Module:Data/quest.json

Expedition: Tracer
type"Main Story"
repeatablefalse
startDescription""
activeDescription""
successDescription""
prerequisiteTags
"Quest.Overland1.NUE.B002.Completion"
successStateTags
"Quest.AdventureMap.Ruins.TracerExpComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete Expedition: Tracer"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewardsnull
lootRewards
Empty array
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Expedition: Facsimile
type"Main Story"
repeatablefalse
startDescription""
activeDescription""
successDescription""
prerequisiteTags
"Quest.AdventureMap.Ruins.B004.Completion"
successStateTags
"Quest.AdventureMap.Ruins.FacsimileComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete Expedition: Facsimile"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
"The Undercroft"
previous"The Undercroft"
Expedition: Restoration
type"Main Story"
repeatablefalse
startDescription""
activeDescription""
successDescription""
prerequisiteTags
"Quest.AdventureMap.Ruins.FG001.Completion"
successStateTags
"Quest.AdventureMap.Ruins.RestorationComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete Expedition: Restoration"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
"The Seal"
previous"The Seal"
Hunt: Broodmother S'ilreth
type"Main Story"
repeatablefalse
startDescription"Once again, I have forced my way into the Gloom. You must use the Gloomtrace provided to hunt down and kill Broodmother S'ilreth."
activeDescription"Broodmother S’ilreth is near. Find and kill her."
successDescription"I defeated Broodmother S’ilreth, the Queen of Shadows, and her spider horde. Let us hope another monster such as her won’t soon rise again. "
prerequisiteTags
"Quest.AdventureMap.Ruins.A002.Complete"
successStateTags
"Quest.AdventureMap.Ruins.Hunt.SpiderQueen.Completion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Hunt the Spider Queen"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
Empty array
Hunt: Giant Rat
type"Main Story"
repeatablefalse
startDescription""
activeDescription""
successDescription""
prerequisiteTags
"Quest.AdventureMap.Ruins.C003.Complete"
successStateTags
"Quest.AdventureMap.Ruins.Hunt.GiantRat.Completion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Hunt the Giant Rat"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
Empty array
Hunt: Archon Commander
type"Main Story"
repeatablefalse
startDescription"You have entered the Gloom to hunt down and kill an Remnant Archon Commander by the name of Commander Creed. "
activeDescription"The Archon Commander is near. Find and kill him."
successDescription"I defeated a Remnant of the Archon Commander once named Creed. Yet the mystery of Aurelian unfolds still. "
prerequisiteTags
"Quest.AdventureMap.Ruins.D002.Completion"
successStateTags
"Quest.AdventureMap.Ruins.Hunt_RemCrus.Completion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Hunt the Remnant Crusader"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
Empty array
Hunt: The Argent Hand
type"Main Story"
repeatablefalse
startDescription"You have entered the Gloom to find and kill a group known as the Argent Hand. The Gloomtrace is thrumming more than ever."
activeDescription"The Argent Hand is near. Find and kill them."
successDescription"Though I was outnumbered, I defeated the group of Remnant Monks known as The Argent Hand. How the Aurelian monks fell so far from the teachings of the Imperial Church still remains a mystery. "
prerequisiteTags
"Quest.AdventureMap.Ruins.E002.Completion"
successStateTags
"Quest.AdventureMap.Ruins.Hunt_MonkHorde.Completion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Hunt the Monk Horde"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
"Arclight Overload"
previous"Arclight Overload"
Hunt: Ryv'n
type"Main Story"
repeatablefalse
startDescription"You have risked entry into the Gloom to slay a notorious creature know only as Ryv'n. You must follow the Gloomtrace to its location. "
activeDescription"Ryv'n is near. Find and kill it."
successDescription"You defeated Ryv'n—a horrifying creature twisted by the power of the Gloom. Let's hope to never see the likes of it again. "
prerequisiteTags
"Quest.AdventureMap.Ruins.H003.Completion"
successStateTags
"Quest.AdventureMap.Ruins.Hunt.GloomScavenger.Completion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Hunt the Giant Rat"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
Empty array
Hunt: The First
type"Main Story"
repeatablefalse
startDescription"After much preparation, you have cut into the Gloom in search of the First—the enigmatic leader of the Aurelian monks before their fall. "
activeDescription"The First is here. Find and kill her."
successDescription"I defeated the First and in the process learned she was in fact Omen’s progenitor. There is much to discuss with my old friend when I return. "
prerequisiteTags
"Quest.AdventureMap.Ruins.I003.Completion"
successStateTags
"Quest.AdventureMap.Ruins.Boss.Omen.Completion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Defeat Omen"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
Empty array
The Undercroft
type"Main Story"
repeatablefalse
startDescription"Find and explore the Undercroft"
activeDescription""
successDescription"B 004 Complete!"
prerequisiteTags
"Quest.AdventureMap.Ruins.B003.Completion"
successStateTags
"Quest.AdventureMap.Ruins.B004.Completion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete the Leap of Faith event in the Tracer Expedition"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Omen"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
Empty array
Arclight Overload
type"Main Story"
repeatablefalse
startDescription"Complete the Arclight Overload Event"
activeDescription""
successDescription""
prerequisiteTags
"Quest.AdventureMap.Ruins.E001.Completion"
successStateTags
"Quest.AdventureMap.Ruins.E002.Completion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Activate hostile Reliquaries (3)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
Empty array
Summons
type"Main Story"
repeatablefalse
startDescription""
activeDescription""
successDescription"F 001 Complete!"
prerequisiteTags
"Quest.AdventureMap.Ruins.Hunt_RemCrus.Completion"
successStateTags
"Quest.AdventureMap.Ruins.F001.Completion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text""
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
"Hunt: Archon Commander"
previous"Hunt: Archon Commander"
Overload
type"Main Story"
repeatablefalse
startDescription""
activeDescription""
successDescription"G 001 complete!"
prerequisiteTags
"Quest.AdventureMap.Ruins.Hunt_MonkHorde.Completion"
successStateTags
"Quest.AdventureMap.Ruins.G001.Completion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text""
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
"Hunt: The Argent Hand"
previous"Hunt: The Argent Hand"
The Seal
type"Main Story"
repeatablefalse
startDescription""
activeDescription""
successDescription""
prerequisiteTags
"Quest.AdventureMap.Ruins.F001.Completion"
"Quest.AdventureMap.Ruins.G001.Completion"
successStateTags
"Quest.AdventureMap.Ruins.FG001.Completion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text""
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
"Summons"
"Overload"
previous"Summons"
Call of the Void
type"Main Story"
repeatablefalse
startDescription""
activeDescription"Commander Wolf is concerned about Gloom anomalies in the area which seem to be responsible for a number of missing Watchers. Head to the sites of these anomalies and investigate."
successDescription"The portals that have appeared seem to be a result of the Beacon itself weakening. For now, all that can be done is to close as many of them as possible when they appear, and find a way forward, before the Beacon and all of creation fall."
prerequisiteTags
"Quest.Main.P1.08.Complete"
successStateTags
"Quest.Side.LE.RWEvent.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Omen"
text"I'm glad to see you've returned unharmed. Tell me—how did our experiment fare?"
name"Player"
text"The imbuement worked. Just like a Lost Zone."
name"Omen"
text"Truly? This may prove either good news or bad. Lord Halar and I shall begin work on understanding the nature of this… deeper void you have found."
name"Omen"
text"In the meantime, continue to seek and destroy these portals. If the Beacon's light is truly fading, we must forestall its collapse as long as we possibly can."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Report to Commander Wolf"
location"Skylight"
successStateTags
"Quest.Unlock.GloomWall.VoidDungeon.01.Expedition"
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Strange Portal"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Wolf"
text"I've seen a lot of things, but that... You must find a way to close it! If it's anything like the Gloom Tears, you should be able to enter and destroy it from within."
objectives
text"Find and Destroy the Anchor"
location"Void Dungeon"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"The darkness here is suffocating. This must be deep in the Gloom. I have to destroy the Anchor, before this portal grows any larger."
objectives
text"Report to Commander Wolf"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Report to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
prerequisite
"What Lurks in the Shadows"
previous"What Lurks in the Shadows"
Unraveling Chaos
type"Main Story"
repeatablefalse
startDescription""
activeDescription"Something strange is happening in Aurelian. Omen has asked you to investigate immediately."
successDescription"The anomaly outside the Repository of Knoweldge led to a version of Aurelian slowly unraveling into the pure chaos of the void. You managed to stabilize some of the chaos, but after escaping, the First contacted you explaining this unraveling is spreading throughout the Lost Zones. If nothing is done, all of reality could be at risk."
prerequisiteTags
"Quest.Main.P2.16.Complete"
successStateTags
"Quest.LiveEvent.LooseThreads.01.Complete"
"Quest.Unlock.LiveEvent.LooseThreads.Expedition.01"
"Quest.LiveEvent.LooseThreads.01.GloomVis"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Enter a Void Dungeon in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Omen"
text"An anomaly has appeared outside the Repository of Knowledge."
name"Omen"
text"He describes something similar to a Gloom Tear in appearance. Until now, we've never seen a Tear manifest so close to a Breach. Needless to say, I am... concerned."
name"Omen"
text"Go to the Repository and investigate this anomaly. If we're lucky, perhaps it can be stabilized without incident."
phaseQuipnull
objectives
text"Explore the Void Dungeon Interior"
location"Void Dungeon"
successStateTags
"Quest.LiveEvent.LooseThreads.01.GloomVis"
phaseDialogue
name"Omen"
text"An anomaly has appeared outside the Repository of Knowledge."
name"Omen"
text"He describes something similar to a Gloom Tear in appearance. Until now, we've never seen a Tear manifest so close to a Breach. Needless to say, I am... concerned."
name"Omen"
text"Go to the Repository and investigate this anomaly. If we're lucky, perhaps it can be stabilized without incident."
phaseQuipnull
objectives
text"Return to Omen"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Omen"
text"An anomaly has appeared outside the Repository of Knowledge."
name"Omen"
text"He describes something similar to a Gloom Tear in appearance. Until now, we've never seen a Tear manifest so close to a Breach. Needless to say, I am... concerned."
name"Omen"
text"Go to the Repository and investigate this anomaly. If we're lucky, perhaps it can be stabilized without incident."
phaseQuipnull
objectives
text"Head to the Repository of Knowledge's Breach in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Omen"
text"An anomaly has appeared outside the Repository of Knowledge."
name"Omen"
text"He describes something similar to a Gloom Tear in appearance. Until now, we've never seen a Tear manifest so close to a Breach. Needless to say, I am... concerned."
name"Omen"
text"Go to the Repository and investigate this anomaly. If we're lucky, perhaps it can be stabilized without incident."
phaseQuipnull
objectives
text"Investigate the Breach"
location"Highlands"
successStateTags
"Quest.Unlock.LiveEvent.LooseThreads.Expedition.01"
phaseDialoguenull
phaseQuipnull
objectives
text"Explore Unraveling Aurelian"
location"Unraveling Aurelian"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Search for an Anchor in Unraveling Aurelian"
location"Unraveling Aurelian"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Exit Portal in Unraveling Aurelian"
location"Unraveling Aurelian"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Escape Unraveling Aurelian"
location"Unraveling Aurelian"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak With Omen in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Omen"
text"You escaped? Good. I fear our work is far from over. That place… It seemed Aurelian itself was somehow falling apart."
name"Omen"
text"It's possible this is the natural progression of places lost within the Gloom. It is a force threaded with Chaos, after all. But… for even the Lost Zones to be collapsing…"
name"The First"
text"Astute, if not crude observations. Unsurprising. Your intellect is derived from my own, of course, though you remain a pale imitation. I am, as always, the First."
name"Omen"
text"<Bold>You!</> I should have known."
name"The First"
text"Compose yourself. We are short on time. I attempted to contact your Wayfinder within Aurelian's unraveling halls, but the Chaos would not allow it until they finished their work."
name"Omen"
text"You are caged within the Repository. You shouldn't be able to contact us even now."
name"The First"
text"Think on it a moment. I'll wait."
name"Omen"
text"Mind. Your. Tongue. If I am correct, the portions of the monastery lost within the Gloom are unraveling. Their very structure, their reality… dissolving into the chaos of the void."
name"Omen"
text"With the boundaries between realities collapsing, you've managed to reach beyond your sanctum. But… you're trapped in a sinking ship. You need us."
name"The First"
text"Wrong. We need each other. The unraveling has already begun to spread. The umbrals—those creatures you saw—are proof of that. And if Aurelian falls, other Lost Zones are sure to follow."
name"The First"
text"Perhaps you will not miss the remnants or I, but what of the godsblood mines, hmm? What of the unstable horrors that then crawl out of the void to feast upon your world."
name"Omen"
text"Enough. We take your meaning. What do you suggest?"
name"The First"
text"The source of this bedlam must be rooted out. As I am unable to leave the Repository, we shall need another capable hand to investigate. With my guidance, of course…"
name"Omen"
text"I will… consider your proposal. Wayfinder, return to me. We've things to discuss in the privacy of the Beacon's light."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount3715
level1
name"Medium Wayfinder Resonance Cache"
amount16
level1
name"Epitaph"
amount1
level19
name"Stargazer Belt"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Bad Omens"
previous"Bad Omens"
Unraveling Doubt
type"Main Story"
repeatablefalse
startDescription""
activeDescription"Aurelian is unraveling, and if nothing is done, it may collapse into the void. Omen does not trust that the First's intentions are entirely aligned with the Seekers, but for the time being, you must do everything in your power to preserve the Lost Zones. Lest chaos envelop your world too."
successDescription"The unraveling has spread to all levels of the Aurelian Monastery. If you do not find a way to stop the spreading chaos soon, Aurelian will fall into the void. With the First's direction, you were able to find a more concentrated material which Omen believes may help lead the Seekers to the origin of the unraveling."
prerequisiteTags
"Quest.LiveEvent.LooseThreads.01.Complete"
successStateTags
"Quest.Unlock.LiveEvent.LooseThreads.Expedition.02"
"Quest.LiveEvent.LooseThreads.02.Complete"
"Quest.LiveEvent.LooseThreads.DropResin"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Investigate the Codex Halls Breach in Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to the Arcanists Outside the Codex Halls Breach in Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"There are the arcanists. Let's check in."
objectives
text"Investigate the Undercroft Breach in Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to the Arcanists Outside the Undercroft Breach in Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Investigate the Repository of Knowledge Breach in Highlands"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Arcanist Faust"
text"Hope you didn't come looking for answers. We've close to zilch."
name"Arcanist Cyr"
text"I said to ease them into it, Faust! Arcs help me..."
name"Arcanist Faust"
text"You think they've got time to shoot the breeze? World's falling apart, I'm fairly sure."
name"Arcanist Faust"
text"Look, Wayfinder, our instruments started going haywire the moment we got within earshot of the Breach. We're trying alternatives, but we've no easy way to collect any data."
name"Player"
text"Any theories?"
name"Arcanist Cyr"
text"Whatever's happening inside, it seems to be more concentrated than the reports from the Repository. It's possible the unraveling started in the Undercroft."
name"Arcanist Cyr"
text"I'm sorry, I know that's not much to go on."
name"Arcanist Cyr"
text"Wouldn't risk venturning within until we've gotten a better lay of the land. Suppose you could head back to the Repository though. The way I hear it, the Breach over there has only grown worse."
phaseQuipnull
objectives
text"Enter Unraveling Aurelian"
location"Unraveling Aurelian"
successStateTagsnull
phaseDialogue
name"The First"
text"Xal was ungrateful, disrespectful. Faust was incompetent—worse, arguably. These Seekers paint a poor picture of support for one such as you. It's a wonder you ever made it to my sanctum."
name"Player"
text"What's your point?"
name"The First"
text"My point? The monastery is descending ever further into chaos. The halls—overrun with umbrals, and you will need to fight the horde to slow the unraveling's course."
name"The First"
text"It is a death trap of degradation and chaos, but I can be your guide… should you only let me."
name"Player"
text"Just don't get in my way."
phaseQuipnull
objectives
text"Slay Umbrals in Unraveling Aurelian (5)"
location"Unraveling Aurelian"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Exit Portal in Unraveling Aurelian"
location"Unraveling Aurelian"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Escape Unraveling Aurelian"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Omen in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"The First"
text"This resin's primordial signature differs from the last sample you found. It is… purer. More concentrated."
name"The First"
text"It is possible this was in close proximity with whatever nexus or entity is responsible for the unraveling."
name"The First"
text"Return to your Seekers. With this, I am certain even they should be capable of pointing you toward a solution."
name"Player"
text"And what will you do?"
name"The First"
text"I shall remain in this contemptible cage. It is the trial of all who ascend to power—to be hindered by the fearful masses."
name"The First"
text"You will see. One day. When the battle is over, yet you their champion, their sword, remain. The people will turn on you. Fear you. Then it is you, Trespasser, who will be caged."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount3715
level1
name"Medium Wayfinder Resonance Cache"
amount16
level1
name"Matriarch Belt"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Unraveling Chaos"
previous"Unraveling Chaos"
Unraveled Remains
type"Main Story"
repeatablefalse
startDescription"While you have managed to slow the unraveling consuming Aurelian, the spreading chaos persists. If your world is to survive, the unraveling must be reversed and the Lost Zones preserved."
activeDescription"Lord Halar believes that the unraveling can be reversed if the source is destroyed. Using the materials found within the unraveling Lost Zones, craft an imbument and defeat the Unraveled."
successDescription"The Unraveled has been defeated and the spread of the unraveling has been stopped for the time being. However, the First Scribe appears to have gained the ability to communicate outside the confines of Aurelian. Only time will tell what my come of her newfound powers."
prerequisiteTags
"Quest.LiveEvent.LooseThreads.02.Complete"
successStateTags
"Quest.Unlock.LiveEvent.LooseThreads.Hunt.GloomCrusader"
"Quest.LiveEvent.LooseThreads.03.Complete"
"Quest.LiveEvent.LooseThreads.Craft.Gloomtrace"
"Quest.LiveEvent.LooseThreads.KillBoss"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak With Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"It's time. Lord Halar and I have discovered the key to the unraveling. Head to him immediately."
objectives
text"Craft the Unraveled Gloomtrace"
location"Skylight"
successStateTags
"Quest.Unlock.LiveEvent.LooseThreads.Hunt.GloomCrusader"
phaseDialogue
name"Lord Halar"
text"Ah, good. I'm eager to get you up to speed. I've spent every waking hour since your discovery in Aurelian pouring over these wondrous findings of yours, and, well…"
name"Lord Halar"
text"I finally cracked it! These resins you see… they look to be made of little more than ethereal dust at a glance, but they are brimming with Chaos energies."
name"Lord Halar"
text"So much so, in fact, that their arcanic signature is quite unique in our world. I believe we could harness this power."
name"Player"
text"Harness it?"
name"Lord Halar"
text"Yes. Much like an imbuement, really. Is it truly so strange to consider?"
name"Lord Halar"
text"Our goal is to find and destroy the crux of this unraveling. Whatever it may be, we know it began somewhere within Aurelian."
name"Lord Halar"
text"We can therefore deduce this abominable thing exists somewhere deep within the Gloom. Likely a layer of its own making."
name"Lord Halar"
text"Creating an imbuement from its very own residue should allow you to enter the layer we seek. And, if your track record is to be believed, save us all."
name"Lord Halar"
text"With any luck, destroying whatever crux is holding the unraveling plague together should reverse some of the damage. It will also give me more data to study the phenomenon."
name"Lord Halar"
text"But I have held you for long enough. Go. Fashion the imbuement. Enter the Gloom. End the unraveling."
phaseQuipnull
objectives
text"Hunt the Unraveled in the Breach Near the Repository of Knowledge"
location"The Unraveled"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Omen in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount3875
level1
name"Unraveling Brazier"
amount1
level1
name"Large Wayfinder Resonance Cache"
amount1
level1
name"Hoplomachus Arm"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount5000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Unraveling Doubt"
previous"Unraveling Doubt"
Fading Light
type"Main Story"
repeatablefalse
startDescription""
activeDescription"Commander Wolf is concerned about Gloom anomalies in the area which seem to be responsible for a number of missing Watchers. Head to the sites of these anomalies and investigate."
successDescription"The portals that have appeared seem to be a result of the Beacon itself weakening. For now, all that can be done is to close as many of them as possible when they appear, and find a way forward, before the Beacon and all of creation fall."
prerequisiteTags
"Quest.Main.P1.09.Complete"
successStateTags
"Quest.Side.LE.Void.Complete"
"Quest.Unlock.GloomWall.VoidDungeon.01.Expedition"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete an Expedition in a Void Dungeon While Using an Imbuement"
location"Void Dungeon"
successStateTagsnull
phaseDialogue
name"Omen"
text"Welcome back, old friend. I hoped to speak with you. Wolf informed me of the danger just after you left to engage the threat. Tell me—what have you learned?"
name"Player"
text"Portals leading deep into the Gloom have appeared."
name"Omen"
text"I feared as much. To the naked eye, the Beacon's light looks to be as stalwart as ever. This, however, has confirmed suspicions I've harbored. Our Beacon is in danger."
name"Player"
text"What's happening to it?"
name"Omen"
text"These portals into the Gloom… they are proof that the Beacon is fading faster than we realized. We are running out of time."
name"Omen"
text"We must find and light more Beacons. Continue to repair the Arc's network. This has never just been about protecting Skylight. The Precursors want to unravel creation itself. We will not let them."
name"Omen"
text"Until then, we should continue to close any portals that you find. We cannot let these spread."
name"Omen"
text"We must know if they behave similarly to Lost Zones. You have the ability to manipulate reflections of places lost to the Gloom, but we don't know if you are capable of shaping the deeper void."
name"Omen"
text"Enter a portal using an elemental imbuement. Lord Halar and I may be able to learn much from the data you gather, and we need every advantage we can get."
phaseQuipnull
objectives
text"Return to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"The Gloom is shaping to the imbuement just like a Lost Zone. I should report this to Omen."
prerequisite
"Eyes to See"
previous"Eyes to See"
Epilogue
type"Main Story"
repeatablefalse
startDescription""
activeDescription"With the Reaver King defeated, Skylight is secure. Omen has asked you to touch base with the Seekers, delivering reports and requests and gauging the mood of the people."
successDescription"You entered the Beacon to investigate Omen's dwindling light, but instead found a devastating force has taken hold of it. You must act quickly if Skylight is to be saved."
prerequisiteTags
"Quest.Main.P3.15.Complete"
successStateTags
"Quest.Main.Final.01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Commander Wolf"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Ruby"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Seeker Avala"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Beacon"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Search for an Exit"
location"Skylight Gloom Gate"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Escape the Corrupted Beacon"
location"Skylight Gloom Gate"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5545
level1
name"Red Gloomstone"
amount1
level1
name"Memory Fragment"
amount550
level1
name"Large Wayfinder Resonance Cache"
amount2
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Deathless"
previous"The Deathless"
next"Despair and Hope"
Despair and Hope
type"Main Story"
repeatablefalse
startDescription""
activeDescription"A devastating force has invaded the Beacon. If nothing is done, you, Skylight, and everyone within are doomed."
successDescription"You entered the heart of the Beacon and fought a Precursor reborn from the Gloom. The Precursor had slain the Architect of Skylight and reality began to collapse, but you defeated the threat and Omen bound her own lifeforce to the Beacon. Omen survived as a spirit, and she believes that together you can continue to restore your world."
prerequisiteTags
"Quest.Main.Final.01.Complete"
successStateTags
"Quest.Main.Final.02.Complete"
"Quest.Task.Tutorial.MythicHunt.PortalVisibility"
"Quest.Unlock.GloomWall.Skylight.Hunt.GloomTitan"
"Quest.Main.Final.01.CraftWurmBait"
"Quest.NPC.Omen.Arc"
"Quest.Main.Final.UnlockSMGWurm"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft Dark Star Wurm Bait at the Echo Matrix"
locationnull
successStateTags
"Quest.Main.Final.UnlockSMGWurm"
phaseDialoguenull
phaseQuipnull
objectives
text"Summon and Defeat Dark Star Night's Maw"
location"Highlands"
successStateTags
"Quest.Main.Final.Craft.Gloomtrace"
phaseDialoguenull
phaseQuipnull
objectives
text"Craft the Precursor Reborn's Gloomtrace"
locationnull
successStateTags
"Quest.Unlock.GloomWall.Skylight.Hunt.GloomTitan"
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Gloom Gate"
location"Skylight Gloom Gate"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Source of the Gloom"
location"Skylight Gloom Gate"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Precursor Reborn"
location"Skylight Gloom Gate"
successStateTags
"Quest.Task.Tutorial.MythicHunt.PortalVisibility"
"Quest.NPC.Omen.Arc"
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Skylight"
location"Skylight"
successStateTags
"Quest.Main.Final.01.CraftWurmBait"
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount6915
level1
name"Red Gloomstone"
amount3
level1
name"Memory Fragment"
amount825
level1
name"Large Wayfinder Resonance Cache"
amount5
level1
name"Attack on Gloom Titan"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Mythic Hunts"
description""
checkpointUnlockRewardnull
prerequisite
"Epilogue"
previous"Epilogue"
next"[DNT]The Raven"
Heart of Darkness
type"Main Story"
repeatablefalse
startDescription""
activeDescription""
successDescription"You awoke in a deadly realm of shadows to the sound of Omen's voice. With her guidance and the focusing shard you were able to fight your way back to Skylight... but much has happened in your absence."
prerequisiteTagsnull
successStateTags
"Quest.Main.P1.01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Awaken"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Follow the Voice"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Can you hear me? Quickly, follow my voice."
objectives
text"Take the Shard"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Skylight needs you. Take the shard!"
objectives
text"Press Deeper into the Gloom"
locationnull
successStateTagsnull
phaseDialogue
name"Omen"
text"Praise the Architects! I thought we'd lost you. We need to get you back to Skylight."
name"Omen"
text"There's no time to explain. You're trapped within the Gloom. But with that shard, you can cut through the shadows. You must move quickly. I will guide you as best as I can."
phaseQuipnull
objectives
text"Cross the Chasm"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Manifestations of the Gloom"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Continue Deeper into the Gloom"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Greater dangers wait in the shadows ahead. Be quick, but be careful."
objectives
text"Climb up the Wall"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"You're bound to this layer of Gloom. You must find the anchor and destroy it."
objectives
text"Continue Climbing"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Cut through the Barrier"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"You can cut through the barrier. Focus. Channel your power through the shard!"
objectives
text"Push Deeper Into the Gloom"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Ambush"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Push Deeper Into the Gloom"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"You're close to the anchor, the heart of this shadow. You must move quickly, before it senses your presence!"
objectives
text"Cut through the Barrier"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Approach the Anchor"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"There it is - the anchor of this Gloom shadow. You must destroy it."
objectives
text"Destroy the Guardian"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"It's summoned protection. Prepare yourself!"
objectives
text"Destroy the Anchor"
locationnull
successStateTags
"Quest.Main.Final.RegularOmen"
phaseDialoguenull
phaseQuip
name"Omen"
text"The anchor is vulnerable. Focus your power through the shard. Destroy it!"
objectives
text"Escape From the Gloom"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"The path is clear, but this shadow is collapsing. Quickly, enter the portal!"
objectives
text"Talk to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"At last! Come, we have much to discuss."
rewards
guaranteedRewards
name"Resonance"
amount750
level1
name"Grey Gloomstone"
amount1
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
next"City on a Hill"
City on a Hill
type"Main Story"
repeatablefalse
startDescription"Much has changed during your long absence. Omen would like you to get acquainted with the Seekers and other survivors in Skylight. Start with Wolf in the Great Hall."
activeDescription"The world has been consumed by the Gloom. If Skylight is to be saved, you must become a Wayfinder. Omen, leader of the Seekers, wants you to explore Skylight to meet your new allies and gather resources."
successDescription"The world has fallen to darkness, but the survivors in Skylight have banded together to form the Seekers. You met with the Seekers' members at Omen's behest."
prerequisiteTags
"Quest.Main.P1.01.Complete"
successStateTags
"Quest.Main.P1.02.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Enter the Great Hall"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Wolf"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Lord Halar"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Wolf"
text"Welcome, Wayfinder. You honor us with your presence. I fought the Eldren during the attack, just as you did—but it was your sacrifice that saved Skylight."
name"Player"
text"It's all still a blur to me. Who are you?"
name"Wolf"
text"Wolf. Before the Fall, I was an officer of the Avar Imperium. Now I command our forces, such as they are. There are all too many threats—Shrikes, Breaches—but you'll see for yourself soon enough."
name"Wolf"
text"We will have much to discuss in the days ahead. And we'll have quarters for you soon enough. Much of Skylight was devastated in the attack; the Builders are working as quickly as they can."
name"Wolf"
text"You have more important work ahead of you. But for now, find Lord Halar outside of the Great Hall. He'll get you ready for the tasks that lie ahead."
phaseQuipnull
objectives
text"Return to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount50
level1
name"Grey Gloomstone"
amount1
level1
name"Small Wayfinder Resonance Cache"
amount5
level1
name"Thumbs Up"
amount1
level1
name"Thumbs Down"
amount1
level1
name"Skylighter"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Heart of Darkness"
previous"Heart of Darkness"
next"Into the Unknown"
Into the Unknown
type"Main Story"
repeatablefalse
startDescription"Lost Zones are shadows of places consumed by the Gloom. Use the Gloom Gate in Skylight to enter a Lost Zone and recover a Codex Ember."
activeDescription"The Gloom is consuming our world. However, Omen has explained that as a Wayfinder, you may be able to enter Lost Zones: shadows of places consumed by the Gloom. Use the Gloom Gate in Skylight to enter a Lost Zone and recover a Codex Ember. Omen will guide you along the way."
successDescription"You explored your first Lost Zone and recovered the ember needed to forge your own connection to Aurelian. Yet before escaping, there was a strange presence which seemed to recognize you."
prerequisiteTags
"Quest.Main.P1.02.Complete"
successStateTags
"Quest.Main.P1.03.Complete"
"Quest.Unlock.System.Echoes"
"Quest.Unlock.System.EchoFusion"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Enter the Ruins through the Gloom Gate"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Codex Ember"
location"Expedition: Codex Halls"
successStateTagsnull
phaseDialogue
name"Omen"
text"This is a Lost Zone. It's not a perfect replica of the world that was; it's a dream inspired by what was lost. When you return here again, everything—the layout, the creatures within it—may change."
name"Omen"
text"This Lost Zone is tied to Aurelian, a fortress monastery of the Avar Order of the Silver Codex. The Codex Monks were conducting arcane research, and we need to know more about them."
name"Omen"
text"Aurelian was razed by raiders from the Maze years before the Gloomfall. You'll need to establish your own connection to it."
name"Player"
text"I feel—weaker than I was before?"
name"Omen"
text"Yes… It was a miracle that we could pull you back to Skylight, but like your memories, some of your skills were lost. Don't worry; it will all come back to you in time."
name"Omen"
text"This connection I've provided is temporary and unpredictable. Look for a Codex Ember. With it, you can turn your shard into a full Gloom Dagger and establish your own connections."
name"Omen"
text"I can't guide you when you go deeper. To escape, you need to find the heart of this Lost Zone—the Anchor—and destroy it. This weakens the Gloom and lets us harvest its energy through your shard."
name"Omen"
text"Explore as thoroughly as you can. We need the supplies and knowledge you may find, and exploration may grant you connection to other Lost Zones. Now go, and good luck."
phaseQuipnull
objectives
text"Take the Codex Ember"
location"Expedition: Codex Halls"
successStateTags
"Quest.Main.P1.03.CanInteract"
"Quest.Main.P1.03.Relic.Hide"
phaseDialoguenull
phaseQuip
name""
text"This is the Codex Ember Omen mentioned—what I need to enhance the shard."
objectives
text"Continue Exploring the Codex Halls"
location"Expedition: Codex Halls"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Approach the Gloom Anchor"
location"Expedition: Codex Halls"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"That's the Anchor. I can destroy it with my focusing shard—but last time I did this, it summoned defenders."
objectives
text"Defeat the Ambush"
location"Expedition: Codex Halls"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Destroy the Gloom Anchor"
location"Expedition: Codex Halls"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Now! The Anchor's exposed. I can destroy it!"
objectives
text"Bring the Codex Ember to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Shadowy Figure"
text"What is this? Something new. Something interesting."
name"Player"
text"Who's there?"
name"Shadowy Figure"
text"I hear an echo in the darkness. You have promise, yes. But you don't have what I need. Not yet."
name"Shadowy Figure"
text"Go ahead, run along home. I'll be watching you... Wayfinder."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount50
level1
name"Grey Gloomstone"
amount1
level1
name"Small Wayfinder Resonance Cache"
amount5
level1
name"Vanguard"
amount1
level3
name"Explorer"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"City on a Hill"
previous"City on a Hill"
next"The Gloom Dagger"
The Gloom Dagger
type"Main Story"
repeatablefalse
startDescription"Lord Halar wants you to refine the shard you've been using to enter the Gloom. Use the Echo Matrix to create a Gloom Dagger by combining it with the ember you recovered from the Codex Halls."
activeDescription"With a Codex Ember in your possession, Lord Halar believes it is time to refine the shard you've been using to enter Lost Zones in the Gloom. He will show you how to use the Echo Matrix and create a Gloom Dagger, by combining the focusing shard with the ember recovered from the Codex Halls."
successDescription"With Halar's help, your Gloom Dagger has been refined and you have forged a connection to the ruins of the Codex Halls. But to enter the Lost Zone, you will need to find the Breach tied to it in the Highlands."
prerequisiteTags
"Quest.Main.P1.03.Complete"
successStateTags
"Quest.Main.P1.04.Complete"
"Quest.Unlock.Crafting.Catalyst"
"Quest.Unlock.SignalFire.Skylight.Market"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Create your Gloom Dagger at the Echo Matrix"
location"Skylight"
successStateTags
"Quest.Unlock.Crafting.Catalyst"
phaseDialoguenull
phaseQuipnull
objectives
text"Show your Dagger to Lord Halar"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount50
level1
name"Grey Gloomstone"
amount1
level1
name"Small Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Into the Unknown"
previous"Into the Unknown"
next"The Descent"
The Descent
type"Main Story"
repeatablefalse
startDescription"Omen wants you to travel to Lower Skylight and find the Gloom Breach tied to the Codex Halls. There are many dangers in the Highlands; be cautious."
activeDescription"With your Gloom Dagger now refined, Omen has tasked you with returning to the Codex Halls. The Seekers suspect the Order of the Silver Codex were experimenting with sinister forces; Omen needs you to uncover the truth. Travel to Lower Skylight and search for the Gloom Breach tied to the Codex Halls."
successDescription"At Omen's direction, you traveled to Lower Skylight and located the local Warden organizing the Seeker's efforts. Warden Hass has outlined the path to the Aurelian Breach. However, the Warden is facing many challenges; if you have the time, she could surely use the help."
prerequisiteTags
"Quest.Main.P1.04.Complete"
successStateTags
"Quest.Main.P1.05.Complete"
"Quest.Unlock.SignalFire.Skylight.Lift"
"Quest.Unlock.Overland.Highlands"
"Quest.Unlock.SignalFire.Highlands.LowerSkylight"
"Quest.Unlock.SignalFire.Highlands.Overland"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Light the Signal Fire in Market Row"
location"Skylight"
successStateTags
"Quest.Unlock.SignalFire.Skylight.Lift"
phaseDialoguenull
phaseQuipnull
objectives
text"Light the Signal Fire Near the Great Lift"
location"Skylight"
successStateTags
"Quest.Unlock.Overland.Highlands"
phaseDialoguenull
phaseQuip
name"Omen"
text"Good. The Signal Fires are tied to the Beacon—it's this network of arcane energies that holds back the Gloom."
objectives
text"Take the Lift Down to the Highlands"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Well done. Now, take the Great Lift to the Highlands and find Warden Hass."
objectives
text"Speak to Warden Hass"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Warden Hass is stationed in Lower Skylight and knows the Highlands well. She'll know the location of the Breach you're looking for."
objectives
text"Light the Signal Fire in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount150
level1
name"Grey Gloomstone"
amount1
level1
name"Memory Fragment"
amount100
level1
name"Small Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Gloom Dagger"
previous"The Gloom Dagger"
next"Tangled Webs"
Tangled Webs
type"Main Story"
repeatablefalse
startDescription"Omen has tasked you with finding a Breach in the Highlands and entering the Codex Halls. She wants you to investigate a mystery in Aurelian."
activeDescription"Omen is sending you on an expedition into the ruins of Aurelian. There's an unusual threat that needs to be investigated. Find the Breach needed to enter the Codex Halls; you will learn more once you've reached the ruins."
successDescription"During your Expedition into the ruins of Aurelian, you recovered residue proving the spiders were intentionally altered. Lord Halar wants more information, but first he claims you must learn a new skill."
prerequisiteTags
"Quest.Main.P1.05.Complete"
successStateTags
"Quest.Main.P1.06.Complete"
"Quest.Unlock.GloomWall.Ruins.01.Expedition"
"Quest.Unlock.SignalFire.Highlands.Ruins01"
"Quest.Task.Tutorial.CraftWeapon.Prereq"
"Quest.Unlock.GloomWall.Skylight"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Codex Halls Breach"
location"Highlands"
successStateTags
"Quest.Unlock.SignalFire.Highlands.Ruins01"
phaseDialoguenull
phaseQuipnull
objectives
text"Light the Signal Fire Near the Codex Halls Breach"
location"Highlands"
successStateTags
"Quest.Unlock.GloomWall.Ruins.01.Expedition"
"Quest.Unlock.GloomWall.Skylight"
phaseDialoguenull
phaseQuip
name"Omen"
text"Hold a moment. Before you enter, bind your blade to the signal fire nearby. This way you can easily return, should you need to."
objectives
text"Enter the Codex Halls Breach"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Omen"
text"A previous expedition discovered unnatural, deadly spiders in the shadows of Aurelian. Lord Halar believes these aren't spontaneous creations of the Gloom—they're tied to the Silver Codex's work."
name"Omen"
text"Did the Codex somehow harness the Gloom decades before the Fall and use it to cause mutations? We need answers. Search for spiders and see what you can find."
name"Player"
text"How did you learn about these spiders?"
name"Omen"
text"You aren't the only Wayfinder. You'll meet the others eventually. Now, go. There's work to be done."
phaseQuipnull
objectives
text"Destroy Crystal Webbing in Aurelian"
location"Expedition: Codex Halls"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"The spiders craft crystaline webs. Shatter any that you find. Lord Halar can analyze the residue."
objectives
text"Speak to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Well done. Now return to Lord Halar so he can analyze the residue of the webs."
rewards
guaranteedRewards
name"Resonance"
amount150
level1
name"Grey Gloomstone"
amount1
level1
name"Memory Fragment"
amount100
level1
name"Small Wayfinder Resonance Cache"
amount10
level1
name"Ransom"
amount1
level4
name"Fancy Feet"
amount1
level1
name"Juggler"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Descent"
previous"The Descent"
next"Controlling the Chaos"
Controlling the Chaos
type"Main Story"
repeatablefalse
startDescription"Halar wants to accelerate your training in preparation for an upcoming hunt. He has advised you to speak to the Seekers here in Skylight."
activeDescription"Lord Halar has accelerated your training in preparation for an upcoming hunt with a great foe. While he attempts to isolate a spoor within the webs you found in the Codex Halls, you should speak to the Seekers in Skylight."
successDescription"While Lord Halar located a threat within the Gloom, you met with the other Seekers here in Skylight. Now, you must ready a Gloomtrace and hunt the Broodmother of Aurelian."
prerequisiteTags
"Quest.Main.P1.06.Complete"
successStateTags
"Quest.Main.P1.07.Complete"
"Quest.Unlock.GloomWall.Ruins.01.Hunt.SpiderQueen"
"Quest.Task.Tutorial.CraftAccessory.Prereq"
"Quest.Task.Tutorial.CraftChar.Prereq"
"Quest.Task.Tutorial.CraftConsumable2.Prereq"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find Arsenal in Market Row"
location"Skylight"
successStateTags
"Quest.Task.Tutorial.CraftConsumable2.Prereq"
"Quest.Unlock.Crafting.Consumables"
phaseDialoguenull
phaseQuipnull
objectives
text"Talk to Venge about the supplies they offer"
location"Skylight"
successStateTags
"Quest.Task.Tutorial.CraftAccessory.Prereq"
phaseDialogue
name"Arsenal"
text"I see a Wayfinder, newborn from the void. You are Skylight's fist, child, and I am the Weapon Master. I am Arsenal, and I can place steel in your hands."
name"Player"
text"I already have a weapon."
name"Arsenal"
text"You need a weapon worthy of a legend! Eclipse. The Titan's Bane. I know many weapons you might wield, but all have been swallowed by the Gloom. Lost... but not forever."
name"Arsenal"
text"We drew you forth from the Gloom when you were lost. You can do the same, now. You can call an echo of a legendary weapon from the void, and you can make it real."
name"Player"
text"How?"
name"Arsenal"
text"It is no simple thing, to find a weapon in the Gloom and master it. But I know them all. I can tell you what you need to gather. And together, we will see you armed with a weapon worthy of you."
phaseQuipnull
objectives
text"Talk to the Engineer about Accessories"
location"Skylight"
successStateTags
"Quest.Task.Tutorial.CraftChar.Prereq"
phaseDialogue
name"Venge"
text"Aha! A new Wayfinder! Delightful, delightful. I'm Venge, and you need what I have, for I have what you need! Whatever that may be. A potion? A poem? What is it now?"
name"Player"
text"Lord Halar said I should introduce myself."
name"Venge"
text"Good. Good! It's hard to get supplies in what's left of the world, but my friends and I comb the broken pieces and find those things you need. I'll be here when you know what that is!"
phaseQuipnull
objectives
text"Talk to Omen"
location"Skylight"
successStateTags
"Quest.Main.P1.07.Task3"
phaseDialogue
name"The Engineer"
text"You are newly returned, yes? You may find my appearance unsettling. But trust me; no one knows more about the interaction of magic and metal than I."
name"The Engineer"
text"There is power within you. Accessories will help you focus that power. Their gifts may seem slight, but even the slightest breeze can turn the tide."
name"The Engineer"
text"The greatest accessories cannot simply be crafted. But you, Wayfinder—you can reach within the Gloom and pull forth the echo of such a relic. You can dream of a lost legend and make it real."
name"The Engineer"
text"All power has a price. There are things you must find before I can help you. But in the days ahead, you and I will make wondrous things."
phaseQuipnull
objectives
text"Return to Lord Halar In Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Omen"
text"As you know, you weren't the only hero lost to the Gloom. We both lost friends on the day of the Fall. But they may not be lost forever."
name"Omen"
text"It's not easy to pull a Wayfinder from the Gloom. We need to find the echoes of the hero and use the Beacon to create a path they can follow. But together, we can bring them back."
name"Omen"
text"There are things I need you to find—elements of power, traces of our fallen champions. We need to remember who they were so we can find them in the darkness."
name"Omen"
text"We need more Wayfinders if we are to survive. Continue your work with Lord Halar, my friend—but be ever watchful for the traces that we need."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount295
level1
name"Grey Gloomstone"
amount1
level1
name"Silver Spectra"
amount5
level1
name"Verdant Spectra"
amount1
level1
name"Gold"
amount325
level1
name"Memory Fragment"
amount115
level1
name"Shadow Twin"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Broodmother S'ilreth Gloomtrace Fragment"
description"Traces of the essence of the Broodmother that can be used to track her down in Codex Halls."
checkpointUnlockRewardnull
prerequisite
"Tangled Webs"
previous"Tangled Webs"
next"What Lurks in the Shadows"
What Lurks in the Shadows
type"Main Story"
repeatablefalse
startDescription"Halar has given you the task of hunting down Broodmother S'ilreth in the Codex Halls. There's no telling what lies ahead. Regardless, you must be ready."
activeDescription"It is time for you to face Broodmother S'ilreth in the Codex Halls to solve the mystery of the warped spiders. Craft a Gloomtrace and use it to hunt down the creature."
successDescription"Broodmother S'ilreth has been defeated and you recovered a Myriad Stone from its body. Lord Halar believes this stone could be a crucial discovery."
prerequisiteTags
"Quest.Main.P1.07.Complete"
successStateTags
"Quest.Main.P1.08.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft the Gloomtrace"
locationnull
successStateTags
"Quest.Unlock.GloomWall.Ruins.01.Hunt.SpiderQueen"
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Broodmother's Lair"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill Broodmother S'ilreth"
location"Hunt: Broodmother S'ilreth"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Bring the Myriad Stone to Lord Halar."
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"I don't know what it is that you've found, but I can feel its power even through our link. Bring it to Lord Halar as quickly as possible."
rewards
guaranteedRewards
name"Resonance"
amount295
level1
name"Grey Gloomstone"
amount2
level1
name"Memory Fragment"
amount115
level1
name"Small Wayfinder Resonance Cache"
amount10
level1
name"Typhoon"
amount1
level6
name"Big Cheer"
amount1
level1
name"Drawin'"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Controlling the Chaos"
previous"Controlling the Chaos"
next"Call of the Void"
Eyes to See
type"Main Story"
repeatablefalse
startDescription"Halar wants you to draw upon the Echo Matrix to fuse the Myriad Stone to your Gloom Dagger. He believes it will allow you to shape the Gloom."
activeDescription"The stone you found within Broodmother S'ilreth seems to be some kind of tool designed to shape the Gloom. Use the Echo Matrix to fuse the Myriad Stone to your Gloom Dagger. Lord Halar believes it will allow you to shape the Gloom as well."
successDescription"With the help of Omen and Lord Halar, you fused the Myriad Stone to your Gloom Dagger. Omen believes you will be able to use it to shape the Gloom, and that this could be the key to everyone's salvation."
prerequisiteTags
"Quest.Side.LE.RWEvent.Complete"
successStateTags
"Quest.Main.P1.09.Complete"
"Quest.Unlock.GloomWall.Ruins.01.Expedition.Sphere.02"
"Quest.Unlock.Crafting.Imbuements"
onStartDialogue
name"Lord Halar"
text"The stone that you found in this Broodmother—It's a sort of elemental lens, a tool designed to shape the Gloom itself. The Gloom is a myriad of possibilities. This stone... How can I explain it?"
name"Lord Halar"
text"The Gloom is fundamentally unstable, Wayfinder. It's said that the Celestial Architects shaped our world from primordial chaos—I believe that the Gloom may BE that primal maelstrom."
name"Lord Halar"
text"The stone lets you shift between myriad potential realities. But how to use it? It's going to take a surge of elemental power, yes. Perhaps—your Dagger, certainly!"
name"Lord Halar"
text"I've treated the Myriad Stone. Take it to the Echo Matrix and fuse it to your Dagger. Let us see what comes of it!"
onStartQuipnull
onSuccessDialogue
name"Omen"
text"Let us see. Oh, yes. This is a fascinating tool. I can smooth out the connection. Lord Halar is a brilliant arcanist… but he doesn't understand what you truly are."
name"Player"
text"What do you mean by that?"
name"Omen"
text"I should have told you sooner, but... I didn't know how to say it. You see, my friend… you didn't survive our battle against the Eldren. You gave your life to save Skylight."
name"Player"
text"I... died?"
name"Omen"
text"You perished and were consumed by the Gloom. For anyone else, that would have been the end. But you refused to let go. You lingered as an Echo, holding on until I found you and sent the shard."
name"Omen"
text"I gave you the tool you needed, but you imposed your will upon the Gloom. You rebuilt your body—and you can do it again if you fall in battle. And I believe that's only the beginning."
name"Omen"
text"The Dagger focuses your power. Now bound to the Stone—I believe you will be able to shape the Gloom in ways we've never seen. I'm sure it will take time, but this could be the key to our salvation."
name"Omen"
text"Our Architects have fallen. Our world is collapsing into the Gloom. But if we can master this power, Wayfinder—we may be able to build it anew."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak With Lord Halar"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Combine the Myriad Stone with your Gloom Dagger"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Bring your Augmented Dagger to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Lord Halar"
text"Fascinating, but something's not right. I don't know enough about echoes and your powers, Wayfinder. Take this to Omen. Perhaps she will know what to do."
rewards
guaranteedRewards
name"Resonance"
amount485
level1
name"Grey Gloomstone"
amount2
level1
name"Memory Fragment"
amount130
level1
name"Shadow Imbuement"
amount1
level1
name"Medium Wayfinder Resonance Cache"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount5000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Call of the Void"
previous"Call of the Void"
next"Fading Light"
Walking in Shadows
type"Main Story"
repeatablefalse
startDescription"Test the new powers of your Gloom Dagger by using a Shadow Imbuement in a Codex Halls Expedition."
activeDescription"Your Gloom Dagger has been further improved and Omen believes your strength is growing. Test the new powers of your Gloom Dagger by using a Shadow Imbuement in a Codex Halls Expedition."
successDescription"Information you recovered from the Codex Halls shows that the monks were manipulating the Gloom, but you must get to the Undercroft to learn more, and to do that you will have to complete the mysterious Trial of Lingering Light."
prerequisiteTags
"Quest.Side.LE.Void.Complete"
successStateTags
"Quest.Main.P2.01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Start a Codex Halls Expedition using a Shadow Imbuement"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Progress through the Expedition"
location"Expedition: Codex Halls"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Shadowy Figure"
text"There you are again. My little light, learning to bend the shadows to your will. A fine first step, but there are more wonders waiting deeper in the darkness."
objectives
text"Defeat the Mysterious Assailant"
location"Expedition: Codex Halls"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"What is this creature? Another echo? No... not quite."
objectives
text"Bring the Tracer to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Interesting… This feels familiar. Bring that object to me."
rewards
guaranteedRewards
name"Resonance"
amount485
level1
name"Grey Gloomstone"
amount1
level1
name"Memory Fragment"
amount130
level1
name"Medium Wayfinder Resonance Cache"
amount8
level1
name"Slicer & Dicer"
amount1
level8
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Fading Light"
previous"Fading Light"
next"Distress Beacon"
Distress Beacon
type"Main Story"
repeatablefalse
startDescription"Omen has suggested you find the smuggler, Kestrel, to learn more about the Trial of Lingering Light. Go to the Bitter End tavern to search for leads."
activeDescription"In order to learn what the monks were truly doing in Aurelian, you will need access to the Undercroft, which means you must complete the Trial of Lingering Light. Omen has suggested you find the smuggler, Kestrel, to learn more about this rite. Ask around the Bitter End tavern in Skylight."
successDescription"The Tavern Keeper, Wren, told you a Warden in the Lower City might be able to help you find Kestrel. Warden Hass initially denied knowing the smuggler but it seems she may be able to help, provided you keep a low profile."
prerequisiteTags
"Quest.Main.P2.01.Complete"
successStateTags
"Quest.Main.P2.02.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to a Tavern Patron"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to the Tavern Keeper"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Tavern Patron"
text"A Wayfinder? Shouldn't you be out saving the world?"
name"Player"
text"I'm looking for Kestrel."
name"Tavern Patron"
text"Kestrel? The Shrike who emptied the Imperial treasury? Surely she died in the Fall."
name"Enthusiastic Patron"
text"Of couse she survived! The Fall couldn't kill Kestrel. The way I heard it, she's the only reason Omen survived the attack."
name"Other Tavern Patron"
text"You talking about Kestrel? I heard she has a hideout in the Bloodworks mine, filled with Avar gold."
name"Player"
text"But where can I FIND Kestrel?"
name"Disgruntled Patron"
text"Don't believe anything this lot says. If anyone knows where to find Kestrel, it's the bartender. I hear Kestrel gave her a bottle of Firebreath Brandy stolen from a Dominion prince."
phaseQuipnull
objectives
text"Travel to the Highlands"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Tavern Keeper Wren"
text"Always a delight to see a new Wayfinder at the Bitter End! What can I do for you? If you're chasing rumors, I'm just the person you need... The tavern's where all rumors come to roost, after all."
name"Player"
text"Do you know Kestrel?"
name"Tavern Keeper Wren"
text"By reputation. Kestrel was one of the original Shrikes. Today they're rabid bandits, but there was a time when the Shrikes were heroes of the Highlands, playing Maze and Empire alike for fools."
name"Tavern Keeper Wren"
text"Before the Fall, Kestrel was the slipperiest smuggler in the Westreach. I still have a bottle of blood sherry she carried through the Maze—don't tell Wolf."
name"Player"
text"I won't."
name"Tavern Keeper Wren"
text"Most think Kestrel died in the Fall, but I think she's still making sure people get what they need. But Wolf, little Lord Halar—she tricked them in the past, and they'd never trust her in Skylight."
name"Tavern Keeper Wren"
text"If you're serious about making contact, I'd take a jaunt down the Great Lift and speak with the Warden. They say she and Kestrel are... acquainted, as it were. Good luck."
phaseQuipnull
objectives
text"Speak to Warden Hass"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount680
level1
name"Grey Gloomstone"
amount1
level1
name"Memory Fragment"
amount145
level1
name"Medium Wayfinder Resonance Cache"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Walking in Shadows"
previous"Walking in Shadows"
next"The Fallen Shrike"
The Fallen Shrike
type"Main Story"
repeatablefalse
startDescription"The smuggler Kestrel has a safehouse in Lower Skylight, and Warden Hass gave you the password. You should head there to see if Kestrel can help you with the Trial of Lingering Light."
activeDescription"After speaking with Warden Hass, you've learned that the smuggler Kestrel has a safehouse in Lower Skylight. The Warden has given you the password. Hopefully Kestrel can help you with the Trial of Lingering Light."
successDescription"You found Kestrel's safehouse, and it turns out the bartender who sent you to Lower Skylight was actually the smuggler Kestrel herself. She'll help you with the Trial of Lingering Light, but only if you do a favor for her first."
prerequisiteTags
"Quest.Main.P2.02.Complete"
successStateTags
"Quest.Main.P2.03.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find Kestrel's Hideout in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Talk to Kestrel in her Hideout"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount680
level1
name"Grey Gloomstone"
amount1
level1
name"Memory Fragment"
amount145
level1
name"Medium Wayfinder Resonance Cache"
amount9
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Distress Beacon"
previous"Distress Beacon"
next"Into the Pit"
Into the Pit
type"Main Story"
repeatablefalse
startDescription"You need to do a favor for Kestrel before she'll help you. Find her old pack and use the connection to enter the Pit, and learn what the Shrikes are up to."
activeDescription"Kestrel, a smuggler helping Skylight, wants you to do her a favor. In exchange, she'll help you with the Trial of Lingering Light. Find her old pack which she lost some time ago in Shrike territory. You can then use her connection to enter the Pit."
successDescription"As a favor for Kestrel, you explored the Pit and found that it was abandoned by the Shrike Syndicate. Now she wants to know why."
prerequisiteTags
"Quest.Main.P2.03.Complete"
successStateTags
"Quest.Main.P2.04.Complete"
"Quest.Unlock.GloomWall.Mines.01.Expedition"
"Quest.Unlock.GloomWall.Mines.01.Hunt.RoyalSlime"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find Kestrel's Pack along the Train Tracks"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Pit Breach"
location"Highlands"
successStateTags
"Quest.Unlock.GloomWall.Mines.01.Expedition"
phaseDialoguenull
phaseQuip
name"Kestrel"
text"Well there you are, love. You've got the connection. Now go to the Pit and see what you can find."
objectives
text"Enter the Pit"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Complete the Pit Expedition"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Kestrel"
text"No, no, no—this is all wrong. You saw what it was like outside. There should be scores of Shrikes here, barreling the blood. And why's it so... slimy?"
objectives
text"Travel to Kestrel's Hideout"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Kestrel"
text"It's still a puzzle, this. Why would the Shrikes abandon this place? Come back to my haven so we can talk next steps."
objectives
text"Return to Kestrel"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount820
level1
name"Memory Fragment"
amount160
level1
name"Medium Wayfinder Resonance Cache"
amount11
level1
name"Cave Concept"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Bloodspawn Gloomtrace Fragment"
description"Traces of essence of the Bloodspawn in the Pit, allowing you to track the Bloodspawn."
checkpointUnlockRewardnull
prerequisite
"The Fallen Shrike"
previous"The Fallen Shrike"
next"Source of the Slime"
Source of the Slime
type"Main Story"
repeatablefalse
startDescription"Kestrel and Omen have agreed that the force that's driving the ichor in the Pit needs to be destroyed. Time for you to get to work."
activeDescription"Something animated by the Gloom is driving the ichor in the Pit. It's time you destroyed it."
successDescription"You've eliminated the Bloodspawn, the force which was animating the ichor, and the situation in the Pit should eventually improve. In exchange, Kestrel has agreed to tell you about the Trial of Lingering Light."
prerequisiteTags
"Quest.Main.P2.04.Complete"
successStateTags
"Quest.Main.P2.05.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft the Bloodspawn Gloomtrace"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Hunt the Bloodspawn in the Pit"
location"Hunt: The Bloodspawn"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Travel to Kestrel's Hideout"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Kestrel"
text"There was a surge of energy in the Pit. Are you all right? Get back here and tell me what happened."
objectives
text"Return to Kestrel"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1220
level1
name"Grey Gloomstone"
amount2
level1
name"Memory Fragment"
amount190
level1
name"Medium Wayfinder Resonance Cache"
amount10
level1
name"Juggernaut"
amount1
level9
name"Tox"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Into the Pit"
previous"Into the Pit"
next"A Bargain at the Crossroads"
A Bargain at the Crossroads
type"Main Story"
repeatablefalse
startDescription"Find Brother Magan at Crossroads Foundry. Magan has ties to the Silver Codex and must know about the Trial of Lingering Light."
activeDescription"Kestrel has told you that Brother Magan, a man working at the Crossroads Foundry, has ties to the Silver Codex and might know about the Trial of Lingering Light. Seek him out and learn what he knows."
successDescription"You found Brother Magan within the Crossroads Foundry. Magan initially denied knowing anything about the Trial of Lingering Light. When you told him Kestrel was your informant, he admitted he'd been at Aurelian. After you helped eliminate a Gloom threat, he agreed to tell you his tale."
prerequisiteTags
"Quest.Main.P2.05.Complete"
successStateTags
"Quest.Main.P2.06.Complete"
"Quest.Unlock.GloomWall.Ruins.01.Hunt.Hitlist"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find Magan at the Crossroads Foundry"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill Gloom creatures in the Highlands (5)"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Magan"
text"Ho there. You're a Wayfinder, yes? I'm Brother Magan. Are you here to help? I'm working to restore the old foundry. We can't just hide in Skylight; we need to reclaim the Highlands."
name"Player"
text"I need to complete the Trial of Lingering Light."
name"Magan"
text"I don't... Why are you asking me this?"
name"Player"
text"Kestrel says you were at Aurelian."
name"Magan"
text"She... told you I was a monk, did she, that I'd know about the Trial? Even if I did, Aurelian was destroyed long ago. How would it help you now?"
name"Player"
text"Aurelian still exists within the Gloom."
name"Magan"
text"I don't have time for this! You're chasing ghosts, and I need to look after the living. There's too many of those beasts out there, and my people can't fight them."
name"Magan"
text"You're a Wayfinder. You're supposed to save us from the Gloom. So save us! Get out there and fight! Clear a path for our next supply run. Help us! Then... maybe... we'll talk about Aurelian."
phaseQuipnull
objectives
text"Return to Magan"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1450
level1
name"Grey Gloomstone"
amount1
level1
name"Memory Fragment"
amount205
level1
name"Medium Wayfinder Resonance Cache"
amount12
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Trial of Lingering Light Gloomtrace Fragment"
description"A medallion proved by Brother Magan belonging to one who completed the Trial of Lingering Light. The essence within provides you with this fragment, allowing you to partake in this rite. Magan seemed hesitant to give it away."
checkpointUnlockRewardnull
prerequisite
"Source of the Slime"
previous"Source of the Slime"
next"The Trial of Lingering Light"
The Trial of Lingering Light
type"Main Story"
repeatablefalse
startDescription"You must complete the Trial of Lingering Light so you can reach the Undercroft and learn more about what the Silver Codex was doing in Aurelian."
activeDescription"Magan has provided you with a Gloomtrace Fragment to the Trial of Lingering Light. You must complete the Trial so you can reach Undercroft and learn more about what the Silver Codex was doing in Aurelian."
successDescription"With the medallion given to you by Brother Magan, you were able to face and complete the Trial of Lingering Light. Omen believes you can now enter the Undercroft."
prerequisiteTags
"Quest.Main.P2.06.Complete"
successStateTags
"Quest.Main.P2.07.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft the Trial of Lingering Light Gloomtrace"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Complete the Trial of Lingering Light in the Codex Halls"
location"Hunt: The Trial of the Lingering Light"
successStateTagsnull
phaseDialogue
name"Omen"
text"Magan's medallion has a gloomtrace—you can use it to reach the Trial. If what he says is true, we need to know what these monks were doing in the Undercroft."
phaseQuipnull
objectives
text"Return to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Excellent. Can you feel the connection you've forged? You should now be able to enter the Undercroft. Return to me and let us consider the next step."
rewards
guaranteedRewards
name"Resonance"
amount1535
level1
name"Grey Gloomstone"
amount2
level1
name"Memory Fragment"
amount220
level1
name"Lightborne Right"
amount1
level1
name"Medium Wayfinder Resonance Cache"
amount11
level1
name"Nexus of Memories"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"A Bargain at the Crossroads"
previous"A Bargain at the Crossroads"
next"Ruins of Aurelian"
Ruins of Aurelian
type"Main Story"
repeatablefalse
startDescription"You must enter the Undercroft of Aurelian and discover what the Silver Codex was doing there. This unexplored region of the monastery lies beyond the Crossroads, surrounded by Ironstone Keep."
activeDescription"With the trial completed, it is time for you to enter the Undercroft of Aurelian, an unexplored region of the monastery. The Undercroft lies beyond the Crossroads Foundry, surrounded by Ironstone Keep."
successDescription"You entered the Undercroft and encountered strange remnants of the past. Omen believes these are imperfect echoes, replaying their final hours. She is intrigued by your discoveries but needs to know more."
prerequisiteTags
"Quest.Main.P2.07.Complete"
successStateTags
"Quest.Main.P2.08.Complete"
"Quest.Unlock.GloomWall.Ruins.02.Expedition"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Entrance to the Undercroft near Ironstone Keep"
location"Highlands"
successStateTags
"Quest.Unlock.GloomWall.Ruins.02.Expedition"
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Undercroft"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"I can hear the sounds of battle ahead—faint, but clear."
objectives
text"Complete the Undercroft Expedition"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Curious. I've never been in Aurelian, but this place feels... familiar to me. Let us see what you can find."
objectives
text"Return to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"The enemies you encountered in the Undercroft were unusual—some sort of remnant. I need to analyze your findings."
rewards
guaranteedRewards
name"Resonance"
amount1765
level1
name"Grey Gloomstone"
amount2
level1
name"Memory Fragment"
amount235
level1
name"Medium Wayfinder Resonance Cache"
amount13
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Trial of Lingering Light"
previous"The Trial of Lingering Light"
next"Remnants of the Past"
Remnants of the Past
type"Main Story"
repeatablefalse
startDescription"Omen wants you to return to the Undercroft and learn more about the fall of the Silver Codex. Look for the Arclight Overload, Decoder, and Clinical Trial events."
activeDescription"More questions than answers have been raised. It is generally known that the Aurelian Monastery was attacked by an unknown force, and that Aurelian was consumed by darkness afterward. Omen wants you to enter the Undercroft and learn more about the fall of the Silver Codex. Look for the Arclight Overload, Decoder, and Clinical Trial events."
successDescription"Through further exploration of Aurelian, you've made a crucial discovery about the forces that destroyed the monastery. They were, in truth, Imperial Archons. Talk to Omen to learn more."
prerequisiteTags
"Quest.Main.P2.08.Complete"
successStateTags
"Quest.Main.P2.09.Complete"
"Quest.Unlock.GloomWall.Ruins.02.Hunt.Crusader"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Codex Remnants (5)"
location"Expedition: Undercroft"
text"Kill Archon Remnants (2)"
location"Expedition: Undercroft"
text"Complete Undercroft Events (3)"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"The soldiers you've been fighting in the Undercroft—they're Archons! This changes everything. Return to me as quickly as possible."
rewards
guaranteedRewards
name"Resonance"
amount1765
level1
name"Grey Gloomstone"
amount2
level1
name"Memory Fragment"
amount235
level1
name"Medium Wayfinder Resonance Cache"
amount12
level1
name"Tooth and Claw"
amount1
level14
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Archon Commander Gloomtrace Fragment"
description"Based on your experience with the Remnants found in the Undercroft, you have recieved this Archon Gloomtrace Fragment, allowing you to face the Archon Commander who led the incursion on Aurelian."
checkpointUnlockRewardnull
prerequisite
"Ruins of Aurelian"
previous"Ruins of Aurelian"
next"The Archon Assault"
The Archon Assault
type"Main Story"
repeatablefalse
startDescription"Omen believes the secrets of the Codex are locked in the Repository of Knowledge, but you need a connection. Use the trace to complete a Hunt against the Archon Commander."
activeDescription"It appears the Avar Church caught wind of the Silver Codex's experiments with Shadow and Chaos; they sent a detachment of Imperial Archons to cull the heresies. Omen wants you to use the trace to complete a Hunt against the leader of the Imperial forces, the Archon Commander. Learn what brought the Archons to Aurelian."
successDescription"You ventured into the Undercroft and defeated the Archon Commander, leader of the Imperial incursion into Aurelian. However, you haven't found a connection to the Repository of Knowledge. The false monk Magan may have the answers you need."
prerequisiteTags
"Quest.Main.P2.09.Complete"
successStateTags
"Quest.Main.P2.10.Complete"
onStartDialogue
name"Omen"
text"I should have seen it sooner. The Silver Codex was working with Shadow and Chaos. They were bargaining with ancient spirits. In the eyes of the Avar church, these are vile heresies."
name"Omen"
text"The Archons are the champions of the Imperial church. They fight monsters and fiends... and punish heretics. Even so, I've never heard of them carrying out such a massacre."
name"Omen"
text"It's possible that the Codex posed such a grave threat that it was the only solution. Or perhaps the First gave them no choice. But there's a crucial question: what cast Aurelian into the Gloom?"
name"Omen"
text"We always thought it was the attackers who did this. Now I believe it was the First herself—that she was working with the Gloom, until the attack unleashed it and destroyed them all."
name"Player"
text"How does that help us?"
name"Omen"
text"The First may not have been able to control the Gloom. But if we can recover her work and refine it—we might be able to drive the Gloom back and rebuild what we've lost."
name"Omen"
text"The First must have an arcane workshop deeper within Aurelian, a Repository of Knowledge where she conducted her most important experiments. I'm sure of it. And you must find it."
name"Player"
text"Where do I begin?"
name"Omen"
text"We need you to press deeper into Aurelian and the Gloom. But to do that, you need a connection. Lord Halar had a few ideas."
name"Lord Halar"
text"Yes, yes! You see, the Archons stopped the First Scribe. THEY must have entered her vault. They must have known where it was."
name"Player"
text"And they're all dead."
name"Lord Halar"
text"But their remnants remain! Hmm, remnants remain—I like that. The remnants continue to fight their final battles. We just need to weave you into that story!"
name"Player"
text"How do we do that?"
name"Lord Halar"
text"Each remnant is just a thread, but I've pieced together a tapestry! I've crafted a Gloomtrace from all of the remnants you've battled. This should take you to a crucial moment of the battle."
name"Lord Halar"
text"Use it! See where it takes you! See what the Archons are hiding!"
onStartQuipnull
onSuccessDialogue
name"Magan"
text"We meet again, Wayfinder. No luck with the Trial of Lingering Light?"
name"Player"
text"You lied to me. Didn't you?"
name"Magan"
text"Lied? I... I don't know what you mean."
name"Player"
text"I heard voices in the Gloom. The Archons knew you."
name"Magan"
text"You… Of course. I suppose it was too much to hope I could hide from this forever."
name"Magan"
text"I am sorry, Wayfinder. I did not want to lie to you, but the truth… The truth is a shame that will stain my soul for as long as I live."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft the Archon Commander Gloomtrace"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Archon Commander Hunt"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Complete the Archon Commander Hunt in the Undercroft"
location"Hunt: Archon Commander"
successStateTagsnull
phaseDialogue
name"Archon Faith"
text"Commander Creed! The Codex Halls have been pacified. We're moving on the Undercroft."
name"Archon Commander"
text"Move quickly, Faith. We must find the Conflux Arc."
name"Archon Commander"
text"Burn in the light, heretic!"
name"Archon Commander"
text"Your foul allies have made you strong, but the light will always triumph over darkness."
name"Archon Commander"
text"You can still turn back from this. Surrender and I'll make your death quick and clean!"
phaseQuipnull
objectives
text"Leave the Hunt"
locationnull
successStateTagsnull
phaseDialogue
name"Archon Faith"
text"Commander! The arcanic levels are rising. They're charging the Conflux!"
name"Archon Commander"
text"Archon Magan—why have you abandoned your post? Do you know what you've done?"
name"Archon Commander"
text"Take comfort in the light! The Architects are always with us. The Arc—"
phaseQuip
name""
text"This must have been the moment Aurelian collapsed into the Gloom."
objectives
text"Confront Brother Magan"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"The commander called for "Archon Magan." Not Brother Magan... Archon. Go to the Crossroads and get answers."
rewards
guaranteedRewards
name"Resonance"
amount2235
level1
name"Grey Gloomstone"
amount3
level1
name"Memory Fragment"
amount265
level1
name"Medium Wayfinder Resonance Cache"
amount14
level1
name"Commander"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Remnants of the Past"
previous"Remnants of the Past"
next"Fallen Archon"
Fallen Archon
type"Main Story"
repeatablefalse
startDescription"Magan believes there may be a lead for you in the mines frequented by the Silver Codex. Find a connection to the Bloodworks mine, then search for traces of the Silver Codex sages in there."
activeDescription"Magan, who admitted he was a former Archon, has told you the Silver Codex kept a stockpile of fuel in the mines. You will need to find a connection to the Bloodworks and then search for traces of the Silver Codex sages in the mine."
successDescription"You were able to follow up on the lead provided by Magan, and with the help of Seeker Avala, you have made a connection to the Bloodworks. Time for you to head into this Shrike den."
prerequisiteTags
"Quest.Main.P2.10.Complete"
successStateTags
"Quest.Main.P2.11.Complete"
"Quest.Unlock.GloomWall.Mines.02.Expedition"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Seeker Avala"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"You need a connection. Look for Avala. She's a Seeker who's been doing field research on the Gloom nearby. Be warned, she's... enthusiastic."
objectives
text"Search for a connection to the Bloodworks"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Seeker Avala"
text"Pardon me, have you seen a smoky wurm? About so big from maw to tail? It was here a moment ago, and it slipped away before I could determine if it was venomous."
name"Player"
text"What?"
name"Seeker Avala"
text"Oh! Wayfinder! Have you come to help me with my work? Has my— um, LORD Halar realized how important field research is?"
name"Player"
text"Omen sent me."
name"Seeker Avala"
text"She did? She did! Oh lovely! I've so many experiments for us to try together. Tell me—how are you with needles? Oh, and we'll need something for you to bite down on, certainly."
name"Player"
text"Not now. I need a connection to the Bloodworks."
name"Seeker Avala"
text"I suppose I can help with that. The Shrikes have been going in and out of the Bloodworks for a while. I think they're using some sort of ore shard to form a connection?"
name"Seeker Avala"
text"Search the rubble piles around the Bloodworks. Should be easy to find one—just look for a shard absolutely dripping in Godsblood!"
name"Seeker Avala"
text"Have fun with the Shrikes. Be careful in there! Now where was that wurm..."
phaseQuipnull
objectives
text"Search for a connection to the Bloodworks"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Nothing here but rocks. Better keep looking."
objectives
text"Search for a connection to the Bloodworks"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Well, that's a trash heap. The search continues."
objectives
text"Search for a connection to the Bloodworks"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Rags and rot. Moving on..."
objectives
text"Return to Seeker Avala"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Take that sliver of ore. I can feel the resonance of Godsblood on it. Avala can use this to forge a connection for you."
rewards
guaranteedRewards
name"Resonance"
amount2500
level1
name"Blue Gloomstone"
amount1
level1
name"Memory Fragment"
amount280
level1
name"Medium Wayfinder Resonance Cache"
amount13
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Archon Assault"
previous"The Archon Assault"
next"The Bloodworks"
The Bloodworks
type"Main Story"
repeatablefalse
startDescription"You must enter the Bloodworks mine and search for traces of the Codex Sages. Avala has assured that you probably won't die! Maybe!"
activeDescription"You've forged a connection to the Bloodworks. You must complete an Expedition and search for traces of the Codex Monks."
successDescription"With the ongoing help of Seeker Avala, you were able to enter the Bloodworks and capture traces of the Silver Codex monks. You now possess a Gloomtrace that may lead you to some of the higher echelons of the Silver Codex."
prerequisiteTags
"Quest.Main.P2.11.Complete"
successStateTags
"Quest.Main.P2.12.Complete"
"Quest.Unlock.GloomWall.Ruins.02.Hunt.Council"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Use the connection to enter the Bloodworks"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Complete the Expedition in the Bloodworks and look for Codex Monks"
location"Expedition: The Bloodworks"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Good—you weren't lost forever in the formless void. Now see if you can find any traces of the Codex sages."
objectives
text"Return to Seeker Avala"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"There was no sign of the monks; I fear this is a dead end. Return to Avala, anyway. Maybe she's found something."
rewards
guaranteedRewards
name"Resonance"
amount2775
level1
name"Blue Gloomstone"
amount1
level1
name"Memory Fragment"
amount295
level1
name"Medium Wayfinder Resonance Cache"
amount15
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Argent Hand Gloomtrace Fragment"
description"Traces of Silver Codex monks that fought during the fall of Aurelian. Allowing you to find the Argent Hand."
checkpointUnlockRewardnull
prerequisite
"Fallen Archon"
previous"Fallen Archon"
next"The Fall of the Silver Codex"
The Fall of the Silver Codex
type"Main Story"
repeatablefalse
startDescription"It is time for you to challenge the upper echelons of the Silver Codex. The Argent Hand awaits you in the Undercroft."
activeDescription"Omen believes it was the monks themselves which may have triggered Aurelian's collapse. She wants you to challenge some of the leaders of the Silver Codex, the Argent Hand, and learn what happened in their final hour."
successDescription"You defeated the Codex sages known as the Argent Hand. During the battle, you learned that it was the First Scribe who collapsed Aurelian into shadow to prevent the Archons from claiming the gifts of the Precursors."
prerequisiteTags
"Quest.Main.P2.12.Complete"
successStateTags
"Quest.Main.P2.13.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft the Argent Hand Gloomtrace"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Argent Hand Hunt"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Complete the Argent Hand Hunt in The Undercroft"
location"Hunt: The Argent Hand"
successStateTagsnull
phaseDialogue
name"Master Samar"
text"Dalys! Dalys! Report, damn you!"
name"Master Dalys"
text"We've lost the Codex Halls, Master Samar. And the Archons have entered the Undercroft."
name"Master Samar"
text"Hold them! The Conflux Arc is almost ready. Just a little more time and we will smother them in shadows."
name"Master Dalys"
text"We'll do what we can. But you must work quickly!"
name"Master Samar"
text"How dare you? You are a fool to face us in our place of power, Archon!"
name"Master Dalys"
text"We're being overrun, Samar! The Archons are approaching the Repository of Knowledge."
name"Master Samar"
text"I will not allow this. We will destroy you, Archon, and all of your kind."
phaseQuipnull
objectives
text"Bring the Conflux Arc to Omen in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"The First"
text"I will not allow the gifts of the Precursors to fall into the hands of these fools! You've failed me, brothers, but at least you served to prepare the Conflux Arc."
name"Master Samar"
text"First Scribe? No. It's not ready! If you activate the Arc, it will destroy us all!"
name"Silver Codex Monk"
text"Nooo!"
name""
text"Absolute silence. This must be when the monastery collapsed into the Gloom."
phaseQuipnull
objectives
text"Give the Cracked Conflux Arc to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Omen"
text"The mystery deepens. The sages were preparing a final defense, but they didn't destroy Aurelian. That must have been the First... and she spoke of the Precursors."
name"Player"
text"I've heard her voice somewhere before."
name"Omen"
text"There was something about her... No. If the First triggered the collapse, surely she died with the rest of the Silver Codex."
name"Omen"
text"But this—this Conflux Arc could be the key. This is how they triggered the Gloom collapse. It's ruined, but it's possible Lord Halar can learn something from it."
phaseQuipnull
objectives
text"Return to Omen"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Lord Halar"
text"Ah, our stalwart champion! Yes, Omen told me what you have found. Dire news to be certain."
name"Lord Halar"
text"Yet with this storm comes a lining of brilliant silver, no? We have here an opportunity to study what could be considered forbidden knowledge."
name"Lord Halar"
text"Leave this with me, Wayfinder, and I will find out what I can. Though, learning anything of merit may take me some time. For now, I would return to Omen. I am sure she has need of you."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount3225
level1
name"Blue Gloomstone"
amount1
level1
name"Memory Fragment"
amount325
level1
name"Memory of the First"
amount1
level1
name"Medium Wayfinder Resonance Cache"
amount14
level1
name"Tempest"
amount1
level16
name"Primal Draught"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Bloodworks"
previous"The Bloodworks"
next"Duality"
Duality
type"Main Story"
repeatablefalse
startDescription"While Lord Halar studies the Conflux Arc, Omen wants you to travel to the Repository of Knowledge and learn what you can."
activeDescription"Lord Halar is studying the Conflux Arc, a device which he believes may have triggered Aurelian's collapse. It may take him some time to unravel its secrets. Travel to the Repository of Knowledge and learn what you can about the Precursors and their connection to the Silver Codex in the meantime."
successDescription"You fought your way through the Repository of Knowledge, and the knowledge gained there has led Omen to believe the First survived and lingers in the Repository. Your Gloom Dagger has been enhanced by Omen and Lord Halar; perhaps you can use it to reach the First."
prerequisiteTags
"Quest.Main.P2.13.Complete"
successStateTags
"Quest.Main.P2.14.Complete"
"Quest.Unlock.GloomWall.Ruins.03.Expedition"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Breach leading to the Repository of Knowledge"
location"Highlands"
successStateTags
"Quest.Unlock.GloomWall.Ruins.03.Expedition"
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Repository of Knowledge"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Omen"
text"So this is the Repository of Knowledge. Perhaps it's just because of all the time I've spent watching you in Aurelian... but it feels so familiar."
name"Omen"
text"Be careful, my friend. This is where the Codex and the First worked directly with the Gloom. There's no telling what dangers may lie ahead."
phaseQuipnull
objectives
text"Complete an Expedition in the Repository of Knowledge"
location"Expedition: Repository of Knowledge"
successStateTagsnull
phaseDialogue
name"Omen"
text"I know these halls. Floors scratched by fallen tools, the tang of arcanic energies in the air. Worried whispers, initiates racing to the next experiment, secrets waiting to be found..."
name"Player"
text"Omen? Are you all right?"
name"Omen"
text"Yes. Yes. Sorry, my friend. I don't know what came over me. I've never been here, and yet I feel as though I know it. Don't let me distract you—focus on the mission."
phaseQuipnull
objectives
text"Return to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Lord Halar"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Omen"
text"Could you sense it? Could you feel her presence?"
name"Player"
text"Sense who?"
name"Omen"
text"The First. The mind behind the Silver Codex. Somehow... I'm certain she survived the collapse. She's there, somewhere, in the Gloom. I could feel her through our link."
name"Player"
text"Feel her? How?"
name"Omen"
text"I don't... perhaps I'm just imagining things. I don't sleep much, anymore. I'm sorry, Wayfinder, I just need some time. Go to Lord Halar. I believe he has news."
phaseQuipnull
objectives
text"Install the Conflux Arc"
locationnull
successStateTagsnull
phaseDialogue
name"Lord Halar"
text"There you are! This is a wondrous thing. An elemental conflux, indeed! This First, she flooded the region with a vast surge of Chaos and Shadow energies. It triggered, well, a Gloom collapse!"
name"Lord Halar"
text"I can't recreate the device, and just as well; we wouldn't want one of these loose in the world! But I am working with the principles of it, the pieces of it... and I've had a breakthrough!"
name"Lord Halar"
text"Use the Echo Matrix. Combine the Conflux Arc with your Gloom Dagger. If I'm correct, it will let you use two imbuements with the dagger, to twist the Gloom in greater ways!"
name"Lord Halar"
text"It's not yet what we need—not yet a tool that can undo the damage and rebuild the world—but as we learn to manipulate the Gloom, we move ever closer to that goal."
phaseQuipnull
objectives
text"Bring your Gloom Dagger to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"Apologies, my friend. I've recovered from—whatever that was to me. Bring your dagger to me and I'll finish what Lord Halar has started."
rewards
guaranteedRewards
name"Resonance"
amount3390
level1
name"Medium Wayfinder Resonance Cache"
amount16
level1
name"Harvest Moon"
amount1
level16
name"Skylight Warden Pauldrons"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Fall of the Silver Codex"
previous"The Fall of the Silver Codex"
next"Finding the First"
Finding the First
type"Main Story"
repeatablefalse
startDescription"Travel to familiar lost zones and shape them using your Gloom Dagger and imbuements. This should allow Omen to trace the sanctum of the First, so that you might finally face them."
activeDescription"Omen believes the First is hiding somewhere within the Repository of Knowledge. She has tasked you with returning to familiar Lost Zones while shaping them using your Gloom Dagger and imbuements. This will allow Omen to trace the sanctum of the First."
successDescription"Omen has crafted a Gloomtrace for the First. It's time to uncover the final secrets of Aurelian."
prerequisiteTags
"Quest.Main.P2.14.Complete"
successStateTags
"Quest.Main.P2.15.Complete"
"Quest.Unlock.GloomWall.Ruins.03.Hunt.Omen"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete a Bloodworks Expedition using two Greed imbuements"
location"Expedition: The Bloodworks"
text"Complete the Archon Commander Hunt using Chaos and Flora imbuements"
location"Hunt: Archon Commander"
text"Complete a Repository of Knowledge Expedition using two Flora imbuements"
location"Expedition: Repository of Knowledge"
text"Complete the Argent Hand Hunt using Solar and Chaos imbuements"
location"Hunt: The Argent Hand"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"You've done it! I have what I need, and I'm preparing the Gloomtrace now. Return to me in Skylight."
rewards
guaranteedRewards
name"Resonance"
amount3390
level1
name"Medium Wayfinder Resonance Cache"
amount15
level1
name"Scoundrel Pack"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"The First Gloomtrace Fragment"
description"Traces the First Scribe that can be used to find them within their sanctuary in the Repository of Knowledge."
checkpointUnlockRewardnull
prerequisite
"Duality"
previous"Duality"
next"Bad Omens"
Bad Omens
type"Main Story"
repeatablefalse
startDescription"The Precursors want to destroy creation itself. You cannot let that happen. Face the First in the Repository of Knowledge and wrest what secrets you can from her lair. The fate of Skylight rests on your shoulders."
activeDescription"The First Scribe of the Silver Codex appears to have been working with the Precursors, ancient foes of the Architects that want to unravel creation. For Skylight to have any hope of standing against this threat, Omen believes we need the secrets the First kept within her sanctum in the Repository of Knowledge. Face the First in her lair. The fate of Skylight rests on your shoulders."
successDescription"The Omen you know is an echo of the First, created so that the First might escape her imprisonment. You defeated the First, and Omen believes her notes hold the key to reconnecting the Broken World. It may be difficult to trust Omen now, but you're both echoes—and you both can shape your own destinies."
prerequisiteTags
"Quest.Main.P2.15.Complete"
successStateTags
"Quest.Main.P2.16.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft the First Gloomtrace"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the First Hunt in the Repository of Knowledge"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the First"
location"Hunt: The First"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Omen in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"The First"
text"Do you think this death will last? The Precursors. They... They will come for me. When... When the Gloom swallows the world, they will come."
name"Player"
text"No. You're nothing to them. You never were."
name"Omen"
text"Are you there? Can you hear me?"
name"Player"
text"Omen?"
name"Omen"
text"Thank the Arcs! I could see, but you couldn't hear me. Oh, you did it. You survived!"
name"Player"
text"Did you hear what the First said?"
name"Omen"
text"I... I know you have questions. Please. Return to Skylight. Let us talk face to face."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount3715
level1
name"Blue Gloomstone"
amount3
level1
name"Memory Fragment"
amount370
level1
name"Large Wayfinder Resonance Cache"
amount3
level1
name"Wicked Lips"
amount1
level1
name"Mini Omen"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount5000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Finding the First"
previous"Finding the First"
next"Unraveling Chaos"
Lighting the Flame
type"Main Story"
repeatablefalse
startDescription"Omen and Lord Halar have found a Balefire within the Gloom. You must cut a path through the maelstrom and bind the newly discovered Balefire to the Beacon of Skylight."
activeDescription"Omen and Lord Halar believe that once, a web of Beacons and Signal Fires were connected by mystic Balefires. These connections were destroyed in the Gloomfall, but by studying the research of the First, they've located a nearby Balefire within the Gloom. You must use the Gloom Gate to cut a path through the Gloom and bind this newly discovered Balefire to the Beacon of Skylight."
successDescription"You cut a path through the Gloom and connected the Beacon of Skylight to the Frostmarch Balefire, gaining access to a region of the world thought lost. The Balefire is tied to the colony of Deepwood Holt. The Seekers have evacuated surviving colonists and set up an outpost in Deepwood Holt."
prerequisiteTags
"Quest.LiveEvent.LooseThreads.03.Complete"
successStateTags
"Quest.Main.P3.01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Enter the Gloom Gate"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Balefire"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"It is here... I can feel it. The hope of our world is lost somewhere in these shadows."
objectives
text"Approach the Balefire and Defeat its Guardian"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"That must be it! The arcanic signature... it's glorious. Be careful—you must banish any Gloom forces before you can light the fire."
objectives
text"Light the Balefire"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"You've done it! I can feel the light beyond the Balefire. It is time to see where it leads."
objectives
text"Travel to Deepwood Holt via the Gloom"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount3715
level1
name"Blue Gloomstone"
amount2
level1
name"Memory Fragment"
amount370
level1
name"Medium Wayfinder Resonance Cache"
amount16
level1
name"Grim Harvest"
amount1
level20
name"Signal Fire"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockReward
zone"Frostmarch"
name"Entrance"
prerequisite
"Unraveled Remains"
previous"Unraveled Remains"
next"The Lost Colony"
The Lost Colony
type"Main Story"
repeatablefalse
startDescription"Speak to Rust, the Warden appointed to Deepwood Holt. He can give you more information on the situation here and help you to explore the Frostmarch."
activeDescription"Like Warden Hass in the Highlands, Warden Rust has information about the Frostmarch and the problems facing Deepwood Holt. Speaking to him will give you direction on what to do next."
successDescription"You entered the Shrouded Woods and encountered a bear that was seemingly immortal. The witch Graymourn says that it's Marrow, the familiar of the immortal ruler of these lands. Now you have gained his attention, and Graymourn warns he will be coming."
prerequisiteTags
"Quest.Main.P3.01.Complete"
successStateTags
"Quest.Main.P3.02.Complete"
"Quest.Unlock.GloomWall.ReaverWoods.01.Expedition"
"Quest.Main.P3.02.GraymournUnlock"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Warden Rust"
location"Frostmarch"
successStateTags
"Quest.Unlock.GloomWall.ReaverWoods.01.Expedition"
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Shrouded Woods"
locationnull
successStateTagsnull
phaseDialogue
name"Warden Rust"
text"Welcome to Deepwood Holt, Wayfinder—or what's left of it. This was an Avar logging camp. It was also my home. I was in Skylight during the Fall, and the Gloom trapped me there this past year."
name"Warden Rust"
text"Seeing Deepwood like this breaks my heart. So many of my friends are dead, and the survivors are in shock. Something's been hunting them. They talk about 'Reavers' and 'knives in the shadows.'"
name"Warden Rust"
text"We've evacuated the survivors to Skylight, but so many are still missing. Lost in the woods, taken by these Reavers. You need to recover supplies, and to save anyone you can. Please—"
name"Maelon Sol"
text"Pardon the interruption Rust, but I do think something of an introduction is in order. I am Maelon Sol, Reeve of Deepwood Holt, and you… you are the hero who brought the Beacon's light, no?"
name"Maelon Sol"
text"I wanted to thank you in person, and express that whatever you or the Seekers need, I am here to help. I am a friend of your order."
name"Player"
text"It's nice to meet you."
name"Maelon Sol"
text"Likewise. Now, I am sure you have much to do. I shan't distract you any longer. Farewell."
name""
text"Warden Rust looks on wearily, waiting to continue until Deepwood's Reeve is out of earshot."
name"Warden Rust"
text"I remember Maelon. To be honest, I never liked him much, but I guess a year of strife could change anyone. In any case, we have more important things to discuss than the Reeve."
name"Warden Rust"
text"There are a few survivors who've chosen to stay and help, and a few who refuse to leave. If you run into the old woman, leave her alone. Just... trust me on that."
name"Warden Rust"
text"We're rebuilding and fortifying the Holt. Most of the survivors urged us to abandon the Frostmarch, but I'm sure you can handle what's out there. Arcs guide you, Wayfinder."
name"Omen"
text"The woods around you are caught between the Gloom and reality; there's no telling what dangers lie ahead. The energies of this place are deeply disturbing. I fear..."
name"Player"
text"What are you afraid of?"
name"Omen"
text"I'm afraid that we've opened a door we cannot close. I need you to go deeper. I need to see what power is waiting in these woods."
name"Player"
text"I'll do what needs to be done."
phaseQuipnull
objectives
text"Make your way through the Shrouded Woods"
location"Expedition: The Shrouded Woods"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"This place is soaked with the essence of the Gloom."
objectives
text"Defeat the Mysterious Warbear"
location"Expedition: The Shrouded Woods"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"This beast is charged with arcanic energy! This is more than just the power of the Gloom."
objectives
text"Defeat the Mysterious Warbear"
location"Expedition: The Shrouded Woods"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"This creature is healing with astonishing speed—drawing lifeforce from some distant source."
objectives
text"Escape the Shrouded Woods"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"You cannot kill Marrow, foolish little Echo, but I can restrain him for a moment. Quickly now, come to Graymourn! It's time that we talk."
objectives
text"Find the Old Church in Frostmarch"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Claim the Primal Spark"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the First Heart Stone"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Activate the First Heart Stone"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Activate the Second Heart Stone"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Activate the Final Heart Stone"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Approach the Threshold Stone"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Hollowed Spirit"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find Graymourn"
location"Frostmarch"
successStateTags
"Quest.Main.P3.02.GraymournUnlock"
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount3875
level1
name"Medium Wayfinder Resonance Cache"
amount17
level1
name"Sky Havoc Backpack"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Lighting the Flame"
previous"Lighting the Flame"
next"The Shrouded Woods"
The Shrouded Woods
type"Main Story"
repeatablefalse
startDescription"The witch Graymourn has sent you to investigate a Reaver camp."
activeDescription"The Frostmarch is home to a dangerous new enemy. The mysterious Graymourn has asked you to be her eyes, and to investigate a Reaver camp."
successDescription"The witch Graymourn sent you to study and destroy Reaver totems. What she learned has shaken her, and she is no longer willing to help you."
prerequisiteTags
"Quest.Main.P3.02.Complete"
successStateTags
"Quest.Main.P3.03.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Reaver Camp in Frostmarch"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Investigate the Totem"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Shrouded Woods"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Destroy Reaver Totems in the Shrouded Woods (2)"
location"Expedition: The Shrouded Woods"
successStateTagsnull
phaseDialogue
name"Omen"
text"Be careful, my friend. I do not trust this Graymourn. The tools she's assembled, the energies in her chamber... she's not harnessing the Gloom, but she commands powers I don't fully understand."
name"Player"
text"Should I do as she asks?"
name"Omen"
text"For now, yes. She clearly knows a great deal about the threats we will face here, and we may well need her aid. However, we cannot trust her yet."
phaseQuipnull
objectives
text"Return to the Frostmarch"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"Good, good! Now leave the shadow of the Gloom and return to what's left of the world."
rewards
guaranteedRewards
name"Resonance"
amount3875
level1
name"Medium Wayfinder Resonance Cache"
amount17
level1
name"Umbros"
amount1
level21
name"Winterwar Shoulders"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Lost Colony"
previous"The Lost Colony"
next"Shadows Over Deepwood"
Shadows Over Deepwood
type"Main Story"
repeatablefalse
startDescription"You must find a way to stop the Reaver King. Since Graymourn refuses to help, you will need to meet with Warden Rust and develop a new strategy."
activeDescription"You must find a way to stop the Reaver King. Since Graymourn refuses to help, you will need to meet with Warden Rust and develop a new strategy."
successDescription"When speaking with Warden Rust, the Reaver King seized control of your connection with Omen. He intends to seize control of the Beacon and use its power to twist the land. With this new information, you were able convince Graymourn to help."
prerequisiteTags
"Quest.Main.P3.03.Complete"
successStateTags
"Quest.Main.P3.04.Complete"
"Quest.Unlock.GloomWall.ReaverWoods.01.Hunt.Twins"
onStartDialogue
name"Omen"
text"Return to Warden Rust. Despite this unfortunate turn, we still need to learn more about the threat posed by these Reavers and their king."
onStartQuipnull
onSuccessDialogue
name"Graymourn"
text"Before the Gloom, before Deepwood Holt, the Frostmarch was home to the Woodwen. Warriors and mystics, they understood the primal mysteries and honored the ancient powers."
name"Graymourn"
text"Aturach was the last leader of the Woodwen. He was a good king; he followed the old ways, but chose to coexist with you outsiders. To allow Deepwood Holt to thrive."
name"Graymourn"
text"Then your Gloom swept over our land. You've seen the shroud, but the Heart of the Wood—the sacred grove where mystics commune with the ancient powers—was lost to the darkness."
name"Graymourn"
text"Aturach gathered his champions and entered that Lost Zone. But when he returned—he'd abandoned the old ways. He embraced the Gloom and the power it offered."
name"Graymourn"
text"The warriors who'd accompanied the king returned cruel, feral and bloodthirsty. The corruption within them spread to the rest of my people. Once they were the Woodwen; now they are the Reavers."
name"Graymourn"
text"I thought Aturach had just turned on the outsiders, that he'd decided you had no place in our lands. I thought the Reavers might still be my kin. I was wrong."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Warden Rust"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Confront Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Warden Rust"
text"I told you to leave that woman alone. Let me guess—she wanted you to do something for her that involved bones? Or blood?"
name"Player"
text"What do you know about her?"
name"Warden Rust"
text"Graymourn's older than Deepwood. She was here when we built the Holt, said she wanted to watch our story unfold. Some folk tried to make her leave—it didn't end well."
name"Warden Rust"
text"But when it suits her... I've seen her heal the sick. And the survivors believe the Reavers are afraid of her—that her presence has kept them all alive."
name"Player"
text"What do you know about the Reavers?"
name"Warden Rust"
text"They're monsters, driven by some sort of bestial force. There were other people in the Frostmarch—the Woodwen, peaceful folk—seems the Reavers slaughtered them before they came for us."
name"Omen"
text"Wayfinder a— there? The Beacon... –thing's wrong..."
name""
text"The connection to Omen becomes unstable before fading completely. Something else has taken its place."
name"Aturach, The Reaver King"
text"What is this? Voices in the Gloom. A passage, thoughts flowing into the mind of my prey. I see you, Seekers, scurrying like ants before my approaching boot."
name"Aturach, The Reaver King"
text"You cluster around your Beacon, hiding in its light. It will not last. I have my hooks in your precious Beacon, and I shall claim its light and hollow out what's left of your world."
name"Player"
text"Who are you?"
name"Aturach, The Reaver King"
text"I am Aturach the Deathless. King of the Hollow Heart. I am your doom. I will slaughter the old witch and Marrow will feast on her bones. And then I will break you and cast you back into the Gloom."
name"Omen"
text"...finder... hear me? ... you there?"
name"Player"
text"I can hear you! What happened?"
name"Omen"
text"We were attacked. The Beacon—I felt something, someone fighting me for control. I tried to break the connection to the Balefire but I can't! I drove it—him—away, but I can still feel him out there."
name"Omen"
text"I don't understand how this is possible—what sort of creature this Reaver King is. Graymourn. We need to know what she knows. You have to find a way to convince her to help us!"
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount3875
level1
name"Blue Gloomstone"
amount1
level1
name"Memory Fragment"
amount385
level1
name"Medium Wayfinder Resonance Cache"
amount18
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Storm Twins Gloomtrace Fragment"
description"Traces of the Storm Twins, two of the Reaver King's most trusted champions, allowing you to hunt them in the Shrouded Woods."
checkpointUnlockRewardnull
prerequisite
"The Shrouded Woods"
previous"The Shrouded Woods"
next"The Devil You Know"
The Devil You Know
type"Main Story"
repeatablefalse
startDescription"Find and kill the Storm Twins, Reaver champions favored by the King. Collect their essence and return it to Graymourn."
activeDescription"Graymourn has agreed to help you fell the Reaver King, but only if you follow her explicit instructions. Your first task is to find Reaver champions called the Storm Twins, defeat them, and collect their essences."
successDescription"You defeated the Reaver Storm Twins. Graymourn has used their essence to grant you passage to the cursed mine of Bal Duum. This holds the hidden heart of the warbear Marrow, which is the key to defeating the Reaver King."
prerequisiteTags
"Quest.Main.P3.04.Complete"
successStateTags
"Quest.Main.P3.05.Complete"
"Quest.Unlock.GloomWall.Mines.03.Expedition"
onStartDialogue
name"Graymourn"
text"Aturach used the old magics to ward himself. He calls himself the King Who Cannot Die, and with good reason. But I alone know where his death lies, and I can show you the way."
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft the Storm Twins Gloomtrace"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Storm Twins in the Shrouded Woods"
location"Hunt: Storm Twins"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"I feel the Reaver King's presence clawing its way into Skylight's Beacon. I must focus on securing it. You'll have to do this without my guidance, my friend. Good luck."
objectives
text"Give the Storm Twins' Essence to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"An excellent beginning, Echo. Bring their essence back to Deepwood Holt."
rewards
guaranteedRewards
name"Resonance"
amount4190
level1
name"Blue Gloomstone"
amount3
level1
name"Memory Fragment"
amount415
level1
name"Ancient Thread"
amount1
level1
name"Medium Wayfinder Resonance Cache"
amount18
level1
name"Stormcaller"
amount1
level1
name"Storm Chaser"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Shadows Over Deepwood"
previous"Shadows Over Deepwood"
next"The Hidden Heart"
The Hidden Heart
type"Main Story"
repeatablefalse
startDescription"Enter the mines of Bal Duum and seek the key to Marrow's hidden heart by battling Deceivers."
activeDescription"In order to kill the Reaver King, you must find the essence of his warbear Marrow in the cursed mines of Bal Duum. The key is hidden among a hoard of Deceivers; fight these creatures to find it."
successDescription"After delving into the depths of Bal Duum and battling a den of Deceivers, you were able to recover Aturach's key. Now, Graymourn will set you on the path to Marrow's heart."
prerequisiteTags
"Quest.Main.P3.05.Complete"
successStateTags
"Quest.Main.P3.06.Complete"
"Quest.Unlock.GloomWall.Mines.03.Hunt.GrandDeceiver"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Graymourn"
text"You have overcome Chaos and Greed, and unraveled Aturach's deception. It takes much to impress me, Echo. More than this. Though, it is a beginning."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Enter Bal Duum"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Complete the Expedition"
location"Expedition: Bal Duum"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Leave Bal Duum"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"That can't be right. Unless... ah, I see. Clever! Most clever. Your efforts were not in vain. I know what must be done."
objectives
text"Enter Bal Duum with Greed and Chaos Imbuements"
locationnull
successStateTagsnull
phaseDialogue
name"Graymourn"
text"Aturach was clever and cautious, more than even I knew. He has wrapped Marrow's heart in a shroud of Greed and Chaos, beyond the reach of any mortal thief."
name"Graymourn"
text"But you are no mere mortal. Infuse your Dagger with the elements of Chaos and Greed, and return to Bal Duum."
phaseQuipnull
objectives
text"Find the Deceivers Using Greed and Chaos Imbuements in Bal Duum"
location"Expedition: Bal Duum"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"Yes! I can feel Aturach's foul touch. The key is here, Echo. Search for a hoard of Deceivers; defeat them and the key will be yours."
objectives
text"Complete the Mass Deception event"
location"Expedition: Bal Duum"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"Do not be tempted or fooled, Echo. The key is here, but you must not give in to deception. If it moves, do not open it."
objectives
text"Return to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"Yes, there is the treasure we seek! Bring it to me, and quickly."
rewards
guaranteedRewards
name"Resonance"
amount4345
level1
name"Blue Gloomstone"
amount1
level1
name"Memory Fragment"
amount430
level1
name"Medium Wayfinder Resonance Cache"
amount19
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Grand Deceiver Gloomtrace Fragment"
description"Traces of Grand Deciever Maras, allowing you to hunt the foul creature hiding within Bal Duum."
checkpointUnlockRewardnull
prerequisite
"The Devil You Know"
previous"The Devil You Know"
next"Lies Within Lies"
Lies Within Lies
type"Main Story"
repeatablefalse
startDescription"Victory is close at hand. Defeat the Grand Deceiver and take Marrow's essence from its remains. Then you will be ready to challenge the Reaver King."
activeDescription"The Reaver King has hidden Marrow's essence inside a unique deceiver created with primal power, Grand Deceiver Maras. This dangerous monster nests wthin Bal Duum. You must defeat the monstrosity and obtain Marrow's essence."
successDescription"You defeated the Grand Deceiver, but while you were preoccupied, the Reaver King attacked Deepwood Holt. Graymourn survived, but is furious. Now that you have Marrow's heart, it is time to strike before the King becomes even more powerful."
prerequisiteTags
"Quest.Main.P3.06.Complete"
successStateTags
"Quest.Main.P3.07.Complete"
onStartDialogue
name"Graymourn"
text"Yes, I sense Aturach's touch and the scent of Marrow. Now let me follow the winding essence and... Oh, how resourceful. I grant you that, my King."
name"Graymourn"
text"Aturach didn't trust his warbear's heart to just any chest. He used primal power to create a unique monster to guard his prize—a Grand Deceiver."
name"Graymourn"
text"You must hunt this Grand Deceiver and rip Marrow's essence from its lifeless maw. Only then will you be ready to challenge the Reaver King."
onStartQuipnull
onSuccessDialogue
name"Graymourn"
text"Aturach... Aturach. How dare he?"
name"Player"
text"Are you all right?"
name"Graymourn"
text"How dare he... HOW DARE HE!? I am the voice of the ancients. I serve those older than the world itself. I placed the Petrified Crown upon Aturach's brow. And now, this?"
name"Graymourn"
text"He was a hero once. A servant of the ancients. This—this is work of the Gloom your people unleashed. You set this corruption in motion!"
name"Player"
text"We're all fighting the Gloom."
name"Graymourn"
text"Then you should have fought harder!"
name"Player"
text"I have Marrow's Essence. Help me finish this."
name"Graymourn"
text"Yes... Yes. We will destroy my fallen King. And then... then I shall calculate the price of my revenge."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft the Grand Deceiver Gloomtrace"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Grand Deceiver"
location"Hunt: Grand Deceiver"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Leave Bal Duum"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"Don't expect congratulations for simply doing what had to be done. Return to --. Wait, I sense... I sense his presence."
objectives
text"Give Marrow's Essence to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount4650
level1
name"Red Gloomstone"
amount1
level1
name"Memory Fragment"
amount460
level1
name"Thread of Memory"
amount1
level1
name"Medium Wayfinder Resonance Cache"
amount19
level1
name"Face Off"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Beastmaster Gloomtrace Fragment"
description"Traces of Kolaar the Beastmaster given to you by Graymourn. With these, you can hunt the Beastmaster in the Bone Orchard."
checkpointUnlockRewardnull
prerequisite
"The Hidden Heart"
previous"The Hidden Heart"
next"A Champion's Blood"
A Champion's Blood
type"Main Story"
repeatablefalse
startDescription"Go deeper into the Frostmarch and seek out the Beastmaster. If you defeat him we can force the Reaver King from his sanctum."
activeDescription"Graymourn has tasked you to find and kill Kolaar the Beastmaster, the King's chief lieutenant. If you defeat the Beastmaster, Graymourn can help you force a confrontation."
successDescription"You successfully defeated Kolaar the Beastmaster and Graymourn imbued you with his essence. Now you can are ready to challenge the Reaver King in the Ring of Blood."
prerequisiteTags
"Quest.Main.P3.07.Complete"
successStateTags
"Quest.Main.P3.08.Complete"
"Quest.Unlock.GloomWall.ReaverWoods.02.Expedition"
"Quest.Unlock.GloomWall.ReaverWoods.02.Hunt.Beastmaster"
onStartDialogue
name"Graymourn"
text"UGH! I can still feel the touch of Aturach's tainted steel! He was a fool to strike at me in this place, and yet he wounded me as I've never been wounded before. He will pay for what he has done here!"
name"Graymourn"
text"You will be my weapon. You have no choice—the Reavers threaten us all, and my path is the only one that leads to victory. But do not think I will love you for it. You are my tool, nothing more."
name"Graymourn"
text"Do you know what you are, little Echo? Memory wrapped in threads of spirit. You are a tapestry of all those you have destroyed. I will weave Marrow's Essence into your shell, like so..."
name"Player"
text"I feel... hunger. Muted rage."
name"Graymourn"
text"Yes. Now Marrow's heart is a part of you, and your blade will strike true. You must still slay both bear and king at once, but if you do, you will kill the King Who Cannot Die."
name"Graymourn"
text"Aturach is in the Heart of the Woods. He defiles it with his presence. And yet, I can feel the wards he has raised, strengthened by its ancient power. Even I cannot breach those barriers."
onStartQuipnull
onSuccessDialogue
name"Graymourn"
text"Ahh, Kolaar the Beastmaster. Once he honored the ancients, but I can smell the stench of the Gloom even in his blood. It is good that you ended his life... and now we will use what's left."
name"Graymourn"
text"Reaver though he may be, Aturach is still King. He is bound by the old laws. As such, he must face a rightful challenger in the Ring of Blood."
name"Player"
text"What is the Ring of Blood?"
name"Graymourn"
text"It is how the Woodwen choose their king. Only the strongest can wear the Petrified Crown. Should any doubt the King's strength, they can demand proof in the Ring of Blood."
name"Player"
text"But I'm not Woodwen... or Reaver."
name"Graymourn"
text"Aren't you? I've woven the essence of the Storm Twins and Marrow into your tapestry, little Echo, and now I'll add a thread of Kolaar. You are everything you've killed. You're Reaver enough."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Search for signs of Kolaar the Beastmaster"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Investigate the Broken Tree"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Follow the Beast's Trail"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Investigate the Beast's Tracks"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Follow the Beast's Trail"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Investigate the Carcass"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Ancient One's Den"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill the Ancient One"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Travel Deeper Into Reaver Territory"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Bone Orchard Gloom Wall"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Craft the Beastmaster Gloomtrace"
locationnull
successStateTags
"Quest.Unlock.GloomWall.ReaverWoods.02.Hunt.Beastmaster"
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Beastmaster"
location"Hunt: Kolaar the Beastmaster"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Leave the Bone Orchard"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount4955
level1
name"Red Gloomstone"
amount1
level1
name"Memory Fragment"
amount490
level1
name"Medium Wayfinder Resonance Cache"
amount20
level1
name"Beast Within"
amount1
level1
name"Bear Knuckle"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Lies Within Lies"
previous"Lies Within Lies"
next"The Ring of Blood"
The Ring of Blood
type"Main Story"
repeatablefalse
startDescription"You must enter the Bone Orchard and challenge the Reaver King in the Ring of Blood."
activeDescription"Graymourn has infused you with the essence of Kolaar the Beastmaster. Now you can enter the Bone Orchard and challenge the Reaver King in the Ring of Blood."
successDescription"The Reaver King ignored your Woodwen challenge. You must pursue him into the Hollow Heart, his stronghold in the Gloom. Graymourn believes the ancient spirits of the land may be able to show you the way."
prerequisiteTags
"Quest.Main.P3.08.Complete"
successStateTags
"Quest.Main.P3.09.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Graymourn"
text"There is nothing of the man I knew left in that... thing. But it is the creature you fought that truly sickens me. What we have seen here... it must be stopped."
name"Graymourn"
text"I am bound to powers far older than your Architects. I serve the ancient forces of soil and soul, the wind and the wild wood. Once, Aturach followed this same path."
name"Graymourn"
text"There's nothing of the Woodwen in him, but neither is he a creature of your Gloom. He's something vile and new, a hunger hollowing out the world and leaving a hideous mockery in its place."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Enter the Bone Orchard"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Ring of Blood in the Bone Orchard"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"The Ring of Blood lies within a pit surrounded by high wooden walls. Search within the woods."
objectives
text"Offer the Beastmaster's Emblem to the Ring of Blood"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"Approach the effigy and place the Beastmaster's emblem into one of its sockets. When finished, light the bonfire and prepare for battle."
objectives
text"Start the Ring of Blood event in the Bone Orchard"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialogue
name"Aturach, The Reaver King"
text"The essence of my fallen Reavers bound to your form, the emblem in your hands. You would challenge me? How amusing. This is Graymourn's doing, I'm sure."
name"Aturach, The Reaver King"
text"The old laws have limits. That totem proves your worth to challenge a foe of equal strength. There may have been a time when Kolaar was my equal. But now? Nothing and no one can match me."
name"Player"
text"If you're so powerful, then face me!"
name"Aturach, The Reaver King"
text"Not yet. I want you to see what I make of your world before you whimper and die. Soon, your Beacon will be mine. My hollow children will walk the streets of your city. Then, I will grant you death."
name"Aturach, The Reaver King"
text"But you've proven yourself a powerful warrior, yes. I will answer your challenge with a champion of my own. Meet one of my new children. See the face of the world as it will be."
phaseQuipnull
objectives
text"Defeat the King's Hollow"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Leave the Bone Orchard"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"He just... dimissed Kolaar's emblem? Impossible! And that creature... Return to Deepwood, Echo. Now!"
rewards
guaranteedRewards
name"Resonance"
amount4805
level1
name"Red Gloomstone"
amount1
level1
name"Memory Fragment"
amount475
level1
name"Medium Wayfinder Resonance Cache"
amount20
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"A Champion's Blood"
previous"A Champion's Blood"
next"Lost Spirits"
Lost Spirits
type"Main Story"
repeatablefalse
startDescription"To find a path to the Hollow Heart, you must seek out ancient spirits of the Frostmarch."
activeDescription"To stop the Reaver King you must find a path into the Hollow Heart. Graymourn believes the ancient spirits of the Frostmarch may be able to help."
successDescription"With Graymourn's guidance, you sought out ancient spirits of the Frostmarch. You made contact with a spirit called Summer Rising, surrounded by a lost of lesser survivors. They are sustained by hope, and showed a glimpse of the darkness that corrupted the Hollow Heart—a power that flowed through Bal Duum."
prerequisiteTags
"Quest.Main.P3.09.Complete"
successStateTags
"Quest.Main.P3.10.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find Dusklight"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find Hoarfrost"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Hollow Ones"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find Evergreen"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak with Evergreen"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Graymourn in the Frostmarch"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Seeker Avala"
text"A Wayfinder—how delightful! Have you spent much time in the Shrouded Woods? The natural life here has mutated in such a curious way; I'd love to take a sample of your blood, if you don't mind."
name"Seeker Avala"
text"Sweet vindication! I pulled some records from the Archives detailing the history of the region. Chronicler Corbin argued it was a frivolous use of the Archives' resources, but I had a feeling!"
name"Seeker Avala"
text"Now, if I recall, this Heart of the Woods was important to the Woodwen people. It was their first Lost Zone... and I believe it was where the Gloom first broke through into the Frostmarch."
phaseQuipnull
objectives
text"Empower the Threshold Stone"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Interact with Summer Rising"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount4805
level1
name"Red Gloomstone"
amount1
level1
name"Memory Fragment"
amount475
level1
name"Medium Wayfinder Resonance Cache"
amount21
level1
name"Longshot"
amount1
level26
name"Shaman's Vessel"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Dread Legion Gloomtrace Fragment"
description"Traces of the Dread Legion. With this you can hunt the foul manifestation of Gloom that plagues the Heart of the Woods' ley lines."
checkpointUnlockRewardnull
prerequisite
"The Ring of Blood"
previous"The Ring of Blood"
next"The Road To Ruin"
The Road To Ruin
type"Main Story"
repeatablefalse
startDescription"Speak to Seeker Avala about Bal Duum and the Hollow Heart."
activeDescription"Graymourn wants you to speak to Seeker Avala. The witch believes the path to entering the Hollow Heart may lie within Bal Duum."
successDescription"Working with Seeker Avala, you uncovered a conduit of Shadow energy flowing into the Hollow Heart. Graymourn used this to locate the Heart within the Gloom, but to enter it you must cleanse a sacred site deep in the Frostmarch and summon the spirits."
prerequisiteTags
"Quest.Main.P3.10.Complete"
successStateTags
"Quest.Main.P3.11.Complete"
"Quest.Unlock.GloomWall.Mines.03.Hunt.GloomBrain"
onStartDialogue
name"Seeker Avala"
text"How versed are you with basic arcane theory? Oh, I'll just run through it. All magic manipulates fundamental elements. Order and Chaos, Radiant and Shadow… twelve we know of so far."
name"Seeker Avala"
text"The Gloom is an overwhelming force of Chaos and Shadow. It consumes, corrupts, and transforms. Gloomtouched creatures channel these elements. The Reavers, however…"
name"Seeker Avala"
text"The Reavers are infused with the Gloom, with Shadow and Chaos. But there's a third element at work—Flora. That's the basic power of growth, of nature."
name"Seeker Avala"
text"But here's the REALLY interesting part: They're drawing that Flora energy from an outside source—and the Gloom they're consuming flows back through it. It's as if they're feeding something."
name"Player"
text"Or someone."
name"Seeker Avala"
text"Maybe! I think the Heart of the Woods is the source of their power—and they're channeling the Gloom energy back into it. To the Reaver King? To control the Heart? I don't know yet."
name"Seeker Avala"
text"But there is an arcane conduit—a channel of elemental energy operating on an etheric level. If we can isolate it, we might be able to find a connection to the Heart of the Woods."
name"Player"
text"So I just return to Bal Duum?"
name"Seeker Avala"
text"No! No no no. I need you to dig deeper, metaphysically speaking. I need you to use Shadow and Flora imbuements via your Dagger—to enter an echo of Bal Duum attuned to those powers."
name"Seeker Avala"
text"If I'm right, you should find some sort of conduit—it might look like a Gloom Tear or Breach? I imagine you'll also find mushrooms. Lots and lots of mushrooms."
name"Seeker Avala"
text"So imbue your Dagger, enter Bal Duum, and do try to stay alive! We'll see what you find."
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Talk to Seeker Avala"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Enter Bal Duum Using the Flora and Shadow Imbuements"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Gloom Tear in Bal Duum While Using the Flora and Shadow Imbuements"
location"Expedition: Bal Duum"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"Oooh, perfect. I can sense the flow of energies. Search for a Breach, and don't eat any mushrooms. Curious as I am as to their effects, we must focus on the task at hand."
objectives
text"Gather Information From the Gloom Tear"
location"Expedition: Bal Duum"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"Don't enter it! Instead, use your dagger as you normally would. I can use the information collected from the Tear."
objectives
text"Return to Seeker Avala"
location"Frostmarch"
successStateTags
"Quest.Main.P3.11.Craft.Gloomtrace"
"Quest.Unlock.GloomWall.Mines.03.Hunt.GloomBrain"
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"That should do it. I'll need to study your Dagger—come back to Deepwood Holt. And seriously—don't eat the mushrooms!"
objectives
text"Craft the Gloomtrace for the Dread Legion"
locationnull
successStateTagsnull
phaseDialogue
name"Seeker Avala"
text"Marvelous, Wayfinder... give me a moment... hmm..."
name"Player"
text"What is it?"
name"Seeker Avala"
text"That flow of Flora energy is coming from the Heart of the Woods. But there's something—disrupting the focus, blocking the path. It must be dreadfully powerful! Oh, the things we might learn!"
name"Seeker Avala"
text"It must be a pure Gloom manifestation of some kind. It doesn't feel like the work of the Reaver King; it's like someone else left this in our way. Regardless, we can't proceed until it's gone."
name"Seeker Avala"
text"You'll have to enter the conduit directly and destroy the obstacle. I'm not sure if it's a creature or a barrier? Either way, we should be able to use its essence to forge a connection."
phaseQuipnull
objectives
text"Defeat the Dread Legion"
location"Hunt: Dread Legion"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak with Seeker Avala"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"Oh, I wish we had time to collect more samples. But, time is pressed. Bring its essence back to Deepwood, and let's see what we can do."
objectives
text"Speak to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Seeker Avala"
text"Oh! You returned much quicker than I hoped. I was still preparing something of a spiel. You see, this is exactly what we need, but… I don't actually know what to do with it."
name"Seeker Avala"
text"So, you've cleared the path. There is most definitely a conduit to the Heart of the Woods, but I've never actually been there and therefore can't create a connection for you."
name"Seeker Avala"
text"We'll need the assistance of an arcanist who's actually been to the Heart of the Woods. And, well, there's only one person who fits that description."
name"Player"
text"Graymourn."
name"Seeker Avala"
text"Um, yes. Could you go talk to her? I may or may not have tested an acidic solution on a bramble just outside of Deepwood that I later learned she was quite fond of."
name"Player"
text"I'll do it."
name"Seeker Avala"
text"Oh, thank goodness. I was told she would string me among the trees if she caught sight of me. Best of luck to you..."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5250
level1
name"Red Gloomstone"
amount1
level1
name"Memory Fragment"
amount520
level1
name"Legion's Thread"
amount1
level1
name"Medium Wayfinder Resonance Cache"
amount21
level1
name"All Seeing"
amount1
level1
name"Dread Reckoning"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Lost Spirits"
previous"Lost Spirits"
next"The Hollow Heart"
The Hollow Heart
type"Main Story"
repeatablefalse
startDescription"You must cleanse the sacred stones that will open the way to the Hollow Heart."
activeDescription"Thanks to Graymourn and Avala, you know how to reach the Hollow Heart. But you must clease a sacred site and call on the spirits of the Frostmarch to open the way."
successDescription"You entered the Heart of the Woods and studied the lines of elemental energy flowing from the Heart. Graymourn has determined that this arcane network has been infected by the Gloom—spawning a new and deadly form of corruption. Graymourn doesn't understand how Aturach could have accomplished this."
prerequisiteTags
"Quest.Main.P3.11.Complete"
successStateTags
"Quest.Main.P3.12.Complete"
"Quest.Unlock.GloomWall.ReaverWoods.03.Expedition"
onStartDialogue
name"Graymourn"
text"That was before the Ring of Blood proved Aturach to be more powerful than I conceived. Now, thanks to your little Seeker, I understand the source of that power."
name"Graymourn"
text"The Reaver King isn't hiding in the Heart of the Woods. He is feeding on its power, just as he seeks to steal the light from your Beacon and the shadows from Gloom."
name"Graymourn"
text"The Heart of the Woods is an ancient force, a spirit older than your Architects. We must learn how Aturach has it chained and find a way to break this vile connection."
name"Graymourn"
text"In the Heart you will find large stone pillars that mark the ley lines of power flowing through our sacred land. Aturach is likely using them to channel his foul magic."
name"Graymourn"
text"Once you find the pillars, I can study their energies through our connection. More so, I have woven a thread into your essence that should hide you from the King's eyes and spies."
name"Player"
text"‘Should'?"
name"Graymourn"
text"Only death is certain, little Echo. Seek the pillars. The King's foul minions will hunt you… but if my enchantment holds, Aturach will not know who you truly are."
onStartQuipnull
onSuccessDialogue
name"Graymourn"
text"In my arrogance, I thought I was beyond the grip of terror. I felt no fear when Aturach sought my death. But this... what you have discovered fills me with dread and despair."
name"Graymourn"
text"The Heart is one of the pillars of our world, far older than your Architects. Its essence is both growth and rot, both birth and venom…"
name"Player"
text"Avala called it Flora?"
name"Graymourn"
text"Do not interrupt me again. The lines you studied are the veins of our world, carrying that power across the land. The blood of the natural world, sustaining all things."
name"Graymourn"
text"Now those veins are choked with the essence of your Gloom. This is the source of these foul Hollows—nature twisted and consumed from within, infused with vile shadows."
name"Graymourn"
text"How could this happen? Twisting the veins of the earth—Aturach could never have done this alone. We must learn what has been done to the Heart. Unfortunately, there's only one way to do that."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Corrupted Heart Stones"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Cleanse the First Heart Stone"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Cleanse the Second Heart Stone"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Cleanse the Final Heart Stone"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Purge the Threshold Stone"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Hollow One Ambush"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Hollow Heart Gloom Wall"
location"Frostmarch"
successStateTags
"Quest.Unlock.GloomWall.ReaverWoods.03.Expedition"
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Hollow Heart"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Ley Line Pillar in the Hollow Heart"
location"Expedition: The Hollow Heart"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"This sacred place is so fouled with your Gloom... I can barely sense the essence of the Heart. Find the pillars, quickly."
objectives
text"Complete the Ley Lines event in the Hollow Heart"
location"Expedition: The Hollow Heart"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"There it is. But it's so faint, and there's... Shadow flowing through it? Follow the line! Now!"
objectives
text"Leave the Hollow Heart"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5395
level1
name"Red Gloomstone"
amount2
level1
name"Memory Fragment"
amount535
level1
name"Medium Wayfinder Resonance Cache"
amount22
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Wormwood Gloomtrace Fragment"
description"Traces of the Hollow One, Wormwood. With this, you should be able to find the twisted creature within the depths of the Hollow Heart."
checkpointUnlockRewardnull
prerequisite
"The Road To Ruin"
previous"The Road To Ruin"
next"Wormwood"
Wormwood
type"Main Story"
repeatablefalse
startDescription"You must slay Hollow Ones in the Hollow Heart, and bring their remains to Graymourn."
activeDescription"Graymourn believes she may be able to stop the Reaver King from stealing the primal power here by communing with the Heart of the Woods. She wants you to slay Hollow Ones and bring their remains to her so she can perform the ritual."
successDescription"The Heart of the Woods was corrupted by an unknown, ancient power. You defeated Wormwood, a nexus for the power of the Heart—but Graymourn says that a greater challenge lies ahead. She believes the only way to defeat this threat is for her to imbue you with a sliver of Wormwood's essence."
prerequisiteTags
"Quest.Main.P3.12.Complete"
successStateTags
"Quest.Main.P3.13.Complete"
"Quest.Unlock.GloomWall.ReaverWoods.03.Hunt.HollowOne"
onStartDialogue
name"Graymourn"
text"I must commune with the Heart of the Woods. You must help me to forge a connection with it—to cut through the veil of shadows the Reavers have sown and to touch the pure Heart."
name"Graymourn"
text"Once we make contact with the Heart, I will be able to serve as its vessel. I've done it before. It may give me the strength I need to cleanse the veins and to keep Aturach from stealing its power."
name"Player"
text"How do we do that?"
name"Graymourn"
text"These... Hollow Ones. They've been tortured and transformed, but they are still tied to the Heart. There's no saving them, but their seeds, their sap—those are the keys I need."
name"Player"
text"So, I need to fight the hollows?"
name"Graymourn"
text"Yes. Destroy these poor, lost children of the wilds, and bring me what remains. Then, I can commune with the Heart."
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Hollow One Residue (10)"
location"Expedition: The Hollow Heart"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"Yes... You have what I require. Return to Deepwood, little Echo."
objectives
text"Gather Reagents from the Container"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"These poor, twisted things. They will be avenged. Place their remains around my chamber."
objectives
text"Prepare the Elixir in the Cauldron"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Pour the Elixir over the Altar to Start the Ritual"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Craft the Wormwood Gloomtrace"
locationnull
successStateTags
"Quest.Unlock.GloomWall.ReaverWoods.03.Hunt.HollowOne"
phaseDialogue
name"Graymourn"
text"Let my soul flow through the veins of the earth, through the forgotten bones of Evenor, into the primal chaos that lies beneath all."
name"Graymourn"
text"I feel the foulness, but I flow forward. Push past the shadows and pursue the pure blood of the Heart. Deeper, ever deeper."
name"Graymourn"
text"Yes. I flow into the Heart itself. I open myself to its power. I speak with its voice. I am… I am…"
name"Graymourn"
text"Go ahead, then. She cannot… cannot… no! She…"
name"Graymourn"
text"I… will not… be turned! Echo, extinguish the flames!"
name"Player"
text"At once!"
name"Graymourn"
text"(Laughter)"
name"Graymourn"
text"I am an old witch, mired in the past, my mind too small to grasp the future."
name"Player"
text"Aturach?"
name"Graymourn"
text"In part, and so much more. I am the vengeance of eons. I am the end of your creation. I am the Hollow Heart of a world that should never have been born."
name"Player"
text"Graymourn! Can you hear me?"
name"Graymourn"
text"I've enjoyed the Reavers, hunting you with their flesh. But now the end has come. Beacon and Gloom. I claim them as my own. Wormwood rises."
name"Player"
text"Graymourn! I'll kill you if I must!"
name"Graymourn"
text"Go ahead, then. She cannot… cannot… no! She…"
name""
text"You quickly extinguish the flames about her chamber. Graymourn collapses to the ground as the force that had gripped her retreats."
name"Graymourn"
text"Aah…"
name"Graymourn"
text"Such hunger... such rage... A vile seed planted in the Heart, an insatiable desire to consume both light and shadow."
name"Graymourn"
text"Aturach is... a tool. A vessel for the power of this... Hollow Heart. My king came to the Heart seeking guidance and it broke him with its hunger and hatred, turned him into the Reaver King."
name"Graymourn"
text"Who did this? Who planted this seed on the day that your Gloom fell? I feel the touch of something ancient, something powerful... It has swallowed the light within the Heart."
name"Graymourn"
text"It doesn't matter. There's no time. I saw it! Wormwood rises. The veins of the earth, carrying corrupted blood both to and from the Heart. It will be the end of all things."
name"Player"
text"What's Wormwood?"
name"Graymourn"
text"A Hollow One. The mightiest of them all. A conflux of the corrupted veins, the focus of its power. It is a projection of this Hollow Heart into our world."
name"Graymourn"
text"You must find Wormwood and destroy it. You MUST find it. Follow… its traces. Go. Quickly. I… I can still feel the hunger, the hatred. I must rest."
phaseQuipnull
objectives
text"Defeat Wormwood in the Hollow Heart"
location"Hunt: Wormwood"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"Good... good. Follow the trace. Find Wormwood in the Hollow Heart. You must destroy it... before it's too late."
objectives
text"Give Wormwood's Essence to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"Yes. I hear the echoes of Wormwood's death even here. But, something is wrong. Bring me its essence."
rewards
guaranteedRewards
name"Resonance"
amount5545
level1
name"Red Gloomstone"
amount2
level1
name"Memory Fragment"
amount550
level1
name"Medium Wayfinder Resonance Cache"
amount22
level1
name"Nature Star"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Hollow Heart"
previous"The Hollow Heart"
next"Roots of Evil"
Roots of Evil
type"Main Story"
repeatablefalse
startDescription"You've absorbed Wormwood's Essence with the help of Graymourn. Now you must find the roots of the Hollow Heart and destroy them."
activeDescription"You've absorbed Wormwood's Essence and enhanced your ability to shape the Gloom. Now you must find the roots of the Hollow Heart and destroy them. Only then can you destroy the Reaver King and end the threat of the Hollow Heart."
successDescription"Strengthened by the essence of Wormwood, you were able to find and destroy its roots in the Gloom. The Reaver King claims you're still too weak to defeat him. It's time to prove him wrong."
prerequisiteTags
"Quest.Main.P3.13.Complete"
successStateTags
"Quest.Main.P3.14.Complete"
"Quest.Unlock.GloomWall.ReaverWoods.03.Hunt.ReaverKing"
onStartDialogue
name"Graymourn"
text"The Reaver King and Wormwood—both are vessels of the Hollow Heart. Aturach is consuming the light of your Beacon. Wormwood was grown to seize the Gloom, to feed on Chaos and Shadow."
name"Graymourn"
text"You see these forces in opposition. The Beacon imposes one vision of reality. The Gloom shows many possibilities. If the Heart controls them both, there will be endless horrors."
name"Player"
text"I destroyed Wormwood."
name"Graymourn"
text"Not quickly enough. You severed the trunk, but the roots have burrowed deep throughout the Gloom. And they spread still, carrying the vile power of the Hollow Heart."
name"Player"
text"How do we stop it?"
name"Graymourn"
text"The roots are spreading to domains deep within the Gloom. Levels of reality you cannot touch. At least, not as you are now. To reach the roots…"
name"Player"
text"What would I have to do?"
name"Graymourn"
text"Wormwood was made to shape the Gloom and infiltrate its deepest layers. The sliver of Wormwood that you've brought me… it still holds that power."
name"Graymourn"
text"You are a tapestry, little Echo, formed of many threads. I could weave Wormwood's power into you, just as I did with Kolaar the Beastmaster."
name"Player"
text"You want to make Wormwood a part of me?"
name"Graymourn"
text"With Wormwood's essence bound to your spirit, you could find the roots deep in the foundations and destroy them. You could kill Aturach and end the threat of the Hollow Heart."
name"Player"
text"Isn't this the power that corrupted the king?"
name"Graymourn"
text"Yes, it is. And it will seek to twist you with its hunger, with its hate. But you've stolen the echoes of many fallen foes and made them a part of you… Have you been corrupted yet?"
name"Player"
text"I should ask Omen…"
name"Graymourn"
text"You know what she will say. She's seen the corruption of her creator and fears she will fall to that same darkness. Will you be governed by her fear? Or will you trust your strength?"
name"Graymourn"
text"Look at all you've done. You walk in Gloom-lost shadows. You've forged weapons from dreams. You wield the strength of your fallen foes. You were made for this, little Echo."
name""
text"Graymourn weaves a network of sigils made of greenish light. As those sigils flow into you, your vision begins to narrow and you feel a voice thundering in your head."
name"Aturach, The Reaver King"
text"How... unexpected. Can you feel what I feel? Can you feel the hunger of the Heart? Can you see the cage of light—the ancients bound above and below?"
name"Aturach, The Reaver King"
text"Don't you seek to change the world... Wayfinder? Let the Heart be your guide. Surrender to its power. Let this world fall into the primal chaos it was always meant to be!"
name"Aturach, The Reaver King"
text"Control? Yes. Control the chaos. Rule it. Shape the world in your image. This is just a taste of the power you could wield. When you are ready for more... we will be waiting."
name"Player"
text"No! I won't—"
name""
text"Your vision returns. You see Graymourn standing before you. She quickly sheathes a blade she had at the ready."
name"Graymourn"
text"There! It is done. Your control over the void has grown. You should sense a third imbuement slot in your Gloom Dagger. Now, you can reach the roots in the deepest layers of the Gloom."
name"Graymourn"
text"Seek them out and destroy them. Then, we will bring our vengeance to the King, and end the threat of the Hollow Heart. Are you ready for battle?"
onStartQuipnull
onSuccessDialogue
name"Graymourn"
text"Still alive! Astonishing. I was certain Wormwood's power would destroy you. Yet, here you are... triumphant."
name"Player"
text"You thought the power would kill me?"
name"Graymourn"
text"I knew you'd lay down your life to serve the greater good... and I thought you'd have to. But you surprise me. You've severed Wormwood's roots. You've weakened and isolated the Hollow Heart."
name"Player"
text"I thought this would stop the Heart?"
name"Graymourn"
text"It cannot be destroyed or stopped forever. You must be ever watchful for its roots and its spawn. But you've shattered its power for the moment, and now it is time to defeat its final servant."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Hollow One Root in the Repository using Three Shadow Imbuements"
location"Expedition: Repository of Knowledge"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Aturach, The Reaver King"
text"Don't you feel the hunger? Let go of what you were. Surrender to the Hollow Heart."
objectives
text"Kill Hollow One Root in the Shrouded Woods using Three Shadow Imbuements"
location"Expedition: The Shrouded Woods"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Aturach, The Reaver King"
text"Cease your struggle. Let this suffering world die. Allow the Chaos to claim it."
objectives
text"Kill Hollow One Root in Bal Duum using Three Shadow Imbuements"
location"Expedition: Bal Duum"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Aturach, The Reaver King"
text"Your struggle is meaningless. You cannot stop us! We've come too far."
objectives
text"Leave Bal Duum"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Aturach, The Reaver King"
text"This cannot be. This cannot be!"
objectives
text"Speak to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Aturach, The Reaver King"
text"Oh, Wayfinder. Do you truly think what you accomplished here has mattered? You may have held our beautiful chaos at bay, but you have only bought a sliver of time."
name"Aturach, The Reaver King"
text"You have cut our roots, but once we claim your Beacon, we will spread those roots anew. We will kill your last Architects and their treacherous servants. We will tear down their foundation."
name"Aturach, The Reaver King"
text"If you would stop us, then come! Face us. I would water our roots with your blood."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5545
level1
name"Red Gloomstone"
amount2
level1
name"Memory Fragment"
amount550
level1
name"Medium Wayfinder Resonance Cache"
amount23
level1
name"Windmother's Fang"
amount1
level27
name"Twin Beacon"
amount1
level1
name"Mutator Master"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Reaver King Gloomtrace Fragment"
description"Traces of the Reaver King, Aturach. With this, you can now face him in the Hollow Heart."
checkpointUnlockRewardnull
prerequisite
"Wormwood"
previous"Wormwood"
next"The Deathless"
The Deathless
type"Main Story"
repeatablefalse
startDescription"After many trials, you're ready to challenge the Reaver King. To protect Skylight and the world, you must defeat him."
activeDescription"Many trials and tribulations have led to this moment. Aturach the Deathless, the Reaver King, is the greatest threat you have ever faced. To protect Skylight, to protect all of Evenor, you must defeat him."
successDescription"The Reaver King has been defeated, and Skylight's Beacon is safe once more. You've gained a third imbuement slot and your power of the Gloom continues to grow. But the question lingers—who corrupted the Hollow Heart? Who created the Reaver King? And what will they do next?"
prerequisiteTags
"Quest.Main.P3.14.Complete"
successStateTags
"Quest.Main.P3.15.Complete"
onStartDialogue
name"Graymourn"
text"The Reaver King cloaks his fear with arrogance. But fear he should. You've made his familiar mortal. You've challenged him in accordance with the old laws, the laws of the Heart itself."
name"Graymourn"
text"You found the source of his corruption and made its power your own. You found the roots that gave him strength and ripped them from the soil. He is vulnerable. One final stroke is all that remains."
name"Graymourn"
text"Still... Even without the power of the Heart, Aturach is a deadly foe. Especially with Marrow at his side. Be careful."
name"Graymourn"
text"I take no joy in what lies ahead. Once Aturach was a great champion of my people. He maintained the balance of the wild and honored the old ways. But the world we knew is no more."
name"Graymourn"
text"Put an end to this all and kill the King Who Cannot Die."
name"Player"
text"I'll do what must be done."
name"Graymourn"
text"I know. May the Ancients guide you... Wayfinder."
onStartQuipnull
onSuccessDialogue
name"Graymourn"
text"I wish I could take more joy in this moment. But I feel only rage. We may contain the threat posed by this Hollow Heart, but we can never undo the damage that has been done."
name"Graymourn"
text"My people tended the Heart for countless generations. Now I am the last of the Woodwen, and the Heart has been corrupted—wounding the primal spirit of nature itself."
name"Graymourn"
text"I will know who defiled the Heart of the Woods, and I will hunt them down. I will feast on their screams. I will consume their essence, leaving just such a sliver that their suffering never ends."
name"Graymourn"
text"This is my sole purpose now. Anyone who had a hand in this will face my fury. Do not come to me with the petty problems of your people, for I am bound to vengeance."
name"Player"
text"We could still work together."
name"Graymourn"
text"No. This is the end of the road we travel together. Do not come between me and my prey, and pray that you and your kind aren't responsible for this tragedy, for I will show no mercy if you are."
name"Player"
text"But..."
name"Omen"
text"Let her go, my friend."
name"Omen"
text"You saved us all. The Beacon was nearly drained. If the light had been lost... I could feel the Gloom surging, ready to consume Skylight. We could have lost everything."
name"Omen"
text"The link to the Balefire is stable and secure. We can begin recovering vital supplies from the Frostmarch. And we can look for the next Balefire—we can continue to restore our world."
name"Omen"
text"The Hollow Heart will linger, and we'll have to be sure we deal with the surviving Reavers and its Hollows. But this is a great victory, and Skylight is in your debt."
name"Player"
text"But who was responsible? Who corrupted the Heart?"
name"Omen"
text"Who led the attack on Skylight? Who taught the First Scribe to manipulate the Gloom? It can only be the Precursors. We must learn more. But for tonight, come back to Skylight and let us celebrate."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft the Reaver King Gloomtrace"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Reaver King"
location"Hunt: The Reaver King"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Aturach, The Reaver King"
text"Face me, if you dare. I will gut you and parade your corpse through your city's streets. I will wrest the light from your Beacon. And I will undo all that you have done."
objectives
text"Speak to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"I don't know what you've done, but the Beacon is restored. The Reaver presence—it's gone!"
objectives
text"Speak to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"I don't know what you've done, but the Beacon is restored. The Reaver presence—it's gone!"
rewards
guaranteedRewards
name"Resonance"
amount5690
level1
name"Red Gloomstone"
amount3
level1
name"Memory Fragment"
amount565
level1
name"Large Wayfinder Resonance Cache"
amount4
level1
name"Wayward Dream"
amount1
level1
name"Happiest Sky"
amount1
level1
name"Reaver Kingslayer"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount5000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Roots of Evil"
previous"Roots of Evil"
The Berserker
type"Side Story"
repeatablefalse
startDescription""
activeDescription"Wayfinder Memories offer a glimpse into your life before your return from the Gloom. Scattered throughout Evenor, finding them fills some urgent, vital need for self discovery."
successDescription""
prerequisiteTags
"Quest.Character.Memory.Unlock.Series01"
successStateTags
"Quest.Character.Memory.Grendel.Grendel01.SeriesComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"View Grendel Memories (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Knightwar Shoulders"
amount1
level1
name"Maimed"
amount1
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Thanks for the Memories"
The Scholar
type"Side Story"
repeatablefalse
startDescription""
activeDescription"Wayfinder Memories offer a glimpse into your life before your return from the Gloom. Scattered throughout Evenor, finding them fills some urgent, vital need for self discovery."
successDescription""
prerequisiteTags
"Quest.Character.Memory.Unlock.Series01"
successStateTags
"Quest.Character.Memory.Kyros.Kyros01.SeriesComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"View Kyros Memories (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Anathema Belt"
amount1
level1
name"Voidcaller"
amount1
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Thanks for the Memories"
The Exile
type"Side Story"
repeatablefalse
startDescription""
activeDescription"Wayfinder Memories offer a glimpse into your life before your return from the Gloom. Scattered throughout Evenor, finding them fills some urgent, vital need for self discovery."
successDescription""
prerequisiteTags
"Quest.Character.Memory.Unlock.Series01"
successStateTags
"Quest.Character.Memory.Niss.Niss01.SeriesComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"View Niss Memories (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Felhunter Belt"
amount1
level1
name"Shadow Dancer"
amount1
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Thanks for the Memories"
The Champion
type"Side Story"
repeatablefalse
startDescription""
activeDescription"Wayfinder Memories offer a glimpse into your life before your return from the Gloom. Scattered throughout Evenor, finding them fills some urgent, vital need for self discovery."
successDescription""
prerequisiteTags
"Quest.Character.Memory.Unlock.Series01"
successStateTags
"Quest.Character.Memory.Senja.Senja01.SeriesComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"View Senja Memories (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Iron Mother Arm"
amount1
level1
name"Storm Pummeler"
amount1
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Thanks for the Memories"
The Shrike
type"Side Story"
repeatablefalse
startDescription""
activeDescription"Wayfinder Memories offer a glimpse into your life before your return from the Gloom. Scattered throughout Evenor, finding them fills some urgent, vital need for self discovery."
successDescription""
prerequisiteTags
"Quest.Character.Memory.Unlock.Series01"
successStateTags
"Quest.Character.Memory.Silo.Silo01.SeriesComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"View Silo Memories (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Hazard Pay Pack"
amount1
level1
name"Wanted Frame"
amount1
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Thanks for the Memories"
The Spy
type"Side Story"
repeatablefalse
startDescription""
activeDescription"Wayfinder Memories offer a glimpse into your life before your return from the Gloom. Scattered throughout Evenor, finding them fills some urgent, vital need for self discovery."
successDescription""
prerequisiteTags
"Quest.Character.Memory.Unlock.Series01"
successStateTags
"Quest.Character.Memory.Venomess.Venomess01.SeriesComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"View Venomess Memories (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Vagabond Backpack"
amount1
level1
name"Poison Cloud"
amount1
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Thanks for the Memories"
The Archon
type"Side Story"
repeatablefalse
startDescription""
activeDescription"Wayfinder Memories offer a glimpse into your life before your return from the Gloom. Scattered throughout Evenor, finding them fills some urgent, vital need for self discovery."
successDescription""
prerequisiteTags
"Quest.Character.Memory.Unlock.Series01"
successStateTags
"Quest.Character.Memory.Wingrave.Wingrave01.SeriesComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"View Wingrave Memories (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Luminary Pauldrons"
amount1
level1
name"Crusader"
amount1
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Thanks for the Memories"
Seeking Knowledge
type"Side Story"
repeatablefalse
startDescription"Seeker Avala wants to learn more about the corruption of plant life in the Frostmarch. Collect plants in the Shrouded Woods and samples from Hollow Ones in the Hollow Heart so Avala can compare them."
activeDescription"Seeker Avala wants you to collect vegetation from the Shrouded Woods and Hollow Ones samples from the Hollow Heart so she can compare them and try to understand how the Gloom is corrupting the plants in the Frostmarch."
successDescription"In an effort to study the corruption of plant life in the Frostmarch, Seeker Avala tasked you with collecting samples from the nearby woods. Though you were successful, Avala seems to be experiencing strange symptoms not unlike what you've observed of remnants and gloom creatures. Though she seems unperturbed, something clearly isn't right."
prerequisiteTags
"Quest.Main.P3.13.Complete"
successStateTags
"Quest.Side.ReaverWoods.AvalaEcho.01.Complete"
onStartDialogue
name"Seeker Avala"
text"Oh, Wayfinder! Do mind the nearby snow. I am in the process of testing a deadly yet entirely invisible chemical on the environment here. I'd hate for you to lose your boots! Or your feet."
name"Seeker Avala"
text"It's fascinating what's happening here with the Hollow Ones, isn't it? We're witnessing a complete usurpation of the local flora. I'd love to study it further, if you're willing to lend a hand."
name"Seeker Avala"
text"And if the warm glow of advancing Arcanic science isn't enough for you... by understanding how the Gloom corrupts vegetation, we could find a way to produce Gloom-resistant crops."
name"Player"
text"Alright. That sounds useful."
name"Seeker Avala"
text"I knew you'd understand! To start, I would like to compare the yet unaffected plant life in the woods with those that have been afflicted and twisted into Hollow Ones."
name"Seeker Avala"
text"Head into the Shrouded Woods and collect some flowers for me. Perhaps Fireflowers? Then, head into the Hollow Heart, slay a few Hollow Ones, and bring me their samples!"
name"Seeker Avala"
text"I do wonder how the mutati—mutat—mutations are af-af-ecting th—pla—life -ere-ere-re…?"
name"Player"
text"Avala!"
name"Seeker Avala"
text"Pardon? What do you mean?"
name"Player"
text"You... flickered there for a moment."
name"Seeker Avala"
text"Hmm. Are you experiencing visual and auditory hallucinations perhaps? Fascinating! This could well be a side effect of the chemicals I've been testing in the area. I shall have to log this!"
name"Seeker Avala"
text"Not to worry. I'm sure it is only a modest deterioration of your brain functions! You'll feel better once you head into the woods. Go on then. We'll speak when you've collected those samples."
onStartQuipnull
onSuccessDialogue
name"Seeker Avala"
text"Look at these sam-am-ples! Have I ever mention-ed-ed-ed you are my most favorite of W-Wa-fi-ders. I ca-can't w—t to d-d-d…"
name"Player"
text"Avala, something is wrong with you."
name"Seeker Avala"
text"I do feel a touch light headed. Or is it a brain fog of sorts? Onset malaise? Per-er-er-haps the ch—m—cals are e— Oh, isn't that a deliciously horrible observation!"
name"Player"
text"I don't think this is because of those chemicals."
name"Seeker Avala"
text"Perhaps, perhaps not. Regardless, we've grown distracted, hmm? A bit of rest should solve any fatigue of mine, but it won't help Skylight learn more about the Hollow Ones!"
name"Player"
text"Are you sure you're okay?"
name"Seeker Avala"
text"Relax! You're beginning to sound like my Grand-Gra-ther. Field work is my expertise, and I assure you, I am aware of the contaminants around my person. Now, give me some time to examine these."
name"Seeker Avala"
text"The more we learn of the Hollow Ones, the more I might be able to aid you in your struggle against the Gloom!"
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Fireflowers in the Shrouded Woods (5)"
location"Expedition: The Shrouded Woods"
text"Collect Samples From Hollow Ones in the Hollow Heart (5)"
location"Expedition: The Hollow Heart"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Seeker Avala in Frostmarch"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"Oh, well done! Do be ca-ca-refu—ith—hem. They are lik-ely-ly quite fragile!"
rewards
guaranteedRewards
name"Resonance"
amount5397
level1
name"Memory Fragment"
amount535
level1
name"Medium Wayfinder Resonance Cache"
amount14
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Wormwood"
Seeking Truth
type"Side Story"
repeatablefalse
startDescription"Seeker Avala has collapsed and needs help from Lord Halar in Skylight. Hopefully he can help cure whatever ails her."
activeDescription"Seeker Avala continued to flicker in and out of reality before collapsing. She has pleaded you to find Lord Halar in Skylight in hopes that he would be able to help her."
successDescription"Seeker Avala was plagued by some strange ailment which seemed to be tearing her from reality itself. With Lord Halar's aid, you were able to stabilize her, though the interactions between he and Omen have been strange. He has promised to explain the full story once you have time."
prerequisiteTags
"Quest.Side.ReaverWoods.AvalaEcho.01.Complete"
successStateTags
"Quest.Side.ReaverWoods.AvalaEcho.02.Complete"
onStartDialogue
name"Seeker Avala"
text"You've returned! Wonderful. I apologize for any distress I may have caused before, but I assure you, I am feeling just fine. As for analysis of th-th—ant life in the Fr—march…"
name"Player"
text"I think you're getting worse."
name"Seeker Avala"
text"Oh, Wayfinder! Do mind the nearby snow. I am in the process of testing a deadly yet entirely invisible chemical on the environment here. I'd hate for you to lose your boots! Or your feet."
name"Player"
text"Avala, you already said that earlier."
name"Seeker Avala"
text"Earlier? Wha-wh-ever do you m-m—? You need t-to en—th—Hollow He—and best the Reaver King b-be-bef—"
name"Player"
text"Avala...?"
name"Seeker Avala"
text"Wh-what... where… I?... I…"
name"Seeker Avala"
text"Th-Th—p-p-ain-ul. P-Pl—se… AHHH!"
name"Player"
text"Avala!"
name"Seeker Avala"
text"W-W-Way-der… S-Sk-ght… Grandf-f-ather will help… please hurry."
onStartQuipnull
onSuccessDialogue
name"Lord Halar"
text"Excellent. I was but moments away from contacting you through your dagger. How is my dear girl? Is Avala stable?"
name"Player"
text"It seems to have stopped. And she's in less pain."
name"Lord Halar"
text"My colleagues from the Imperium have always been quick to thank the Architects in times such as these. I, instead, have always placed my faith in the arcanic sciences."
name"Lord Halar"
text"But it would be untruthful of me to deny… as I waited for your return, I found myself pleading for their light for the first time in many years."
name"Lord Halar"
text"I cannot know whether some vestige of their power aided me today. All I can do is thank you. And acknowledge the blessing that you are."
name"Player"
text"What is going on, Lord Halar?"
name"Lord Halar"
text"Yes, of course. You are deserved answers, and I have not upheld the decorum befitting of a man of my station. For that, I apologize. In truth, it is… a long story, my friend."
name"Lord Halar"
text"The strife of our world waits for no one. As a Wayfinder, you are needed for more than this. Markedly. When you are ready, however, return. I shall explain it all then."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Go to Lord Halar in Skylight"
location"Skylight"
successStateTags
"Quest.Side.ReaverWoods.AvalaEcho.02.HalarGiveRecipes"
phaseDialoguenull
phaseQuipnull
objectives
text"Craft the Stabilization Cuff at the Echo Matrix"
location"Skylight"
text"Craft the Anchoring Agent at the Echo Matrix"
location"Skylight"
text"Craft the Infrangible Clasp at the Echo Matrix"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Lord Halar"
text"One moment. I have nearly finished charging this receptacle with the proper arcanic infusions. Hmph, ah! There we are! Now, what can I do for you?"
name"Player"
text"It's Seeker Avala. She needs your help"
name"Lord Halar"
text"Avala? Oh, dear. What… what has happened?"
name"Player"
text"I'm not sure. She's... flickering. Like a remnant."
name"Lord Halar"
text"Spatial distortion? No, that… Which—ah—where is Avala currently posted? Quickly, please."
name"Player"
text"She was doing research in Deepwood Holt."
name"Lord Halar"
text"In Deepwood? No. No! I was certain I had more time. I ran the calculations hundreds of—"
name"Player"
text"Forgive me Lord Halar, but Avala collapsed."
name"Lord Halar"
text"She collasped?!"
name"Player"
text"What should we do?"
name"Lord Halar"
text"A remedy must be found. And quickly. I hoped the stabilization process would allow me more time to develop a permanent solution, but it appears I was mistaken. And so we must act in haste."
name"Lord Halar"
text"My observations from the Highlands indicated she was doing well. Is this a unique reaction…? Or will more soon come?"
name"Player"
text"Lord Halar?"
name"Lord Halar"
text"I can help her, but I shall need your aid to gather the proper materials. You will need to return to Aurelian. There, lost in the Gloom, are materials I require to fashion a stabilization catalyst."
name"Lord Halar"
text"Here are a list of materials you will need to craft the myriad parts of the device. Inform me as soon as you have fashioned them and we shall complete the instrument needed to stabilize Avala."
name"Lord Halar"
text"Quickly! Please. Time… Time is of the essence."
phaseQuipnull
objectives
text"Give Lord Halar the Parts of the Stabilization Device"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Ask Omen for a Celestial Gem"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Lord Halar"
text"Well done, my friend. Well done. Give me a moment to complete the installation."
name""
text"Sweat drips down the elderly arcanist's brow. A tremor plagues his hands as he fastens together pieces of the device with determined speed."
name"Lord Halar"
text"There we are. The device should be functioning now…"
name"Lord Halar"
text"A thousand curses! It appears we're still missing something. You must to speak with Omen. Ask her for a Celestial Gem. With that in hand, I should be able to complete the device."
name"Player"
text"I'll be right back."
phaseQuipnull
objectives
text"Return to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Omen"
text"You seem a touch disquieted, my friend. What has happened?"
name"Player"
text"I need a Celestial Gem."
name"Omen"
text"A Celestial Gem, you say? And was it Lord Halar whom asked for this?"
name"Player"
text"Yes. Avala is unwell. It's urgent."
name"Omen"
text"I see."
name"Omen"
text"Our cache is filled for the moment and thus I have resources to spare in this regard. I will give you a Celestial Gem. But, first.."
name"Player"
text"Yes?"
name"Omen"
text"When you deliver this to Lord Halar, tell him to report to me as soon as he has a free moment. He knows that… this was always an eventuality. As cruel as that may seem."
name"Player"
text"What do you mean, Omen?"
name"Omen"
text"It is not my place to say more."
name"Player"
text"Very well. I'll do as you say."
phaseQuipnull
objectives
text"Return to Avala in Frostmarch"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Lord Halar"
text"Has Omen given you the gem?"
name"Player"
text"Yes, here it is."
name"Lord Halar"
text"Good, good. I should be able to complete the device with this. Hold on a bit longer, Avie."
name"Player"
text"Lord Halar?"
name"Lord Halar"
text"I need to focus on this. Kindly wait a moment."
name"Player"
text"Omen wants you to check in with her."
name"Lord Halar"
text"What?"
name"Player"
text"When you have a moment, that is."
name"Lord Halar"
text"I haven't the time for her lecturing! Avala's existence may very well be unraveling and stabilizing her is our utmost priority. Do you understand?"
name"Player"
text"Yes, of course."
name"Lord Halar"
text"Damn these old hands. Hrmph. Finally. Here, take this Stabilization Bracelet to Avala. Fast as you can now! Once she is stable, we shall speak further. Please, just… just hurry."
phaseQuipnull
objectives
text"Return to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name""
text"Despite your approach, Seeker Avala is unable to answer. The snow beneath her steams as pulses of arcanic energy jut wildly from her flesh. The very structure of her form has begun to fragment."
name"Player"
text"Quickly. Put this on!"
name"Seeker Avala"
text"Wh-wh—t—urious device…"
name"Player"
text"Can you stand?"
name"Seeker Avala"
text"Y-Yes, thank you. It seems… the pain has subsided. If you hadn't been here when I collapsed, I don't know what I would have done."
name"Player"
text"You should take it easy."
name"Seeker Avala"
text"That would be the practical path, yes. Yet my experience, while torturous, was also fascinating. As if I was being torn between physical and etheric existence."
name"Seeker Avala"
text"This is… something much grander than gloomtouched flowers, I surmise. And this time, quite personal. Tell me—what did my grandfather make of the incident?"
name"Player"
text"Not much. He was concerned about your wellbeing."
name"Seeker Avala"
text"Of course… Well, I shall take a moment to rest. But I must record my recollections of the experience while they are still fresh! Perhaps I will find an answer within."
name"Seeker Avala"
text"If you are venturing back to Skylight, please confer with him for me. If he fashioned my cure, he must have some inkling as to what was plaguing me. I would surely like his insight."
name"Seeker Avala"
text"Alas and alack, incidents like this are one of the risks of field research. Oh, the myriad of compounds I've been exposed to! Anyway, thank you again, Wayfinder. I owe you… a great debt."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5397
level1
name"Memory Fragment"
amount535
level1
name"Medium Wayfinder Resonance Cache"
amount14
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Seeking Knowledge"
Seeking Hope
type"Side Story"
repeatablefalse
startDescription"Lord Halar has revealed that Avala is an Echo. However, as she was the first Echo Omen and he created, she does not have a stable connection to the world. Halar is desperate to find a way to anchor her permanently. He hopes that if you venture into the Undercroft and the Repository of Knowledge, you might be able to use the monk's research about Echoes to aid her."
activeDescription"Lord Halar has revealed that Avala is an Echo. However, as she was the first Echo Omen and he created, she does not have a stable connection to the world. Halar is desperate to find a way to anchor her permanently. He hopes that if you venture into the Undercroft and the Repository of Knowledge, you might be able to use the monk's research about Echoes to aid her."
successDescription"Despite searching in the Undercroft and Repository of Knowledge, nothing could be found on how to stabilize Avala's Echo in Deepwood Holt. Lord Halar and Omen disagreed over the Wayfinder's involvement in searching for a stabilization method. However, after some convincing, it appears she will not impede further progress."
prerequisiteTags
"Quest.Side.ReaverWoods.AvalaEcho.02.Complete"
successStateTags
"Quest.Side.ReaverWoods.AvalaEcho.03.Complete"
onStartDialogue
name"Lord Halar"
text"I suppose you have returned for an explanation. Very well. You were instrumental in stabilizing Avala and I cannot begrudge that I owe you as much."
name"Lord Halar"
text"Avala is my granddaughter. She is, in fact, the only family I have left."
name"Player"
text"I'd gathered that."
name"Lord Halar"
text"However, there is something about my dear Avie that most remain unaware of. Only Omen and myself, until now, knew the whole truth."
name"Lord Halar"
text"Avala is… an Echo."
name"Player"
text"I don't understand. She's not a Wayfinder, is she?"
name"Lord Halar"
text"No, she is not. Though, much like you, Avie had also…"
name"Lord Halar"
text"Apologies. It shall be easier for me if we return to the science of the matter. Suffice to say, creating a Wayfinder was not an easy task. Omen and I toiled for months. Avala was our first attempt."
name"Player"
text"What do you mean?"
name"Lord Halar"
text"Omen could feel you, lost in the Gloom. We knew very little of Echoes in the days following the Fall. Yet, Omen was sure if one only had a strong enough will, they might yet be drawn from the void."
name"Lord Halar"
text"Yet the question remained. How might an Echo be drawn from the Gloom? And more importantly, how could they remain?"
name"Lord Halar"
text"Avala always possessed a stronger will than most. That's even putting it lightly, perhaps! I petitioned Omen to select Avala as our first contender, and thankfully, she agreed."
name"Lord Halar"
text"We tried countless times to pull her from the brink. All unsuccessful. Though she could be drawn initially, we were missing some component allowing her to stay anchored to our reality."
name"Lord Halar"
text"Eventually, however, Omen and I found our answer. Soon after, we created the first Gloom Dagger. And Wayfinders were born."
name"Player"
text"But you said Avala isn't a Wayfinder."
name"Lord Halar"
text"We used other arcane devices to tether her Echo to this world."
name"Player"
text"Why not create a Gloom Dagger for her?"
name"Lord Halar"
text"I pleaded my case, but in the end, such an avenue was not allowed. Gloom Daggers are created from a finite resource, and as Avala is a non-combatant... Omen was forced to decline."
name"Lord Halar"
text"That aside—I have not lost hope. Omen herself is an Echo. A creation of the First Scribe. And she needs no dagger to anchor her. The answer must lie within the First's research materials."
name"Lord Halar"
text"You must return to Aurelian. Begin with the Undercroft. Search for any documentation left behind related to the First's research into immortality. With any luck, we will find what we seek."
name"Lord Halar"
text"Then, I would like you to return to the Repository of Knowledge. It was her inner sanctum, after all. I expect she kept her darkest secrets there."
name"Player"
text"I never found anything before."
name"Lord Halar"
text"Then you will need to journey deeper. The Gloom is not a monolith. It is a branching, moving, fragmenting mutation of reality. There are many layers within."
name"Player"
text"We could always ask Omen."
name"Lord Halar"
text"I don't know how Omen is anchored, and I don't believe that she does either. The revelation that she was created by the First Scribe was a shock to all. Beyond that..."
name"Lord Halar"
text"I must request, that in this matter, we do not involve our noble leader. Her views on what resources should be lent to stabilizing Avala… are quite different than mine."
name"Player"
text"Alright. I'll see what I can find."
name"Lord Halar"
text"Thank you, Wayfinder. Truly."
onStartQuipnull
onSuccessDialogue
name"Omen"
text"I surmise you returned to Aurelian in search of my progenitor's research. That is in your nature. What I find uncharacteristic, however, is that you decided to keep this from me."
name"Lord Halar"
text"Do not fault the Wayfinder. They've only done what I asked. You have made your thoughts on my granddaughter's condition known, and I did not wish to argue with you again."
name"Omen"
text"The Precursor's sword is a scarce resource. It is our only way to create new Wayfinders, and what shards we possess are quickly dwindling. So, let me be very clear, Lord Halar..."
name"Omen"
text"A shard WILL NOT be used to create a device for young Avala. Hate me, if you must. But as leader of the Seekers, it is my duty to decide what is best for all of Skylight. For all of our people."
name"Omen"
text"To lend a shard to her, when instead, a new Wayfinder could be created... would be an irresponsible decision. And spit in the face to those whom still call desperately for our aid."
name"Omen"
text"We always knew that the method of Avala's creation was imperfect. We always knew that one day, her form in this world might fail, and that she might fade away."
name"Lord Halar"
text"Do not lecture me on her creation, Omen! It is I who designed the process, and I am well aware of its faults. That does not mean I have to accept her fate. I refuse to watch her fade away."
name"Player"
text"It's just one piece. Surely we can spare that?"
name"Omen"
text"If it was only a manner of our finite resources, I might consider it. However, the shards of that sword are dangerously powerful."
name"Omen"
text"Our knowledge of its interactions with Echoes is limited at present, but our research suggests that most individuals would be ripped apart by the sword's power. I believe Avala is among these."
name"Omen"
text"My friend, which of Avala's Echoes was experiencing these issues? Or was it all of them?"
name"Player"
text"What do you mean, “which”?"
name"Omen"
text"As I thought. Lord Halar has yet to divulge the entire story. There are several Echoes of Avala. It was an arduous process, and it took many attempts... Sadly, we lost some along the way."
name"Lord Halar"
text"I never wanted any of them to suffer… All the same, I refuse to abandon any of those which remain."
name"Omen"
text"I know, Lord Halar, I know."
name"Lord Halar"
text"Then you will let me speak! She is my granddaughter, and a proud Seeker who placed herself in danger for the sake of our survival. She will have our aid. I will not compromise on this."
name"Lord Halar"
text"I know there is another way to stabilize her. Your existence, Omen, is proof of that. We must simply find it!"
name"Lord Halar"
text"You possess no Gloom Dagger. Yet you remain in our world via powers unknown to me. It seems, in my view, the First Scribe devised a method of which we are still unaware."
name"Omen"
text"You are… not wrong, old friend."
name"Omen"
text"So be it. Lord Halar, Wayfinder. I will not stop you from continuing your endeavors. I will only remind you of this…"
name"Omen"
text"We have bigger problems than saving one of many echoes. Threats which grow by the day. Worse still, we have precious few resources to spare, and Wayfinders are our most precious of all."
name"Omen"
text"The First may hold the answers you seek. But she is cunning. Dangerous. If you are not careful, she may also hold our doom. Think on that. Both of you. Then, do whatever you wish."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find Research on Echoes in the Undercroft"
location"Expedition: Undercroft"
text"Find Research on Echoes in the Repository of Knowledge"
location"Expedition: Repository of Knowledge"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"The few notes I've found don't seem helpful. But I'll take them to Lord Halar in Skylight to see if he can glean anything useful from these."
objectives
text"Speak to Omen in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Omen"
text"My friend, I noticed you have been retreading paths into the Undercroft and the Repository. I have a feeling I know why. Come to me. It is time you, Lord Halar, and I put this matter to rest."
phaseQuipnull
objectives
text"Go to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Omen"
text"My friend, I noticed you have been retreading paths into the Undercroft and the Repository. I have a feeling I know why. Come to me. It is time you, Lord Halar, and I put this matter to rest."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5397
level1
name"Memory Fragment"
amount535
level1
name"Medium Wayfinder Resonance Cache"
amount14
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Seeking Truth"
Seeking Closure
type"Side Story"
repeatablefalse
startDescription"Lord Halar has refused to give up on Avala. He has hypothesized that a place or items that hold great importance in Avala's memory might hold the key to stabilizing her Echo. Travel to what is left of Avala's ruined home outside of Lower Skylight in the Highlands and see what you can find."
activeDescription"Avala is an Echo, but since she was one of the first Omen and Halar created, she does not have a stable connection to the world. Lord Halar is desperate to find a way to anchor her permanently. He wants you to try finding items that resonate with Avala and might act as a tether to this reality."
successDescription"Lord Halar was able to permanently stabilize Avala's Deepwood Holt Echo by utilizing a device seized from the First. In the process, more was learned about Lord Halar's family before the Gloomfall. Hopefully through combined efforts, no one has to lose so much again."
prerequisiteTags
"Quest.Side.ReaverWoods.AvalaEcho.03.Complete"
successStateTags
"Quest.Side.ReaverWoods.AvalaEcho.04.Complete"
onStartDialogue
name"Lord Halar"
text"I had hoped you would return. I apologize for my demeanor earlier, and that you were forced to witness Omen and my exchange. As you can imagine, Avala is very important to me."
name"Lord Halar"
text"Omen is a pragmatic leader. It is one of her great strengths. Yet I am afraid, on this matter, I cannot compromise. I realize that it is uncouth of me to ask for your aid, but…"
name"Player"
text"I'm with you, Lord Halar."
name"Lord Halar"
text"I… thank you, my friend. You have no idea how much this means to me."
name"Player"
text"Where do we go from here?"
name"Lord Halar"
text"I have created a rough hypothesis based on the information you have already gathered. I wonder if you have taken note—resonance and powerful memories are key components when summoning Wayfinders."
name"Lord Halar"
text"The shards of your would-be daggers are important, yes, but equally so is something which is tied to the individual. Something which resonates strongly with their memories."
name"Lord Halar"
text"This is a common theme amongst essences preserved by the Gloom. The Remnants of Aurelian, for example, seem bound to Lost Zones within the monastery."
name"Player"
text"Is there a place that was important to Avala?"
name"Lord Halar"
text"Avala spent most of her youth living with her parents in their home outside of Skylight. I tried to visit as often as I could, but I had my duties as a Lord of the Seven Winds."
name"Lord Halar"
text"I can be sure of nothing. But, Wayfinder, if there is even a sliver of a chance something there might prove useful, we must try."
name"Lord Halar"
text"Travel to my daughter's—Avala's mother's—old home. If we are lucky, something which remains there might put us on the path to binding Avala permanently to our world."
onStartQuipnull
onSuccessDialogue
name"Lord Halar"
text"I have been waiting with bated breath. So, Wayfinder, how is she?"
name"Player"
text"Better. Stable, I think."
name"Lord Halar"
text"Thank the Architects… I will want to observe her closely. And, of course, there is the matter of equipping the other echoes with this device, but…"
name"Lord Halar"
text"I am truly, deeply in your debt. I do not speak lightly when I tell you this. Whatever may come, my friend, please know… you shall have my aid. To the very ends of Evenor itself."
name"Player"
text"We all have things we can't bear to lose, Halar."
name"Lord Halar"
text"Right you are... Right you are. Now, to one last matter of great import…"
name"Player"
text"Oh? What is it?"
name"Lord Halar"
text"Take a breath. How much of your day is spent fighting tooth and nail for those of us lucky enough to have known you, I wonder? And so, my friend, I ask that you rest."
name"Lord Halar"
text"When you are done, and only then, we shall continue our work. We shall rebuild this broken world. One fragment at a time."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Travel to Avala's Ruined Family Home Outside of Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Search the Home for Items With Avala's Resonance (4)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Lord Halar"
text"Time and circumstance are cruel mistresses, aren't they? I am glad Tabetha is not here to see this place. Look around. We need something that resonates with Avala."
objectives
text"Speak With Ranger Davyn"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Lord Halar"
text"Is that a journal?"
name"Player"
text"It looks mostly destroyed."
name"Lord Halar"
text"Tell me—what color is the cover?"
name"Player"
text"Dark pink."
name"Lord Halar"
text"I see. Leave it. Please."
name"Player"
text"Is there no resonance within?"
name"Lord Halar"
text"Just… leave it be."
name"Player"
text"Very well."
name"Lord Halar"
text"Now then—while we are on the right track, I worry none of these vestiges seem to possess a strong enough resonance. Perhaps we should turn our attention to more recent events."
name"Lord Halar"
text"Perchance, is Ranger Davyn still posted out near the Breach into the Repository of Knowledge? I should like you to speak with him. He… is the one who found Avala. In her final moments."
name"Player"
text"Does he know Avala is an Echo?"
name"Lord Halar"
text"No. He does not. He believes she was injured, but after a period of recovery, returned to field research. See if he knows where her belongings from that day might be, but do not tell him any more."
name"Player"
text"Understood."
phaseQuipnull
objectives
text"Investigate the area where Avala was Killed"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Ranger Davyn"
text"Good to see you, boss. You come around to help with the Geartooth, or are you prepping to hop into that Breach behind me?"
name"Player"
text"Neither. I actually have a rather morbid question."
name"Ranger Davyn"
text"Well, don't keep me in suspense. Shoot."
name"Player"
text"I heard you witnessed Seeker Avala nearly die."
name"Ranger Davyn"
text"Yank a Windhowler's tail, and you'll surely get the talons in tow. Yeah, I remember the day you're askin' after. It was… hard."
name"Ranger Davyn"
text"Those first days after the Fall, we had no idea what to expect. Those who did survive were maimed or too afeared to do much but pick up the pieces. Omen was the only one who kept us going."
name"Ranger Davyn"
text"We had no clue what waited outside Skylight's ruins, and the Seekers needed folks who were willing to risk taking a look. Avala was one of the first to volunteer. Quirky girl. But brave."
name"Ranger Davyn"
text"Anyhow. A month or so later, I was patrolling near the waterfall not too far from here. Heard a horrid scream. Whatever had got its licks in had left by the time I got there, but Avala…"
name"Ranger Davyn"
text"I'll tell you, boss, the shape that girl was in… Halar must've used one hell of a remedy. Suppose that's the strength of an arcanist."
name"Ranger Davyn"
text"If you don't mind me asking, but why are you barkin' up this tree anyway?"
name"Player"
text"I'm looking for something she lost that day."
name"Ranger Davyn"
text"Right. S'pose that checks out. Not sure if there'll be anything left, but if there is, it'd likely still be out near the waterfall. Best of luck to you!"
phaseQuipnull
objectives
text"Return to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Lord Halar"
text"There is something of great resonance here. What did you find?"
name"Player"
text"A tattered bag and a simple necklace."
name"Lord Halar"
text"Hmm. Describe the necklace to me, if you would."
name"Player"
text"It has a blue crystal in a small metal cage."
name"Lord Halar"
text"Curious. It has the strongest resonance by far. If I recall, that necklace was a gift to Avala from my son-in-law, her father. Though, I am unsure as to the occasion for which he gave it to her."
name"Lord Halar"
text"No matter. Our speculation is of little importance. This necklace of hers seems closely tied to her heart. Bring it and the other items you found to me. Let us hope these will be enough…"
phaseQuipnull
objectives
text"Enter the First Hunt With Two Solar Imbuements"
location"Hunt: The First"
successStateTagsnull
phaseDialogue
name"Lord Halar"
text"Thank you, my friend. Truly, thank you. Now—let us see what we can do with these items, hmm?"
name""
text"Hours of experimentation pass as Lord Halar works tirelessly. Yet the longer he toils, in his frustration it becomes evident, a true solution continues to elude him."
name"Lord Halar"
text"Again…? <Bold>Why isn't this working!?</> Arcs damn these contraptions—this is no different than the reaction which created Avala's echoes previously."
name"Lord Halar"
text"I don't understand. A year of study, of tribulation, all for this…? The greatest arcanist in the Dominion, Halar of the Seven Winds, and yet..."
name"Lord Halar"
text"No... NO! I refuse to lose her again! If we must cast my ineptitude aside, so be it. I am not so prideful. And thus, it appears, the road ahead is clear…"
name"Player"
text"Tell me, Lord Halar."
name"Lord Halar"
text"Wayfinder. Though I did not wish it to be so, it is clear to me now we have but one recourse remaining. Return to the First Scribe. Best her in her sanctum. And seize the answers by force."
name"Lord Halar"
text"Solar is the element of fire and light, yes, but also revelation. Suffuse her domain with fire. Demand she give you the secret to Omen's creation. And if she refuses, deliver her pain."
name"Player"
text"Lord Halar… the First is supremely dangerous."
name"Lord Halar"
text"Then you shall be even more so. Now go!"
phaseQuipnull
objectives
text"Defeat the First with two Solar Imbuements"
location"Hunt: The First"
successStateTagsnull
phaseDialogue
name"The First"
text"The Trespasser returns."
name"Player"
text"You… remember me?"
name"The First"
text"Did you think me to be a simple Remnant? Perhaps it is you who has forgotten. Despite my trappings, I am still the First. I. Am. Infinite."
name"The First"
text"Yet a question remains. Why return here, I wonder? Has the hero come to enjoy our sanguinary time together? No, I think not. I think, perhaps, the Seeker has come seeking."
name"Player"
text"I need to understand how you made Omen."
name"The First"
text"Ha! That you were forced to come here—to pry such minutiae from me—proves my Echo is but a pale copy indeed."
name"The First"
text"Come to me, Wayfinder. I shall whisper to you each and every secret I hold dear… as I pry that dagger from your miserable corpse."
phaseQuipnull
objectives
text"Collect the Item Dropped by the First"
location"Hunt: The First"
successStateTagsnull
phaseDialogue
name"The First"
text"Wipe that vile smirk from your face. I may be beaten, but you have accomplished nothing."
name"Player"
text"Tell me how you created Omen. Now."
name"The First"
text"You desire knowledge to engender yourself with power. You desire secrets. Then I shall tell you one…"
name"The First"
text"Each time you return to my sanctum… Each time you defeat me… I learn just a bit more. About you. Your tactics. Your passions. Your failings."
name"The First"
text"Continue to visit me, should you like. One day that power of yours will no longer be enough. And your dagger… will break my chains."
name"Player"
text"Curse you, I wi—wait… what is that?"
phaseQuipnull
objectives
text"Bring the Mysterious Device to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"What a strange device... I should bring this to Lord Halar."
objectives
text"Take the Necklace to Avala in Frostmarch"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Lord Halar"
text"Good. You return. Were you successful? Did the First relinquish any of her secrets?"
name"Player"
text"No, she did not."
name"Lord Halar"
text"I see. Of course. It seems… it was a foolish endeavor. Perhaps Omen was right. Perhaps… nothing can be done."
name"Player"
text"Wait, Lord Halar. I found this in her chambers."
name"Lord Halar"
text"Hmm. What a strange device. You say it was in the First Scribe's chambers? Curious. This aura—it is reminiscent me of the Precursor's sword."
name"Lord Halar"
text"The First and the Silver Codex were experimenting with the manifestation of remnants and even echoes. Could the First have gained access to Precursor tools?"
name"Player"
text"Anything is possible."
name"Lord Halar"
text"Yes. I do believe you are right! Wayfinder, allow me some time to study this device. Perhaps… perhaps we hold here the key to something miraculous."
name"Player"
text"If anyone can do it, it's you, Lord Halar."
name"Lord Halar"
text"Thank you, my friend. Now, I must focus…"
name""
text"Many hours pass before Lord Halar begins to gain some traction. This time, however, his demeanor eases as he begins interfacing the First's Device with Avala's items of resonance."
name"Lord Halar"
text"Yes! YES! This aura, this force, it is unmistakable. Nearly identical in signature to that of the Gloom Dagger! I think this will do it!"
name"Lord Halar"
text"Quickly, get this Anchor to Avala immediately. Tell her… Tell her she is never to take it off for <bold>any</> reason!"
name"Player"
text"I understand."
name"Lord Halar"
text"Wayfinder, I… I do not know if I will ever be able to repay you. Not for this."
name"Player"
text"There's no need."
name"Lord Halar"
text"You are too kind. Make haste then. Once given, please return to me. I should like an update me on her condition."
phaseQuipnull
objectives
text"Return to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Seeker Avala"
text"Oh, hello again! I'm sure you'll be thrilled to know I have successfully purged the nearby area of any hazardous chemicals. It is now a perfect environment for any willing research subjects…?"
name"Player"
text"How are you feeling?"
name"Seeker Avala"
text"Better. Though, to be candid, there are some discrepancies in my journal entries these past few days. I am not entirely sure if I have once again become… untethered, as it were."
name"Seeker Avala"
text"Tell me—were you able to confer with my Grandfather? I haven't had a chance speak with him."
name"Player"
text"This is from him, actually. NEVER take it off."
name"Seeker Avala"
text"From Grandfather? What is it?"
name"Player"
text"That doesn't matter for now. Put it on."
name"Seeker Avala"
text"Doesn't matter!? Oh dear, you'll never make it as a researcher."
name"Player"
text"Lord Halar made it. It will help long-term."
name"Seeker Avala"
text"Very well, let us see then!"
name"Seeker Avala"
text"Wait. This stone in the center..."
name"Seeker Avala"
text"Oh my! I... I thought I had lost this forever! Did Grandfather dredge this up? This necklace was a gift from my father, you see. This stone it features is… one of my greatest treasures."
name"Player"
text"What is it?"
name"Seeker Avala"
text"A memento from my first outing. I was a wee thing, but transfixed with the mystical research Grandfather was known for. However, he was rarely here when I was little and had seldom time for us."
name"Seeker Avala"
text"My father saw how obsessed I was, and in my grandfather's stead, took me to a research site he'd been frequenting. That's where I found this rock."
name"Seeker Avala"
text"The local excavator didn't think much of it, but I knew it held arcanic power. I bit down hard on the pebble—in hindsight not the most effective testing method—and a reaction formed!"
name"Seeker Avala"
text"Father preserved it for me in this necklace. Said a researcher should always remember their first experiment. He was thoughtful like that. And kind. I miss him dearly."
name"Player"
text"I'm sorry, Avala. But it's a lovely story."
name"Seeker Avala"
text"That's quite alright. Though, I must say it's strange… I don't quite remember how I lost this. I always keep it with me. To be honest, I thought I'd still had it… and yet…"
name"Player"
text"What matters is it is found. You should put it on."
name"Seeker Avala"
text"Yes, of course, you are right! Welcome back, old friend."
name"Seeker Avala"
text"Oh… What a surreal feeling…"
name"Player"
text"What is it?"
name"Seeker Avala"
text"I feel so very warm. As if a familiar hand has come to rest upon my shoulder. It does make me wonder…"
name"Seeker Avala"
text"But even I grow weary of pondering from time to time! Suffice to say, I feel much better. I expect I owe you and grandfather both a thank you. I've… many questions when I next venture to Skylight."
name"Player"
text"Remember, never take it off."
name"Seeker Avala"
text"You needn't remind me! If I can help it, this shan't leave my person ever again. Take care, Wayfinder. And… until next time."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount8096
level1
name"Memory Fragment"
amount803
level1
name"Large Wayfinder Resonance Cache"
amount3
level1
name"Bloodsong"
amount1
level29
name"Mini Avala"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Seeking Hope"
The Broken Home
type"Side Story"
repeatablefalse
startDescription"Head into Shrouded Woods and search for clues of what happened to Warden Rust's fiancee Raina after the Gloomfall."
activeDescription"Warden Rust and his fiancee Raina lived in the Shrouded Woods before the Gloomfall. Enter the Lost Zone and see if there are any clues about what became of Raina after the Gloomfall."
successDescription"After giving Graymourn a trinket belonging to Raina, she was able to deduce that Raina made it to Skylight. Or, at least, some part of her did. Overcome with emotion and conflicting feelings, Rust asked for some time to decide what to do next."
prerequisiteTags
"Quest.Main.P3.10.Complete"
successStateTags
"Quest.Side.ReaverWoods.Rust.01.Complete"
onStartDialogue
name"Warden Rust"
text"Wayfinder. I know you've got a lot of weight on your shoulders. But when you go into the Shrouded Woods... I have a favor to ask."
name"Player"
text"What is it?"
name"Warden Rust"
text"I grew up in Deepwood Holt. Had a home here before the Fall."
name"Warden Rust"
text"It's why I pushed Wolf to get this posting. I needed to see what had happened. But more than that... I had a sweetheart here named Raina. She was my light."
name"Warden Rust"
text"We were planning our wedding, plotting the course of our future together. And then... the Gloomfall."
name"Warden Rust"
text"I was trading at the Crossroads Foundry when it happened. I nearly died a dozen times trying to cut a path through the Gloom, but I'm no Wayfinder. A year now, not knowing if she's alive or dead."
name"Player"
text"Was she among the refugees taken to Skylight?"
name"Warden Rust"
text"I'm still trying to find out. I was in the field when the evacuation was carried out, and they were gone when I arrived. I'm waiting on reports from Skylight. I've asked Maelon, but he won't talk."
name"Warden Rust"
text"There's a lot of bad blood in this small town. Maelon says I'm a coward, as if I chose to be away when the Gloom fell. I think he knows I was going to challenge him as reeve after the wedding."
name"Player"
text"What would you have me do?"
name"Warden Rust"
text"Our home was out in what's now the Shrouded Woods. Raina's family help us raise the walls, and we built it together. It was a fine spot... far from town, but good soil, good trees."
name"Warden Rust"
text"When you're out there in the woods... please, look for my home. With the Reavers out there, I'm afraid of what you'll find. But I need to know. I pray that Raina might still be alive, though I know..."
name"Player"
text"I'll do it."
name"Warden Rust"
text"Thank you. Please, bring me whatever you find... even if it is not what I would hope for."
onStartQuipnull
onSuccessDialogue
name"Warden Rust"
text"What news? Could Graymourn make anything of it?"
name"Player"
text"Graymourn says that Raina is in Skylight."
name"Warden Rust"
text"So, she's alive?! Thank the gracious Arcs--"
name"Player"
text"She's there. I didn't say she was alive."
name"Warden Rust"
text"Oh... I see. The trail leads to Skylight, but it could lead us to her grave. But this is still a geater hope than I've had since the Fall. She could be waiting for me in Skylight right now."
name"Warden Rust"
text"I can't leave my post. And... to be honest, I'm not sure if I want to know the truth. All this time, I've been fighting to get back to her. Now... if she's dead... I don't know what I'd do."
name"Warden Rust"
text"Truly, thank you for what you have done so far, but... could I have some time to think? I'm... I'm not sure what to do next."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Search for Clues of Raina's Fate in the Shrouded Woods"
location"Expedition: The Shrouded Woods"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Bring the Bracelet to Warden Rust in Deepwood Holt"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"There's a bracelet half-buried in the soil. I can sense an embedded memory fragment... a woman? I'll better bring it to Warden Rust."
objectives
text"Speak to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Warden Rust"
text"Well... were you able to find anything?"
name"Player"
text"The house is destroyed, but I found a bracelet."
name"Warden Rust"
text"Blessed Arcs, this was my first gift to Raina! She wore it constantly. You just found it? There's no signs of damage, no dried blood. You found no sign of her?"
name"Player"
text"No. Reavers had been there, though."
name"Warden Rust"
text"The Reavers have no interest in looting—they would leave a bracelet behind. But this proves nothing. Raina could have been elsewhere when the Reavers destroyed the house."
name"Player"
text"The bracelet contains a fragment of memory."
name"Warden Rust"
text"I'd heard that you Wayfinders can sense echoes and memories. What can you do with this trace? Can you use it to find her?"
name"Player"
text"No. I can sense it... nothing more."
name"Warden Rust"
text"There is someone here in Deepwood Holt who works with lingering essence. Someone who could surely tell us more. The witch."
name"Warden Rust"
text"I'm sure it's unwise to seek out Graymourn, but I can't leave things like this! I have to know more. Please, Wayfinder... Take the bracelet to the witch. Convince her to help us."
phaseQuipnull
objectives
text"Gather Bundles of Warbear Bones (3)"
location"Expedition: The Bone Orchard"
text"Gather Arcane Stones (3)"
location"Expedition: The Bone Orchard"
text"Collect Vials of Reavers' Blood (10)"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialogue
name"Graymourn"
text"You keep returning to me... how befitting an echo. Why are you bothering me now?"
name"Player"
text"I can sense traces of spirit on this bracelet."
name"Graymourn"
text"Traces of fear, traces of pain. Delightful, yes; your senses grow sharper, if you can feel this. And she did not die while wearing this bauble, or we would taste it. Why do you bring this to me?"
name"Player"
text"Can you use it to find its owner?"
name"Graymourn"
text"Seeking a lost lamb, are you? Hoping you can save everyone? You can't! Do you know how many the Reavers have slain? This one is surely food for crows and worms, little echo."
name"Player"
text"So you can't do it, then? I thought not."
name"Graymourn"
text"Ohhh, you think it's so easy to bait old Grandmother Graymourn? You think a little taunt will play on my pride, set me itching to demonstrate my power?"
name"Player"
text"Not at all. I just don't think you can do it."
name"Graymourn"
text"Vexing bloodbag! Very well. Go to the Bone Orchard. Gather bundles of warbear bones and stones charged with arcanic power. Then fill these vials with the blood of Reavers... MANY Reavers."
name"Graymourn"
text"I am indulging in your whims, therefore you will indulge mine. Get me what I ask for and I will give you what you seek. Now go!"
phaseQuipnull
objectives
text"Return to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"I've gathered everything that Graymourn asked for."
objectives
text"Return to Warden Rust"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Graymourn"
text"How delightful. I wish to see how the lingering essence of the Reavers interacts with the pure essence of the fallen warbears—if one will consume the other."
name"Player"
text"I've done what you asked."
name"Graymourn"
text"Indeed you have. And now you wish to find your little lost lamb. I could make a grand show of it, but who has the time? So... A young woman... Avar... I sense traces of her in your Skylight."
name"Graymourn"
text"You'll find her there, though that doesn't mean she's alive. She might be dancing in the streets, or perhaps your Omen has her heart preserved in a jar. She is there; that's all I can see."
name"Player"
text"There's nothing more you can tell me?"
name"Graymourn"
text"You will find the one you seek in Skylight. Isn't that enough? Now, leave me be. I must work with this blood before the spark fades."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount4803
level1
name"Memory Fragment"
amount475
level1
name"Medium Wayfinder Resonance Cache"
amount13
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Lost Spirits"
The Thousand Faces
type"Side Story"
repeatablefalse
startDescription"Rust cannot leave Deepwood Holt to see if Raina made it safely to Skylight. Speak to Foreman Ruby in Skylight and see where Raina may have settled before reporting back to Rust."
activeDescription"Warden Rust needs to know if his fiancee Raina is still alive. Talk to Foreman Ruby in Skylight to see if she's provided housing for Raina."
successDescription"Raina was in Skylight, but she has married someone else and is pregnant with their child. Warden Rust is heartbroken and has asked for time to process the news."
prerequisiteTags
"Quest.Side.ReaverWoods.Rust.01.Complete"
successStateTags
"Quest.Side.ReaverWoods.Rust.02.Complete"
onStartDialogue
name"Warden Rust"
text"Wayfinder, I've been thinking about Raina and whether I'm ready to know the truth or not."
name"Warden Rust"
text"Raina has been my light. Trusting I'd find her again carried me through the darkest moments of the Fall. I just had to think of seeing her again, and I could push through pain."
name"Warden Rust"
text"Graymourn said that Raina is in Skylight, but wouldn't say if she's alive or dead. If I went there and found her grave—after all this—I don't think I could go on."
name"Warden Rust"
text"But, maybe, just maybe she's been clinging to the hope of finding me as well. I can't just ignore this. But I also can't leave my post, not with the threat of the Reavers."
name"Player"
text"I can go to Skylight."
name"Warden Rust"
text"I would be in your debt, truly. If you do... Speak with Foreman Ruby. From what I understand, she's leading the efforts to rebuild Skylight and managing housing for the refugees."
name"Warden Rust"
text"I can't thank you enough, Wayfinder. I just pray that you return with good news."
onStartQuipnull
onSuccessDialogue
name"Warden Rust"
text"Wayfinder... do you have news for me? Is Raina alive?"
name"Player"
text"I have news, yes."
name"Warden Rust"
text"Is it good news?"
name"Player"
text"Raina... probably thought you were dead."
name"Warden Rust"
text"What do you mean?"
name"Player"
text"She's alive but married and pregnant."
name"Warden Rust"
text"..."
name"Player"
text"I'm sorry, Rust."
name"Warden Rust"
text"No... I... I'm so thankful she is alive. And... I mean... I don't know if she's happy. Could you tell if she... never mind."
name"Warden Rust"
text"Could you not look at me like that? Just leave. I have to be alone now."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Talk to Foreman Ruby in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver Cragged Spectra to Ruby"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"Hey, Wayfinder! What can I do for you?"
name"Player"
text"I'm searching for a Deepwood refugee."
name"Foreman Ruby"
text"Yeah, I can help you with that! It was hard finding beds for so many people at once, but we've been reclaiming buildings lost during the Fall. Who are you looking for?"
name"Player"
text"Her name is Raina."
name"Foreman Ruby"
text"I don't remember a Raina, but I can check the record as soon as I have a moment. I'm dealing with a real mess right now."
name"Foreman Ruby"
text"The Shrikes stole a shipment of Cragged Spectra, and if I can't scrounge some by the end of the day it's going to be a problem. These Holt refugees, we've got some sleeping eight to a room."
name"Player"
text"If I got you Cragged Spectra, could you help me?"
name"Foreman Ruby"
text"Sure, but it's not that simple. Even if she's in the records, she might not be where she's supposed to be. And the spectra's not my only problem."
name"Player"
text"That's fair. I can start with the Spectra, though."
name"Foreman Ruby"
text"That would be a big help, to be sure. If you can find what I need, report back, and we'll see how things stand."
phaseQuipnull
objectives
text"Deliver Supplies to Deepwood Holt Refugees (3)"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"You're a lifesaver, Wayfinder! I'm still bound up, but I had a thought. I've got things that need delivering to the Holt refugees. If you take them where they need to go, you can ask about your girl."
name"Player"
text"What sort of things?"
name"Foreman Ruby"
text"Medicine, a few little sundries. We're all struggling, but seems like those from the Holt had been living a nightmare... I've been trying to scrounge up things that can make them feel welcome."
name"Foreman Ruby"
text"There weren't that many people in Deepwood at the end. Odds are good that someone knows this Raina; you might find her before I'm done with my shift."
name"Foreman Ruby"
text"Here's the supplies. Let me know when you're done."
phaseQuipnull
objectives
text"Check in with Ruby in Upper Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Deepwood Holt Refugee"
text"Someone said they'd bring me my medicine. Is that it?"
name"Player"
text"Yes, I'm delivering supplies from Ruby."
name"Deepwood Holt Refugee"
text"Thank you... thank you. It's my leg. Survived for so long. So long. Then, two nights before you came... barbed arrow. Poisoned. Lucky to still have the leg at all."
name"Deepwood Holt Refugee"
text"The voices in the woods got really loud. In the beginning, the Reavers were abducting people every night. The screams were unbearable."
name"Deepwood Holt Refugee"
text"I told myself it'd be all right if I just made it to Skylight. Then I said it'd be all right if I found out what happened to Laren, my sister-in-law. Now... I'm not all right."
name"Deepwood Holt Refugee"
text"I found out where Laren went. The Reavers left the ones they caught in pieces, so anyone trying to identify the bodies would have to take an hour reassembling them."
name"Player"
text"That's terrible. Do you know Raina?"
name"Deepwood Holt Refugee"
text"Raina? Olaf's daughter? Oh yes. I remember her as a child. Always climbing, she was. Built a house out in the woods with that nice boy, Russ? Reavers took him early on."
name"Player"
text"Rust is safe. But is Raina alive?"
name"Deepwood Holt Refugee"
text"She was. Last week. Keeping sheltered, keeping safe. We all were. But she's alive, yes. With Wilhelm, I think. I haven't seen her here. But I think I saw her, yes, on that last day."
phaseQuipnull
objectives
text"Talk to Deepwood Holt Refugees (3)"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"Wayfinder! You made it. Any luck?"
name""
text"You sum up the problems of the people you delivered to, and Ruby nods, making notes to follow up with the refugees in the most need."
name"Foreman Ruby"
text"I've got to meet with Lord Halar about the Arclight systems. After that I may be able to check the records. But if you've got the time, I could use a bit more help with the refugees."
name"Foreman Ruby"
text"We're trying to place the Deepwood folk—get them trained and setting them to work. If you could speak with some of the recruits, see if there's any trouble—see if they know your girl?"
name"Player"
text"Sure, I can do that."
name"Foreman Ruby"
text"Either way, come back to me when you're done and we'll get this sorted."
phaseQuipnull
objectives
text"Return to Foreman Ruby"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Deepwood Holt Refugee"
text"Hello, hello! If you're here from Ruby, please let her know that I'm ready to start as soon as possible."
name"Deepwood Holt Refugee"
text"I'm quite excited! I'm a chronicler by trade. I was in Deepwood Holt pursuing a lead on ancient Riverden relics when the Gloom fell. You can't imagine the horrors of the last year."
name"Deepwood Holt Refugee"
text"I ran out of ink two weeks in. And paper? You won't believe the things I found to write on. The Archives here, oh, I've dreamt of that smell of paper. I can't wait to get to work!"
name"Player"
text"Do you know Raina?"
name"Deepwood Holt Refugee"
text"Raina? No, I'm afraid not. The people of Deepwood, they weren't especially glad to have me about. 'Waste of good water,' some said. No one appreciates a scholar."
name"Deepwood Holt Refugee"
text"But I do have many notes. I can't wait to work with your Corbin, to share my account of this terrible year. You let Ruby know that!"
name""
text"That's all the workers. Time to head back to Ruby."
phaseQuipnull
objectives
text"Visit Raina's Home in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"Back so soon! Did you find your girl?"
name"Player"
text"I'm afraid not. Here's my notes."
name"Foreman Ruby"
text"You're a good one, Wayfinder. There's hard days ahead for the Holt folk, but we're doing what we can. Now, I've pulled the logs... what was the name again?"
name"Player"
text"Raina. Someone said... Olaf's daughter?"
name"Foreman Ruby"
text"Raina... Raina... Ah! Yes, she's here and safe. Got her settled in quickly since she's full term. Patches says they're lucky they made it here in time."
name"Player"
text"What do you mean?"
name"Foreman Ruby"
text"I mean the child's coming any day now, Wayfinder... you do know how these things work, right? We got Raina and her husband settled in a room on the ground, no stairs to deal with."
name"Player"
text"Raina... has a husband?"
name"Foreman Ruby"
text"Yes... Wilhelm? Says here he's a carpenter, that they married after the fall. Kind of romantic, isn't it, finding love when you're surrounded by terrors? It's been too long since we've had a wedding."
name"Foreman Ruby"
text"We got them settled in near Damon's Bell. I think it's the first house after the lift from Market Street. I've got to get back to it, but thanks again for all your help, Wayfinder."
phaseQuipnull
objectives
text"Return to Warden Rust in Deepwood Holt"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Raina"
text"Oof, I hope you'll excuse me moving slow. Everything just aches. Not long now, though! Can I help you with something?"
name"Player"
text"Are you Raina, from Deepwood Holt?"
name"Raina"
text"Indeed I am, though glad to be Raina of Skylight now. The horrors we've seen... I thought my world had ended, but now it's a new beginning. We're thinking Russ if it's a boy, or Zaira if it's a girl."
name"Raina"
text"Why do you ask? I don't remember seeing you in the Holt."
name"Player"
text"Just checking in with survivors. For Ruby."
name"Raina"
text"Oh, that's wonderful. Wilhelm and I cannot thank all of you enough. Foreman Ruby was so kind to us, and everyone near the Bell has just been simply wonderful."
name"Player"
text"I'm glad to hear it. I'll... leave you be."
name"Raina"
text"Very well, then. Thank you for checking on us!"
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2402
level1
name"Memory Fragment"
amount238
level1
name"Medium Wayfinder Resonance Cache"
amount6
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Broken Home"
Reunions and Revelations
type"Side Story"
repeatablefalse
startDescription"Rust wants to tell his former fiancee he is still alive with a letter. Since he cannot leave his post, take it to Raina in Skylight."
activeDescription"After having time to think, Rust has decided to give Raina a letter telling her he is alive, he is happy for her, and he forgives her. Since he cannot leave his post, he needs it delivered to her in Skylight."
successDescription"After you delivered the letter, Raina and Rust were reunited briefly before they went their separate ways to their new lives—Raina to her husband in Skylight and Rust to focus on Deepwood Holt. If her child is a boy, Raina plans to name him after Rust."
prerequisiteTags
"Quest.Side.ReaverWoods.Rust.02.Complete"
successStateTags
"Quest.Side.ReaverWoods.Rust.03.Complete"
onStartDialogue
name"Warden Rust"
text"Wayfinder... I shouldn't have lost my temper. The Reavers attacked while you were away and I lost one of my Watchers. It's... It's been a bad day."
name"Warden Rust"
text"I won't lie and say 'I'm fine.' The news hit me hard. Every now and then a spell hits me and it's as if I have trouble breathing."
name"Warden Rust"
text"When the Fall happened... I was at the Crossroads. We were terrified, but we could see the light of the Beacon. And Omen, Wolf, the Seekers... they gave us hope."
name"Warden Rust"
text"Raina and others in the Holt—they were plunged into darkness. And I've seen the Reavers. She must have thought I was dead. I... don't care how she got through that. Just that she did."
name"Warden Rust"
text"I wrote her a letter explaining everything—where I've been, how I looked for her, how my memories of her kept me from despair. I don't know if it will help, but I had to tell the truth."
name"Player"
text"Would you like me to take it to Raina?"
name"Warden Rust"
text"Please. I wish I could deliver it myself, but even if I could leave my post... I don't know if she'd want to see me. Thank you, Wayfinder. Arcs be with you."
onStartQuipnull
onSuccessDialogue
name"Warden Rust"
text"Wayfinder. Did you deliver my letter? How was Raina?"
name"Player"
text"She... took it hard."
name"Raina"
text"RUSS!"
name"Warden Rust"
text"Raina? Raina, what are you doing here? You know how dangerous this place is! And in your condition..."
name"Raina"
text"I had to see for myself. Oh, Russ... I always hoped you were alive. I left my bracelet and a note when we had to flee the house. But the others told me it was impossible, that you were surely dead."
name"Warden Rust"
text"I... I know. This last year has been hard for me, but I can't imagine what you've been through."
name"Raina"
text"We thought... we thought the world was ending. We thought each night might be our last. And when people started turning on one another—Wilhelm and I kept each other safe."
name"Warden Rust"
text"Wilhelm? You married Wilhelm?"
name"Raina"
text"I'm so sorry, Russ. We both... we both missed you. We thought it was what you'd want. If our child is a boy... We wanted to name him Russ."
name"Warden Rust"
text"..."
name"Warden Rust"
text"I... I don't know what to say. Every day I looked at the Gloom and swore I'd find a way through it. Swore I'd find you again. And yet..."
name"Raina"
text"We never meant to hurt you, Russ. Wilhelm and I... We saved each other's lives. So many times. If you'd been there..."
name"Warden Rust"
text"But I wasn't. And you're alive. You're both alive. And despite the darkness... you're bringing new life into the world. How could I ask for anything more?"
name"Raina"
text"Russ..."
name"Warden Rust"
text"It's all right, Raina. I'll be all right. And I'll be there for you and for Wilhelm. And for your child. But we need to get you back to Skylight. It's not safe here, and I can't lose you again."
name"Raina"
text"I love you, Russ. I always will."
name""
text"Warden Rust arranges an escort to return Raina to Skylight. Their farewells are kind, but the pain on their faces is clear."
name"Warden Rust"
text"Thank you, Wayfinder. This isn't how I wanted the story to end. But it's better than finding a grave."
name"Player"
text"What will you do now?"
name"Warden Rust"
text"Cry a lot, oversharpen my sword, maybe kill about a dozen Reavers. And then... I'll find a path forward. Find a new light in the darkness."
name"Player"
text"Good luck."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Take Warden Rust's Letter to Raina in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Warden Rust in Deepwood Holt"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Raina"
text"Oh, hello again! Coming to check in on me again so soon?"
name"Player"
text"I have a letter... From Warden Rust."
name"Raina"
text"Who's Warden Rust? Rust... Russ? My Russ? If this is some sort of joke, it's not funny."
name"Player"
text"Is this your bracelet?"
name"Raina"
text"Architects have mercy... Give me the letter!"
name"Raina"
text"Russ... Oh, Russ. I should have known, somehow. But how... how could I have? The darkness. The howls. The Reavers. We thought we were all that was left in the world."
name"Player"
text"Is there anything I can--"
name"Raina"
text"Go away! Just—go away and leave me alone!"
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2402
level1
name"Memory Fragment"
amount238
level1
name"Large Wayfinder Resonance Cache"
amount1
level1
name"Romeo"
amount1
level1
name"Eligible Gals"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Thousand Faces"
Find the Liar
type"Side Story"
repeatablefalse
startDescription"Human bones in this cave bear the marks of ritual sacrifice. Graymourn is nearby; if anyone knows what might be going on here, it's her."
activeDescription"A pile of human bones in a hidden cave had a tortured spirit trying to "find the liar." Talk to the residents of Deepwood Holt and figure out who this is before he makes another skeleton."
successDescription"The strange cave did not belong to Graymourn, and Rust fears it could be used by someone who stayed behind to rebuild Deepwood Holt. Maybe questioning the three prominent citizens who stayed will help lead to an answer."
prerequisiteTags
"Quest.Main.P3.02.Complete"
successStateTags
"Quest.Side.ReaverWoods.Maelon.01.NoInteract"
"Quest.Side.ReaverWoods.Maelon.01.Complete"
onStartDialogue
name""
text"A spirit tormented by pain and anguish. Something murderous clearly happened in this cave. Graymourn knows spirits and death. I should question her."
onStartQuipnull
onSuccessDialogue
name"Warden Rust"
text"Wayfinder? You look as if something heavy weighs on your mind."
name""
text"You explain the cave you found and the conversation you had with Graymourn."
name"Warden Rust"
text"Fovur is a weaponsmith by trade and a damn good one at that. He can be a bit of a gossip, but he loves the Holt more than most. So I always thought, anyway."
name"Warden Rust"
text"Vaf is Deepwood's foreman. He knows his stuff. Even as a lad, he was quite the builder. I heard he was pretty harsh during the Fall, but… dire times can call for harsh decisions."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Graymourn"
location"Frostmarch"
successStateTags
"Quest.Side.ReaverWoods.Maelon.01.NoInteract"
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Warden Rust"
location"Frostmarch"
successStateTags
"Quest.Side.ReaverWoods.Maelon.01.Questions"
phaseDialogue
name"Graymourn"
text"We have no further business, little Echo. Why have you come to my domain?"
name"Player"
text"What are you doing in that cave nearby?"
name"Graymourn"
text"Ha! Happened upon a little blood and bone, did you? Death sealed—hidden in cragged outskirts of your precious Holt."
name"Player"
text"So, that cave is yours."
name"Graymourn"
text"So quick to jump to conclusions! It proves you a fool. The very lands you tread know me as Grandmother. I've no need to hide my doings. Especially from your kind."
name"Graymourn"
text"You seek a craven. One who fears discovery. One who walks with shame."
name"Player"
text"Do you know how I could draw them out?"
name"Graymourn"
text"Of course, little Echo. ‘Tis a simple thing. But I've no reason to help you, and you are riling my nerves. Begone, before you draw my ire. I will not ask again."
name""
text"That wasn't much help. Maybe Warden Rust will know something."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1938
level1
name"Memory Fragment"
amount193
level1
name"Medium Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Lost Colony"
Elusive Truths
type"Side Story"
repeatablefalse
startDescription"Many people who went missing were near the cave. If the Reavers are responsible, they would have taken them to the Bone Orchard. Investigate there. If you can save anyone, question them to get at the heart of what happened."
activeDescription"Many people who went missing were near the cave. If the Reavers are responsible, they would take them to the Bone Orchard. Investigate there and save anyone you can find."
successDescription"Despite freeing the captured residents of Deepwood Holt, you found no smoking gun. Reeve Maelon Sol, Vaf, and Fovur all seem equally suspicious in their ties to the cave. Warden Rust is formulating a plan to trick the traitor into revealing themselves."
prerequisiteTags
"Quest.Main.P3.09.Complete"
"Quest.Side.ReaverWoods.Maelon.01.Helper.Complete"
successStateTags
"Quest.Side.ReaverWoods.Maelon.02.Complete"
"Quest.Side.ReaverWoods.Maelon.03.NoTalkVaf"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Warden Rust"
text"From the look on your face, I'm guessing you didn't make much headway."
name"Warden Rust"
text"Perhaps we should review what you've learned. While you were away, I had an idea on how we might root out who's deceiving us."
name"Warden Rust"
text"I will admit... it's a bit of a stretch. Let me know when you want to hear it."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Check in With Warden Rust"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Warden Rust"
text"Wayfinder. I was hoping you would check in soon. Have you uncovered anything more?"
objectives
text"Find and Rescue Prisoners in the Bone Orchard"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialogue
name"Warden Rust"
text"Fovur dropped by earlier. Asked a lot of questions. He gave me a list of missing persons you said you had asked after. But, we need something conclusive."
name""
text"You walk Rust through your encounters with Fovur, Vaf, and Maelon Sol."
name"Warden Rust"
text"Hmm. Seems they all had a strange story or two to tell, but then, so do most of those who survived the past year in the Frostmarch. It's not much to go on."
name"Warden Rust"
text"We cannot just wait around for another body to turn up. Perhaps, instead, we should act on Fovur's list. He's listed the recently missing as: Torvan, Asalam, Megdar, and Grem."
name"Player"
text"Were these some of the group that tried to leave?"
name"Warden Rust"
text"I believe so. If Maelon is to be believed, these four went into the woods of their own volition in search of a way to escape the Frostmarch. You said there were no bodies near their belongings..."
name"Warden Rust"
text"Therefore we must act on the assumption that they still live. I've heard tell that the Reavers abduct people and use them for dark rituals. If that is the case, they may be held in the Bone Orchard."
name"Warden Rust"
text"Until now, I haven't had the resources to send out rescue missions into the woods. There's no telling what horrors you'll find. What has been done to these people..."
name"Warden Rust"
text"I'll keep a watch for you. Until then, best of luck."
phaseQuipnull
objectives
text"Find and Rescue More Prisoners in the Bone Orchard"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialogue
name"Freed Prisoner"
text"Thank the Arcs! I thought we were dead!"
name"Player"
text"How were you captured?"
name"Freed Prisoner"
text"Fovur sent me to the Shrouded Woods to get steel off a wagon that got raided. He said he needed it or we wouldn't have arrowheads. Once I got there, I was ambushed by Reavers."
name"Player"
text"Did he tell you to go to a specific place?"
name"Freed Prisoner"
text"Yeah... he did, actually. He claimed the wagon would have been dragged inside one of the Reavers' caves. Now I've got to run... I know the way back, and I'm not waiting a second more!"
phaseQuipnull
objectives
text"Find and Rescue Prisoners in the Bone Orchard"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialogue
name"Freed Prisoner"
text"You're... not a Reaver! How did you even get in here?"
name"Player"
text"How were you captured?"
name"Freed Prisoner"
text"Huh? Well, Reeve Sol and I went to get supplies for Vaf. He said we needed mortar and nails. In usual Vaf fashion, he insisted that I start near a cave nearby."
name"Freed Prisoner"
text"While we were out looking, I was hit on the back of the head. Blacked out. Imagine waking up here with no clue what happened and the most painful headache ever."
name"Freed Prisoner"
text"I... I'm not sure... He was looking with me. But I never saw him here with the other prisoners. I thought him dead."
name"Freed Prisoner"
text"A lot of us had similar stories. Vaf sent us with Maelon to get supplies and then someone ambushed them."
name"Freed Prisoner"
text"Thank you again. I'll head back to Deepwood Holt as fast as I can."
phaseQuipnull
objectives
text"Report Back to Warden Rust"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Freed Prisoner"
text"He lied... Arcs help us, he lied to all of us."
name""
text"The freed prisoner shakes violently and stares into an unseen abyss. He doesn't even notice your presence."
name"Freed Prisoner"
text"Swords, guns... they are toys before the darkness. You are nothing. We are all nothing..."
name"Player"
text"I've cleared the Reavers for now. It's safe."
name"Freed Prisoner"
text"Reavers...? Ha! There are worse things than Reavers in these woods..."
phaseQuipnull
objectives
text"Question Reeve Maelon Sol Again"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Warden Rust"
text"Wayfinder! Several survivors made it back. They're wrapped in blankets and being fed soup as we speak. It's not every day we get news this positive."
name"Player"
text"It's not all good. They talked about being set up."
name""
text"You explain how Fovur, Maelon, and Vaf were all mentioned as sending people into the woods before being captured."
name"Warden Rust"
text"We've tried the subtle approach to no avail. Go. Speak to each of them and see what they have to say for themselves. Either they'll have a logical explanation, or they won't."
name"Warden Rust"
text"Question them. Report back to me when you are finished. And if we've found the culprit, we'll move on them together."
phaseQuipnull
objectives
text"Question Vaf Again"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Maelon Sol"
text"Ah, you're a welcome sight, my friend! Though, you look quite sullen... I do hope you are well."
name"Player"
text"The prisoners I found had much to say about you."
name"Maelon Sol"
text"Yes, I heard about your rescue. Well done! I cannot speak for the rumors amongst the prisoners, but if you encountered who I think you did, it was Torvan, Vaf's right-hand man."
name"Maelon Sol"
text"When he disappeared, our storehouse had been raided the previous night. Worse still, our supplies were critically low. While Vaf was salvaging what he could, he sent his flunky to forage for more."
name"Maelon Sol"
text"As Reeve, it was my duty to assist. We lived hand-to-mouth then, every shortage a disaster. Vaf told us of an area he had been before that had yielded fantastic results."
name"Maelon Sol"
text"But, we were ambushed. The Reavers came... swiftly, silently. I watched as they clubbed Torvan over the back of the head. I am... no warrior. Not like you. And I am sorry to say, I fled."
name"Maelon Sol"
text"I ran and ran, and somewhere along the way I hit a branch or tripped on a rock, perhaps, I don't really remember. All I know is I didn't come to until many hours later, bleeding and cold."
name"Player"
text"Why didn't the Reavers take you, too?"
name"Maelon Sol"
text"I have no idea. Maybe they felt Torvan was easier prey. Maybe they saw me lying in the snow and presumed I would be dead too quickly, and of no use to them."
name"Maelon Sol"
text"Either way, I must thank you for saving them. If my name is smeared, so be it. It is my failure as Reeve which saw Torvan captured in the first place."
phaseQuipnull
objectives
text"Question Fovur Again"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Vaf"
text"You're back. Again. What is it?"
name"Player"
text"I spoke to a former friend of yours."
name"Vaf"
text"I heard Torvan lived. What's he saying now?"
name"Player"
text"You sent him into the woods for supplies."
name"Vaf"
text"Yes. Would you have rather had us starve? Or perhaps, our lodgings should have crumbled around us as we did nothing?"
name"Player"
text"While Torvan was out, he was captured."
name"Vaf"
text"Yes, that's what happens when you're ambushed by Reavers and fail to outrun them."
name"Player"
text"The ambush. Did you set it up?"
name"Vaf"
text"Do I look like a Reaver to you, fool? No? Then, go! Get out of my face! I've suffered enough. I will not stand an outsider accusing me in the Holt."
phaseQuipnull
objectives
text"Report to Warden Rust"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Fovur"
text"Oh, here for more rumors? Tall tales, perhaps?"
name"Player"
text"There's a few about you, actually."
name"Fovur"
text"Then I... should like to know what they say. You'll tell me, won't you?"
name"Player"
text"You sent people into the woods to be captured."
name"Fovur"
text"Excuse me? Who in the world told you that?"
name"Player"
text"Torvan and the other prisoners of the Reavers."
name"Fovur"
text"That's absurd! The Reavers take people all the time, and I've certainly nothing to do with it. Besides, I was the one who told you Torvan was missing in the first place!"
name"Player"
text"You had them go to the ambush spot. Specifically."
name"Fovur"
text"That doesn't mean I wanted anyone captured! I happened to see a location with some good supplies for the boys to bring back. What was I supposed to do?"
name"Fovur"
text"This past year, we barely made it. Forget the Reavers. The wildlife, our food stores... we were running scarce. Scavenge runs kept us alive. I may have made a mistake, but I don't regret it."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount4953
level1
name"Memory Fragment"
amount490
level1
name"Medium Wayfinder Resonance Cache"
amount13
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Ring of Blood"
Find the Liar: Fovur
type"Side Story"
repeatablefalse
startDescription"In order to track down who is behind the murder site left in the hidden cave, Rust suggested talking to three people who stayed behind. Fovur, a weaponsmith, is one. Hopefully he'll have information that can help track down the murderer."
activeDescription"In order to track down who is behind the murder site left in the hidden cave, Rust suggested talking to three people who stayed behind. You should speak to Fovur, a weaponsmith, to acquire information that can help."
successDescription"Fovur suggested looking for a strange crown in the Shrouded Woods, but it was not tied to the liar or the strange cave. Unfortunately, his information didn't bring any of the truth to light, but he is going to give you a list of people who have disappeared recently."
prerequisiteTags
"Quest.Side.ReaverWoods.Maelon.01.Complete"
successStateTags
"Quest.Side.ReaverWoods.Maelon.02.A.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Fovur"
text"Oh, you're back again. Did you just come back to chat?"
name"Player"
text"Something else. Has anyone gone missing recently?"
name"Fovur"
text"Always, but it's been better. The Reavers haven't come into the Holt as often the past few months. I could make a list for you, if that's something you're wanting."
name"Player"
text"See that you do."
name"Fovur"
text"Anything to help. Believe it or not, we know each and every person who's gone in and out of the Holt. It's safer when someone keeps track. The gossip I hear, that's just a bonus."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Fovur"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Look for a Crown That Attracts Enemies in the Shrouded Woods"
location"Expedition: The Shrouded Woods"
successStateTagsnull
phaseDialogue
name"Fovur"
text"Hello, stranger. Or should I say, Seeker? You look like a soldier—but fancier than Rust."
name"Player"
text"Call me Wayfinder."
name"Fovur"
text"Oh, I—good to meet you, Wayfinder. Do you need any arms or armor?"
name"Player"
text"I'm curious why you stayed in the Holt?"
name"Fovur"
text"My family's been here for generations. Reavers or not, I'm not leaving this place. If I abandon it now… everything my family built will have been for naught."
name"Player"
text"The Reavers and Winterspawn don't worry you?"
name"Fovur"
text"‘Course they do. My brother barely escaped them alive. His children didn't. Story goes, he found a crown in a clearing. All shiny, alluring. So he picks it up, sees if it fits."
name"Fovur"
text"That's when he hears the horn. The Reavers. A hunting party. We all know to run when we hear it. The sound gives me… night terrors still."
name"Fovur"
text"The second he put that crown on, he said, it was like there was… something with him. Anyway, he tossed it while fleeing from the Reavers. Said they dove after it, actually."
name"Player"
text"The Reavers all dove after that crown?"
name"Fovur"
text"It sounds bizarre, but who's to say it didn't happen? Even before the Gloomfall, those Woodwen and that witch, they messed with strange magics."
name"Fovur"
text"If you're keen on proof, you go to the Shrouded Woods. See if you come back without a story to tell."
phaseQuipnull
objectives
text"Speak to Fovur Again"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"That crown, it's almost as if it whispered to me. But… that didn't give me any information about the cave. I better go talk to Fovur again."
rewards
guaranteedRewards
name"Resonance"
amount3875
level1
name"Memory Fragment"
amount385
level1
name"Medium Wayfinder Resonance Cache"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Find the Liar"
Find the Liar: Vaf
type"Side Story"
repeatablefalse
startDescription"In order to track down who is responsible for the incident in the hidden cave, Rust suggested talking to the three who stayed behind. You should speak to Vaf, a foreman, to acquire information that can help."
activeDescription"A pile of human bones in a hidden cave had a tortured spirit trying to "find the liar." Talk to the residents of Deepwood Holt and figure out who this is before he makes another skeleton."
successDescription"Vaf suggested investigating a strange totem in the Shrouded Woods, but it was not tied to the liar or the strange cave. Unfortunately, his information didn't bring us much closer to figuring out the truth behind the cave incident."
prerequisiteTags
"Quest.Side.ReaverWoods.Maelon.01.Complete"
successStateTags
"Quest.Side.ReaverWoods.Maelon.02.B.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Vaf"
text"What is it this time, Wayfinder? I've got fortifications to repair."
name"Player"
text"I destroyed that totem in the woods."
name"Vaf"
text"And? I don't hand out medals. You want the Reeve for that."
name"Player"
text"By the way, has anyone been reported missing?"
name"Vaf"
text"Hmph. We've certainly had enough go missing in Reaver raids. You looking for a head count?"
name"Player"
text"Anyone recently? Besides raids, I mean."
name"Vaf"
text"Like I said, lots of strange stuff happens here. Besides, isn't knowing that kind of thing your job?"
name"Vaf"
text"Now, do you actually need anything, or can I get back to these damned repairs? I've got a lot of stone to cut."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Vaf"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find and Destroy a Totem That Strengthens Reavers in the Shrouded Woods"
location"Expedition: The Shrouded Woods"
successStateTagsnull
phaseDialogue
name"Vaf"
text"Ah, another of your ilk. Come to trounce through our ruined village?"
name"Player"
text"Are you Vaf?"
name"Vaf"
text"I am, though there's days I wish I weren't. I'm also busy at the moment. You here on actual business? The Warden authorize you for something? The Reeve?"
name"Player"
text"I need to know if you've seen anything strange."
name"Vaf"
text"Strange? Ha! The woods here are nothing but. We've bloodthirsty shadows, ley lines beneath the earth, and that witch woman who lingers. It'd be strange if I hadn't seen anything strange, no?"
name"Player"
text"So, nothing out of the ordinary? For here, anyway?"
name"Vaf"
text"I did hear an odd tale from Fovur. Supposedly, there's an old power in the woods. A wooden totem. One of those old Woodwen structures, or maybe the Stonegren. Can never tell 'em apart."
name"Vaf"
text"As the story goes, it does weird things to animals. Fovur spotted a deer licking some moss off the thing, and when he put a broadhead into the deer's hide, that arrow bounced off like it was rubber."
name"Vaf"
text"Reavers gather around that totem at times. In the early days after the Fall, we had whole patrols go missing near those sites. You want something suspicious, look there."
phaseQuipnull
objectives
text"Return to Vaf"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"That totem seemed to empower the Reavers, but I'll need more to draw a connection between this and the cave. I should go and talk to Vaf again."
rewards
guaranteedRewards
name"Resonance"
amount3875
level1
name"Memory Fragment"
amount385
level1
name"Medium Wayfinder Resonance Cache"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Find the Liar"
Find the Liar: Maelon Sol
type"Side Story"
repeatablefalse
startDescription"In order to track down who is responsible for the incident in the hidden cave, Rust suggested talking to three people who stayed behind. Maelon Sol, the Reeve of Deepwood Holt, is one. Hopefully he'll have information that can help track down the murderer."
activeDescription"In order to track down who is responsible for the incident in the hidden cave, Rust suggested talking to three people who stayed behind. You should speak to Maelon Sol, the Reeve of Deepwood Holt, to acquire information that can help."
successDescription"After investigating the Shrouded Woods, you found no new leads for the cave incident. For now, the trail is cold, but perhaps Warden Rust has found something."
prerequisiteTags
"Quest.Side.ReaverWoods.Maelon.01.Complete"
successStateTags
"Quest.Side.ReaverWoods.Maelon.02.C.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Maelon Sol"
text"You've returned, Wayfinder. But you look quite solemn. Is everything all right?"
name"Player"
text"I found what was left of the deserters."
name"Maelon Sol"
text"By your tone, I can only imagine there were no survivors. I can't say I'm surprised, but... it is a sad realization nonetheless."
name"Player"
text"No survivors, no bodies."
name"Maelon Sol"
text"Yes. I am not sure what the Reavers do with the people they take. But rarely are there bodies to bury or burn."
name"Maelon Sol"
text"Don't let it trouble you. You have done enough for my people. Of that, I can assure you."
name"Maelon Sol"
text"Now then, my companion! If I can be of any more assistance, I do hope you will not hesistate to let me know."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak with Reeve Maelon Sol"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Look for the Signs of Former Residents in the Shrouded Woods"
location"Expedition: The Shrouded Woods"
successStateTagsnull
phaseDialogue
name"Maelon Sol"
text"Hello again, Wayfinder! Do the Seekers, perhaps, require my aid? For all Skylight has done for us, I am ever at your service."
name"Player"
text"I am documenting strange happenings in the Holt."
name"Maelon Sol"
text"Ah, wisps of the arcane! Sightings of the occult! Strange happenings frequent the Holt, indeed. Though, magic around here usually originates with that witch. Have you sought her out?"
name"Player"
text"I have. That's a dead end, I'm sure."
name"Maelon Sol"
text"Hmm. If you say so. She is a cruel and dangerous one, though we put up with her, if only because she loathes the Reavers as much as we do."
name"Maelon Sol"
text"Recently? No. But some of our people thought to abandon the safety of the Holt and struck out on their own. Never found them. I take it... they did not make it far."
name"Maelon Sol"
text"The worst of it is, there's a chance they're still alive. The Reavers are like animals. Some of them like to play with their food."
name"Maelon Sol"
text"If you can find your way through the Gloom and fight off a thousand Reavers? Perhaps. Though, that is a long shot, correct?"
name"Player"
text"Not for me. Thank you, Maelon."
name"Maelon Sol"
text"Arcs protect you, my friend! I do hope you find my people."
phaseQuipnull
objectives
text"Return to Reeve Maelon Sol"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"That was unexpected. It looks like these belongings were placed... hmm... I better talk to Maelon Sol again."
rewards
guaranteedRewards
name"Resonance"
amount3875
level1
name"Memory Fragment"
amount385
level1
name"Medium Wayfinder Resonance Cache"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Find the Liar"
Dark Truths
type"Side Story"
repeatablefalse
startDescription"Vaf and Maelon Sol were seen fighting and have begun heading toward the cave where the murders took place. Head there now before anyone else is hurt."
activeDescription"Vaf and Maelon Sol were last seen heading towards the cave where people disappear. Quickly, intercept them!"
successDescription"The mystery of the cave has been solved, but its perpetrator, Maelon Sol, has gotten away. For now, he can hide in the Shrouded Woods. If he ever shows his face in the Frostmarch again, he will be swiftly brought to justice."
prerequisiteTags
"Quest.Side.ReaverWoods.Maelon.02.Complete"
successStateTags
"Quest.Side.ReaverWoods.Maelon.03.Complete"
onStartDialogue
name"Warden Rust"
text"I'm going to be the first to admit this isn't a great plan, but we're low on options, and I want to make sure whoever was using that cave is found."
name"Player"
text"What is your plan?"
name"Warden Rust"
text"Let's gather up Fovur, Vaf, and Maelon and get them in one room. Then they'll be dishing dirt on each other, and somewhere in between will be the truth."
name"Fovur"
text"Warden! Wayfinder! We've got a problem!"
name"Warden Rust"
text"Fovur? What's going on?"
name"Fovur"
text"After the Wayfinder talked to Vaf, I saw him march over to Maelon. The two of them started having words. Loud words."
name"Warden Rust"
text"Did it end there, or—"
name"Fovur"
text"They went to the witch's hollow! Vaf had a sword and everything!"
name"Player"
text"I'll take care of it."
name"Warden Rust"
text"Be careful. If their tempers are up and one of them's got Reaver friends..."
onStartQuipnull
onSuccessDialogue
name"Warden Rust"
text"You look a bit worse for wear. Vaf just stumbled in. Did you find the Reeve?"
name""
text"You explain what happened with Maelon Sol."
name"Warden Rust"
text"Damn it! As much as I'd like to call in Seeker forces to organize a manhunt for that disgusting man, we're spread too thin and he knows it."
name"Warden Rust"
text"The only consolation is that without a sacrifice to sate them, the Reavers may have gotten him in the forest already."
name"Warden Rust"
text"No. Our priority is to fortify the Holt, and seal that cave. After we send a team for Vaf, of course. If you ever manage to purify the woods, then we can spare the troops for an investigation."
name"Warden Rust"
text"I suspect he won't show his face around here again anytime soon. You can be quite frightening, you know. But I swear those dead will have justice."
name"Warden Rust"
text"Until next time, Wayfinder. And thank you, for what it's worth."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Go to the Cave in Deepwood Holt"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Check on Vaf"
location"Frostmarch"
successStateTags
"Quest.Side.ReaverWoods.Maelon.03.NoTalkMaelon"
phaseDialoguenull
phaseQuipnull
objectives
text"Activate the Device"
location"Frostmarch"
successStateTagsnull
phaseDialogue
name"Maelon Sol"
text"You're quick. Any faster and I might not have gotten away. Though, I suppose you didn't leave me quite enough time to dispose of old Vaf."
name"Maelon Sol"
text"I had a nice thing going here, but you've gone and thrown a wrench in it all. Had a feeling about you. The moment you arrived, I thought, it's all going to come crashing down."
name"Player"
text"You're the one working with the Reavers."
name"Maelon Sol"
text"Ha! No one controls those brutes but their King. But they are bloodthirsty... and eager to take any warm bodies back to the woods for their gods forsaken rituals."
name"Maelon Sol"
text"So long as I provided them with fresh meat, they let me live. In turn, I was able to rid myself of every fool who ever stood against me."
name"Maelon Sol"
text"I expect you'll hunt me for it. Unfortunately for you, I am already far from Deepwood."
name"Maelon Sol"
text"Goodbye, Wayfinder. I hope we'll meet again in time. I'll prepare for an especially <italic>bloody</> occasion."
phaseQuipnull
objectives
text"Return to Warden Rust"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7430
level1
name"Memory Fragment"
amount735
level1
name"Large Wayfinder Resonance Cache"
amount4
level1
name"Conqueror's Conga"
amount1
level1
name"Eagle Eye"
amount1
level1
name"Night's Edge"
amount1
level27
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Elusive Truths"
How Far is Avar?
type"Side Story"
repeatablefalse
startDescription""
activeDescription"You found an Avar device discarded in the Frostmarch. The orb still seems somewhat functional. Following its old operating patterns might reveal its purpose."
successDescription"The strange orb turned out to be an Avar archival device used by a couple, Kalli and Efrain, to communicate over long distances. The device recorded their final days here in the Frostmarch—a digitized echo of a love preserved in time."
prerequisiteTagsnull
successStateTags
"Quest.Side.Frostmarch.AvarOrb.QuestComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Follow the Mysterious Orb"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Give the Orb More Fuel"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Follow the Mysterious Orb"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Give the Orb More Fuel"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Follow the Mysterious Orb"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Search for the Couple's Shelter"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Discover What Happened to the Couple"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7430
level1
name"Memory Fragment"
amount735
level1
name"Large Wayfinder Resonance Cache"
amount4
level1
name"Heartbreaker"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Lady of the Bog
type"Side Story"
repeatablefalse
startDescription""
activeDescription"Something terrible transpired in the bog. A spirit here in the Frostmarch seems to have taken on whatever pain was inflicted upon the people who once lived in this region. If nothing is done to help it, it will eventually become a Hollow One."
successDescription"A spirit in the Frostmarch took on the pain of a dying mother who had lost her baby boy in a Reaver raid. Now that the child's belongings have been brought back to her residence, it seems the spirit has been freed of its binds."
prerequisiteTagsnull
successStateTags
"Quest.Side.Frostmarch.Spirits01a.QuestComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Follow the Spirit"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Follow the Spirit"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Investigate the Cottage"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Head to the Basement"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Investigate the Basement (3)"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Investigate the Cage"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Investigate the Cage"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Show the Infant's Clothes to the Spirit"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Infant's Crib"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7430
level1
name"Memory Fragment"
amount735
level1
name"Large Wayfinder Resonance Cache"
amount4
level1
name"Burden of Winter"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mocca My Dear
type"Side Story"
repeatablefalse
startDescription""
activeDescription"A spirit in the form of a dog beckons you to play. What could it truly want?"
successDescription"A spirit of the woods latched onto the pain of a woman, Pearl Mae, and her dear friend and companion, Mocca. With Pearl's final request completed, and Mocca's toy set at her grave, the spirit should be able to rest."
prerequisiteTagsnull
successStateTags
"Quest.Side.Frostmarch.Spirits01c.QuestComplete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Play With the Puppers"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Play With the Puppers"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Inspect the Collar"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Follow Mocca's Trail"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Follow Mocca's Trail"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Follow Mocca's Trail"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Follow Mocca's Trail"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Head to Mocca's Home"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Search the Area"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find Mocca's Toy"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Bring Mocca's Toy to Her Grave"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7430
level1
name"Memory Fragment"
amount735
level1
name"Large Wayfinder Resonance Cache"
amount4
level1
name"Burden of Spring"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Spirit of the Stones
type"Side Story"
repeatablefalse
startDescription""
activeDescription"A spirit in the form of a deer has told you of a pilgrimage rite. Performing the ancient rite may free some of the spirits that have been bound to this land. To begin, you should head to the Relic of the Lake—near the crossroads spirit."
successDescription"You completed an ancient pilgrimage once performed by the peoples of this land. With the Rite of Stars completed and the Patch of Ascension walked, some of the spirits bound here in the Frostmarch have been freed."
prerequisiteTags
"Quest.Main.P3.01.Complete"
successStateTags
"Quest.Side.Frostmarch.Spirits01b.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Cleanse the Monster of the Astral Plain"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Spirit"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1938
level1
name"Memory Fragment"
amount193
level1
name"Medium Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewards
name"Burden of Autumn"
description"A small amber stone that has flecks of gold in it. It is part of a set of four."
checkpointUnlockRewardnull
prerequisite
"Lighting the Flame"
The Last Train Out
type"Side Story"
repeatablefalse
startDescription"A young woman in the Frostmarch has been beset by terrible dreams. Something in the rime is calling to her."
activeDescription"A young woman named Catrin in Deepwood Holt is being plagued by nightmares. She believes the spirits in the region are calling to her, and have taken on the pain of those who died in the nearby train wreck. She would like you to find the old wreck and bring the fallen's remains to the old cemetery in the Frostmarch."
successDescription""
prerequisiteTags
"Quest.Main.P3.01.Complete"
successStateTags
"Quest.Side.Frostmarch.Spirits02.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Train Wreck"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Collect Remains Around the Avar Express (3)"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Travel to the Cemetery"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Place the Remains Within the Cemetery (3)"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Perform a Cleansing Ritual"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Catrin"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1938
level1
name"Memory Fragment"
amount193
level1
name"Medium Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewards
name"Burden of Summer"
description"A small yellow stone that has flecks of green in it. It is part of a set of four."
checkpointUnlockRewardnull
prerequisite
"Lighting the Flame"
Resource Management
type"Side Story"
repeatablefalse
startDescription"The Shrikes are running rampant and stealing important resources throughout Lower Skylight. Defeat them and take back as many supplies as you can."
activeDescription"The Shrike Syndicate has the city in a stranglehold; they've begun stripping the city of everything that isn't nailed down and stealing crucial supplies. Warden Hass wants you to thin the number of Shrikes in Lower Skylight and take back any stolen supplies you can find."
successDescription"You managed to take back important supplies the Shrikes had stolen from Skylight, but Warden Hass is concerned about some of the strange goods they were hoarding."
prerequisiteTags
"Quest.Main.P1.05.Complete"
successStateTags
"Quest.Side.Highlands.Hass.01.Complete"
onStartDialogue
name"Warden Hass"
text"Ah, our hero returns from beyond the Gloom. Per chance, have you visited Lower Skylight during your labors as of yet? If not, I feel that I should forewarn you."
name"Player"
text"Warn me about what?"
name"Warden Hass"
text"This part of the city is overrun with bandits. Shrikes, they're called."
name"Warden Hass"
text"When I was in the Imperial army working with common thieves and bandits would have been unacceptable. However, in the days following the Fall, we accepted whatever aid we could find."
name"Warden Hass"
text"The Shrike Syndicate burned any allyship with Skylight when they betrayed us and seized the mines. But until recently, they at least refrained from murdering travelers in the streets."
name"Warden Hass"
text"Now they've cut us off from Lower Skylight entirely and have begun stripping the city of everything that isn't nailed down."
name"Warden Hass"
text"We need those supplies. The Watchers, the Seekers, even Lord Halar—his royal pretention himself—cannot survive without them."
name"Warden Hass"
text"You're more than likely to be surrounded down there, but I need you to thin out that scum congregating below. If we're lucky, maybe you can even steal some of our stolen supplies back."
onStartQuipnull
onSuccessDialogue
name"Warden Hass"
text"You did exemplary work out there. In times past, I would've put you in for a commendation. Of course, the Imperial army fell with everything else, so I hope you'll settle for the city's gratitude."
name"Warden Hass"
text"That being said, I can't make heads or tails as to why they stole these. The Shrikes aren't ones to scout an area before charging in. And why would they need to ship Godsblood out of the Highlands?"
name"Warden Hass"
text"I have something of a contact. An expert when it comes to the more unsavory institutions of the world. She charges an arm and a leg for consultations, but… I suppose I'll have to eat the cost."
name"Warden Hass"
text"When I get ahold of her, I'll try and flag you down. Oh, and we'll need a good place to offload those supplies. Until then, hold onto them for me. Arcs be with you, Wayfinder."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Shrikes in Lower Skylight (15)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Recover Stolen Supplies (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Warden Hass"
text"Good. The less of those thieves running about, the better. Sift through their contraband. I doubt much will be useful, but I've a contact that can turn garbage to gold."
objectives
text"Return to Warden Hass"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Warden Hass"
text"Fantastic job. It's as if the Arcs sent you themselves! Bring those supplies to me and I'll debrief you."
rewards
guaranteedRewards
name"Resonance"
amount200
level1
name"Memory Fragment"
amount100
level1
name"Small Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Descent"
Energy Crisis
type"Side Story"
repeatablefalse
startDescription"Warden Hass needs you to find Shrikes that are drinking Godsblood in Lower Skylight and confiscate it before any more people get hurt."
activeDescription"Warden Hass wants you to stop the rampaging Shrikes who have consumed Godsblood before they destroy the city, and then bring back the rest of their supply. This should prevent more of them from imbibing and ensure Skylight doesn't run out of fuel."
successDescription"You were able to secure Godsblood for Skylight and stop the rampaging Shrikes. Unfortunately, it seems the Azure Shrikes are planting bombs near the Rustred hideout. Looks like your work isn't done yet."
prerequisiteTags
"Quest.Main.P2.03.Complete"
"Quest.Side.Highlands.Hass.01.Complete"
successStateTags
"Quest.Side.Highlands.Hass.02.Complete"
onStartDialogue
name"Warden Hass"
text"I was hoping you would return. While you've been galivanting about the Highlands, culling Anchors of the Gloom, our Shrike infestation has taken a curious turn."
name"Warden Hass"
text"I was not aware of this, but after speaking with my contact on these matters, it seems there are actually two factions of Shrikes here in Lower Skylight. The Azure and the Rustred."
name"Warden Hass"
text"Good luck telling them apart. They seem reluctant to color code their gear."
name"Warden Hass"
text"According to my contact, the Rustred have had the Azure in something of a stranglehold for the past six months."
name"Warden Hass"
text"Most of the supplies taken by the Azure in Lower Skylight were supposed to be given to the Rustred as, eh, ‘protection money', they call it. Unfortunately for them, we took those supplies back."
name"Warden Hass"
text"This has caused an… unforeseen problem. Without tribute to pay the Rustreds, the Azure are now desperate. Their only recourse is to fight back."
name"Warden Hass"
text"Lacking the manpower to take on the Rustreds, those Azure fools have started drinking the Godsblood that powers Skylight's machinery."
name"Player"
text"They're drinking the fuel?"
name"Warden Hass"
text"Fuel or not, Godsblood is arcane in nature. Among a torrent of hallucinations, it does provide them a surge of inhuman strength. It also promptly kills them shortly after consumption."
name"Warden Hass"
text"As much as I would love to see the Shrikes tear themselves apart… I cannot stand idly by whilst these berserkers destroy the city in process. Besides, Skylight needs that fuel for our machinery."
name"Warden Hass"
text"Head to Lower Skylight and recoup our Godsblood reserves before any others poison themselves. If you come across any Shrikes that have already drank it… take care of them the best you're able."
onStartQuipnull
onSuccessDialogue
name"Kestrel"
text"There you are. Okay, my lovely, answer me this. What rhymes with “badger palms” and ends in the destruction of Lower Skylight?"
name"Player"
text"Uh... what?"
name"Kestrel"
text"Azure bombs!"
name"Player"
text"Not your greatest pun, Kestrel."
name"Kestrel"
text"Tough crowd. Moving on... A little bird sang me a song ‘bout a couple of Azure boys who were quite zealously lugging some bombs towards the Rustred hideout."
name"Kestrel"
text"Now, I like a good fireworks show as much as the next girl, but I can't well and good run my tavern if the city ends up a crater, yeah? I trust you'll take care of it."
name"Kestrel"
text"Be seeing you, love."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Defeat Groups of Enraged Shrikes Drinking Godsblood in Lower Skylight (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Travel to Kestrel's Hideout"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Warden Hass"
text"Nice work. Take that Godsblood and the supplies from earlier to my contact, Kestrel. We've come to an agreement. She'll keep it safe until we can move the supplies."
objectives
text"Talk to Kestrel"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deposit the Supplies Downstairs"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Kestrel"
text"Hello again, love. Delivering the Godsblood, yeah? Just take it all downstairs. Oh! Almost forgot. I have a bit of gossip for you when you're done."
phaseQuipnull
objectives
text"Talk to Kestrel"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount980
level1
name"Memory Fragment"
amount145
level1
name"Medium Wayfinder Resonance Cache"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Fallen Shrike"
"Resource Management"
Faction Fight
type"Side Story"
repeatablefalse
startDescription"The Azure Shrikes have begun planting bombs throughout the city in a last ditch effort to win their turf war with the Rustreds. Warden Hass needs me to disarm bombs near the Rustred Hideout. If these bombs go off, it could take half of Skylight with it."
activeDescription"The Azure Shrikes are planting bombs near the Rustred base in an attempt to finish their rivals off for good. If the bombs aren't disarmed, the whole city might go up in flames. Stop the Azure Shrikes and then take out the Rustred's leader before this turf war escalates any further."
successDescription"You were able to disarm the Azure's bombs and then beat Grim Morningstar into submission. This seems to have created an uneasy peace in Lower Skylight, but Warden Hass doubts this will be the last we see of the Shrikes."
prerequisiteTags
"Quest.Side.Highlands.Hass.02.Complete"
successStateTags
"Quest.Side.Highlands.Hass.03.Complete"
onStartDialogue
name"Warden Hass"
text"I assume Kestrel took those supplies all too eagerly? I would prefer if we didn't need to work with a former Shrike, but she knows the business better than anyone. And her rates reflect it…"
name"Player"
text"The Azure are planting bombs in the Rustred base."
name"Warden Hass"
text"…come again?"
name"Player"
text"They're going to blow up the Rustred hideout."
name"Warden Hass"
text"What!? The Rustred “hideout” is half of Lower Skylight! Those fools are going to destroy our bloody city."
name"Warden Hass"
text"I should have seen this coming. There's a fearsome new Shrike that's been carving his way up the ranks. They call him Grim Morningstar."
name"Warden Hass"
text"Unlike the others, the Shrikes following him seem to care more about blood than profit. But it was only with Kestrel's information that I realized he's the new leader of the Rustred."
name"Warden Hass"
text"The Azure must be terrified of him if they'd risk something this extreme."
name"Warden Hass"
text"Sod all of this Azure vs. Rustred nonsense! Wayfinder, get to the Rustred hideout and disarm the bombs before those fools kill us all."
onStartQuipnull
onSuccessDialogue
name"Warden Hass"
text"You should know, I am not one to freely give praise. So, take this to heart. I'm glad you were here, Wayfinder."
name"Warden Hass"
text"Humiliating Morningstar won't make our bandit problems go away anytime soon, but hopefully the escalation between the two factions will cease for the time being."
name"Warden Hass"
text"Though, knowing that bloodthirsty brute... it will only be a matter of time before he terrorizes the Rustred back into his hands."
name"Warden Hass"
text"But enough of that. You saved us from the explosion of the century! In the Imperial army, this would have called for a drink."
name"Warden Hass"
text"Promise me you'll take some time to be merry. I imagine it won't be long now before I call on you again. Until then, Arcs be with you."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Disarm Bombs Near the Rustred Base (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Pummel Grim Morningstar"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Warden Hass"
text"That takes care of the Azure threat, but we can't let the Rustred keep pushing them to such extremes. Find their leader, Grim Morningstar, and beat him into submission."
objectives
text"Report Back to Warden Hass"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Grim Morningstar"
text"This changes nothing… Beneath the rays of the Morningstar or not, the Shrike Syndicate will never submit!"
rewards
guaranteedRewards
name"Resonance"
amount980
level1
name"Memory Fragment"
amount145
level1
name"Large Wayfinder Resonance Cache"
amount2
level1
name"Shrike Shuffle"
amount1
level1
name"Bruiser"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Energy Crisis"
Shadows Fall
type"Side Story"
repeatablefalse
startDescription"Seeker Avala is trying to understand why some plants in the Highlands are taking on properties of the Gloom. Collect samples of any Gloom-Touched plants you find, and treat them with care."
activeDescription"Seeker Avala, a field researcher posted in the Highlands, is attempting to understand the reason some plant life in the region are taking on properties of the Gloom. The Beacon in Skylight should prevent the Gloom from manifesting in the area, yet the flora nearby has clearly been corrupted. Avala would like you to scour the area and collect samples of any Gloom-Touched plants you find."
successDescription"You gathered the Gloom-Touched plants for Avala but were rerouted to the Crossroads Foundry to check on a rumor about falling stars. After finding and fighting off the Gloom-Touched creatures surrounding one of these stars, you were able to bring back some data for Avala. Though, it seems she has more plans for you."
prerequisiteTags
"Quest.Main.P2.12.Complete"
successStateTags
"Quest.Side.Highlands.FieldResearcher.01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Gloom-Touched Plants (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Ask Magan about Falling Stars"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Seeker Avala"
text"Wonderful! If you get tired of being on the front lines, you'd make an excellent gardener. While you're out there, could you ask Brother Magan about the falling stars? I'm certain they're important."
name"Player"
text"Sure. Falling stars. Of course."
phaseQuipnull
objectives
text"Eavesdrop on the Salvagers Near the Stables"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Magan"
text"Well met, Wayfinder. Progress is slow, but we've restored power to the most crucial parts of the Crossroads. What brings you here?"
name"Player"
text"Have you seen any... falling stars?"
name"Magan"
text"Falling stars... Not exactly. A shooting star, it's a streak of light in the sky. But last night I saw... It was a streak of darkness, blacker than the night sky. And I've seen them before."
name"Player"
text"Where? Did it strike nearby?"
name"Magan"
text"Perhaps, but I haven't left this place in a week. If anyone knows, it would be my salvagers. You'll find them around the stables."
phaseQuipnull
objectives
text"Ask Lookout Fuller About the Falling Stars"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"I don't think this bunch actually knows anything, but you should look for this lookout! And maybe Magan will lend me a few of these lunks for my experiments..."
objectives
text"Find a "Fallen Star" in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Lookout Fuller"
text"A Wayfinder? Did they send you to help me? Perhaps there's still time. Perhaps. Can you hear them? The shadows? The plants? Whispering?"
name"Player"
text"Tell me about the falling star."
name"Lookout Fuller"
text"Not a star, no. Dark, it was. Darker than the night. And where it struck the ground... that darkness spread, like oil spilling out over the ground. But it wasn't oil, no. Oil doesn't move like that."
name"Lookout Fuller"
text"And it wasn't the only one, no. This week, I've seen at least half a dozen of them. All sizes. A little one, struck right here. It's been whispering to me. Yes, it has."
name"Player"
text"Avala, what do you make of this?"
name"Seeker Avala"
text"The poor fellow's clearly delusional. Sleep deprivation, isolation, malnutrition. But some of what he says could be true. These 'stars' could be some new vector for the Gloom."
name"Seeker Avala"
text"You have to investigate further. This could explain how the Gloom is manifesting in the Highlands in spite of the Beacon's light. It could be the source of the mutations."
name"Seeker Avala"
text"See if you can find one of these fallen stars he mentioned."
name"Player"
text"What about your plants?"
name"Seeker Avala"
text"Oh, yes, the plants. Don't lose them! I will likely need them later. Until then… Onward to a likely lethal crash site!"
phaseQuipnull
objectives
text"Complete the Sphere of Influence Event"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"Oh, spendid! Poor Fuller is definitely delirious, but it seems he did see something important. See what you can do about this, Wayfinder."
objectives
text"Return to Seeker Avala"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"How the heart races! A source of the Gloom to study, finally. And you've found so many new data points for me to review! Return to me and we'll discuss next steps."
rewards
guaranteedRewards
name"Resonance"
amount2888
level1
name"Memory Fragment"
amount295
level1
name"Medium Wayfinder Resonance Cache"
amount8
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Bloodworks"
A Dip in the Dark
type"Side Story"
repeatablefalse
startDescription"Avala believes these tears in reality appearing around the Highlands lead to pockets of pure Gloom. Find a Gloom Tear in the Highlands and attempt to enter it to collect more data."
activeDescription"Despite the Beacon's protection, the Highlands are suffering corruption from the Gloom. Avala wants you to find a tear in reality, known as a Gloom Tear, and enter it to gather data for her research. Hopefully, whatever you find will lead her to an answer."
successDescription"You were able to fight your way into a Gloom Tear and grab readings with Seeker Avala's device. She seems pleased to have more information about the Gloom manifesting in the Highlands. However, it looks like there may soon be more questions to answer."
prerequisiteTags
"Quest.Side.Highlands.FieldResearcher.01.Complete"
successStateTags
"Quest.Side.Highlands.FieldResearcher.02.Complete"
onStartDialogue
name"Seeker Avala"
text"So, Wayfinder, up for taking a journey into some Gloom Tears? I suppose, alternatively, you could test the effects of this wurm venom for me. I need grafts of its effects on skin."
name"Player"
text"What are Gloom Tears?"
name"Seeker Avala"
text"Oh, sublime! I do love a lecture. The Gloom, you see, twists the world around it."
name"Seeker Avala"
text"First it corrupts, and second it alters the very forms of whatever it touches. If left unchecked, the Gloom can break down reality as we understand it."
name"Seeker Avala"
text"This is where we get Gloom Tears, like knives cutting through the fabric of reality. I know they're destroying our world, but from a scientific perspective they're kind of beautiful, don't you think?"
name"Player"
text"Not really?"
name"Seeker Avala"
text"Lost zones are echoes of places consumed by the Gloom. If I'm right, a Gloom Tear will take you into a region of pure, elemental Gloom."
name"Seeker Avala"
text"It'll be dangerous, I'm sure, but there's so much we could learn! Perhaps... perhaps this is what these darkling fallen stars are—chunks of concentrated Gloom."
name"Seeker Avala"
text"Hmm… Crystallizing in an unknown subspace, maybe? Thereby punching holes in the sky as they enter and fall to our world. We've so many theories to explore!"
name"Seeker Avala"
text"Which leads us to you! I've got an Umbral Recorder capable of capturing readings of the Gloom. But because I'm not YOU, I can't get close enough to use it."
name"Player"
text"So, you need me to get a reading from a Tear?"
name"Seeker Avala"
text"It's a bit more complicated, I'm afraid. I want you to find a Gloom Tear here in the Highlands, and then, I want you to widen it so that it's large enough to enter."
name"Seeker Avala"
text"Once you're inside, I'll be in contact with all sorts of wondrous tests for you to perform!"
name"Seeker Avala"
text"Exciting, isn't it? Best of luck!"
onStartQuipnull
onSuccessDialogue
name"Seeker Avala"
text"Oh, what a wonderful day! Not only were you able to retrieve all this lovely data, but you managed to actually survive the Gloom Tear without it ripping you apart!"
name"Seeker Avala"
text"You know, you're actually the first person I've sent into a Gloom Tear. When you jumped in there, I thought, “Wow! There's no telling what might happen to them!”"
name"Player"
text"You might mention that to the next Wayfinder."
name"Seeker Avala"
text"Good suggestion! Now, it may take me a while to get through this data. If I'm right, there's a key hidden within to aid our understanding of the Gloom's nature in the Highlands."
name"Seeker Avala"
text"I'm sure I'll need you again soon enough, though. Do check back in!"
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find a Gloom Tear"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Open the Gloom Tear Wide Enough to Enter"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"There's one, Wayfinder! Try to widen it and enter. Architects! Just imagine where it might lead!"
objectives
text"Explore Within the Gloom Tear"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"What a strange and horrible place… It's wonderful! Press on, Wayfinder! I can't wait to see the data you're collecting."
objectives
text"Return the Umbral Recorder and Data to Seeker Avala"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"Oh, marvelous! It seems the Umbral Recorder completed the reading successfully. The others will be so jealous! Head back to me. I'm eager to dive in."
rewards
guaranteedRewards
name"Resonance"
amount2888
level1
name"Memory Fragment"
amount295
level1
name"Medium Wayfinder Resonance Cache"
amount8
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Shadows Fall"
Wish Upon a Star
type"Side Story"
repeatablefalse
startDescription"Seeker Avala wants you to head out into the Highlands and investigate these trails of Gloom energies. She suspects there is a source of some kind out there in the Highlands."
activeDescription"The Gloom-Touched corruption in the Highlands persists. Seeker Avala has detected trails of Gloom energy similar to what you experienced within a Gloom Tear. She needs you to investigate the nearby caves and look for the source of these trails of Gloom energy."
successDescription"You were able to aid Seeker Avala in solving the mystery as to the Glooms appearance in the Highlands, though it appears she'll need to confer with her grandfather, Lord Halar, regarding the origin of these falling stars."
prerequisiteTags
"Quest.Side.Highlands.FieldResearcher.02.Complete"
successStateTags
"Quest.Side.Highlands.FieldResearcher.03.Complete"
onStartDialogue
name"Seeker Avala"
text"Oh! You've returned just in time, my most durable of Wayfinders. Yes, that's right, I mean you. If you hadn't braved that Gloom Tear, I wouldn't have made this delightful little breakthrough."
name"Seeker Avala"
text"Are you ready for it? I'll wait. Make sure you're sufficiently braced!"
name"Player"
text"I'm sufficiently braced, Avala."
name"Seeker Avala"
text"In that case... Surprise! I've detected faint traces of that same tenebrous energy you found inside the Gloom Tear, but this time, you guessed it, out here in the Highlands!"
name"Player"
text"Isn't that terrible news?"
name"Seeker Avala"
text"Oh my, yes! It's positively horrifying!"
name"Player"
text"Then why are you so excited?"
name"Seeker Avala"
text"Well, I can't very well study the Gloom if it isn't trying to kill us, can I?"
name"Player"
text"If you say so."
name"Seeker Avala"
text"Now then, there are some faint readings near here that may be leading to its source. Take the Recorder again and see if you pick up the trail."
name"Seeker Avala"
text"Oh, and do be careful. My grandfather gave me that Umbral Recorder, and if it gets lost or destroyed, he's likely to be quite cross with me. Arcs be with you, Wayfinder!"
onStartQuipnull
onSuccessDialogue
name"Seeker Avala"
text"And so, my favorite Wayfinder continues to dominate the competition! Thank you for so delicately transporting this sample. Let's see what we've got…"
name"Seeker Avala"
text"Of course! It's a piece of one of those fallen stars! The wurm must have eaten it, and in doing so become a living nexus for the Gloom."
name"Seeker Avala"
text"But that doesn't answer how these skyfalls are connected to the Gloom. They cannot be naturally occurring... And yet, the Gloom Tears have often appeared within our reality rather than beyond it..."
name"Player"
text"Do you have a hunch?"
name"Seeker Avala"
text"Yes. Unfortunately, I do. Have you heard of the Dark Star?"
name"Player"
text"No, I haven't."
name"Seeker Avala"
text"My grandfather first noticed it in the night sky some years ago. It was hard to see, because even though it's in the sky like a star it's, well, dark."
name"Seeker Avala"
text"The other arcane lords of the Dominion ignored it, but grandfather noticed that it was growing larger. Of course, since the Gloomfall, he's had other concerns."
name"Seeker Avala"
text"I didn't think it was related to the Gloom. I mean, it's in the sky! But now..."
name"Seeker Avala"
text"What if this darkling debris infecting our land with Gloom originated from the Dark Star? If it truly is drawing closer to Evenor, it would explain the escalating number of impacts."
name"Seeker Avala"
text"I must confer with my grandfather. As usual, he'll be positively insufferable crowing on about how I needed to come to him for help. But... this is too important."
name"Player"
text"Who is your grandfather?"
name"Seeker Avala"
text"Lord Halar. It was he who first sparked my interest in research. He always says it's too dangerous for me to do field work. Treats me like a porcelain doll. Ha! Just look at what we've found!"
name"Player"
text"Keep me in the loop."
name"Seeker Avala"
text"Of course! I could never leave my favorite Wayfinder in the dark!"
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Follow the Gloom Trails to Their Source"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Continue Following the Gloom Trails"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"Grandfather has always had a talent for divination! Follow that pulse. I'm sure it'll lead us to the source of these trails of Gloom."
objectives
text"Continue Following the Gloom Trails"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Continue Following the Gloom Trails"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Continue Following the Gloom Trails"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Continue Following the Gloom Trails"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Continue Following the Gloom Trails"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Continue Following the Gloom Trails"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill Wurms (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"It led us to the caves, hmm? I'm detecting faint traces of the Gloom on those wurms, but not nearly enough… Kill a few and let's see if we can't refine my readings."
objectives
text"Travel to the Source of the Readings"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"Oh, wait... I've got it! And such a precise reading on its location too. Head there now!"
objectives
text"Uncover the Mystery of the Concentration of Gloom"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"This is definitely where all the readings converge. In fact, they're off my carefully constructed chart! Investigate thoroughly, there must be something here!"
objectives
text"Return to Seeker Avala"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"Arcs alive, now THAT'S a wurm! A shame, I would have liked to study it more... Oh well. I think it dropped whatever is releasing the energy. Make sure to collect it!"
rewards
guaranteedRewards
name"Resonance"
amount4332
level1
name"Memory Fragment"
amount443
level1
name"Large Wayfinder Resonance Cache"
amount3
level1
name"Wurmblood"
amount1
level1
name"Dive"
amount1
level1
name"The Dark Star"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"A Dip in the Dark"
Finding the Lost Caravan
type"Side Story"
repeatablefalse
startDescription"Magan has asked you to investigate the last known location of the caravan going to the Aurelian Ruins and see why it has not returned yet."
activeDescription"The Crossroads Foundry, and Skylight, depend on regular caravans from the Aurelian ruins. Magan wants you to look for a missing caravan and find out why they've failed to arrive on schedule."
successDescription"The lost caravan has been found, but it appears to have been ambushed by Geartooth Goblins. Magan was dispirited with the outcome, but curiously, he seemed concerned about a note you found regarding a blade the soldiers had acquired."
prerequisiteTags
"Quest.Main.P2.07.Complete"
successStateTags
"Quest.Side.Highlands.Magan.01.Complete"
onStartDialogue
name"Magan"
text"You return? Then we shall make use of your strength. The Crossroads is an important hub for Skylight. The people here, they work tirelessly to aid our rebuilding efforts."
name"Magan"
text"Daily supply caravans are sent to the Gloom Walls near Aurelian. You Wayfinders wrench many curiosities from the depths of the Gloom and those prizes aid our reconstruction efforts supremely."
name"Magan"
text"Without those caravans, however, our efforts are likely to wither and fade. And, you see, there are several missing."
name"Magan"
text"The men are more than capable, assuredly, yet for them to have not checked in for this long... something must have happened on the way back."
name"Magan"
text"Please. Head toward the Breach and see if you can find them. I hope for their survival, but if the worst has happened, we will need the supplies regardless."
onStartQuipnull
onSuccessDialogue
name"Magan"
text"No supplies. And what's worse... those soldiers had families. I shall have to write them. I had hoped today would be a good day..."
name"Player"
text"I found this note in the wreckage. Take a look."
name"Magan"
text"Scorch marks... It likely means one of the Geartooth's shuuls was part of the attack. They must have wanted the caravan desperately."
name"Magan"
text"Hmm... the note details an aquamarine blade with a hilt of dark stone? It couldn't be... Wayfinder, did you find the weapon?"
name"Player"
text"No, I did not."
name"Magan"
text"I see. That is... likely for the best. Besides, with our caravans sacked, we have larger concerns ahead of us. It is time we focused on what comes next."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Locate the Missing Caravan"
location"Highlands"
successStateTags
"Quest.Side.Highlands.Magan.01.Enemies"
phaseDialoguenull
phaseQuipnull
objectives
text"Locate the Second Half of the Caravan"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Magan"
text"Goblins again. I thought Davyn was in control of the Geartooth problem, but clearly they've spread since his last report. Keep searching. Hopefully someone survived."
objectives
text"Search for Remaining Supplies (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Magan"
text"Arcs... they're... there's nothing we can do for them any longer. Grim as it might be, I need you to sift through the wreckage. Let us hope some supplies yet remain."
objectives
text"Return to Magan"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"A scorched note. Written by one of the men...? It mentions they found a strange blade with the Imperial Inquisitor's emblem on the hilt. I should show Magan."
rewards
guaranteedRewards
name"Resonance"
amount1994
level1
name"Memory Fragment"
amount220
level1
name"Medium Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Trial of Lingering Light"
Looting the Looters
type"Side Story"
repeatablefalse
startDescription"The missing caravan was ambushed by Geartooth Goblins. Recover the stolen supplies from the nearby goblin camps before the entire Crossroads Foundry operation is put at risk."
activeDescription"The missing caravan was ambushed by Geartooth Goblins and the scavengers have seized our supplies. Recover the stolen supplies from nearby goblin camps in the Highlands before the entire Crossroads Foundry operation is put at risk."
successDescription"You were able to return some of the stolen supplies to Magan and aid the Crossroads. Though, he became pensive when he was shown that you had found the blade of a former Archon."
prerequisiteTags
"Quest.Side.Highlands.Magan.01.Complete"
successStateTags
"Quest.Side.Highlands.Magan.02.Complete"
onStartDialogue
name"Magan"
text"Our work is far from done. Crossroads desperately needed those supplies. Without them, we'll have to scale back our defenses. And if I know the goblins, they'll pounce at the sight of our weakness."
name"Magan"
text"Those scavengers couldn't have gotten far. Scour their nearby camps and wrest our supplies back to their rightful hands."
name"Magan"
text"And... one more thing. If you do find that blade the men mentioned in goblin hands, make sure you take it as well. If it's what I believe it to be... it does not belong with those foul creatures."
onStartQuipnull
onSuccessDialogue
name"Magan"
text"Welcome back. I'm sure you gave those goblins what they deserved, but were you able to recover anything of use?"
name"Player"
text"Some, though not much."
name"Magan"
text"A shame... I was hoping for more. Still, what strength we can muster with this is because of your efforts. Thank you."
name"Player"
text"I found the blade, Magan."
name"Magan"
text"...do you jest?"
name"Player"
text"Here it is."
name"Magan"
text"Arcs guide me. This is a sight I never thought that I..."
name"Player"
text"Magan?"
name"Magan"
text"Pardon me, Wayfinder. I meant to say this blade, well, it has a rather storied history."
name"Magan"
text"This sword… It belonged to someone who once served the Avar Church. A righteous man. One who believed strongly in what the Imperium stood for."
name"Magan"
text"He was an Imperial Inquisitor. An Archon in service to the Architect's vision. A champion of their enduring light."
name"Player"
text"You seem to know a lot about this, Magan."
name"Magan"
text"I, well, the fate of Aurelian is tied to the Archons whom descended upon it. It is only natural I would know their story."
name"Magan"
text"The rumors say an edict from the highest echelons of the Avar Church called upon the Archons who fell here. Led by their Commander, an entire legion marched across the Westreach."
name"Magan"
text"They were sent to root out “a threat” in the monastery—something heretical in nature. Something, they were told, which might threaten every innocent in the Imperium."
name"Magan"
text"Yet when they arrived..."
name"Magan"
text"Forgive me, Wayfinder. We have gotten sidetracked. I should not be troubling you with old ghosts such as this."
name"Player"
text"You seem troubled."
name"Magan"
text"I, ah, simply need time to think. The Crossroads needed the bulk of those supplies, you see. As for that sword, would you hang onto it for the moment? I would surely appreciate it."
name"Magan"
text"Architects be with you. Always."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Investigate Camps and Collect Stolen Supplies (6)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Magan"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Inside is an aquamarine blade with a dark stone hilt. The runes on its blade shimmer when held to the light. Heavy, isn't it? Magan will want to see this."
rewards
guaranteedRewards
name"Resonance"
amount1994
level1
name"Memory Fragment"
amount220
level1
name"Medium Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Finding the Lost Caravan"
Live by the Sword
type"Side Story"
repeatablefalse
startDescription"Magan has beseeched you to cleanse the archon's blade by laying it upon an altar in the Aurelian Ruins. It's time you returned to the Undercroft."
activeDescription"The Archon's blade you found has been stained by the innocents massacred at Aurelian. Magan has beseeched you to cleanse the archon's blade by laying it upon an altar in the Aurelian Ruins. Return to the Undercroft to face the Archon Commander and lay the tarnished blade to rest."
successDescription"The Archon Commander's blade was cleansed within the Undercroft. Hopefully the man that once wielded it might finally find some peace."
prerequisiteTags
"Quest.Main.P2.11.Complete"
"Quest.Side.Highlands.Magan.02.Complete"
successStateTags
"Quest.Side.Highlands.Magan.03.Complete"
"Quest.Side.Highlands.Magan.03.SwordVisible"
onStartDialogue
name"Magan"
text"Ah, good. I had hoped we would cross paths again. Do you perchance still hold that Archon's blade? The sword you found amongst the goblin's stolen goods?"
name"Player"
text"Yes, I do."
name"Magan"
text"Then I've a favor to ask of you. The Archons who entered the monastery… they… they did unspeakable things to those whom dwelled within."
name"Player"
text"I witnessed the massacre. You know this."
name"Magan"
text"I do. It is why I know that you understand. More than anyone else, you know that blade is stained by the deaths of innocents."
name"Player"
text"The monks weren't blameless."
name"Magan"
text"No, they were not. But many did not know of the evils that the First committed in the Undercroft. Yet they fell before this blade all the same."
name"Magan"
text"The strength of an Archon is founded in his faith. Faith in the Architects, yes, but even more so in the virtue of his cause."
name"Magan"
text"That blade… I know that he poured all his hopes within. And in the end, I am certain, it bears the taint of his transgressions too."
name"Magan"
text"In the Avar faith, twisted sentiments which linger are said to torment the spirit. Perhaps this sword's wielder is unworthy after committing such acts. But, if you could find it in your heart…"
name"Player"
text"I will help, Magan."
name"Magan"
text"Then I would ask you to cleanse this sword."
name"Player"
text"How?"
name"Magan"
text"Such a ritual would only be possible in the same place where its master's virtue was shattered."
name"Magan"
text"There is an altar in the monastery that might suffice. However, I believe it is where the Commander of the Archons whom became twisted into Remnants dwells."
name"Magan"
text"If you are able, and willing, place the sword upon the altar. Lay it, and its wielder's torment, to rest."
onStartQuipnull
onSuccessDialogue
name"Magan"
text"Wayfinder, I must thank you for what you have done. There aren't many who would have shown such kindness as you did."
name"Magan"
text"Now, with that sword laid to rest… perhaps he can finally be at peace. Whatever his mistakes, I have to believe one's past need not define their present."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete the Archon Commander Hunt in the Undercroft"
location"Hunt: Archon Commander"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find a Suitable Location to Place the Blade and Lay the Past to Rest"
location"Hunt: Archon Commander"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Magan"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Magan"
text"Thank you, Wayfinder. I know... I know he would have greatly appreciated the care you took. Please come find me when you are finished in the Undercroft."
rewards
guaranteedRewards
name"Resonance"
amount4073
level1
name"Memory Fragment"
amount420
level1
name"Large Wayfinder Resonance Cache"
amount3
level1
name"Radiant Dawn"
amount1
level13
name"Soy'jhak"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Fallen Archon"
"Looting the Looters"
Grinding the Geartooth
type"Side Story"
repeatablefalse
startDescription"Ranger Davyn needs you to take care of some of the Geartooth goblins at Ironstone Keep. Something has them riled up and they're far more aggressive than usual."
activeDescription"The Geartooth Goblins in the Highlands have been causing a lot issues for the caravans in the area. Ranger Davyn wants you to head out near Ironstone Keep and thin their numbers before the goblin problem gets any worse."
successDescription"You managed to take down the goblins around Ironstone Keep but uncovered some arcane materials the Geartooth were hoarding. Ranger Davyn seems concerned they might be working towards something much more horrible than the occasional raid on a caravan."
prerequisiteTagsnull
successStateTags
"Quest.Side.Highlands.Davyn.01.Complete"
onStartDialogue
name"Ranger Davyn"
text"Well, this is a surprise. I wasn't expectin' one of your ilk out here in the Highlands. I've actually something of a problem worthy of your prowess."
name"Ranger Davyn"
text"Name's Ranger Davyn. I scout the area around the Aurelian Gloom Wall. If we ever hope to build beyond Skylight again, we'll need to clear this area sooner or later. Preferably, sooner."
name"Ranger Davyn"
text"Sounds well and good, right? Trouble is the Gloom's decimated our forward forces. Supply lines are in shambles, and half the new fighters we manage to recruit don't make it past the first month."
name"Ranger Davyn"
text"And then came the goblins. Moths to the flame, those little cretins. They're known as the Geartooth goblins here in the Highlands, and they've been pillagin' every caravan Skylight sends."
name"Ranger Davyn"
text"I pick ‘em off where I can, but I'm just not equipped to take on the numbers they're accumulatin' these days. And then, there's my real concern…"
name"Ranger Davyn"
text"Used to be, the Geartooth just raided and scavenged. Didn't kill unless they truly needed. But in the last month they've gotten veritably bloodthirsty."
name"Ranger Davyn"
text"I can't stomach another slaughtered caravan on my watch. Thin their numbers, if you're willing. I know everyone at the Crossroads Foundry would sleep easier knowing they've safe passage again."
onStartQuipnull
onSuccessDialogue
name"Ranger Davyn"
text"Have you considered changing your title to Goblin Hunter? I can't thank you enough. Though, I am curious, did you find anything of note?"
name"Player"
text"Possibly. Take a look at this book."
name"Ranger Davyn"
text"Hmm, looks like a journal. Could a goblin really have authored this? Advanced stuff ‘ere. Give me some time to look through this. Maybe I can figure out what the vermin were attemptin'."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Goblins in the Highlands (20)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Investigate the Northeast Tower of Ironstone Keep"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Ranger Davyn"
text"You feel that too, right? Like a stone sinking in my gut. Let's pay a visit to Ironstone Keep. A lot of them have been gatherin' there, and it's got me more than nervous."
objectives
text"Investigate the Northwest Tower of Ironstone Keep"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Books and papers littering the area. Within hastily written text is scrawled atop arcane diagrams. Can any of these goblins actually read their own handwriting?"
objectives
text"Investigate the Southeast Tower of Ironstone Keep"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Scrolls. This time stained with bloodied prints. A ritual, maybe? I didn't figure goblins as the studious type."
objectives
text"Return to Ranger Davyn"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"On top is a leatherbound book. Its diagrams are reminiscent of the scrolls from earlier. I should take this to Ranger Davyn."
rewards
guaranteedRewards
name"Resonance"
amount3391
level1
name"Memory Fragment"
amount340
level1
name"Medium Wayfinder Resonance Cache"
amount9
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Unexpected Visitors
type"Side Story"
repeatablefalse
startDescription"Davyn needs some time to read through the book you found. In the meantime, he wants you to destroy whatever monstrosity the goblins unleashed nearby before it goes on a rampage."
activeDescription"Davyn needs you to search for Geartooth goblins attempting to summon something with scavenged Precursor relics. You need to stop them before they muster something that might place all of the Highlands in danger."
successDescription"You demolished the Chaotic Lancer the goblins summoned and stopped them from completing their ritual. Unfortunately, it seems they have something even worse up their sleeves."
prerequisiteTags
"Quest.Main.P2.16.Complete"
"Quest.Side.Highlands.Davyn.01.Complete"
successStateTags
"Quest.Side.Highlands.Davyn.02.Complete"
onStartDialogue
name"Ranger Davyn"
text"If you've come back to slap around a few more goblins, I'm afraid I've got bigger fish for you to fry."
name"Player"
text"How big of a fish are we talking?"
name"Ranger Davyn"
text"Commendably large, Wayfinder. I scoured that journal you, eh, procured from Ironstone. I admit, I'm not much of an arcanist, so my analysis is likely a spot rusty…"
name"Ranger Davyn"
text"But even I know the look of a diagram that's dependent on Precursor artifacts."
name"Ranger Davyn"
text"By the looks of it, these goblin fools must've found an old Precusor cache. Worse, they're tinkering with the relics."
name"Ranger Davyn"
text"We're talkin' ancient creations here, filled to brim with powers beyond our understandin'. Do they mean to turn this whole valley to ash? The Geartooth'll never be able to control it."
name"Ranger Davyn"
text"I need some more time to analyze this journal. There may be larger implications here. In the meantime, head toward the outskirts of the Repository of Knowledge."
name"Ranger Davyn"
text"I heard there was a ruckus thereabouts. If I'm right… the goblins might've unleashed something very old and very powerful."
onStartQuipnull
onSuccessDialogue
name"Ranger Davyn"
text"I hope you're gettin' paid for all this, Wayfinder. Be a shame to give a talent like yours away for free. Anyway, I appreciate your work."
name"Ranger Davyn"
text"Now for a bit of bad news. I've finished reading through the more discernible parts of that journal…"
name"Ranger Davyn"
text"The Geartooth were plannin' on using that stone to summon a foul mess of a creature to come fight for them, yes, but it looks like whatever you fought was just the tip of the iceberg."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Defeat the Chaotic Lancer Near the Repository of Knowledge"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Search for Goblins Using a Precursor Summoning Stone"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Ranger Davyn"
text"Well, it looks like whatever they did put this thing on an out of control rampage. Ah, bless their dark little hearts."
name"Ranger Davyn"
text"Also, one small thing. I skimmed ahead in this tome and there's a slight chance the simpletons were messing with a Precursor summoning stone as well."
name"Ranger Davyn"
text"I'm sure it's totally fine, but on the off chance that, you know, they're about to rip a hole in our reality, why don't you go check it out?"
phaseQuipnull
objectives
text"Complete the Summoning Rites Event"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Ranger Davyn"
text"There! Quickly, stop them if you can!"
objectives
text"Return to Ranger Davyn"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Ranger Davyn"
text"Well, you certainly made quick work. Bring me that stone. We can't risk it being picked up by another goblin."
rewards
guaranteedRewards
name"Resonance"
amount3391
level1
name"Memory Fragment"
amount340
level1
name"Medium Wayfinder Resonance Cache"
amount9
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Bad Omens"
"Grinding the Geartooth"
Cleansing Fire
type"Side Story"
repeatablefalse
startDescription"You and Ranger Davyn have uncovered the truth behind the Geartooth's plot, but they still need to be stopped before they can unleash a Precursor weapon. You must not let them summon this fragment of Pyre. Whatever the cost."
activeDescription"Led by Shuul Baelhorn, the Geartooth goblins intend to summon part of an ancient weapon known as Pyre. If this force is unleashed, all of the Highlands may burn. Head to the Charred Rise and stop the Geartooth before it's too late."
successDescription"With a lot of luck, the Talon of Pyre was defeated. Davyn appreciated the help most ardently, and Lord Halar seems ecstatic to begin analyzing Baelhorn's work. Let's hope the Geartooth don't make a quick return."
prerequisiteTags
"Quest.Side.Highlands.Davyn.SecretComplete"
successStateTags
"Quest.Side.Highlands.Davyn.03.Complete"
onStartDialogue
name"Ranger Davyn"
text"In your escapades around the Highlands, have you ever heard of Shuul Baelhorn?"
name"Player"
text"Can't say that I have."
name"Ranger Davyn"
text"He's the Geartooth's leader and mystic, and I'd add, a vicious little bastard. The journal you found was his."
name"Ranger Davyn"
text"Now, the Geartooth have plagued these lands, little vultures that they are, for long as I can remember."
name"Ranger Davyn"
text"Leave a machine unattended for the night? Stripped clean. A cabin undefended? Best check your foundations."
name"Ranger Davyn"
text"I'll admit, they're resourceful. They take not but scraps and always manage to fit them together into somethin' useable. Arcs, half the time they put together somethin' better."
name"Ranger Davyn"
text"But Baelhorn's got 'em dreaming big. Figure that's probably why they've gotten so vicious of late. Emulating the master."
name"Ranger Davyn"
text"Baelhorn goes on for about forty pages in this thing about his visions from on high. Visions of a new world born from the ashes of the old. Now, that could be the ravings of a lunatic…"
name"Ranger Davyn"
text"Or considering the Geartooth have found themselves a Precursor cache, that could very well mean they've found themselves more powerful relics than we realized."
name"Ranger Davyn"
text"And that's the thing with goblins, Wayfinder. First, they scavenge. Then, they put the parts together. They make something better. Or, in this case, worse."
name"Ranger Davyn"
text"Baelhorn found a piece of something called Pyre. I can't say for sure how knowledgeable the goblins are on the topic, but they seem to think they've got themselves a Precursor Doomsday device."
name"Ranger Davyn"
text"And you, Hero, need to destroy it."
name"Player"
text"You want me to fight a Doomsday weapon?"
name"Ranger Davyn"
text"Well, if you don't, Baelhorn intends to raze the Highlands to the ground. Something about goblin-kind rising from the ashes, remember?"
name"Ranger Davyn"
text"If it makes you feel any better, this is apparently just a piece of whatever Pyre was. So, you know, maybe it won't be too bad?"
name"Player"
text"I find that hard to believe."
name"Ranger Davyn"
text"Yeah, me too. I'd start looking near Ironstone Keep. They've been amassin' there lately after all. Oh, and a warning…"
name"Ranger Davyn"
text"If this really is Precursor tech you're dealing with—Doomsday tech even—you're going to have a tough fight ahead of you. You may want to see if any other Wayfinders can join you in the fight."
name"Ranger Davyn"
text"Good luck, boss. And Arcs protect you, for whatever that's worth."
onStartQuipnull
onSuccessDialogue
name"Lord Halar"
text"Ah, Wayfinder! Greetings to you. I heard you had quite the day in the field. Pray tell, did you wrest anything interesting from the wreckage of your exploits?"
name"Player"
text"Does Shuul Baelhorn's journal interest you?"
name"Lord Halar"
text"Shuul Baelhorn—the Geartooth mystic? That would be... Yes, let me examine this journal at once!"
name"Lord Halar"
text"Aha... I see... Well, their calligraphy certainly needs some refinement. I anticipate it will take some time for me to, ah, translate these entries."
name"Player"
text"Baelhorn summoned the Talon of Pyre."
name"Lord Halar"
text"Th-They what!? Of Pyre, you're certain? Wayfinder, we must rally the Seekers forthwith. The fate of our city may depend on it."
name"Player"
text"Rest easy. It's been dealt with."
name"Lord Halar"
text"You... defeated it? Astounding. Astounding indeed. If you can do that... perhaps this old man yet possesses a reason to clutch onto hope."
name"Lord Halar"
text"You mentioned the creature you fought was called the Talon of Pyre, correct? Pyre, you see, is familiar to me—my mentor in the Dominion researched the topic for quite some time, in fact."
name"Lord Halar"
text"It ruined his reputation. Most Arcane Lords within the Dominion believed Pyre to simply be a concept of mythos. My mentor, however, was not so sure."
name"Player"
text"What is Pyre, exactly?"
name"Lord Halar"
text"An excellent question. One my mentor was close to answering before the Gloomfall. Alas, he perished like so many others."
name"Lord Halar"
text"My only guidance on this topic come from sparse notes of his which I managed to recover."
name"Lord Halar"
text"He believed, it seemed, whatever Pyre was before had been scattered. A great power, divided. Though for what purpose, I cannot say."
name"Player"
text"The Geartooth believed it was a Precursor weapon."
name"Lord Halar"
text"Precursor? I suppose it is possible. Though, if my mentor's notes are to be heeded... he believed we may have been gazing into an abyss far older than even they."
name"Lord Halar"
text"In any case, I must study this journal more closely. Now, leave me! There is yet research to be done!"
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Return to Ranger Davyn"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Travel to the Charred Rise"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Talon of Pyre"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Ranger Davyn"
text"It appears... we are too late. If ever there was time for a hero, it'd be now. Muster whatever strength you have left. Destroy the Talon of Pyre. Save the Highlands."
objectives
text"Return to Ranger Davyn"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Ranger Davyn"
text"Arcs above... that was a hell of a show! Once you've caught your breath, head on back to me. You deserve a rest."
objectives
text"Take Baelhorn's Journal to Lord Halar"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Ranger Davyn"
text"I won't lie. For a moment there, I thought it was all over. The Seekers, Skylight, our fight against the Gloom..."
name"Ranger Davyn"
text"You saved our movement, you know. You saved us."
name"Ranger Davyn"
text"You probably hear that two, three times a day, huh? But that doesn't change the truth of it, and I need you hear that truth just now."
name"Ranger Davyn"
text"I'm just a simple ranger, boss. I can't take on the Gloom. I can hardly take on a pack of goblins on a good day. And the Gloom is so much bigger than a few upstart Geartooth."
name"Ranger Davyn"
text"The weight of that fact chips away at a man. Makes 'em feel heavy. Makes 'em want to lie down and give in."
name"Ranger Davyn"
text"But what you did out there today... Well, lets just say, you sure know how to make a guy hope again. And hope, lucky for us, can be a dangerous thing."
name"Ranger Davyn"
text"Now that you've got me proper wistful... Here, take Baelhorn's journal for me. I want you to give it to Lord Halar. If anyone can make use of the Geartooth's failure with the Talon of Pyre, it's him."
name"Ranger Davyn"
text"Do check in again when you've the time. I wouldn't mind the company."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount8096
level1
name"Memory Fragment"
amount803
level1
name"Large Wayfinder Resonance Cache"
amount2
level1
name"Cinder"
amount1
level1
name"Igneous"
amount1
level1
name"Gloom Warrior"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Peace Offering
type"Side Story"
repeatablefalse
startDescription"Watcher Isti would like you to collect some presents for his husband to help make up for the time they've spent apart recently. Head into Lower Skylight and scrounge up something nice."
activeDescription"Watcher Isti hasn't been able to spend much time with his partner lately because of his duty to Skylight. He wants you to collect flowers and other presents to give to his husband and help show how much he cares."
successDescription"Watcher Isti's plan failed spectacularly; his husband was deathly allergic to the flowers and the bloody music box taken off a dead Shrike didn't inspire any warm feelings. Who knew marriage could be so complicated?"
prerequisiteTags
"Quest.Side.Highlands.Hass.01.Complete"
"Quest.Main.P2.03.Complete"
successStateTags
"Quest.Side.Highlands.MarriageCounseling.01.Complete"
onStartDialogue
name"Watcher Isti"
text"Oi—you! You're the new Wayfinder, yeah? Heard a lot about you. You've been real good to the city. Hope you know we appreciate it."
name"Watcher Isti"
text"Now, now, I know you're probably busy and the like, but I could use a bit of a favor if you're so inclined to help a fellow fighter? Won't take long. Promise!"
name"Player"
text"Alright, I'm listening."
name"Watcher Isti"
text"So, I've got a husband, right? And we've been married for quite a few, but I only just recently became a soldier. After the big battle, I mean. You know the one… the Battle for Skylight!"
name"Watcher Isti"
text"Anyway, a soldiers life is hard, you know? ‘Course you do! You're a Wayfinder."
name"Watcher Isti"
text"But ‘cause I'm a soldier, right, it means I can't come home for days at a time. I'm always on call, and I can't rightly tell him where I'm going half the time…"
name"Watcher Isti"
text"I can tell he's been proper upset by it all, and I just want to make things right, however I can."
name"Player"
text"What do you need, Isti?"
name"Watcher Isti"
text"I can't just abandon my post. I just can't. There are bandits all over, not to mention the Gloom creatures. But if you wouldn't mind fetching a few of his favorites for me?"
name"Watcher Isti"
text"There's these flowers he's always talking about… ah… Lost Violets? ‘Course, yeah! Those are popular these days. I've seen ‘em grow outside of Lower Skylight."
name"Watcher Isti"
text"We'll need something to go with the bouquet though. What's close by… Oh! Maybe, em, you could grab something off the Shrikes? I've seen plenty of them with little trinkets. Music boxes, and the like."
name"Watcher Isti"
text"Once you've got ‘em all, bring the goods back here. I'll write him a fancy love note and all that! You know, to sweep him off his ‘dorable little feet!"
onStartQuipnull
onSuccessDialogue
name"Watcher Isti"
text"Wayfinder! I've basically been holding my breath waiting on the news. So, how'd it go?"
name"Player"
text"To be honest, not well."
name"Watcher Isti"
text"What do you mean…?"
name"Player"
text"Well, it all escalated pretty quickly."
name"Watcher Isti"
text"Escalated? Quickly!? That's just like him. He never stops for a second to think. Holdan probably got in a huff over some nonsense and then got himself too worked up to stop!"
name"Player"
text"He started sneezing a lot when I left."
name"Watcher Isti"
text"That's absurd! He—wait... Lost Violets. That's why the name sounded familar. I know this last year has been tough, but, Arcs, how could I be so thoughtless?"
name"Player"
text"Seems like the last straw. He's very upset."
name"Watcher Isti"
text"No. I won't lose him. Please, if you're still willing, I need to make this right."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Lost Violets near Lower Skylight (5)"
location"Highlands"
text"Kill Shrikes to Steal a Present (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Watcher Isti"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"I was able to make the flowers into a simple bouquet, and a Shrike dropped a slightly bloody but still working music box. A bit rough... but it'll have to do."
objectives
text"Ask Holdan's Friend at Damon's Bell as to his Whereabouts"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Watcher Isti"
text"Oi—thanks! You know, you're actually rather good at this. Here's the letter for my husband. His name is Holdan. He's usually in Skylight around this time, though I'm not really sure where…"
name"Watcher Isti"
text"Em, you could try asking one of his mates. He's one of the guys working near Damon's Bell. Oh, and when you find Holdan, make sure he knows I still adore ‘im!"
phaseQuipnull
objectives
text"Look for Holdan's Friend at the Shop Near the Windhowler Statues"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Skylight Citizen"
text"Holdan? I saw him helping our friend run his shop close to the windhowler statues. It's across from the Signal Fire."
objectives
text"Look for Holdan Past the Blue Sign"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Skylight Citizen"
text"Holdan? He was here earlier. He's helped a lot since the Gloom took my wife. Think he went to help some folks with that blue sign at the bridge."
objectives
text"Deliver the Gifts to Holdan Near the Entrance of Ruined Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Skylight Citizen"
text"Nah, I'm not Holdan. He helped me with the lights a bit ago though. Nice guy. Shame he's always so down. He should be at the entrance of Ruined Skylight near Ruby."
objectives
text"Return to Watcher Isti"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Holdan"
text"Oh, hello. Are you the Wayfinder that's been looking for me? I heard one was asking after me through the grapevine."
name"Player"
text"You're a hard man to find, Holdan."
name"Holdan"
text"Eh, really? Why do you say that?"
name"Player"
text"No reason... Here, this is from your husband."
name"Holdan"
text"He's actually sending me a present? Well, that's a new one."
name"Holdan"
text"What… what is this? Is this his idea of a joke?"
name"Player"
text"Not that I'm aware."
name"Holdan"
text"You go and tell him that if these gifts were meant to illustrate and show his “love”, the message is loud and clear!"
name"Player"
text"What's the problem?"
name"Holdan"
text"What's the problem? He doesn't come to see me for weeks, and now he sends me a bloody, dented music box and flowers that make me sneeze, and thinks everything is just hunky dory!?"
name"Player"
text"Sorry about the blood. The Shrikes put up a fight."
name"Holdan"
text"Oh, I see! He didn't even bother to go out and gather this stuff himself? He seriously made a Wayfinder go out and do it for him?"
name"Holdan"
text"I'm out here rebuilding homes and scraping supplies to feed refugees, but you don't see me forgetting what causes him discomfort! What's his excuse?"
name"Holdan"
text"Just... leave me be, Wayfinder. And if you do decide to talk to him again, let him know, I'll be staying at Ruby's for a while. He blew it. Once and for all."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount980
level1
name"Memory Fragment"
amount145
level1
name"Medium Wayfinder Resonance Cache"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Resource Management"
"The Fallen Shrike"
Love After Gloomfall
type"Side Story"
repeatablefalse
startDescription"Watcher Isti wants you to collect stories about what Holdan has been up to the past year and close the gap that has grown between them."
activeDescription"Watcher Isti, like so many, hasn't been the same since the Fall. In his struggle, he and his husband have drifted apart. He wants you to see what his husband's been up to in the year Isti's been absent, in the hopes of learning something that might aid in rebuilding their relationship again."
successDescription"Both Watcher Isti and his husband have spent the past year devoting themselves to defending and rebuilding Skylight in the face of the Gloom. Unfortunately, with little time to spend with each other, their marriage has deteriorated. With the city needing them more than ever, hope that they might reconcile has begun to dwindle."
prerequisiteTags
"Quest.Side.Highlands.MarriageCounseling.01.Complete"
successStateTags
"Quest.Side.Highlands.MarriageCounseling.02.Complete"
onStartDialogue
name"Watcher Isti"
text"You know, Holdan and I were best friends for years before we got married. I used to know every thought in his head before they even sprouted! But this last year..."
name"Watcher Isti"
text"I know I've been distracted. I know. But it ain't easy out 'ere, Wayfinder. There aren't many of us left, defending Skylight, and the like."
name"Watcher Isti"
text"I saw a boy today. Clawed to death by one of those things. Those Wretch's from the Gloom. And he was young. Far too young."
name"Watcher Isti"
text"How does someone just go home after seeing something like that? How can anyone just play house and pretend its all sunshine and daisies?"
name"Watcher Isti"
text"Sometimes, I guess... it was easier to not go home."
name"Player"
text"What do you want to do, Isti?"
name"Watcher Isti"
text"I have to fix this."
name"Watcher Isti"
text"I've forgotten my husband, and that's on me. Wayfinder, if you would, ask around about Holdan. See who he's become since I marched off to fight the Gloom."
name"Watcher Isti"
text"If I've got any chance of making this right, I need to learn who the man I love is, all over again."
onStartQuipnull
onSuccessDialogue
name"Watcher Isti"
text"You're back. So, what did you find out?"
name"Player"
text"A lot. Do you have some time? We should talk."
name"Watcher Isti"
text"If this is as heavy as you're making it sound, I might need some time to process, but..."
name"Watcher Isti"
text"Yes. I'm all ears..."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Talk to Holdan's Friend at Damon's Bell"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Talk to Holdan's Friends at the Bitter End"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Skylight Citizen"
text"Oh, hey again. Did you end up finding Holdan?"
name"Player"
text"Would you mind telling me a bit about Holdan?"
name"Skylight Citizen"
text"Hmm.. Big question. Holdan does a little bit of everything. Most days though, he's helping Ruby collect supplies, especially near the Burned Village."
name"Skylight Citizen"
text"That might not sound like much, but even for a fighting man, stepping outside Skylight can be a death sentence. And Holdan's never been the toughest guy on the block."
name"Skylight Citizen"
text"Still, if supplies are low, that man doesn't rest. Like, literally, one time a few months ago, he stayed up for three days straight trying to get us rations when the reserves ran out."
name"Skylight Citizen"
text"You should talk to some of the folks down at the tavern. They've seen him a lot more than me this past year. Probably have better stories too!"
phaseQuipnull
objectives
text"Talk to the Repair Crew Across the Bridge"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Skylight Citizen"
text"Wayfinder! Care to share a drink?"
name"Player"
text"Maybe next time. I need to ask about Holdan."
name"Skylight Citizen"
text"Holdan? Why're you asking about him?"
name"Player"
text"Wayfinder business."
name"Skylight Citizen"
text"Fair enough. Holdan's the man of the hour actually! Pulled clumsy Gregor here out of a collapsed building a few hours ago."
name"Skylight Citizen"
text"A load bearing pillar gave out as we were collecting supplies. Whole place came down in seconds. Luckily Holdan saw the break just as it happened and tossed Gregor straight out the doorway!"
name"Skylight Citizen"
text"If you're looking into Holdan though, you should really talk to the repair crew across the bridge."
phaseQuipnull
objectives
text"Talk to Ruby at the West Gate"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Skylight Citizen"
text"Need something? We're a touch busy. If these repairs don't get finished, none of your Seekers can do their jobs properly. You do like having functional weapons and armor, right?"
name"Player"
text"I need to ask you about Holdan."
name"Skylight Citizen"
text"Holdan? He's a kind fellow. Hope he's not in any trouble. He gave us a bit of help out at the Burned Village not too long ago."
name"Player"
text"Just an inquiry. Tell me about the village."
name"Skylight Citizen"
text"Eh, not a pleasant topic. We were lookin' for supplies and came across some bodies. It's not a rare sight to find these days, so most of the crew paid it no mind and kept on working."
name"Skylight Citizen"
text"Afore the Gloom, people used to sing for the dead. Called it the Red Bird's Call. ‘Tis a song of mourning. Sung so that our souls might be carried onward to a true and final rest."
name"Skylight Citizen"
text"I was loading in some wood when I heard the tune. Sent a chill up my spine. Been years since anyone's sung it. It lessened the pain, ‘spite all those grave-less souls."
name"Skylight Citizen"
text"If you're wanting the real truth on Holdan, you should really be talking to Foreman Ruby. She and ‘im are like two peas, you know?"
phaseQuipnull
objectives
text"Speak to Holdan Again"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"You again. Always a pleasure, naturally. Looking for work?"
name"Player"
text"Actually, I need you to tell me about Holdan."
name"Foreman Ruby"
text"Holdan? Hard worker. Good man. Is he in some sort of trouble?"
name"Player"
text"In a manner of speaking."
name"Foreman Ruby"
text"I know that look. This is about his husband, isn't it? The Watcher?"
name"Player"
text"You've got the right of it."
name"Foreman Ruby"
text"Figured as much. The pair of them have really helped Skylight, but it's clear to see for anyone who knows Holdan, that he's been unhappy for some time."
name"Foreman Ruby"
text"Of course, Watcher Isti is doing his best as well, I'm sure. The way I've heard it, there's been many a night we would've been overrun with Shrikes if he hadn't been there."
name"Foreman Ruby"
text"But if something doesn't change between them... I wouldn't be surprised if Holdan decided to leave. A person can't be married to a stranger."
name"Foreman Ruby"
text"I'm not sure Skylight would survive if either of them changed. Isti guards the gates and Holdan keeps us supplied. The both of them have been huge parts of the city's survival this last year."
name"Foreman Ruby"
text"A lot of the people who never leave the city think of the Gloom as this far off thing. Like the Gloomfall came and went. Destroyed our lives, but now we're free to pick up the pieces."
name"Foreman Ruby"
text"But that's not the reality. The truth is that the Gloom is here. It is coming. It is always coming."
name"Foreman Ruby"
text"The only the thing keeping it at bay are people like Holdan and Isti. Well, and people like you, Wayfinder, most of all."
name"Foreman Ruby"
text"But that takes a toll. It takes little pieces of them every day. Of who they are. Of who they were."
name"Foreman Ruby"
text"Because of them, the Gloom might not take us today. But for that to be true, it has to take from them. Like it takes from us all."
name"Foreman Ruby"
text"That's probably not what you wanted to hear, but it is the truth. I wouldn't count them out just yet though. The people here... the people of Skylight. They're resilient. Be seeing you."
phaseQuipnull
objectives
text"Talk to Warden Hass About Watcher Isti"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Holdan"
text"You came back? I'm glad. I wanted to talk to you after last time..."
name"Player"
text"I've been helping Isti. He feels awful."
name"Holdan"
text"Look, Wayfinder, I overreacted when you were here before. For that, I'm sorry. But my feelings haven't changed. My husband and I just aren't... working anymore."
name"Player"
text"I learned a lot about you both today."
name"Holdan"
text"About us?"
name"Player"
text"You and your husband are doing good work."
name"Holdan"
text"Of course we are. Everyone lost much after the Fall. We couldn't just keep sitting and waiting for the end. We had to help."
name"Player"
text"If you keep on like this, your marriage will end."
name"Holdan"
text"I know... I'm not sure if my husband knows, but I have for some time."
name"Holdan"
text"But I can't give up on the people here. I won't. However painful that might be."
name"Player"
text"So, what do you want to do?"
name"Holdan"
text"I... don't know. I need some time to think. Apologies, Wayfinder. I hoped all I'd have to combat today was the Gloom. Somehow love is so much harder."
name"Player"
text"Take your time. I've got an idea, actually."
name"Holdan"
text"I'm not sure what you think might mend this all... But you've been good enough to us this far. I trust you."
phaseQuip
name""
text"Well, I already got Holdan's side of the story. It's only fair I learn a bit more about Isti before calling it quits."
objectives
text"Talk to a Soldier Posted on the Top of the Gate to Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Warden Hass"
text"Ah, hello again. If you're here, I imagine something important is afoot."
name"Player"
text"I need to know about Watcher Isti."
name"Warden Hass"
text"Watcher Isti? I suppose I should question why you're asking after one of my soldiers, but who am I to question a Wayfinder?"
name"Warden Hass"
text"Isti is one of the good ones, if that was in question. Reliable. Always the first to volunteer for the work that really needs doing. But, in truth, an officer can only tell you so much."
name"Warden Hass"
text"If you want a real look at someone, you need to see how they treat those around and beneath them. If I were you, I'd talk to some of the soldiers posted atop the gate. They'll give you an honest look."
phaseQuipnull
objectives
text"Ask the Upper Gate Guard at the Crossroads Foundry"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Skylight Soldier"
text"A Wayfinder!? Holy Arcs... H-How can I help, m'liege?"
name"Player"
text"Not a liege. But you can tell me about Isti."
name"Skylight Soldier"
text"Watcher Isti? To be honest, I haven't worked with him much. But a lot of the veterans talk about him often. He's always sent out on our tactical missions. Those're the roughest ones."
name"Skylight Soldier"
text"I heard he quashed a Shrike ambush last week. Saved something like a dozen troops. Watcher Chell could tell you about it. She's posted up on the upper gate at the Crossroads Foundry today."
phaseQuipnull
objectives
text"Return to Watcher Isti"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Holdan"
text"Back so soon? I told you... I need to think."
name"Player"
text"I took the time to ask around about Isti."
name"Holdan"
text"What? Why would you..."
name"Player"
text"Your husband's a hero. I wrote what I heard."
name"Holdan"
text"I see. I'll... I'll read it. Thank you."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount490
level1
name"Memory Fragment"
amount73
level1
name"Medium Wayfinder Resonance Cache"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Peace Offering"
From the Ashes
type"Side Story"
repeatablefalse
startDescription"At Watcher Isti's request, you are supposed to search his and Holdan's old home that was burned down during the Battle for Skylight and find a pair of statues to bring to Holdan."
activeDescription"Watcher Isti has one last request for you. He wants you to go to what remains of his and Holdan's home and see if you can find two statues. Afterward, bring them to Holdan. He should know what they mean."
successDescription"You were able to find the statues which Holdan and Isti used as their marriage effigies. With the Gloom encroaching day by day, the strain to their relationship is not likely to disapper. But with a little luck and a lot of work, anything is possible."
prerequisiteTags
"Quest.Side.Highlands.MarriageCounseling.02.Complete"
successStateTags
"Quest.Side.Highlands.MarriageCounseling.03.Complete"
onStartDialogue
name"Watcher Isti"
text"Look, friend, I'm sorry for dragging you into this. I would've understood if you walked away, and yet you haven't, which tells me all I need to know."
name"Watcher Isti"
text"I'm not a fool. I know this job, and Holdan's too, are killing us. But I cannot let it go."
name"Watcher Isti"
text"I was there that day. The Battle for Skylight. I watched as our greatest defenders fell, and when the Eldren descended upon the hill side, my home burned with it."
name"Watcher Isti"
text"I was trapped inside as it began to burn. Teetering in and out of conciousness, I crawled to the window. And I watched as even those who tried to escape were cut down by the Eldren."
name"Watcher Isti"
text"People I'd known since I was born. Old and young. Not even the children were spared."
name"Watcher Isti"
text"And amongst the smoke and the dark and the screams, do you know who saved me?"
name"Watcher Isti"
text"It was a wayward Watcher on his way to fight in Skylight. He was no one special. Just a young boy who'd signed up. But he saved my life, and I knew that I could be that for so many more."
name"Watcher Isti"
text"Maybe I can't be what Skylight needs me to be and have Holdan too. Maybe I can't give my husband what he deserves any longer. But, Wayfinder, I'd like to try."
name"Watcher Isti"
text"If you're willing to help, one last time, that is…"
name"Player"
text"Name it."
name"Watcher Isti"
text"Outside of Lower Skylight, there are the remains of a village. You know it, yeah? Our former home is there. Smoldering with the rest."
name"Watcher Isti"
text"I've been meaning to look through the rubble there for some time now, but I… I just couldn't face it. Please. I need you to find two small statues within the house's remains."
name"Watcher Isti"
text"They are… They were very important to us. Once."
name"Watcher Isti"
text"If you find them, take them to Holdan. He'll know what that means."
onStartQuipnull
onSuccessDialogue
name"Watcher Isti"
text"You return. I'm afraid to ask how it all went. Shaking, in fact."
name"Player"
text"He said, "I shall wait by our hearth tonight.""
name"Watcher Isti"
text"Truly?"
name"Watcher Isti"
text"Then, there's a chance. If only that."
name"Watcher Isti"
text"Thank you. For everything."
name"Watcher Isti"
text"I've no idea what'll happen tonight, but as long as I'm still breathing, I will never stop fighting. Whether that be against the Gloom, or for my love."
name"Watcher Isti"
text"I've a feeling you're much the same, yeah?"
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Search the Rubble of Isti's Former Home"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Search the Rubble for the Second Statue"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"This must be one of the statues Watcher Isti was talking about. It's a little chipped but overall in one piece. Need to find the second one next."
objectives
text"Give the Statues and Journal to Holdan"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Here it is. This one is a bit more charred, but the foundation is solid enough. Maybe a gentle hand could fix it? Oh, this journal was near it. I'll pick it up as well."
objectives
text"Return to Watcher Isti"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Holdan"
text"You're back? Don't tell me you're still running errands for Isti. I appreciate your help, but I really just need time to think."
name"Player"
text"Last time. Isti asked me to give these to you."
name"Holdan"
text"I hope it's not more flowers..."
name"Player"
text"Statues from your former home, actually."
name"Holdan"
text"Statues? It couldn't be..."
name"Holdan"
text"Oh, Isti... Did he tell you what these are, by chance?"
name"Player"
text"No. He said that you would know what they mean."
name"Holdan"
text"These... are our marriage effigies. They were sculpted after the image of the men we hoped to give one another. A symbol of what we hoped to strive for, and a reminder for whenever we became lost."
name"Holdan"
text"After the fire, I thought they were lost forever."
name"Holdan"
text"Wayfinder, I've..."
name"Holdan"
text"I can't leave my post just yet. I've supplies to run if people are to keep being fed."
name"Holdan"
text"But tell Isti, if you would, that I shall wait by our hearth tonight."
name"Holdan"
text"It's all I can promise him. Let's hope... I hope it'll be enough."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount490
level1
name"Memory Fragment"
amount73
level1
name"Medium Wayfinder Resonance Cache"
amount1
level1
name"Rose & Thorn"
amount1
level8
name"A Whole Lotta Love"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Love After Gloomfall"
Finding Courage
type"Side Story"
repeatablefalse
startDescription"Watcher Hagran has been pickpocketed by a brazen Shrike. Search for the thief in Lower Sklight."
activeDescription"Watcher Hagran is desperate to recover a stolen item that is precious to him. He claims one of the Shrikes pickpocked it off of him. Head into Lower Skylight to take it back from the thief."
successDescription"Watcher Hagran was pickpocketed by the Shrikes; you recovered Hagran's lost possession: a Tonitora statue. Unfortunately, like the others, it was fake, so Hagran has asked you to investigate further."
prerequisiteTags
"Quest.Main.P1.05.Complete"
successStateTags
"Quest.Side.Highlands.Idol.01.Complete"
onStartDialogue
name"Watcher Hagran"
text"Ahem! I am Watcher Hagran. I have heard of your deeds and have something of import to ask of you. Would you hear me out?"
name"Player"
text"I have time."
name"Watcher Hagran"
text"I patrolled the other night. There were no Shrikes to be seen, only an exuberant crowd. Time for me to eat a haunch and keep the peace, correct?"
name"Player"
text"…Right?"
name"Watcher Hagran"
text"Wrong! When I returned home, I found myself without my purse. I retraced my steps, only to find nothing but the straps, cut from me. With my armor on, I had felt nothing."
name"Watcher Hagran"
text"Those brazen Shrikes must have pickpocketed it! It was a black velvet bag with a gladiator's fist in gold embroidery on the side. I should have known it'd be too tempting a target."
name"Watcher Hagran"
text"This insult to the Watchers cannot stand. I would have justice! Exact a price from their hides until it is restored to me!"
onStartQuipnull
onSuccessDialogue
name"Watcher Hagran"
text"You return! Was I correct? The Shrikes' stockpiles came through the docks?"
name"Player"
text"Indeed. I brought back what I could carry."
name"Watcher Hagran"
text"Excellent! Warden Hass, um… didn't see this as a top priority. She says it's more likely they're making forgeries than creating magical totems. So, it's just you and me against the Shrikes."
name"Watcher Hagran"
text"Let's see what we have. No... No... AH HA! Here it is! This one is mine! See this notch here? I got that when a Shrike stabbed at me and my bag took the knife point. Oh, merciful Arcs."
name"Watcher Hagran"
text"Look close. This is a proper arm, with proper blue lightning. You can tell because the cobalt's tougher than the gallium, so it won't dent if I do this. Um.. Like... This? Wait…"
name"Player"
text"I gather it's not supposed to do that?"
name"Watcher Hagran"
text"No! NO! This is mine… but it's a counterfeit too! Is this some kind of trick? My statuette… it was a fake all along…?"
name"Watcher Hagran"
text"My parents gave it to me when I was a child. When rumors of the Mazewar beginning anew reached Avar, I volunteered to fight. I thought it was my duty as someone who was protected."
name"Watcher Hagran"
text"This cannot stand! Others would go to their deaths with such statues, trusting in a lie. It would mock Tonitora's name! We must right this wrong!"
name"Watcher Hagran"
text"The question is how? Give me a few moments, and I am sure I can come up with a way the two of us can end this injustice!"
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Defeat Shrikes Until You Find Hagran's Bag (10)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Hagran"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"This looks like the bag Hagran mentioned. It's rather heavy. Let me get it back to him."
objectives
text"Search for the Statuette Stockpiles in Lower Skylight (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Some broken statues... I can't tell who they used to be of... Maybe I'm getting closer."
objectives
text"Recover Statues Near the Shore (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Tonitora statues, like Hagran said! Wait, a note... "Collect the rest of the shipment near the shore." I should see what I can find near the shore at Crossroads Foundry."
objectives
text"Return to Hagran"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"And still more of the same…I'll carry what I can to Hagran. With these creatures around, I doubt many Shrikes will come for them."
rewards
guaranteedRewards
name"Resonance"
amount1609
level1
name"Memory Fragment"
amount190
level1
name"Medium Wayfinder Resonance Cache"
amount4
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Descent"
Counterfeiter
type"Side Story"
repeatablefalse
startDescription"Watcher Hagran wants the counterfeiter tracked down. Start by questioning the nearby captured Shrike and figure out where the culprit is hiding."
activeDescription"Watcher Hagran's prized statuette has been replaced with a counterfeit. This insult cannot stand; he wants you to find the counterfeiter at once. The only lead is the captured Shrike. Start by questioning him and see where the clues lead."
successDescription"You were able to track down the counterfeiter, but he has indicated he needs the statuettes to trade for goods desperately needed in Skylight. Maybe there is still something you can do to get him to stop while allowing him to get important supplies."
prerequisiteTags
"Quest.Main.P2.03.Complete"
"Quest.Side.Highlands.Idol.01.Complete"
successStateTags
"Quest.Side.Highlands.Idol.02.Complete"
onStartDialogue
name"Watcher Hagran"
text"I don't know how I'm going to sleep tonight. Knowing everyone who believes in these Tonitora statuettes like I did is unprotected."
name"Watcher Hagran"
text"What is so insidious about this whole thing is how good these counterfeits are. Truly, even an avid collector like me was played for a fool."
name"Watcher Hagran"
text"We must get to the bottom of this... but it's not like we can ask the Shrike who stole mine, he's already dead... Wait..."
name"Watcher Hagran"
text"I have it. We recently imprisoned a Shrike. He's near Warden Hass. If this operation is as big as I think it is, he'll know something. Get him to reveal the statuette dealer!"
onStartQuipnull
onSuccessDialogue
name"The Counterfeiter"
text"My word, a friend of Omen! Not my usual custom, but you've come to the right place. Name's Grus. Excuse the open-air style. We put our sweat in our products, not our accomodations."
name"Player"
text"You got a statue of Tonitora the Thunder Queen?"
name"The Counterfeiter"
text"You want to be blessed with Tonitora's strength, yes? And who wouldn't, in these dangerous times? Yes, I have one of her idols... forged in the Imperial Arena and touched by her hands."
name"Player"
text"That's what I want."
name"The Counterfeiter"
text"Here it is, then. Beautiful, isn't it? The work of the finest Avar spellsmiths. And since the Fall, one of the last left in the world."
name"Player"
text"The blue part dents. This is a counterfeit."
name"The Counterfeiter"
text"What? No, I promise you. This is Avar workmanship, blessed by Tonitora herself. A rare relic of our fallen past, sure to keep you safe in the days ahead!"
name"Player"
text"And that box overflowing with them is...?"
name"The Counterfeiter"
text"Oh, that? Well... It's... So, it's..."
name"Player"
text"Looks like it's time to call the Watchers."
name"The Counterfeiter"
text"No, wait! You don't understand. I've been supporting the Watchers. I have! I was a soldier before the Fall, before the Eldren and their damn caltrop-bombs wrecked my foot."
name"The Counterfeiter"
text"I sell the statues to Shrikes and Seekers alike. But I've been helping, too! Forging ammunition and donating supplies to the Watchers. You shut me down, everybody loses."
name"The Counterfeiter"
text"Surely we can find some middle ground! Just give me a moment to think."
name"Player"
text"We'll see."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Question the Captured Shrike"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Search the House in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Captured Shrike"
text"A Wayfinder? What do you want?"
name"Player"
text"What do you know about counterfeit figurines?"
name"Captured Shrike"
text"Is… that your real question? Skell, I thought you were going to ask me about secret plans or who Morningstar is reporting to. You sure you don't want that?"
name"Player"
text"I also want that, but let's start small."
name"Captured Shrike"
text"Do I get a reduced sentence if I dish meat about the slags I hate? You know, like maybe two months off for every name I give?"
name"Player"
text"Depends on the quality of information. Talk."
name"Captured Shrike"
text"Don't get your armor in a twist. What I know is that the statue business is lucrative. People heard we got the goods, we yank up the price. Sells better than blankets in winter."
name"Captured Shrike"
text"From what I heard they get it from a guy who lives in one of the houses above the Hook Dock. I think it's the one closer to the big gate leading out of Lower Skylight."
name"Captured Shrike"
text"You go there, you find the guy that crafts the statues. Unless someone gets their nose too close, then he'd spook. We move quick."
name"Player"
text"You better not be lying."
name"Captured Shrike"
text"Hey, I have been downright forthcoming. You're the one with the mysterious figurine questions."
name"Captured Shrike"
text"Oh... um... before you go... you'll put in a good word with the Warden right? You know, like maybe this counterfeiter gets ten years, I get credit for half that? I'm trying to get you a bargain here."
name"Player"
text"Uh-huh. We'll see."
phaseQuipnull
objectives
text"Question the Captured Shrike Again"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"A note? "Location compromised, Seekers getting too close. Moving permanently to secondary location." Better go and question my informant again."
objectives
text"Travel to Kestrel's Hideout in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Captured Shrike"
text"Ey, it's woss-the-name, back again? What, the statues weren't enough? Need a plush toy to help you get to sleep at night, too?"
name"Player"
text"You lied to me."
name"Captured Shrike"
text"What?! No! I wouldn't lie! You've probably made more bodies than the Avar plague! I know better than that!"
name"Player"
text"He's moved to a "secondary location"."
name"Captured Shrike"
text"Well, what did I tell you? You been sticking your nose around enough. The birds are gonna fly the coop."
name"Player"
text"Where is it?"
name"Captured Shrike"
text"The secondary location? Skell, I'm a pickpocket, not a mastermind. I don't know that stuff."
name"Player"
text"Guess I'll tell the Warden you're no further use."
name"Captured Shrike"
text"Whoa, whoa, no need to kick below the belt. Wait."
name"Captured Shrike"
text"I have no idea. But I know someone who might… if you stretch the definition of "know.""
name"Captured Shrike"
text"Kestrel sometimes sells poison—and I mean literal poison, not the happy poppy extracts that get Wolf's knickers all bunched. The real dead juice, get it?"
name"Captured Shrike"
text"She uses a lot of exotic materials to make people's tickers stop. Plants, but also metals and acids. Not all of it's illegal, mind. Most is just hard to find since the Gloomfall."
name"Captured Shrike"
text"Now you talk to a craftsman, they'd need many of those same supplies to make jewelry or statuettes. Kestrel would know a supplier. And <italic>they</> might know where your guy is hiding."
name"Player"
text"If you're lying..."
name"Captured Shrike"
text"I get it! It looks like I did you bad last time. But I'm trying, here! Ask Kestrel."
name"Captured Shrike"
text"Oh... and... when she does help you... be a friend and tell the Warden, right? If I had a second chance, I'd turn things around. I promise!"
name"Player"
text"We'll see."
phaseQuipnull
objectives
text"Talk to Kestrel in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Travel to the Pretty Penny in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Kestrel"
text"Well, well. Look what the duskhunter dragged in. What brings you back to this little hut?"
name"Player"
text"I'm looking for Tonitora statues."
name"Kestrel"
text"You follow the Thunder Queen? If that's what you want, love, I can certainly get you statues of Toni. We'll just have to settle on a price."
name"Player"
text"I need <italic>lots</> of them."
name"Kestrel"
text"Well, I... Hold a moment, love. You wouldn't be lying to me, would you? Because we're still only just getting to know one another, and I promise, that's not how you want to start our relationship."
name"Player"
text"I... Well..."
name"Kestrel"
text"Tell me what's going on. What is it you actually want, Wayfinder?"
name""
text"You explain the situation with the Tonitora statues—that it's not just about the deceit, but the impact crime is having on morale and those who believe the statues offer actual protection."
name"Kestrel"
text"See now, doesn't it feel better to tell the truth? I know the man you're looking for. And I can set you on the path to find him."
name"Player"
text"Just like that? No cost or... quest?"
name"Kestrel"
text"Just like that. How's it look if someone gets a Toni statue from me and then realizes it's a fake? If Grus can't make a <italic>good</> forgery, that threatens <italic>my</> name."
name"Kestrel"
text"He's bold, I'll give him that—hiding in Upper Skylight. You'll find him by the Pretty Penny, the abandoned club at Market Row. Be sure to give him my love, love."
name"Player"
text"I will."
phaseQuipnull
objectives
text"Confront the Counterfeiter"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1609
level1
name"Memory Fragment"
amount190
level1
name"Medium Wayfinder Resonance Cache"
amount4
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Fallen Shrike"
"Finding Courage"
Of Most Worth
type"Side Story"
repeatablefalse
startDescription"You found the counterfeiter but he refuses to stop unless you can get him new supplies. Run expeditions in Codex Halls, the Pit, and the Undercroft with Greed mutators and obtain new items for the counterfeiter to trade."
activeDescription"You are investigating the Codex Halls, the Pit, and the Undercroft with various Greed mutators to get new items for the counterfeiter to trade for supplies. Who knew so much would come from gladiator statues?"
successDescription"The counterfeiter was given new goods, and Watcher Hagran is happy with the results. He has a real Tonitora statuette now, and better, realizes he can live without it if he must. His joy makes it all worth it."
prerequisiteTags
"Quest.Side.Highlands.Idol.02.Complete"
successStateTags
"Quest.Side.Highlands.Idol.03.Complete"
onStartDialogue
name"The Counterfeiter"
text"I still don't see why you're huffed up over some cut corners. None of us have access to the materials and all the old luxuries from before the Gloomfall."
name"Player"
text"But people believe the statuettes are protective."
name"The Counterfeiter"
text"What would you have me do? Put on a label saying "useless figurine?" People trade good coin for them, and that coin lets me outfit the Watchers, who <italic>do</> protect the people."
name"Player"
text"You turn a profit for yourself, too."
name"The Counterfeiter"
text"Like that's a crime? If you were a merchant, and made yourself a rule saying "never sell to fools," you'd starve within a year."
name"Player"
text"Would you sell faulty armor? It's the same thing!"
name"The Counterfeiter"
text"Hmm. I see you don't want to let this go, but there's practicality to consider. I need something to keep business going, or I'm no use to Skylight, right?"
name"Player"
text"I'm sure you're a real patriot."
name"The Counterfeiter"
text"I can tell you hate me, but we're all on the same side. Humans against the Gloom. What if you could find me something new to trade, so I could keep supplying the Watchers?"
name"The Counterfeiter"
text"There's places only Wayfinders can enter, like that ruined monastery. Or the Pit! They've got monsters there that keep even Shrikes away. They'd be brimming with rarities."
name"Player"
text"Fine. But I'm doing it for Skylight, not for you."
onStartQuipnull
onSuccessDialogue
name"Watcher Hagran"
text"You're back! Did you find the counterfeiter and make him stop his cruel and senseless enterprise?"
name"Player"
text"I did. He promises to stop."
name"Watcher Hagran"
text"Justice prevails! Someone stooping so low as to counterfeit an idol… it's the sort of thing that makes one lose faith in your fellow survivors."
name"Player"
text"I brought you something."
name"Watcher Hagran"
text"Oh, another… wait. You've got that look on your face. Is this statuette real? It doesn't dent… I guess it is the real thing."
name"Player"
text"You don't seem happy."
name"Watcher Hagran"
text"I'm grateful, but… while you were gone, I did a good deal of thinking. I concluded Tonitora would want me to find my own strengths. She was always speaking of training and self-mastery."
name"Watcher Hagran"
text"That doesn't come from worshipping a gladiator as if she's an Architect. She's meant a great deal to me, but what I must take from this is… I don't have the words."
name"Player"
text"Inspiration?"
name"Watcher Hagran"
text"Yes. The memories of seeing her in the arena… the true warrior, before she was lost in the Gloomfall… she made me want to be better."
name"Player"
text"I think she succeeded."
name"Watcher Hagran"
text"Thank you, Wayfinder. May you always have the protection you need and the strength to come back from defeat."
name"Player"
text"What are we doing with this statuette, then?"
name"Watcher Hagran"
text"Is this a trick question? Of course I want it, it's one-of-a-kind now! This is going on the mantlepiece next to my grandfather's sword! No one beats Tonitora!"
name"Player"
text"Enjoy."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Recovered Monk Relics in the Codex Halls Using the Greed Mutator"
location"Expedition: Codex Halls"
text"Recover Research Tools in the Undercroft Using a Greed Mutator"
location"Expedition: Undercroft"
text"Recover Shrike Treasures in the Pit Using a Greed Mutator"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Bring the Goods to the Counterfeiter"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Report Back to Hagran"
location"Highlands"
successStateTagsnull
phaseDialogue
name"The Counterfeiter"
text"Oh... I wasn't expecting to see you again. Decided you want a Thunder Queen statuette after all? Or did you decide we're, um… having trouble?"
name"Player"
text"I brought you some replacement items."
name"The Counterfeiter"
text"You… did? To be honest, I wasn't sure you'd actually follow through. I told my wife we were about to be shut down. So, um... this is all for me?"
name"Player"
text"I killed inhuman monstrosities on your behalf."
name"The Counterfeiter"
text"Um... right, I won't push it. Yes, that does put things in perspective. With your permission, let's see what you brought."
name"The Counterfeiter"
text"This stuff is amazing! Monk relics… Godsblood… I know markets for almost everything here! You, um, aren't asking for a cut off the top, are you?"
name"Player"
text"I want you to stop selling those figurines."
name"The Counterfeiter"
text"Ah... you got me. Right. You win. I'll melt down the rest of my stock since you more than held up your end of the bargain."
name"The Counterfeiter"
text"Just out of curiosity, who got under your skin so bad that you did this? I mean, this was a lot of work over some silly counterfeit statues."
name"Player"
text"Watcher Hagran asked me to investigate."
name"The Counterfeiter"
text"Wait… Watcher Hagran? Are you serious?"
name"Player"
text"Yes."
name"The Counterfeiter"
text"BWHAHAHAHAHAHA!"
name"Player"
text"What?"
name"The Counterfeiter"
text"Watcher Hagran is the reason I started making those things in the first place. He was moaning about the lack of supplies and begging the traders to find ways to secure more."
name"The Counterfeiter"
text"The fact that he's the one who asked you is hilarious. He created his own crisis. Arcs alive, that is funny."
name"The Counterfeiter"
text"Here, since I'm going to be able to make a lot more selling these things than those statues, let me give you a gift."
name"Player"
text"Huh? A Tonitora statue?"
name"The Counterfeiter"
text"Indeed. It's the one on which I based the counterfeits. And as you can see… the cobalt doesn't dent."
name"Player"
text"Does it grant actual strength?"
name"The Counterfeiter"
text"If it did, my back and my knees wouldn't ache so much. No. They never did, even when I was working the foundry that made them."
name"The Counterfeiter"
text"Tonitora would hand them out to fans, and her command of the Storm gave them a little tingle. People wanted to believe. That's the truth of it."
name"Player"
text"I'll break the news to Hagran. Thank you."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2180
level1
name"Memory Fragment"
amount235
level1
name"Large Wayfinder Resonance Cache"
amount1
level1
name"Collector"
amount1
level1
name"Finger Guns"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Counterfeiter"
The Noxious Betrayer
type"Side Story"
repeatablefalse
startDescription"Old Kite, a wounded Shrike, wants his former crew to pay for their betrayal and has enlisted your help. The first name on his list is the poison expert. The Chemist should be somewhere in the Pit."
activeDescription"A wounded Shrike has enlisted your help to bring his former crew to justice. This first Shrike on his list is the Chemist. Using the Flora Imbuement on your next Expedition into the Pit will bring him out of hiding."
successDescription"Old Kite, a Shrike who was betrayed by his former crew, enlisted your help in getting revenge. You managed to eliminate the Chemist, the first member of the crew. You're not sure if justice has been done here, but at least, that's one less dangerous Shrike that won't be able to hurt anyone else."
prerequisiteTagsnull
successStateTags
"Quest.Side.Mines.Betrayed.01.Complete"
onStartDialogue
name"Old Kite"
text"A Wayfinder...? Wait, please... Not sure I can move well enough anymore to chase after you."
name"Player"
text"Who are you?"
name"Old Kite"
text"They call me Old Kite. I'm a member of the Shrike Syndicate. Or, I guess I was one."
name"Player"
text"What happened to you?"
name"Old Kite"
text"My crew and I came down here to get salvage for Kestrel. Been runnin' jobs for her for a while. Pays us for... iron, tools, ore. Anyway, it started as an easy run..."
name"Old Kite"
text"Suiroko and the rest, I guess the pay wasn't enough for them. They struck a deal with the Raven. And cut me out. I knew they were cold, but not so much as to turn on me. Something about 'em changed."
name"Old Kite"
text"I told 'em the Shrikes were 'sposed to be more than common looters. They said I was going soft. They hit first, I hit back, next thing I know Vrek the Chemist has jammed a dart in my thigh."
name"Old Kite"
text"He said I'd be dead in a day and could crawl back to die in Kestrel's bed if I liked her so much. I don't think I'm going to make it that far."
name"Player"
text"Do you want healing of some kind?"
name"Old Kite"
text"Doubt it'd do much good. Look, I'm sure you're happy to have one less Shrike in the world, but I can help you. I want them dead. So would you, if you knew them."
name"Old Kite"
text"The one that jabbed me, Vrek, he's sick. One time he poisoned the water supply of a village. Made a hundred people puke up their guts, just to test the dosage and know he could do it for real."
name"Old Kite"
text"I was able to keep him in check, but with this new crew... he's going to be untethered. It's only a matter of time before he goes after innocent people in the Highlands."
name"Player"
text"You said there were others?"
name"Old Kite"
text"Yeah... the Shrikes call them the Murderer's Row now. They go by street names, but I know them just fine. If you're going to kill any of them, start with Vrek, the Chemist."
name"Player"
text"Where can I find this Chemist?"
name"Old Kite"
text"He should still be here in the mine. That bastard loves anything toxic. Hope it brings him an early death."
name"Player"
text"In a manner of speaking... it will."
onStartQuipnull
onSuccessDialogue
name"Old Kite"
text"Wayfinder... did you find that bastard?"
name"Player"
text"Let's say I removed a toxic person from your life."
name"Old Kite"
text"Shame I wasn't there to see his face. I don't think I'll last to see the others, either."
name"Player"
text"Don't give up yet. The Chemist had antidotes."
name"Old Kite"
text"Yes! This looks like... urgh... antivenin and eldren root. Give me a minute."
name"Old Kite"
text"That's... better. I don't know if I'll live, but at least I can think clearly again."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Chemist in the Pit Using a Flora Imbuement"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill the Chemist in the Pit Using a Flora Imbuement"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"The Chemist"
text"I hope you enjoyed the journey down here. You came a long way to die."
objectives
text"Give the Antidote to Old Kite in the Pit"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Hmm... he's got labeled poison vials... and antidote vials, too! Maybe I can save Old Kite!"
rewards
guaranteedRewards
name"Resonance"
amount1804
level1
name"Memory Fragment"
amount205
level1
name"Medium Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
The Lavish Betrayer
type"Side Story"
repeatablefalse
startDescription"The next Shrike of Murderer's Row finances the rest of the crew. The High Roller should be somewhere within the Pit. Track down the thief down and put an end to him."
activeDescription"The next Shrike on Old Kite's list is The High Roller, who is financing the crew. Using the Greed Imbuement on your next Expedition into the Pit will bring him out of hiding."
successDescription"The High Roller has been eliminated. Without his financial backing, the rest of the Betrayers won't be pulling any more jobs anytime soon."
prerequisiteTags
"Quest.Side.Mines.Betrayed.01.Complete"
"Quest.Side.Mines.Betrayed.Invis.01"
successStateTags
"Quest.Side.Mines.Betrayed.02.Complete"
onStartDialogue
name"Old Kite"
text"Now that I have you to thank for letting me live... I hope you still want the rest of them out of action."
name"Old Kite"
text"I should be clear, there's nothing redeemable about these bastards. They need to be in a box if you care about public safety. Even the money man."
name"Old Kite"
text"Don't believe me? Let's do him next. Name's Maas. We call him High Roller. He finances our jaunts into the Godsblood Mines. Only he's eating his own supply these days."
name"Old Kite"
text"This being Godsblood, it means he's about ten feet tall and prone to homicidal rages. The greedy skitt is burning the candle at both ends, probably be dead soon, but he'll take people with him."
name"Player"
text"If I remove him, what happens?"
name"Old Kite"
text"Besides a major blow to the Shrikes' finances, it'd keep a lot of Godsblood off the streets. I don't know how many oversized thugs he's created with that stuff, but it's a lot."
name"Old Kite"
text"I'd help, but this poison took a lot out of me. You want to do some good, put a blade in Maas, before he causes real trouble."
name"Player"
text"Where can I find him?"
name"Old Kite"
text"Deeper in the mine. On a good day, he'll be planning with the miners, or maybe counting coins to keep calm. On a bad day, he'll be ripping miners limb from limb for hammering too loud."
onStartQuipnull
onSuccessDialogue
name"Old Kite"
text"Welcome back, Wayfinder. Good news for me?"
name"Player"
text"The High Roller has been taken care of."
name"Old Kite"
text"Good to hear. The antidote's been doing its work. Starting to think I might actually live. And with Maas down, the Shrikes will have trouble paying their goons."
name"Old Kite"
text"With their cash flow dwindling, it's only a matter of time before they start betraying each other like they betrayed me."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the High Roller in the Pit Using a Greed Imbuement"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill the High Roller in the Pit Using a Greed Imbuement"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"The High Roller"
text"Lucky me! It's payday. I'll break your bones and sell your meat!"
objectives
text"Return to Old Kite in the Pit"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1804
level1
name"Memory Fragment"
amount205
level1
name"Medium Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Noxious Betrayer"
The Mad Bomber Betrayer
type"Side Story"
repeatablefalse
startDescription"The next Shrike of Murderer's Row is the explosives expert of the crew. The Demolitionist should be somewhere in the Bloodworks. Track him down and put an end to his crimes."
activeDescription"The next Shrike on Old Kite's list is the Demolitionist, who has been endangering the Mines. Using a Chaos Imbuement on your next Expedition into the Bloodworks will bring him out of hiding."
successDescription"The Demolitionist has been eliminated. Without his explosives expertise, Murderer's Row won't be endangering any more Wayfinders with cave-ins."
prerequisiteTags
"Quest.Side.Mines.Betrayed.02.Complete"
"Quest.Unlock.GloomWall.Mines.02.Expedition"
"Quest.Side.Mines.Betrayed.Invis.02"
successStateTags
"Quest.Side.Mines.Betrayed.03.Complete"
onStartDialogue
name"Old Kite"
text"I took a look at the Shrikes' records you brought back. Looks like they bought supplies for Kulgar."
name"Player"
text"Who's that?"
name"Old Kite"
text"I was hoping to deal with him later. Kulgar is a Shrike demolitionist. Even when he first joined our crew, I was wary of him."
name"Old Kite"
text"When he was younger, he witnessed an accident in the Pit. A whole tunnel went up in a fireball with his dad inside."
name"Old Kite"
text"Now arcanic fires, they can burn for years. Kulgar would show up to that burning tunnel every day and eat lunch. We thought it might be grieving... until he started designing explosives."
name"Old Kite"
text"Wouldn't just kill outright with 'em, either. He likes cave-ins. You know, where people slowly starve or choke. I've seen all kinds of killers, and I'd bet on that one over all the rest."
name"Player"
text"And you were friends with this guy?"
name"Old Kite"
text"Heh. You should have seen the gangs that were our competition. Took a lot to put fear in 'em. But the point is, without me, no one else is going to rein him in. Kulgar's loose."
name"Player"
text"You said they bought supplies for him?"
name"Old Kite"
text"Indeed. We can't take the chance that he's got his sights set on Skylight."
name"Player"
text"Where can I find him?"
name"Old Kite"
text"It's always hard to pin him down. He can't have gone far in the mines, though. He'll be somewhere hard to get to unless you know the trick."
onStartQuipnull
onSuccessDialogue
name"Old Kite"
text"You're back. I half-expected to hear about you having gone missing after a cave-in."
name"Player"
text"The Demolitionist is dead. I brought his plans."
name"Old Kite"
text"Yes... written in a Shrike cant. It helps keep our secrets. I'll decipher it soon enough. It could lead us to the others."
name"Player"
text"Good teamwork. I'll see you again soon."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Demolitionist in the Bloodworks Using a Chaos Imbuement"
location"Expedition: The Bloodworks"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill the Demolitionist in the Bloodworks Using a Chaos Imbuement"
location"Expedition: The Bloodworks"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"The Demolitionist"
text"You! You killed Vrek and Maas! You'll be red paste when I'm done with you!"
objectives
text"Return to Old Kite in the Pit"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Looks like the bomber had plans detailing his targets. According to the pictures, anyway. The words are in code."
rewards
guaranteedRewards
name"Resonance"
amount1804
level1
name"Memory Fragment"
amount205
level1
name"Medium Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Lavish Betrayer"
"Fallen Archon"
The Pyro Betrayer
type"Side Story"
repeatablefalse
startDescription"The next Shrike of Murderer's Row is the arsonist of the crew. The Firebrand should be somewhere in the Bloodworks. Track him down and put an end to this deadly firebug."
activeDescription"The next Shrike on the Betrayed's list is the Firebrand, who has been burning down homes in the Highlands. Using a Solar Imbuement on your next Expedition into the Mines will bring him out of hiding."
successDescription"The Firebrand has been eliminated. Without that pyromaniac's resolve, the rest of Murderer's Row won't be burning down homes anytime soon."
prerequisiteTags
"Quest.Side.Mines.Betrayed.03.Complete"
"Quest.Side.Mines.Betrayed.Invis.03"
successStateTags
"Quest.Side.Mines.Betrayed.04.Complete"
onStartDialogue
name"Old Kite"
text"I figured out some of Kulgar's notes. His plan was to put a bomb in the Great Hall in Skylight to show the Shrikes weren't to be messed with."
name"Old Kite"
text"He was planning on teaming up with Heit, the one who goes by the name "Firebrand." Heit was our crew's main muscle."
name"Old Kite"
text"Our gang ran into a lot of young rakes who thought they were killers. But nobody's tough when they wake up in a burning house. When they would flee outside, Heit and the goons were waiting."
name"Old Kite"
text"Warden Hass put a bounty on Heit, but once he started taking Godsblood, no one dared try for it. When he was a member of my crew, I was able to keep him from burning down Skylight. Now... who knows?"
name"Player"
text"Where can I find him?"
name"Old Kite"
text"Still in the mines. There are places deep in the Bloodworks that are so hot you feel like you could melt a metal vein right off the wall. That's where you'll find him."
name"Player"
text"Consider it done."
onStartQuipnull
onSuccessDialogue
name"Old Kite"
text"I can smell burnt clothes on you. You fought Heit... and won. What was the expression on his face?"
name"Player"
text"He was a little put out. Is that the end of them?"
name"Old Kite"
text"Almost. I think it's time to cut off the head of the snake. The one who led the men who betrayed me."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Firebrand in the Bloodworks Using a Solar Imbuement"
location"Expedition: The Bloodworks"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill the Firebrand in the Bloodworks Using a Solar Imbuement"
location"Expedition: The Bloodworks"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"The Firebrand"
text"An interloper! I wonder how your flesh will smell when I char it off your bones..."
objectives
text"Return to Old Kite in the Pit"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Now we're cooking!"
rewards
guaranteedRewards
name"Resonance"
amount2715
level1
name"Memory Fragment"
amount280
level1
name"Medium Wayfinder Resonance Cache"
amount7
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Mad Bomber Betrayer"
The Gloomtouched Betrayer
type"Side Story"
repeatablefalse
startDescription"The last one on Old Kite's list is the leader of Murderer's Row. The Mastermind should be somewhere in the Bloodworks. Track her down and end these Shrikes' reign of terror."
activeDescription"The last Shrike on Old Kite's list is the leader. This Mastermind has been empowered by the Gloom. Using a Shadow Imbuement on your next Expedition into the Bloodworks will bring her out of hiding."
successDescription"The Mastermind, last of the Shrikes known as Murderer's Row, has been eliminated. Without her, her gang should begin to collapse."
prerequisiteTags
"Quest.Side.Mines.Betrayed.04.Complete"
"Quest.Side.Mines.Betrayed.Invis.04"
successStateTags
"Quest.Side.Mines.Betrayed.05.Complete"
onStartDialogue
name"Old Kite"
text"Wayfinder, I cannot express my thanks at what you have done for me so far. These bastards are all getting what they deserve."
name"Old Kite"
text"The last person I want you to hunt down is Suiroko. Honestly, this is the one that hurts the most."
name"Old Kite"
text"She was like a sister to me, without the whole talking-me-out-of-crime aspect. I trusted her completely. But after she started going down into the mines alone, she... changed."
name"Old Kite"
text"After a while, it's like all she cared about was a payday anymore. I thought, maybe she was saving to get out. But I should've seen the signs."
name"Old Kite"
text"I hoped Sui would go legit with me. Maybe work another year under Kestrel before getting a proper job with the Seekers. But some people... once they kill or they steal, there's no going back."
name"Old Kite"
text"After the crew betrayed me, she took over as leader of Murderer's Row. They call her the Mastermind now, and the way I hear it, she's as ruthless as they come."
name"Old Kite"
text"I hate to say it, but... take her out. Whatever she was once, she threw it away."
name"Player"
text"Where can I find her?"
name"Old Kite"
text"Look in the deepest parts of the mine for somewhere the Gloom enters our reality. She'll be there."
onStartQuipnull
onSuccessDialogue
name"Old Kite"
text"You look as if you've seen a... hmm. What happened to Suiroko?"
name"Player"
text"She was delusional. Corrupted by the Gloom."
name"Old Kite"
text"Thank you, Wayfinder. It's... numbing knowing that none of them were what I thought they were. And you, a stranger, turned out to be... a better friend."
name"Player"
text"I just tried to balance the books."
name"Old Kite"
text"I pray you never have to face a betrayal like mine. Go on then. You've spent enough time in this place, I'm sure."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Mastermind in the Bloodworks Using a Shadow Imbuement"
location"Expedition: The Bloodworks"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill the Mastermind in the Bloodworks Using a Shadow Imbuement"
location"Expedition: The Bloodworks"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"The Mastermind"
text"I know Kite's alive and he had you kill the others. Did you really think I wouldn't have prepared for your arrival?"
objectives
text"Return to Old Kite in the Pit"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"The Mastermind"
text"Tell Kite... he was wrong. The Raven... will..."
rewards
guaranteedRewards
name"Resonance"
amount2715
level1
name"Memory Fragment"
amount280
level1
name"Large Wayfinder Resonance Cache"
amount1
level1
name"Executioner"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Pyro Betrayer"
The Would-Be Successors
type"Side Story"
repeatabletrue
startDescription"Underlings have come out of hiding to fill in the power gap left by the dead members of Murderer's Row. Track them down and eliminate them before they become a bigger threat."
activeDescription"Old Kite has learned of new loyalists to the now-defunct Murderer's Row gang hiding somewhere in the Mines. Track them down before they can rally any other Shrikes to their side."
successDescription"Another would-be Shrike leader has been eliminated, and with it, any plans for re-forming Murderer's Row. That's one less threat Skylight has to worry about."
prerequisiteTags
"Quest.Side.Mines.Betrayed.05.Complete"
"Quest.Side.Mines.Betrayed.Invis.05"
successStateTags
"Quest.Side.Mines.Betrayed.06.Complete"
onStartDialogue
name"Old Kite"
text"Wayfinder, we meet again. I'm afraid I need your aid once more."
name"Player"
text"What is it?"
name"Old Kite"
text"With Suiroko gone, the other Shrikes are attempting to put a new crew together. They used to be underlings... now they would be tyrants if they could."
name"Old Kite"
text"It's trouble for the Highlands, but they aren't organized... yet. Before they get their balance back, that is the time to strike."
onStartQuipnull
onSuccessDialogue
name"Old Kite"
text"Wayfinder... were you successful?"
name"Player"
text"I put the Upstart's down."
name"Old Kite"
text"Good. I fear the victory will not last forever. As long as power exists, humans will crave it. But we can be vigilant."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Shrikes' Upstart in a Mines Expedition"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill the Shrikes' Upstart in a Mines Expedition"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Shrike Upstart"
text"A Wayfinder! Don't just stand there, take them out!"
objectives
text"Return to Old Kite in the Pit"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Shrike Upstart"
text"You'll never... get all... of us!"
rewards
guaranteedRewards
name"Resonance"
amount748
level1
name"Memory Fragment"
amount130
level1
name"Small Wayfinder Resonance Cache"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Gloomtouched Betrayer"
A Woodwen's Plea
type"Side Story"
repeatablefalse
startDescription"You must help Unar the Mystic gather the ingredients for a purifying potion that will prevent him from becoming a Reaver."
activeDescription"You need to gather ingredients to brew a purifying potion for the Woodwen Mystic Unar, using Fireflowers and Frostcap mushrooms. Two Flora imbuements should finish it, then brew it all in Unar's cauldron."
successDescription"You met Unar, a Woodwen Mystic, in the Bone Orchard. He asked for help brewing a Purifying Potion to save his mind from becoming corrupted. It didn't work, but he still has hope!"
prerequisiteTagsnull
successStateTags
"Quest.Side.ReaverWoods.Mystic.01.Complete"
onStartDialogue
name"Unar the Mystic"
text"Stay back! Don't come any closer! I might kill you!"
name"Player"
text"For a threat, that sounds... indecisive."
name"Unar the Mystic"
text"This is not a time for mockery! Some sort of... corrupting force has consumed the minds of my people. Soon I will share their fate."
name"Player"
text"Who are you, exactly?"
name"Unar the Mystic"
text"I am Unar of the Woodwen. My kind used to thrive here. Now only a handful are left. All others stalk the night as Reavers, serving their master and his darkest hungers."
name"Unar the Mystic"
text"I ventured into the Heart of the Woods, believing I could save them all. But even the spirits were twisted and cold. They pierced my aura, and the rot is deep. I won't last much longer."
name"Player"
text"Can anything be done?"
name"Unar the Mystic"
text"It's best I stay here, where I will harm no one. But I have some skill at potions. If I direct you to my cauldron, perhaps we can brew a draught to stave off this degeneration."
name"Player"
text"There's too many Reavers already. I can help."
name"Unar the Mystic"
text"You are a noble soul. First you must gather the ingredients for a purifying potion. You'll need a catalyst—Fireflowers should suffice. Then, a cleansing essence—Frostcap mushrooms will do."
name"Unar the Mystic"
text"Normally, spirits strong in the powers of nature would help. I do not know if any still haunt the Frostmarch, but for my sake... try. Then mix them in my cauldron."
onStartQuipnull
onSuccessDialogue
name"Unar the Mystic"
text"The purifying potion! Let me smell it. Yes... and now to see if it works..."
name"Unar the Mystic"
text"Arrgh! It's like drinking fire! It should burn the corruption away. I just need to... Need to hold on..."
name"Unar the Mystic"
text"I... I still feel the haze. The world is weak and steel and fire are the only means of cleansing it. Death will bring new growth..."
name"Player"
text"Sounds like the purification potion failed."
name"Unar the Mystic"
text"Ancient ones, what can I do? Give me a moment to consult with the lesser spirits. Perhaps they can see the unseen answers."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find a Fireflower"
location"Frostmarch"
text"Find a Frostcap Mushroom"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find Unar's Cauldron"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Brew a Potion at Unar's Cauldron"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Give the Purifying Potion to Unar in the Bone Orchard"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2402
level1
name"Medium Wayfinder Resonance Cache"
amount6
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Think Faster
type"Side Story"
repeatablefalse
startDescription"Unar the Mystic needs your help. Take a new ingredient to the Mystic's Cauldron and brew a Sage's Wisdom Potion."
activeDescription"You need to gather ingredients to brew a Sage's Wisdom potion for Unar the Mystic. Find vials of Moonshine. Then use his cauldron in the Frostmarch with one Solar and one Flora Imbuement"
successDescription"Unar the Mystic asked for your help brewing a Sage's Wisdom Potion to save his mind from becoming corrupted. It didn't end the problem, but now he has an idea how you might do so."
prerequisiteTags
"Quest.Side.ReaverWoods.Mystic.01.Complete"
"Quest.Side.ReaverWoods.Mystic.Invis.01"
successStateTags
"Quest.Side.ReaverWoods.Mystic.02.Complete"
onStartDialogue
name"Unar the Mystic"
text"The lesser spirits have eased my rage. Frustration and anger will only accelerate the corruption. And if I cannot think of a solution, I must think of the correct question, yes?"
name"Unar the Mystic"
text"That is why I need you. If you can brew a Sage's Wisdom potion, I might be able to reason until I find the correct spirit to cure this Gloom-spawned curse infesting me."
name"Player"
text"A solid plan, if you can last long enough."
name"Unar the Mystic"
text"You must be quick! Find Moonshine in the wilds and take it to my cauldron. Do what you did with Flora enchantment last time, but weave in Solar heat."
name"Player"
text"You need Moonshine?"
name"Unar the Mystic"
text"It is not what you think. Moonshine is imbued with pure Lunar energy, and is a key component in Woodwen alchemy. Whatever you do, don't drink it!"
onStartQuipnull
onSuccessDialogue
name"Unar the Mystic"
text"Thank you for this. Thoughts are... becoming difficult. With the potion, I might regain some of my intellect."
name"Unar the Mystic"
text"Urgh! I feel it taking hold, but the nausea... if this comes back up, I do not think it will appeal to the spirits of the mind."
name"Unar the Mystic"
text"Let me think. I need a problem. Not academics, something the natural world might see... a challenge even the ancestors might not solve."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Moonshine"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Brew a Sage's Wisdom Potion at Unar's Cauldron"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Give the Sage's Wisdom Potion to Unar"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2402
level1
name"Medium Wayfinder Resonance Cache"
amount6
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"A Woodwen's Plea"
Hope Blooms and Burns
type"Side Story"
repeatablefalse
startDescription"The Mystic may have the answer to overcoming this consuming curse: use his cauldron to brew a Phoenix's Fury Potion."
activeDescription"You must harvest the heart of a Phoenix to brew a potion for Unar the Mystic. Once you have it, use his Cauldron in the Frostmarch with two Solar Imbuements."
successDescription"Unar the Mystic asked for help brewing a Phoenix's Fury Potion so that he might save his mind from becoming corrupted. It didn't work, but perhaps there is another solution."
prerequisiteTags
"Quest.Side.ReaverWoods.Mystic.02.Complete"
"Quest.Side.ReaverWoods.Mystic.Invis.02"
successStateTags
"Quest.Side.ReaverWoods.Mystic.03.Complete"
onStartDialogue
name"Unar the Mystic"
text"Ah... my mind is clear, for now. I can feel the Gloom gathering strength, but I know what must be done. I must burn it from within, cleanse my spirit with fire. I need the fury of the Phoenix."
name"Unar the Mystic"
text"You must carve the heart from the embers of a Phoenix, and shape the cauldron with all the Solar magic it can withstand. The brew will burn hotter that any mortal flame, but I must consume it."
name"Player"
text"Can you even survive that?"
name"Unar the Mystic"
text"There's no alternative. But as long as the Sage's Wisdom lasts, I will speak to the stones, that they might remember the last lore of the Woodwen."
name"Unar the Mystic"
text"While you work, so shall I. When I am done, the stones will hold the stories I remember of my people. The language, the wisdom, the rituals. Then I will chance the potion."
onStartQuipnull
onSuccessDialogue
name"Unar the Mystic"
text"If there were ever a cleansing fire that could cure me, it would be that of the phoenix. Here, I must drink it quickly."
name"Player"
text"It's practically boiling..."
name"Unar the Mystic"
text"Pain is temporary. I must digest it before the phoenix is reborn. If it were to do so while inside me... well, you can imagine the mess."
name"Unar the Mystic"
text"The flames... burning... NO! The heat is fading. The Gloom is swallowing the light. It's too strong. We have failed."
name"Unar the Mystic"
text"I must think. The Sage's Wisdom has left me, now... now all that matters is determination."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Obtain a Phoenix Heart from the Altar of the Phoenix Event"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Brew a Phoenix's Fury Potion at Unar's Cauldron"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Give the Phoenix's Fury Potion to Unar the Mystic"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount4953
level1
name"Medium Wayfinder Resonance Cache"
amount13
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Think Faster"
From the Edge of Death
type"Side Story"
repeatablefalse
startDescription"You need to find Reaver Bone Effigies and brew a Reaper potion in the Mystic's Cauldron. Be sure to add Flora and Shadow imbuements."
activeDescription"You need a Bone Effigy to create another potion for Unar the Mystic. Find Reaver Effigies, then use the Mystic's Cauldron in the Frostmarch with Shadow and Flora Imbuements."
successDescription"Unar the Mystic asked for help brewing a Reaper Potion that had a chance to save his mind from becoming corrupted. It didn't work, but he says he knows a final formula."
prerequisiteTags
"Quest.Side.ReaverWoods.Mystic.03.Complete"
"Quest.Side.ReaverWoods.Mystic.Invis.03"
successStateTags
"Quest.Side.ReaverWoods.Mystic.04.Complete"
onStartDialogue
name"Unar the Mystic"
text"I have no choice now. I must try to extinguish the curse within me by taking myself to the very edge of death."
name"Unar the Mystic"
text"You must find the bone effigies carved by the Reavers, charged with this corrupting power. Then draw out that energy in a cauldron shaped with... Flora and Shadow."
onStartQuipnull
onSuccessDialogue
name"Unar the Mystic"
text"Don't come closer. I don't know... if I'm finished."
name"Unar the Mystic"
text"I ate it. I waited in the water until it came to drink, and seized it. I dragged it in, and when it stopped kicking, I tore its flesh from the bones."
name"Unar the Mystic"
text"If this doesn't work... if I don't come back... know this. When I knew the rot pierced my soul, I thought my last moments would be alone."
name"Unar the Mystic"
text"Then you came. And you have done so much for me, and so well. Thank you. It is a better thing, to die with others. Now... let us see if I can withstand this."
name"Unar the Mystic"
text"Oh... it is vile. I can feel the Gloom fighting it, seeking to preserve my life so it can use me... life worse then death. There! I see it. I see the solution. One more... potion."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Gather Bone Effigies From Reavers (10)"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Brew a Reaper Potion at Unar's Cauldron"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Give the Reaper Potion to Unar the Mystic in the Bone Orchard"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5102
level1
name"Medium Wayfinder Resonance Cache"
amount14
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Hope Blooms and Burns"
The Last Potion
type"Side Story"
repeatablefalse
startDescription"This is Unar's last chance to save his mind. Gather the ingredients and brew the Gloombane potion in his cauldron."
activeDescription"Gather ingredients to brew a potion for Unar the Mystic. Find Kniferoot and a Blood Catalyst. Then use three Shadow Imbuements while using his Cauldron."
successDescription"The Woodwen mystic Unar asked for help brewing a final potion to save his mind from becoming corrupted. It turned out his last gambit was to poison himself, and he went to his death in peace."
prerequisiteTags
"Quest.Side.ReaverWoods.Mystic.04.Complete"
"Quest.Main.P3.13.Complete"
"Quest.Side.ReaverWoods.Mystic.Invis.04"
successStateTags
"Quest.Side.ReaverWoods.Mystic.05.Complete"
onStartDialogue
name"Unar the Mystic"
text"The Gloom has not consumed me yet. I have one... last... thought."
name"Player"
text"Another potion? They don't seem to work."
name"Unar the Mystic"
text"I can see it now. I am so close to the Gloom... I see how to end it. A blood catalyst and... kniferoot. An end to my suffering."
name"Unar the Mystic"
text"The cauldron... it must be chilled in the deepest layers of the Gloom. You will need to use as much Shadow as you can survive handling to brew this terrible thing. We will call it... Gloombane."
onStartQuipnull
onSuccessDialogue
name"Unar the Mystic"
text"Is that you? Or am I so close to being a Reaver that I see friends and enemies who aren't there?"
name"Unar the Mystic"
text"Ah... it is you. With the Gloombane. *cough* Here, l am still strong enough to drink on my own."
name"Unar the Mystic"
text"Ugh! At least I won't have to drink these foul concoctions anymore."
name"Player"
text"You gave up, didn't you?"
name"Unar the Mystic"
text"I see you are no fool. Yes, that was the strongest poison I could think of that is native to this place. I will perish, but I will do so in the arms of the natural spirits."
name"Unar the Mystic"
text"We will not meet again. But you gave me the time I needed to bind my stories to the stones. The Woodwen will be remembered, and that is a triumph."
name"Player"
text"It is small comfort, hearing such stories."
name"Unar the Mystic"
text"Not small. After death, what are we in this world, but stories others tell?"
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Gather a Blood Catalyst from the Sacrifice Event"
location"Expedition: The Hollow Heart"
text"Gather a Kniferoot from the Ley Lines Event"
location"Expedition: The Hollow Heart"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Brew a Gloombane Potion at Unar's Cauldron"
location"Expedition: The Hollow Heart"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Give the Gloombane Potion to Unar the Mystic"
location"Expedition: The Bone Orchard"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount8096
level1
name"Large Wayfinder Resonance Cache"
amount2
level1
name"Alchemical Mixer"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"From the Edge of Death"
"Wormwood"
Book of Shadow
type"Side Story"
repeatablefalse
startDescription"Recover pages of the Umbral Compendium for the Curator of the Codex Archives. You can find the pages in the Codex Halls while using a Shadow Imbuement."
activeDescription"You encountered the preserved remnant of the Curator of the Codex Archives. Mistaking you for an Initiate, he's tasked you to recover pages of the lost Umbral Compendium. You can find the pages in the Codex Halls while using a Shadow Imbuement."
successDescription"Recover pages of the Umbral Compendium for the Curator of the Codex Archives. You can find the pages in the Codex Halls while using a Shadow Imbuement."
prerequisiteTagsnull
successStateTags
"Quest.Side.Ruins.Curator.01.Complete"
onStartDialogue
name"Curator"
text"Initiate, attend me! There are invaders in the Codex Halls. We must act swiftly to recover our most vital research and secure the archives."
name"Player"
text"Who are you?"
name"Curator"
text"I am the Curator of Elemental Studies and your superior in the Codex, INITIATE. It is not your place to question my orders… just to obey them."
name"Curator"
text"Shadow is the essence of darkness and death, and one of the prime elements of the Gloom. We knew the Silver Codex were working with it, but this is a chance to learn more."
name"Omen"
text"This remnant perceives you as a Codex monk. This may be an invaluable opportunity to gain access to the research that was done here. Play along for now."
name"Curator"
text"That's better. Our sages are conducting elemental research within the Substrata. I don't know if they've survived this attack, but I fear the worst. You must recover their work and bring it to me."
name"Player"
text"The Substrata?"
name"Curator"
text"Yes, Initiate. Some of our most important research is conducted within the substrata of elemental energies. You may have heard it called ‘The Gloom,' but that's an ignorant generalization."
name"Curator"
text"Sister Karana is working with the element of Shadow in the Codex Halls. You must recover the pages of her Umbral Compendium; it is vital to our work."
name"Curator"
text"But you will not find Karana in the Halls as you know them, Initiate. She is in the shadow shaped by Shadow—a substrata of the Gloom. The sages will show you the way. Now go!"
name"Omen"
text"This is fascinating. They were experimenting with Lost Zones even then! You should be able to find the pages by using a Shadow Imbuement to enter the Codex Halls."
name"Omen"
text"Shadow is the essence of darkness and death, and one of the prime elements of the Gloom. We knew the Silver Codex were working with it, but this is a chance to learn more."
onStartQuipnull
onSuccessDialogue
name"Curator"
text"You are too slow, Initiate! But… yes… you have succeeded. Sister Karana may be dead, but we have her Umbral Compendium in the Archives, ready for when the First Scribe begins the great work."
name"Curator"
text"Perhaps I misjudged you, Initiate. Perhaps you will prove worthy of immortality. Return soon—I will have more work for you once I have realigned the Archives."
name"Omen"
text"This... this challenges Astar's basic elemental principles! I need to share this with Lord Halar. But... Shadow is only part of the equation. We need the rest of this research."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Shadow Pages in the Codex Halls While Using a Shadow Imbuement (3)"
location"Expedition: Codex Halls"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Curator in the Undercroft to Assemble the Umbral Compendium"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Curator"
text"You've collected enough pages to restore the Umbral Compendium! Find me in the Undercroft."
rewards
guaranteedRewards
name"Resonance"
amount374
level1
name"Memory Fragment"
amount65
level1
name"Small Wayfinder Resonance Cache"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Shadow-Warped Spectra"
amount5
level1
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Book of Chaos
type"Side Story"
repeatablefalse
startDescription"Recover pages of the Haurenet Papyrus for the Curator of the Codex Archives. You can find the pages in the Undercroft when you use a Chaos Imbuement."
activeDescription"The Codex Curator is looking for research dealing with Chaos energy. If you use a Chaos Imbuement on your expeditions into the Undercroft, you should be able to find some Chaos pages."
successDescription"You recovered the Codex Curator's research on the element of Chaos from the Undercroft. Omen believes the knowledge will prove useful, but wants to know more."
prerequisiteTags
"Quest.Side.Ruins.Curator.01.Complete"
"Quest.Side.Ruins.Curator.Invis.01"
successStateTags
"Quest.Side.Ruins.Curator.02.Complete"
onStartDialogue
name"Curator"
text"Initiate! We have lost the Codex Halls. We must act swiftly and secure our research in the Undercroft before the invaders breach our defenses!"
name"Player"
text"Um, yes, Curator. How can I be of service?"
name"Curator"
text"Brother Haurenet has been working with Chaos in the substrata below the Undercroft. You must enter the Substrata and retrieve his work. Tell Haurenet to get to the Repository of Knowledge."
name"Omen"
text"Excellent. The Umbral Compendium you recovered before is fascinating, but we need more of their elemental studies to understand what the Codex was doing here."
name"Omen"
text"Chaos is the essence of change and transmutation, for better or for worse; it's one of the primary elements of the Gloom. What was the Silver Codex looking for?"
name"Omen"
text"And again... it seems that they were conducting research within the Gloom, even before the Gloomfall. If you use a Chaos Imbuement here, you may be able to find traces of their work."
onStartQuipnull
onSuccessDialogue
name"Curator"
text"Quickly, now! The enemy hammers at our gates. Let me see. Yes, yes... this is the essence of Haurenet's work. I will secure it in the archives. I will commend you to the First Scribe, Initiate."
name"Player"
text"What was Haurenet doing, exactly?"
name"Curator"
text"You don't have the training to understand the greater mysteries, Initiate. You have not heard the words of the Ones Who Came Before. You have not seen the coming darkness. But you will."
name"Omen"
text"There's no question. The Silver Codex was studying the Gloom decades before the Gloomfall. This Haurenet was testing the interactions between Shadow and Chaos within this Substrata."
name"Omen"
text"The Codex was creating controlled instances of Gloom within Aurelian. Could they... Were they planning to trigger the Gloomfall themselves? We need more."
name"Curator"
text"Your zeal is noted, Initiate. And we have much more research to recover, just as soon as I have this sorted and secured. You may rest and meditate until I need you again."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Chaos Pages in the Undercroft While Using a Chaos Imbuement (3)"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Curator to Assemble the Book in the Undercroft"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Curator"
text"You've recovered all the pages of the Haurenet Papyrus, Initiate. Return them to the archives! Quickly!"
rewards
guaranteedRewards
name"Resonance"
amount902
level1
name"Memory Fragment"
amount103
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Unstable Spectra"
amount5
level1
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Book of Shadow"
Book of Growth
type"Side Story"
repeatablefalse
startDescription"Recover pages of the Rowan Monograph for the Curator of the Codex Archives. You can find the pages in the Undercroft when you use a Flora Imbuement."
activeDescription"The Curator has asked you to recover pages on Flora research. If you use a Flora Imbuement on your expeditions, you should be able to find these pages in the Undercroft."
successDescription"You recovered the Codex Curator's research on the element of Flora from the Undercroft. One day this could allow you to grow gardens in the Gloom, but there's a great deal of work to be done before that's possible."
prerequisiteTags
"Quest.Side.Ruins.Curator.02.Complete"
"Quest.Side.Ruins.Curator.Invis.02"
successStateTags
"Quest.Side.Ruins.Curator.03.Complete"
onStartDialogue
name"Curator"
text"Initiate, attend! There is blood on the gates of the Undercroft. There's little time left, but I am not yet ready to seal the archives. We need to preserve our research!"
name"Player"
text"Of course, Curator. How may I help?"
name"Curator"
text"Sister Rowan is working with Flora. If we can perfect her work, we could have grand gardens growing in our Substrata—we could feed the people of Aurelian with vegetables grown in the shadows."
name"Omen"
text"Impossible. But, if there's even a chance... we are barely keeping our people fed. If we could grow food in the Gloom, it could change everything. We need to see this research!"
name"Player"
text"How do I find Rowan's workshop, Curator?"
name"Curator"
text"She's working here in the substrata below the Undercroft. The sages will help you find the Flora path. Be quick, now, and tell Sister Rowan that we're fortifying the Repository of Knowledge."
name"Omen"
text"You've done this before... you should be able to reach the layer he's describing by using a Flora Imbuement on your Dagger. Good luck."
onStartQuipnull
onSuccessDialogue
name"Curator"
text"You must work more quickly, Initiate! Our time is running out. But... yes, it is all here. I will secure Rowan's work in the archives."
name"Omen"
text"This manuscript is fascinating. This Sister Rowan was indeed trying to get vegetation to bloom within the Gloom."
name"Omen"
text"Not immediately. It seems like she was only able to produce toxic plants and pools of acid. But I'll review it with Lord Halar; we may be able to build upon Rowan's work."
name"Player"
text"Very well."
name"Curator"
text"Are you talking to yourself, Initiate? I need a moment, but I'm sure one of the other sages can use your help. Go! Go."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Flora Pages in the Undercroft while using a Flora Imbuement (3)"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Curator to Assemble the Book in the Undercroft"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Curator"
text"That's enough, Initiate! You've recovered the crucial core of Rowan's work. Return to me in the Undercroft."
rewards
guaranteedRewards
name"Resonance"
amount902
level1
name"Memory Fragment"
amount103
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Veridian Spectra"
amount5
level1
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Book of Chaos"
Book of Rebirth
type"Side Story"
repeatablefalse
startDescription"Recover pages of the Akhailo Pamphlets—both Chaos and Flora pages—for the Curator of the Codex Archives. You can find the pages in the Undercroft when you use Flora or Chaos Imbuements."
activeDescription"The Codex Curator wants to recover research into Flora and Chaos energies. If you use either a Chaos Imbuement, Flora Imbuement, or a combination of the two on your expeditions into the Undercroft, you should be able to find those pages."
successDescription"You recovered Codex research tied to Chaos and Flora from the Undercroft. This work was tied to the Codex efforts to create Echoes, and Omen hopes it may prove useful."
prerequisiteTags
"Quest.Side.Ruins.Curator.03.Complete"
"Quest.Side.Ruins.Curator.Invis.03"
successStateTags
"Quest.Side.Ruins.Curator.04.Complete"
onStartDialogue
name"Curator"
text"The situation is worse than I imagined. The invaders are Imperial Archons, and they carry a Writ of Heresy. Our fates our sealed, but I will not let our work die with us."
name"Player"
text"What can I do?"
name"Curator"
text"You must evade the Archons and recover the Akhailo Pamphlets. Venture into the Substrata, following the threads of Chaos and Flora, and recover Akhailo's work."
name"Player"
text"And if I find Akhailo?"
name"Curator"
text"Is that a joke, Initiate? You know as well as I that Brother Akhailo gave his life in pursuit of the First Scribe's vision. But if his work can be perfected, he may yet live again."
name"Player"
text"Omen, any thoughts?"
name"Omen"
text"The Rowan Monograph—the Codex's first experiments with Flora energy—were unsuccessful. But Chaos is the element of transformation and change."
name"Omen"
text"Could they be using Chaotic energies to reshape the toxic vegetation Rowan produced? It would violate Olwan's First Principle, but... I don't mean to bore you, but this research could be invaluable!"
name"Player"
text"How do I find it?"
name"Omen"
text"The Curator said to 'follow the threads of Chaos and Flora.' If you use those imbuements in the Undercroft—or both at once?—you should be able to recover this research."
name"Curator"
text"Quickly, Initiate! Remember, this research is more worth more than your life!"
onStartQuipnull
onSuccessDialogue
name"Curator"
text"Good, good! The First Scribe would be furious if Akhailo's work fell into the hands of the Archons. Let me integrate it into the archives."
name"Omen"
text"This... this isn't what I expected it to be. The element of Flora is tied to all natural life, to animals as well as plants."
name"Player"
text"So?"
name"Omen"
text"This Brother Akhailo wasn't trying to grow a garden in the Gloom. He was creating a spark of life with Flora and then trying to reshape it with Chaos energy... to replicate a creature that had died."
name"Player"
text"He was creating Echoes?"
name"Omen"
text"Not successfully! But they were trying. They succeeded in creating temporary physical vessels, but they couldn't link memories to the bodies, and the bodies themselves would dissolve."
name"Omen"
text"Lord Halar needs to read this. If there's a way to adapt these principles to our Gloom Daggers... Good work, my friend."
name"Curator"
text"Keep moving, Initiate! I need you to keep the Archons away from here while I finish the integration. Do try not to die."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Chaos Pages in the Undercroft while using a Chaos Imbuement (2)"
location"Expedition: Undercroft"
text"Collect Flora Pages in the Undercroft while using a Flora Imbuement (2)"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Curator to Assemble the Book in the Undercroft"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Curator"
text"You've found Akhailo's research, Initiate. Return to me before the Archons find you!"
rewards
guaranteedRewards
name"Resonance"
amount902
level1
name"Memory Fragment"
amount103
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Veridian Spectra"
amount3
level1
name"Unstable Spectra"
amount3
level1
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Book of Growth"
Book of Death
type"Side Story"
repeatablefalse
startDescription"Recover the work of Brother Skepsos—Shadow and Flora pages—for the Curator of the Codex Archives. You can find the pages in the Repository of Knowledge when you use Flora or Shadow Imbuements."
activeDescription"The Codex Curator wants to recover research dealing with Shadow and Flora energies. If you use either a Shadow Imbuement, Flora Imbuement, or a combination of the two on your expeditions into the Repository of Knowledge, you should be able to find the pages he needs."
successDescription"Using a combination of Shadow and Flora Imbuements, you were able to to recover Brother Skepsos's research into remnants. Omen believes these techniques may help to refine the methods the Seekers use to create Echoes."
prerequisiteTags
"Quest.Side.Ruins.Curator.04.Complete"
"Quest.Unlock.GloomWall.Ruins.03.Expedition"
"Quest.Side.Ruins.Curator.Invis.04"
successStateTags
"Quest.Side.Ruins.Curator.05.Complete"
onStartDialogue
name"Curator"
text"I never dreamt this day could come. The Archons have scattered our defenders, and even now they are pillaging our halls. But their victory will be short lived."
name"Player"
text"How so?"
name"Curator"
text"I know the plans of the First Scribe. She will cast everything into darkness... and then draw the faithful back into the world. Hold fast to your faith, Initiate. It is your path to immortality."
name"Player"
text"What should I do now?"
name"Curator"
text"Serve the First, you fool! Haven't you been listening? We must finish our work, gathering all the research scattered across the Substrata. Our lives mean nothing, but we must preserve our knowledge."
name"Player"
text"So, what must I find next?"
name"Curator"
text"Brother Skepsos is working with the elements of Flora and Shadow in the Repository of Knowledge. Find him in the Substrata; tell him you need his notes. And be quick; we must seal the archive soon!"
name"Omen"
text"Flora and Shadow... this must be tied to Akhailo's work. From what we've seen, Skepsos is dead. But you may be able to recover his work by using Shadow or Flora mutators. See what you can find."
onStartQuipnull
onSuccessDialogue
name"Curator"
text"Apologies for the blood, Initiate. I had to kill two Archons. We're running out of time, but our work is almost done. Now give me Skepsos's work."
name"Omen"
text"I was right. Brother Akhailo was using Flora and Chaos energy to create remnant forms, but they had no consciousness. Skepsos believed Shadow energy could catch the impression of a mind..."
name"Omen"
text"The remnants they've created here aren't truly conscious, like Echoes. But they don't need Gloom Daggers—or the strength of will that makes you a Wayfinder."
name"Omen"
text"We can't create an infinite number of Gloom Daggers. We may be able to use this data to refine our techniques. Avala... Lord Halar will be very interested in this."
name"Player"
text"The Curator, trapped as a remnant... it's sad."
name"Omen"
text"The Curator died decades ago. This remnant isn't truly conscious, and you can't change his fate. But this knowledge may help those still living. You've done well, my friend."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Shadow Pages in the Repository While Using a Shadow Imbuement (2)"
location"Expedition: Repository of Knowledge"
text"Collect Flora Pages in the Repository While Using a Flora Imbuement (2)"
location"Expedition: Repository of Knowledge"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Curator to Assemble Skepsos's research in the Undercroft"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Curator"
text"Yes, you've found all of Skepsos's work. Bring it to me on your next Expedition into the Undercroft."
rewards
guaranteedRewards
name"Resonance"
amount1358
level1
name"Memory Fragment"
amount140
level1
name"Medium Wayfinder Resonance Cache"
amount4
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Veridian Spectra"
amount5
level1
name"Shadow-Warped Spectra"
amount5
level1
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Book of Rebirth"
"Duality"
Book of Gloom
type"Side Story"
repeatablefalse
startDescription"Recover the journals of the First Scribe—Shadow and Chaos pages—for the Curator of the Codex Archives. You can find the pages in the Repository of Knowledge when you use Chaos or Shadow Imbuements."
activeDescription"The Codex Curator wants to recover the journals of the First Scribe. If you use either a Shadow Imbuement, Flora Imbuement, or a combination of the two on your expeditions into the Repository of Knowledge, you should be able to find the pages he needs. Omen hopes these may shed light on the Gloom or reveal more about Those Who Came Before."
successDescription"You were able to recover the First's research journal from below the Repository of Knowledge, completing the tasks set by the Codex Curator. While the contents of the Journal are encrypted, Omen believes they will help the Seekers understand the Gloom, and reveal more information about the Mother of Shadows, the Precursor who was advising the First Scribe."
prerequisiteTags
"Quest.Side.Ruins.Curator.05.Complete"
"Quest.Side.Ruins.Curator.Invis.05"
successStateTags
"Quest.Side.Ruins.Curator.06.Complete"
onStartDialogue
name"Curator"
text"We're nearly there, Initiate, nearly there. Just one more crucial piece of work to be recovered. Then we can seal the archives and bury them in the Substrata, where the Archons will never find them."
name"Player"
text"What is it you need?"
name"Curator"
text"The journals of the First Scribe herself. It is she who helped us forge the Substrata, she who understands the secret knowledge of Those Who Came Before."
name"Player"
text"Where can I find her?"
name"Curator"
text"You cannot disturb the First Scribe! Especially now! She must be preparing our final defenses against this vile assault. And if she is thinking of... No, no. You cannot speak with her."
name"Player"
text"So what do you want me to do?"
name"Curator"
text"She conducted her research in the Repository of Knowledge. Go there and walk the paths of Shadow and Chaos. Find the pages of her journal and bring them to me. Go, quickly!"
name"Omen"
text"Those Who Came Before. The Precursors. We knew the Silver Codex was in contact with them, that this is what brought the Archons down upon them. But it seems that this is our chance to learn more."
name"Player"
text"What do you hope to find?"
name"Omen"
text"Aurelian collapsed into Gloom decades before the Fall. If the First Scribe was working with Chaos and Shadow energies—this could help us understand how they created the Conflux Arc."
name"Omen"
text"Beyond that, it could give us a deeper understanding into the nature of the Gloom itself. And we need to learn all that we can about "Those Who Came Before." Let's see what you can find."
name"Player"
text"Very well."
onStartQuipnull
onSuccessDialogue
name"Curator"
text"There is nothing so beautiful as the writing of the First Scribe. I know the Archons are coming for us. I can smell the blood and smoke. But I will die content knowing her work has been preserved."
name"Player"
text"But if you all die, what's the point?"
name"Curator"
text"I believe the First Scribe will grant us all eternal life, Initiate. She will call us back into the world... and when she does, I will be rewarded for my diligence."
name"Player"
text"She did draw you back. But you're just a remnant."
name"Curator"
text"This is no joking matter, Initiate. You cannot begin to comprehend the genius of the First Scribe. We will be restored and perfected!"
name"Player"
text"You died, Curator. Decades ago."
name"Curator"
text"I will hear no more of this! Begone! If you would regain my favor, go fight the Archons; perhaps you can avenge our fallen before you die."
name"Omen"
text"The Curator can't hear what you're trying to tell him. He's trapped in his final day, endlessly marching toward his death. I wonder if it was the Archons who killed him, or if he died in the Gloom."
name"Player"
text"I know. Can you read the First's journal?"
name"Omen"
text"Some of it... enough to make me desperate to read more. The First Scribe writes about dealing with the Mother of Shadows—a name mentioned in the legends of the Aegis War."
name"Omen"
text"The Mother of Shadows taught the First how to manipulate what we now know as the Gloom. But beyond that... she's using three difference ciphers, and making references I don't understand."
name"Omen"
text"Corbin will be able to decipher it; it's simply a matter of time. Between this, Rowan's work on Gloom flora, the insights into the creation of remnants—the Seekers are in your debt. Again."
name"Player"
text"I'm glad to help."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Shadow Pages in the Repository While Using a Shadow Imbuement (2)"
location"Expedition: Repository of Knowledge"
text"Collect Chaos Pages in the Repository While Using a Chaos Imbuement (2)"
location"Expedition: Repository of Knowledge"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Curator to Assemble the Book in the Undercroft"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Curator"
text"Yes, that's it. Return the pages to me in the Undercroft!"
rewards
guaranteedRewards
name"Resonance"
amount1358
level1
name"Memory Fragment"
amount140
level1
name"Medium Wayfinder Resonance Cache"
amount4
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Unstable Spectra"
amount5
level1
name"Shadow-Warped Spectra"
amount5
level1
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Book of Death"
Restoring the Archives
type"Side Story"
repeatabletrue
startDescription"The Curator of the Silver Codex wants your help recovering research from across Aurelian. You may find pages when completing expeditions in Aurelian while using Imbuements."
activeDescription"The Codex Curator doesn't remember working with you, but he is still looking for his scattered research. You should be able to find pages throughout Aurelian when using any combination of imbuements; he'll tell you when you have enough to restore a book."
successDescription"You continued to collect research for the Curator of the Silver Codex. He doesn't remember the work you did for him before, but it seems that there's no shortage of research to be recovered."
prerequisiteTags
"Quest.Side.Ruins.Curator.06.Complete"
"Quest.Side.Ruins.Curator.Invis.06"
successStateTags
"Quest.Side.Ruins.Curator.07.Complete"
onStartDialogue
name"Curator"
text"Initiate! We have lost the Codex Halls. We must act swiftly and secure our research in the Undercroft before the invaders breach our defenses!"
name"Player"
text"I know, I helped you before."
name"Omen"
text"The Curator is a remant, living out a short loop of time. He can't remember your previous encounters. Help him, if you'd like; you might find something useful."
name"Player"
text"Very well."
name""
text"You must explore the elemental substrata below Aurelian and find the work of our researchers. I'll let you know when you have enough pages to restore a book."
onStartQuipnull
onSuccessDialogue
name"Curator"
text"You've done well, Initiate! I will commend your work to the First Scribe, after we repel this treacherous attack."
name"Player"
text"You're going to die in that attack."
name"Curator"
text"I have more faith than you, it seems. Harden your resolve, Initiate! There is much more work to be done, and I must enter this work into the Archives."
name"Curator"
text"Go now, and see if you can help defend our home. I will have more work for you soon enough."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find Research Pages in Aurelian While Using Imbuements. (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Curator to Assemble the Book in the Undercroft"
location"Expedition: Undercroft"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Curator"
text"Good work, Initiate. Quickly now, return to me with the research you've recovered."
rewards
guaranteedRewards
name"Resonance"
amount599
level1
name"Memory Fragment"
amount80
level1
name"Medium Wayfinder Resonance Cache"
amount3
level1
lootRewards
probability100
requirementfalse
type"WeightedRandomGroup"
entries
weight100
requirementfalse
items
name"Spectacles of Opulence"
amount1
level1
weight100
requirementfalse
items
name"The Strength of Solar"
amount1
level1
weight80
requirementfalse
items
name"Flora's Focusing Beads"
amount1
level1
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewards
name"Mysterious Curator Relic"
description"A powerful relic from the Curator's collection."
checkpointUnlockRewardnull
prerequisite
"Book of Gloom"
Tomb of the Stone King
type"Side Story"
repeatablefalse
startDescription"You find the journal of a Silver Codex Initiate by the name of Norren. The passages within detail some of the monk's earliest days at the Aurelian Monastery, researching under the direction of the Argent Hand. It appears Norren found an ancient tomb near the monastery said to possess great wealth within."
activeDescription"“I received my first assignment as an initiate of the Order. Master Samar has tasked me with locating relics of Those Who Came Before, at the First Scribe's behest. Disappointingly, I have been unsuccessful thus far. However, I did find something of interest while searching the area surrounding the Undercroft. A tunnel, in fact, which leads into a crypt. My studies have confirmed a great champion of the Stongren people was buried in this region. Perhaps it is not the task I have been charged with, but surely the wealth and knowledge this champion was entombed with would prove a valuable addition to the Repository.”"
successDescription"After finding Codex Initiate Norren's journal, you managed to find a hidden cache of items inside an ancient Stonegren tomb."
prerequisiteTagsnull
successStateTags
"Quest.Side.Ruins.Cache.01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Stone King's Tomb"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount374
level1
name"Memory Fragment"
amount65
level1
name"Small Wayfinder Resonance Cache"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
The Bell Tree
type"Side Story"
repeatablefalse
startDescription"You find another journal of Codex Initiate Norren. The passages within detail Norren's concern as with the new direction of the Silver Codex's research. The passages detail the location of supplies the initiate stowed in the event he needed to leave Aurelian."
activeDescription"“Master Samar and the elders of the Argent Hand hold no importance to my recent findings of the Stone King, nor of the Architects themselves. I joined the Silver Codex in the pursuit of knowledge… but I question the morality of what the First Scribe asks of us. While I am not privy to the experiments conducted in the Undercroft, even a blind man could see they experiment with dark forces. I am worried where this will lead. Whenever I feel this way, I like to visit to the Bell Tree near Aurelian. Recently, I've started leaving supplies there, in case I need to leave the monastery in a hurry. I hope I will never have need to use them.”"
successDescription"After finding Norren the Codex Initiate's journal, you managed to find his hidden cache underneath the Bell Tree. It seems he never escaped the monastery."
prerequisiteTags
"Quest.Side.Ruins.Cache.01.Complete"
successStateTags
"Quest.Side.Ruins.Cache.02.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find Norren's Supplies"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount374
level1
name"Memory Fragment"
amount65
level1
name"Small Wayfinder Resonance Cache"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Tomb of the Stone King"
Monastery of the Sword
type"Side Story"
repeatablefalse
startDescription"You find the journal of a Treasure Hunter. The passages within were written recently and detail the search for an illusive, unnamed artifact."
activeDescription"“Day 17: The last Lost Zone was a dead end. Still no leads on where this artifact may be hiding. Not ready to give up the search just yet… Day 19: Blew all my savings on some info. Kestrel is as expensive as they say. Assuming her intel is good—it looks like I'm heading into the ruins of Aurelian. I'll need to establish a base of operations nearby. This could take a while. Day 33: Aurelian was another dead end. Found a bunch of books, useful trinkets and items, but not what I'm looking for. Going to sort through it all back at “The Sword.” I'll try Aurelian one more time tomorrow before moving to the next. I haven't given up just yet…”"
successDescription"After finding a Treasure Hunter's journal, you managed to locate a hidden cache at one of their hideouts."
prerequisiteTags
"Quest.Side.Ruins.Cache.02.Complete"
successStateTags
"Quest.Side.Ruins.Cache.03.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Treasure"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount374
level1
name"Memory Fragment"
amount65
level1
name"Medium Wayfinder Resonance Cache"
amount10
level1
name"Fortune Hunter"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Bell Tree"
Gelatinous Relic
type"Side Story"
repeatablefalse
startDescription"You found an ancient Relic, perhaps Omen might know about it."
activeDescription"Omen might know what this Relic is and why it was stuck inside of that disgusting Slime cube. I should talk to her to see what she knows."
successDescription"Quest Complete!"
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Omen"
text"Hmmm, we may have seen something like this before. I'll continue looking into this."
name"Omen"
text"Thanks for bringing this to my attention, Wayfinder!"
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Show Relic to Omen"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewardsnull
prerequisite
Empty array
Found Among the Ashes
type"Side Story"
repeatablefalse
startDescription"Found Among the Ashes"
activeDescription"You've come into possession of a mysterious ring unlike any other you've seen before. The Engineer in Skylight is known to be knowledgeable about such things. Bring the ring to them."
successDescription"The Engineer was captivated by the ring you found. After obtaining a reference text from the Seeker's Archives, they were able to confirm their suspicions that the ring originates from the mystifying Kingdom of Ashes, a long lost civilization. The Engineer seems more than curious about its history."
prerequisiteTagsnull
successStateTags
"Quest.Side.Skyhold.Engineer.EngQuest01.QuestComplete01"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Ask the Engineer in Skylight About the Ring"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Odd... This ring feels warm to the touch. There are these strange indents upon it too. Maybe The Engineer will know what to make of it."
objectives
text"Collect Reference Texts From the Seeker Archives"
location"Skylight"
successStateTagsnull
phaseDialogue
name"The Engineer"
text"Another approaches. I wonder—can you hear the singing? Arcane energies converge upon my workshop. I was in the thrall of a crucial project, you see..."
name"The Engineer"
text"But if you require my aid, I shall kindly oblige. It is, after all, my duty. And I would not risk earning Omen's ire."
name"Player"
text"I found this strange ring."
name"The Engineer"
text"So you did. A rare one, at a glance. Let me examine that trinket, would you?"
name"The Engineer"
text"Tell me... have you any interest in civilizations of antiquity? Specifically, those which crumbled and burned by a force unknown."
name"The Engineer"
text"I ask as I believe this ring was forged in an era long past. If I am correct as to its origin... we may possess a clue to a mystery that has plagued our histories for many an age."
name"The Engineer"
text"And has bedeviled me for most of my... existence."
name"The Engineer"
text"I wonder if you might aid me in something of an investigation? This tangled web, this enigma, has forced many sleepless nights upon me."
name"The Engineer"
text"Figuratively speaking, of course. My continued function does not require sleep."
name"Player"
text"Color me interested."
name"The Engineer"
text"Outstanding. I must attend to my station here, but you are free to search the Archives. Locate some reference texts for me on ancient civilizations. We shall use it to pinpoint this ring's origins."
phaseQuipnull
objectives
text"Collect Reference Texts from the Seeker's Archives"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"The Engineer"
text"Ekrem's History of the Seven Winds. An excellent read, but not quite what we seek."
objectives
text"Ask Corbin About a Reference Text"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"The Engineer"
text"That is a compendium on civilization's of old, but its contents may not stretch back nearly far enough. Perhaps you should query Chronicler Corbin?"
objectives
text"Return to the Engineer"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Chronicler Corbin"
text"Another Wayfinder fumbling about my Archives. Difficult though it may be, I implore you to handle the Archive's contents delicately. The information kept here is of paramount importance."
name"Player"
text"I need a book detailing the Kingdom of Ashes."
name"Chronicler Corbin"
text"The Kingdom of Ashes? Curious. I wouldn't have ascertained you as someone well read enough to even know of the Kingdom. Very well. I know where to find the information you seek. Now, let's see..."
name"Chronicler Corbin"
text"Here we are. Do be mindful to handle this tome with care. I will not tolerate damage to the integrity of the Archives. Whether you carry Omen's favor or not."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount374
level1
name"Memory Fragment"
amount65
level1
name"Small Wayfinder Resonance Cache"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Forgotten Rings
type"Side Story"
repeatablefalse
startDescription"The Engineer believes this ring is part of a larger arcane mechanism. Find more rings from the Kingdom of Ashes to complete the artifact."
activeDescription"The Engineer has hypothesized the existence of several other rings like the one you found from the Kingdom of Ashes and believes them to be parts of a larger device. They would like you to locate them. Clues as to their whereabouts are contained in parchments within your inventory."
successDescription"The Engineer theorized the ring you found was a singular piece of a larger device. Now, all of the rings related to the original device from the Kingdom of Ashes have been retrieved. However, what mysteries they hold within remain to be seen."
prerequisiteTags
"Quest.Side.Skyhold.Engineer.EngQuest01.QuestComplete01"
successStateTags
"Quest.Side.Skyhold.Engineer.EngQuest02.QuestComplete02"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Saol Ring"
locationnull
text"Find the Spiorad Ring"
locationnull
text"Find the Anam Ring"
locationnull
text"Find the Abhar Ring"
locationnull
text"Find the Leim Ring"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Engineer"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Strange. Most of the rings felt as if they carried a slight heat, but this last one... I can almost swear I feel a heartbeat."
rewards
guaranteedRewards
name"Resonance"
amount4073
level1
name"Memory Fragment"
amount420
level1
name"Medium Wayfinder Resonance Cache"
amount11
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Found Among the Ashes"
Ghost in the Machine
type"Side Story"
repeatablefalse
startDescription"The Engineer believes someone from the lost civilization known as the Kingdom of Ashes may actually reside within the rings. Find an Amplification Stone to bind all these artifacts together."
activeDescription"The Engineer has discovered the existence of an actual person from the civilization known as the Kingdom of Ashes that resides in the rings you've found. Now he requires an Amplifcation Stone to bring the essence of that person back into existence. A clue about its location is in a parchment in your inventory."
successDescription"The Engineer has combined the rings and an amplification stone to recreate the conciousness of Reigel, a citizen from a long dead civilization. A discovery for the ages. Though, it appears, somehow, this once ancient and powerful Kingdom may have fallen to a dark calamity as well."
prerequisiteTags
"Quest.Side.Skyhold.Engineer.EngQuest02.QuestComplete02"
successStateTags
"Quest.Side.Skyhold.Engineer.EngQuest03.QuestComplete03"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find an Amplification Stone"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Engineer"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5813
level1
name"Memory Fragment"
amount578
level1
name"Large Wayfinder Resonance Cache"
amount5
level1
name"It's Been A Day"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Forgotten Rings"
A Ruthless End
type"Side Story"
repeatablefalse
startDescription"Someone savagely attacked a group of Shrikes at their camp in the Highlands. Investigate the scene to determine the elements of magic that were involved."
activeDescription"The weapons master Arsenal has asked you to investigate the scene of an attack in the Highlands. A group of Shrikes was massacred, and she is concerned that all is not what it appears to be."
successDescription"You found out the warrior who attacked the Shrikes was not named Eclipse, but is Arsenal's former pupil, who now wields the terrible axe Eclipse. Arsenal surely has more to share about this story."
prerequisiteTags
"Quest.Main.P3.02.Complete"
successStateTags
"Quest.Side.Skyhold.Arsenal.ArsQuest01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Investigate the Scene of the Attack in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Inspect the Body"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Arsenal"
text"There, on the ground. Inspect that body closely."
objectives
text"Inspect the Ground"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Arsenal"
text"Something sheared through the armor. There was more than force and steel in this blow. I need to see more... What of that cut in the dirt there?"
objectives
text"Inspect the Footprints"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Arsenal"
text"Ah, see how the same stroke cuts through stone and soil. This was a blade forged from shadow, pure and silent. What of the footprints?"
objectives
text"Speak to the Shrike Survivor, Tezza"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Arsenal"
text"Hmm. They may be going to the Bloodworks. You should speak with the survivor of the attack. She is being held in Lower Skylight. Her name is Tezza."
objectives
text"Enter the Bloodworks and Find the Assailant"
location"Expedition: The Bloodworks"
successStateTagsnull
phaseDialogue
name"Tezza"
text"Who are you? Don't come any closer!"
name"Player"
text"It's okay. I'm not here to harm you. You're safe."
name"Tezza"
text"There's no such thing."
name"Player"
text"You're surrounded by Seekers and behind bars."
name"Tezza"
text"Steel bars aren't going to stop him. I don't think anything will."
name"Player"
text"Start at the beginning. What happened?"
name"Tezza"
text"We were making camp for the night outside the Bloodworks. This slag walks up, none of us recognized him. We ask him his name, he says, "Eclipse." We welcome him... no response."
name"Tezza"
text"Eskie offers him a fruit, and whack! He swings this axe and takes her whole shoulder off. We scream and he just went onto the next, so quick. Cut right through Jace's sword and his armor besides."
name"Tezza"
text"I stabbed him, Mani shot him clean in the head, but... he didn't feel pain. The injuries stuck, but death never came. And his face... he was in a trance. He just raised the axe and brought it down."
name"Tezza"
text"There was a presence. And it wasn't him. Something else was there, and it was enjoying itself. But there wasn't anything else, just... that axe."
name"Player"
text"How did you survive?"
name"Tezza"
text"I was the last one standing. I should have been dead, he looked right at me. But then he turned away, like it was nothing to him. No anger, no mercy. Just... nothing mattered."
name"Player"
text"Sounds like you were lucky."
name"Tezza"
text"You don't get it. I'm not lucky. He could come for me. Or I could just see him on the street and he'd kill me for no reason at all. No one is safe while he's still out there. Whatever he is."
name"Player"
text"I'll find him, and stop him."
name"Tezza"
text"You mean you'll try. Look... I don't know what you want from me. But if you somehow have an army to stop this skell, take them to the Bloodworks. That's the direction he headed in."
phaseQuipnull
objectives
text"Return to Arsenal"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Arsenal"
text"The Eclipse. My fears are confirmed, Wayfinder. It's best we speak of this in person."
rewards
guaranteedRewards
name"Resonance"
amount3058
level1
name"Memory Fragment"
amount310
level1
name"Medium Wayfinder Resonance Cache"
amount8
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Lost Colony"
Shadow of the Eclipse
type"Side Story"
repeatablefalse
startDescription"Arsenal's student Anson is possessed by Eclipse, a shadow-infused axe that provokes unstoppable rampages. Speak to Graymourn in Deepwood Holt to find a way to break this curse."
activeDescription"Arsenal's former student, Anson, has been possessed by a dangerous Eldren weapon infused with the essence of shadow. Arsenal wants you to speak with Graymourn in Deepwood Holt to find out how you might stop Anson and Eclipse."
successDescription"Graymourn used the essence of fallen Reavers to create totems that should contain Eclipse's vile influence. However, she warned that it might be too late to save Anson."
prerequisiteTags
"Quest.Side.Skyhold.Arsenal.ArsQuest01.Complete"
successStateTags
"Quest.Side.Skyhold.Arsenal.ArsQuest02.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find Graymourn in Deepwood Holt"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find Tarnished Essences From Bael Reaver Elites in Reaver Woods Expeditions (3)"
locationnull
successStateTagsnull
phaseDialogue
name"Graymourn"
text"I have no time for you, little Echo. I am considering my people, and what was done to them."
name"Player"
text"I'm trying to help someone facing the same fate."
name"Graymourn"
text"Truly? Let's imagine that I care. Tell me this tragic tale."
name""
text"You explain the story of Anson and Eclipse, highlighting how the influence of the axe seems similar to the corruption that affects the Reavers."
name"Graymourn"
text"Perhaps there is a path that serves us both. The essence within your axe is like a hungry wolf, dragging its wielder into battle. It needs to be bound and collared."
name"Graymourn"
text"I wish to study the rage in the blood of the Reavers, the corrupting seed planted in the Heart. Perhaps… that rage is just what is needed to bind your wolf."
name"Player"
text"So you'll help me?"
name"Graymourn"
text"No, you'll help me… and then we'll see. I have phials here, that may take essences from the dead. The mightiest of Reavers have adulterated their essence with Gloom, and that is what we need."
name"Graymourn"
text"Fetch me the tarnished essences of three strong Reavers. If I find what I'm looking for, you may have your collar."
phaseQuipnull
objectives
text"Bring the Tarnished Essences to Graymourn in Deepwood Holt"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount3554
level1
name"Memory Fragment"
amount355
level1
name"Medium Wayfinder Resonance Cache"
amount9
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"A Ruthless End"
Bond of Blood
type"Side Story"
repeatablefalse
startDescription"The totems can cut off Anson from Eclipse and render him mortal. Place them around Eclipse in the Bloodworks and face its wielder on even footing."
activeDescription"Graymourn has crafted totems that can bind the shadows within Eclipse. You must place them around Eclipse to cut off Anson from its influence. Only then will you be able to defeat him."
successDescription"You separated Anson from Eclipse's influence, but he perished in the process. With Eclipse's spirit bound, you took a portion of its strength for your own weapon. In this way, its power may help destroy the Gloom."
prerequisiteTags
"Quest.Side.Skyhold.Arsenal.ArsQuest02.Complete"
successStateTags
"Quest.Side.Skyhold.Arsenal.ArsQuest03.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Retrieve the Eclipse From the Bloodworks"
location"Expedition: The Bloodworks"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return Eclipse to Arsenal in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Arsenal"
text"Oh, Anson. Had I been more dilligent, perhaps you, and many more, might have lived. Wayfinder, bring me the weapon. I must determine its fate."
rewards
guaranteedRewards
name"Resonance"
amount3554
level1
name"Memory Fragment"
amount355
level1
name"Large Wayfinder Resonance Cache"
amount2
level1
name"Eclipse"
amount1
level18
name"Despair"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Shadow of the Eclipse"
Tracing the Past
type"Side Story"
repeatablefalse
startDescription"Lord Halar requests that you enter the Codex Halls and find Tracer stations, which might contain information kept by the Silver Codex monks. He is adamant their research must not perish or be forgotten."
activeDescription"Lord Halar needs you to find research kept by the Silver Codex monks; he is adamant their research not be lost. There are Tracer stations in the Codex Halls which might contain what he is searching for."
successDescription"You managed to recover a Tracer Orb from the Codex Halls; it appears to be storage devices used by the monks in the past. With it in hand, Lord Halar hopes to gain insight into their research."
prerequisiteTags
"Quest.Main.P1.09.Complete"
successStateTags
"Quest.Side.Skyhold.Halar.HalQuest01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete a Tracer Event in the Aurelian Ruins"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Lord Halar"
text"Magnificent work! I should hope that will be enough. Return to me in Skylight and we shall, as the youngins say, begin to dig in!"
rewards
guaranteedRewards
name"Resonance"
amount2180
level1
name"Memory Fragment"
amount235
level1
name"Medium Wayfinder Resonance Cache"
amount6
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Eyes to See"
Hidden Knowledge
type"Side Story"
repeatablefalse
startDescription"Lord Halar wants you to find Decoder stations in the Undercroft to decipher the data found in Tracer Orbs."
activeDescription"The Tracer Orbs you found in the Codex Halls proved to be encrypted. Lord Halar wants you to bring them to Decoder Stations in the Undercroft to gain access to their data."
successDescription"You sucessfully decoded several Tracer Orbs using the Decoder stations in the Undercroft. Now all that's left is for Lord Halar to parse through this wealth of data."
prerequisiteTags
"Quest.Main.P2.07.Complete"
"Quest.Side.Skyhold.Halar.HalQuest01.Complete"
successStateTags
"Quest.Side.Skyhold.Halar.HalQuest02.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Decode Tracers in the Aurelian Ruins (3)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Lord Halar"
text"Ha! What robust defense mechanisms! I shall surely gain a treasure-trove of data from this."
rewards
guaranteedRewards
name"Resonance"
amount1804
level1
name"Memory Fragment"
amount205
level1
name"Medium Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Trial of Lingering Light"
"Tracing the Past"
Echoes of Eternity
type"Side Story"
repeatablefalse
startDescription"Lord Halar wants you to take decoded Tracer Orbs into the Repository of Knowledge and use them in the Facsimile event to find whatever secrets the Monastery kept."
activeDescription"The Tracer Orbs contained biological data from beasts throughout Evenor. Lord Halar is hoping to glean as to why the Order of the Silver Codex might have kept such data. Facsimile events may contain the answer."
successDescription"The Codex Monks attempted to convert biological data into echoes, perhaps to also convert themselves into immortal beings. This might be a clue as to the existence of Remnants. Yet, what possible reason they could have had to perform experiments like this, the Seekers are still uncertain."
prerequisiteTags
"Quest.Main.P2.13.Complete"
"Quest.Side.Skyhold.Halar.HalQuest02.Complete"
successStateTags
"Quest.Side.Skyhold.Halar.HalQuest03.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete a Facsimile Event in the Repository of Knowledge"
location"Expedition: Repository of Knowledge"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Lord Halar in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Lord Halar"
text"Hmm... Most curious. I believe I have formed a somewhat reputable hypothesis regarding the nature of this machine. Return to me and we shall discuss."
rewards
guaranteedRewards
name"Resonance"
amount2715
level1
name"Memory Fragment"
amount280
level1
name"Large Wayfinder Resonance Cache"
amount1
level1
name"Precursor Mark"
amount1
level1
name"Colossus"
amount1
level16
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Fall of the Silver Codex"
"Hidden Knowledge"
Father of Mine
type"Side Story"
repeatablefalse
startDescription"A boy living in Skylight wants you to deliver a letter to Ranger Davyn out in the Highlands. It seemed expressly important to him, but it's far too dangerous for him to go out there himself."
activeDescription"A boy living in Skylight named Hans has asked you to deliver a letter to Ranger Davyn in the Highlands. Whatever its contents, the letter is very important to him and the Highlands are too dangerous for him to go out on his own."
successDescription"A boy named Hans in Skylight believed he was the son of Ranger Davyn. However, the proof he had appeared to be a false conicidence, as Ranger Davyn's real son perished during a goblin raid years ago."
prerequisiteTags
"Quest.Side.Highlands.Davyn.01.Complete"
successStateTags
"Quest.Side.Skyhold.Davyn.Davyn01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Deliver Hans' Letter to Ranger Davyn in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Talk to Hans' Mother in Skylight's Tavern"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Ranger Davyn"
text"Look at that — got myself a genuine legend in the flesh here. Now, I know you didn't come all this way just to shoot the breeze with an ole ranger. Itchin' to make use of that Breach, maybe?"
name"Player"
text"Ranger Davyn? I have a letter for you."
name"Ranger Davyn"
text"Must be short staffed if they're sending Wayfinders as couriers now. Alright, let's see... Ah, damned shame. 'nother one from that boy, Hans. Gonna have to sort this."
name"Player"
text"Is something wrong?"
name"Ranger Davyn"
text"Ah, nothin' terrible mind you, but this is the second letter that kiddo's sent me. I wanted to set him right in person, but the Geartooth have been actin' up in the area. Can't rightly leave my post."
name"Ranger Davyn"
text"Y'see, kid's gotten a notion that I'm his long lost daddy. Been askin' for me to come on home. Give him some help there around the house, and with his mom too."
name"Ranger Davyn"
text"Seems mighty rough for 'im. Thing is... I don't know the boy or his mother. And I certainly ain't his father."
name"Ranger Davyn"
text"This is probably below your paygrade, but would you mind checkin' in on this whole mess for me? I may not be his dad, but the way the boy writes in his letters colors me a bit worried."
name"Ranger Davyn"
text"He mentioned his mom in the last one. Seems she's been goin' through some troubles. Also, a friend of his, Tera. Apparently, he confides in her quite a bit."
name"Ranger Davyn"
text"Arcs willin', they'll know how he got this notion about our relation in his head."
name"Ranger Davyn"
text"I hear his mom, Devera, frequents the tavern in Skylight. Bitter End, is it? His friend, on the other hand, runs around the upper level."
name"Ranger Davyn"
text"Oh, and if you do talk to Hans again... let him down easy for me, would you? Ain't easy making it through these days. Boy his age... shouldn't have to go through nothin' like this."
phaseQuipnull
objectives
text"Speak with Hans' Friend in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Devera"
text"Uh, hello. Can I help you? I'm in the m-middle of enjoying a drink..."
name"Player"
text"Are you Devera? Hans' mother?"
name"Devera"
text"What—he in some kind of trouble?"
name"Player"
text"Not exactly."
name"Devera"
text"Then why you botherin' me?"
name"Player"
text"Do you know a man named Davyn?"
name"Devera"
text"Davyn...?"
name"Player"
text"He's a Ranger. Deployed to the Highlands."
name"Devera"
text"Uh-huh. Tell you what, oh Finder of Ways, why don't you buy me another drink, and maybe I'll consider telling you a tale."
name"Player"
text"It's a simple question."
name"Devera"
text"And you're starting to simply irritate me. Now you best get to filling my tankard or you best get to getting lost."
phaseQuipnull
objectives
text"Ask Hans About the Records He Found"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Tera"
text"W-Woah! I've always wanted to meet one of you. I've been thinking of joining the Seekers myself when I'm old enough. Just a few more years! Though, my mum's not thrilled..."
name"Player"
text"You're a friend of Hans', right?"
name"Tera"
text"Hans? Yeah, we're close. He and his mum arrived in Skylight last year. They stayed in the refugee housing near my house for a few months. Hans was always helping everyone around the neighborhood."
name"Player"
text"You ever hear anything about Hans' father?"
name"Tera"
text"Oh, that... I get what you're asking after now."
name"Tera"
text"His, uh, well his mum hasn't been doing so great, I think. And 'cause of that, I don't think Hans has been doing too great either. It's hard taking care of someone in that state, you know."
name"Tera"
text"I invite him over to my place for dinner a lot, but he's been coming by less lately. Think he feels guilty."
name"Tera"
text"Anyway... We were at the Archives a week ago, and I found him looking through the Seeker's family records. I think... I think he was wonderin' if he had a da' out there somewhere."
name"Tera"
text"We couldn't find any papers directly for Hans—a lot of the records were destroyed in the Battle for Skylight—so we decided to check the birth records by date."
name"Tera"
text"And we found a match! A birth the same day that Hans was born. A son. To Ranger Davyn. Hans was, well, he teared up a bit at first, but I think he was really relieved to know he had someone out there."
name"Player"
text"Thank you, Tera. I think that's all I need."
name"Tera"
text"Sure! And if you see Hans, let him know we're having grazer stew tonight. Arcs know he probably needs the break."
phaseQuipnull
objectives
text"Verify Hans' Records Against Those in the Seeker Archives"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Hans"
text"Hey again! Were you able to find Ranger Davyn?"
name"Player"
text"I did. He's a bit tied up fighting goblins though."
name"Hans"
text"Oh... yeah, of course. Did he have a chance to read my letter?"
name"Player"
text"He did. And, he was very... concerned for you."
name"Hans"
text"He did!? Is-is he going to come home?"
name"Player"
text"But, he's also thinks there has been a mix-up."
name"Hans"
text"A mix-up? No, I... I found the proof myself. I wrote as much in the letter."
name"Hans"
text"Look here—Corbin, the Chronicler, he made me a copy. See how the birth date matches mine? And no one else in Skylight's said they've seen Davyn with a son. It's gotta be me!"
name"Player"
text"Can I borrow that?"
name"Hans"
text"Sure, I dont mind. And, if you see Davyn again... Please just tell him, I don't expect much. I just... I just want to talk, or something."
phaseQuipnull
objectives
text"Bring Your Findings to Ranger Davyn in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"This record does say Davyn had a son the day that Hans was born, but the location of the birth seems to be damaged. Something isn't adding up here..."
rewards
guaranteedRewards
name"Resonance"
amount902
level1
name"Memory Fragment"
amount103
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Grinding the Geartooth"
Child of Mine
type"Side Story"
repeatablefalse
startDescription"Ranger Davyn is, understandably, in mourning from his own family's passing. He wants you to put these rumors that he is Hans' father to rest, for he and the boy both."
activeDescription"Ranger Davyn has clarified that Hans is not his son, as he buried his own son long ago. It's time to speak with Hans and his mother and end this all for good."
successDescription"You managed to find and rescue Hans before any beasts in the Highlands wounded him, or worse. After speaking with Davyn about the boy's poor home life, the Ranger decided to reach a hand out to help the young man, and in the process, maybe help himself a bit too."
prerequisiteTags
"Quest.Side.Skyhold.Davyn.Davyn01.Complete"
successStateTags
"Quest.Side.Skyhold.Davyn.Davyn02.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak with Hans"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak with Devera in the Bitter End"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Huh... Hans is usually here. Maybe his mother will know where he's gone."
objectives
text"Speak to the Lookout Guard in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Devera"
text"The Finder of Ways comes to grace our little pub with their presence again. Well, aren't I a lucky gal?"
name"Player"
text"Enough, Devera. Where is Hans?"
name"Devera"
text"Hans? Burdensome boy came in here bothering me about some ridiculous trip to the Highlands."
name"Devera"
text"Ha! As if I'm going to head out there for any reason."
name"Player"
text"You let him go into the Highlands alone!?"
name"Devera"
text"Arcs! Calm down and have a drink. What was I gonna do anyway? Chain him to one of the tables in the tavern here? He'll be grown in a few years!"
name"Player"
text"He could be killed!"
name"Devera"
text"At least it'd get him out of my house. D'you realize the price of food these days?"
name"Player"
text"You heartless... I'll find him myself."
name"Devera"
text"I should certainly hope so. Finder's in your title! Ha!"
phaseQuipnull
objectives
text"Find Hans in the Highlands Field"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Lookout Guard"
text"Huh? A kid? Sure, I saw him running through here. Looked a bit distraught to be frank. I think he was heading toward the field over there."
name"Lookout Guard"
text"Tried to stop the lad but he slipped through my arms. Look, buddy. Don't waste your time trying to find him. Chances are, some Gloomtouched creature already got him. Happens more than you'd think."
phaseQuipnull
objectives
text"Protect Hans from the "Ambush""
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Arcs! They're everywhere! Someone HELP!"
objectives
text"Check if Hans is Injured"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Ranger Davyn"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Hans"
text"Guess the rumors about you were true. Never seen anyone fight like that before."
name"Player"
text"That creature was sickly and was probably dying."
name"Hans"
text"There were so many of them! I was sure they were going to swarm me until you showed up!"
name"Player"
text"There was only one and it was running away."
name"Hans"
text"Even still, that was so cool!"
name"Player"
text"Are you hurt?"
name"Hans"
text"No, I'm okay. I'm sorry, I... I knew coming out here was a bad idea. But I just couldn't bear to stay in that house any longer. I thought, maybe if I could go and speak with Davyn in person..."
name"Player"
text"I understand."
name"Hans"
text"How did you even find me out here?"
name"Player"
text"Davyn wanted me to check on you."
name"Hans"
text"Davyn did?"
name"Player"
text"And your mother said you were headed out this way."
name"Hans"
text"Suprised she even remembered. It's rare she thinks of anything past her next drink. Do you have any idea what that's like? Belonging to someone who never wanted you?"
name"Hans"
text"All I've ever been is a burden to her. The one obstacle that's kept her from what she actually wanted out of life. At least, that's what she told me. And sometimes I... I just wish..."
name"Player"
text"You had a parent like Davyn?"
name"Hans"
text"Yes. But... he isn't my father, is he?"
name"Player"
text"No. I'm afraid not."
name"Hans"
text"I was so sure when I found those records."
name"Player"
text"His son passed away a few years back."
name"Hans"
text"I see. It's just been really hard with my mom, and... I'm sorry I bothered him. I didn't mean to make him go through all that again."
name"Player"
text"He wasn't angry. He was worried about you."
name"Hans"
text"Tell him, I'm sorry. And that there's no need to worry anymore. I'll head back to Skylight. Maybe Tera's folks will let me stay the night again."
phaseQuipnull
objectives
text"Deliver Davyn's letter to Hans"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Ranger Davyn"
text"You're back. I take it things've been straightened out?"
name"Player"
text"Yes, though I'm still worried about Hans."
name"Ranger Davyn"
text"Well, don't leave me in suspense. Whatcha mean by that? Boy in some kind of trouble?"
name"Player"
text"He ventured into the Highlands alone to find you."
name"Ranger Davyn"
text"Arcs! Is the boy safe? You find him?"
name"Player"
text"He's safe. I got to him in time."
name"Ranger Davyn"
text"Glad to hear it. I know a field medic or two, if you be needin' medicinals. Though, it sounds like you have it handled."
name"Player"
text"His mother couldn't have cared less."
name"Ranger Davyn"
text"I feared as much. I've heard some mighty poor things about our dear Devera."
name"Ranger Davyn"
text"The boy may be a scrapper, and right brave at that, but he needs someone in his corner as much as the rest of us."
name"Ranger Davyn"
text"Ah... damnit!"
name"Player"
text"Davyn...?"
name"Ranger Davyn"
text"Just... give me a second, friend. I need to scrawl out a page or two, get me?"
name""
text"Davyn hastily scrawls a letter with some loose parchment from his pack before folding it shut."
name"Ranger Davyn"
text"Here. Take it. It's a letter for the boy. Guess we've come full circle, huh?"
name"Player"
text"You're a good man, Davyn."
name"Ranger Davyn"
text"Well, I couldn't rightly hide out here in the wilds forever, could I? Painful as it is, every man's gotta face his reckonin', sooner or later."
name"Ranger Davyn"
text"Maybe mine's heading back to Skylight for a little while. For the sake of the boy."
name"Ranger Davyn"
text"Life's funny like that, ain't it? Sometimes it takes things from you, only to give them back a little further down the road."
name"Ranger Davyn"
text"Be seein' you, Wayfinder. And, thank you, for what it's worth."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount902
level1
name"Memory Fragment"
amount103
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Nothin' In My Pocket"
amount1
level1
name"Mini Davyn"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Father of Mine"
Not-So-Sage Advice
type"Side Story"
repeatablefalse
startDescription"You have found an unusual, luminescent crystal. You should see if someone in Skylight might have any use for this or know what it might be used for."
activeDescription"You have found an unusual crystal unlike any you've seen before. You should see if someone in Skylight might know any information about this luminescent material."
successDescription"You found Venge, Skylight's resident scavenger and goblin expert, who said the crystal you found was some kind of Geartooth trinket. He mentioned the Geartooth goblins will continue to attack humans unless fought off."
prerequisiteTags
Empty array
successStateTags
"Quest.Side.Skyhold.Venge.VengeQuest01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Ask Around in Skylight About the Unusual Crystal"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"What's this unusual crystal? I wonder if anyone in Skylight knows about it."
objectives
text"Ask Someone Else in Skylight About the Unusual Crystal"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find Someone, Anyone, Who Knows About the Unusual Crystal"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Bring the Unusual Crystal to Venge in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount374
level1
name"Memory Fragment"
amount65
level1
name"Small Wayfinder Resonance Cache"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Project Re-Venge!
type"Side Story"
repeatablefalse
startDescription"You have agreed to take out the Geartooth goblins trying to kill Venge, and all the humans in Skylight, according to him anyway. From all indications, there are a lot of them. You can imagine why."
activeDescription"You are off to kill Geartooth goblins that are threatening Skylight's scavenger, Venge. He's not too particular about where. Or how many. Really, any goblin anywhere will probably do."
successDescription"At Venge's direction, you killed A LOT of Geartooth goblins, stole their Amplifying Jewels, and took their meeting conch. You've probably brought so much misery that you'll be reviled be generations of goblins to come. Surely that won't ever become a problem."
prerequisiteTags
"Quest.Side.Skyhold.Venge.VengeQuest01.Complete"
successStateTags
"Quest.Side.Skyhold.Venge.VengeQuest02.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Super Secret Re-Venge on Geartooth Goblins, Phase 1: Kill Goblins (3)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Super Secret Re-Venge on Geartooth Goblins, Phase 2: Also Kill Goblins (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Venge"
text"Hmm, that felt good, but it could feel <Bold>BETTER.</> I changed my mind. Kill more of them!"
objectives
text"Progressively-Less-Secret Re-Venge on Geartooth Goblins, Phase 3: Kill Goblins (50)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Venge"
text"Ahaha! That was hilarious! Did you see how they fell over? More! MORE!"
objectives
text"Really Not Secret Re-Venge on Geartooth Goblins: Kill 1,000 Goblins (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Venge"
text"I've never laughed so hard in my life! I don't know how you're keeping a straight face through all this. LET'S GO NUTS!"
objectives
text"Find Amplifying Jewels from Treasure Hunt Mounds in the Highlands (2)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Venge"
text"You know, 1,000 was an ambitious goal. Let's not waste time. I've heard of gems they keep in their treasure mounds. Let's try for those, it's more achievable."
objectives
text"Very Public Re-Venge: Steal the Goblin Conch in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Venge"
text"You know what would really annoy them? There's a conch they sound to start their meetings. Bring it back here!"
objectives
text"Return to Venge in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Venge"
text"What kind of idiot starts a meeting with a conch? This isn't some tropical island. It's their fault we took it, honestly. Bring all that stuff back to me!"
rewards
guaranteedRewards
name"Resonance"
amount1609
level1
name"Memory Fragment"
amount190
level1
name"Medium Wayfinder Resonance Cache"
amount4
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Not-So-Sage Advice"
Project Re-Venge Re-Visited With A Re-Vengeance
type"Side Story"
repeatablefalse
startDescription"Venge has modified Amplifying Crystals to home in on goblin tunnels beneath the Highlands. Follow their echolocations to a prime spot to collapse the tunnels beneath it."
activeDescription"You are using Venge's modified Amplifying Crystals to echolocate the goblin tunnels beneath the Highlands. If you follow their signals, you can find where to collapse the tunnels."
successDescription"You fought off a horde of Geartooth goblins to collapse their tunnels, endangering them and hopefully keeping them occupied for a long while. They'll be less of a problem for Skylight, and Venge is grateful... or as grateful as he gets, anyway."
prerequisiteTags
"Quest.Side.Skyhold.Venge.VengeQuest02.Complete"
successStateTags
"Quest.Side.Skyhold.Venge.VengeQuest03.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Super-Surprising Subterranean Saboteur Strategy: Echolocate at Site 1"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Super-Surprising Subterranean Saboteur Strategy: Echo Locate at Site 2"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Venge"
text"Heh, heh!"
objectives
text"Super-Surprising Subterranean Saboteur Strategy: Echo Locate at Site 3"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Venge"
text"Heh, hahaha, HAHHAHA... heh, heh!"
objectives
text"Stone-Cold Stomping Strategy: Plant and Defend the Reverberating Crystal"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Venge"
text"Time to plant the crystal! Oh, and don't be surprised if they notice the tremors and a LOT of them come to stop you. Have fun!"
objectives
text"Return to Venge in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Venge"
text"Wow! I could feel that from here! They're gonna be telling stories about that defeat!"
rewards
guaranteedRewards
name"Resonance"
amount1994
level1
name"Memory Fragment"
amount220
level1
name"Large Wayfinder Resonance Cache"
amount1
level1
name"Raspberry"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Project Re-Venge!"
The Kestrel and the Rook
type"Side Story"
repeatablefalse
startDescription"Kestrel slipped you a note while under her Tavern Keeper guise in the Bitter End. It seems she wants to speak with you in her hideout in Lower Skylight. And soon."
activeDescription"The Tavern Keeper slipped you a note under the guise of an unpaid tab in the Bitter End. It seems as if the smuggler Kestrel has need of you. Head to her hideout in Lower Skylight and see what she wants."
successDescription"The Shrikes have been moving a large assortment of machine parts, all marked with a strange Shrike cant. In an effort to ensure Skylight might procure any future shipments instead, Kestrel asked you to head into the mines and investigate. However, after returning with a marked blueprint, the smuggler became much colder than usual."
prerequisiteTags
"Quest.Main.P2.11.Complete"
successStateTags
"Quest.Side.Skyhold.Kestrel.KestQuest01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Travel to Kestrel's Hideout in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Kestrel"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat Shrikes in the Pit or the Bloodworks to Find More Pages of the Manifest"
locationnull
successStateTagsnull
phaseDialogue
name"Kestrel"
text"Well, hey there, love. You came all the way down here, and just when I needed to speak with you? Didn't realize you were a mind reader."
name"Player"
text"Very funny. What do you want, Kestrel?"
name"Kestrel"
text"I need some muscle. The kind that can get in and out of a Breach—you get me?"
name"Player"
text"What's the job?"
name"Kestrel"
text"Some of my boys hit an incoming Shrike caravan near the tracks this morning. Now, I've got about twenty boxes of cogs, gears, and catalysts for arcanic machinery sitting downstairs."
name"Player"
text"So, what's the problem?"
name"Kestrel"
text"This. Take a look at the shipping manifest. See those numbers near the top of the page? Indicates this as part of a set. The ninth of ten shipments, in fact."
name"Player"
text"You're worried they're getting another shipment?"
name"Kestrel"
text"Hmm? Oh, ah, yeah. The Shrikes have enough dangerous toys as it stands. Better Skylight have those supplies than those trigger-happy fools build a few more bombs."
name"Player"
text"Alright. I'll take the job."
name"Kestrel"
text"That's what I like to hear. Hit the mines. Crack skulls, kick ass, take names, whatever. Just be sure to find more details about these manifests. Look for the symbol at the bottom here. See it?"
name"Kestrel"
text"Two birds. With their heads pressed together. Commit it to memory. That's how you'll know it's one of the manifests we're looking for, got it?"
name"Player"
text"What is that symbol?"
name"Kestrel"
text"It's… It's a rook and a kestrel. The birds are… sitting on a branch together. Or something. All that matters is that you can recognize it."
name"Player"
text"I meant, what does it mean?"
name"Kestrel"
text"Oh. It's a cant. Shrikes use them sometimes as a sort of code. Like a way to show someone is part of a job, or communicate with one another, or…"
name"Kestrel"
text"Look, you just need to find more of these, alright? So how about we stop shooting the breeze and we both get to doing our jobs like the consummate professionals we are. Good luck."
phaseQuipnull
objectives
text"Defeat Shrikes in the Pit or the Bloodworks to Find More Pages of the Manifest"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Another manifest marked with a Shrike cant. This one seems like it was dated a few months ago, however. I should keep looking."
objectives
text"Travel to Kestrel's Hideout"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Another one marked with a Shrike cant. This doesn't seem to be a manifest though. Are these blueprints for a machine? I should bring this back to Kestrel."
objectives
text"Speak with Kestrel in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2180
level1
name"Memory Fragment"
amount235
level1
name"Medium Wayfinder Resonance Cache"
amount6
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Fallen Archon"
Birds of a Feather
type"Side Story"
repeatablefalse
startDescription"While playing Tavern Keeper, Kestrel slipped you another note. It seems like she has more work for you. Head to her hideout in Lower Skylight and speak with her there."
activeDescription"The last time you spoke with Kestrel, you had just discovered strange blueprints of machinery frequenting the Shrike ranks. The smuggler has asked you to meet her in her hideout once again. Perhaps she's uncovered more about the Shrike Syndicate's plans."
successDescription"The blueprints you found before were drafted by Kestrel's old partner, Rook, who she believes betrayed her to the Shrikes sometime after the Fall. In an effort to dismantle the Shrike operations using his machines and finally enact her revenge, Kestrel sent you back into the mines. Though, it seems as if you have uncovered something much more perilous than she initially thought."
prerequisiteTags
"Quest.Side.Skyhold.Kestrel.KestQuest01.Complete"
successStateTags
"Quest.Side.Skyhold.Kestrel.KestQuest02.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Travel to Kestrel's Hideout in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Kestrel"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Bloodworks with a Solar Imbuement and Complete What Lies Beneath"
location"Expedition: The Bloodworks"
successStateTagsnull
phaseDialogue
name"Kestrel"
text"Took you long enough. I do love our little chats in the Bitter End, but we've got business, so keep it speedy, yeah? I've been busy since you helped me last. Short version? I found something big."
name"Player"
text"Did you look into those blueprints?"
name"Kestrel"
text"I didn't need to look into those blueprints. I was quite familiar with them, in fact. But I did verify their origin. Or rather, double checked that they were penned by the machinist I was suspecting"
name"Player"
text"Who is this machinist?"
name"Kestrel"
text"Hell of a question, that. How about this... What do you say I tell you a story?"
name"Player"
text"I'm listening."
name"Kestrel"
text"Once upon a time—before the Fall, before the Gloom, before the Shrikes betrayed all they were supposed to be—there was a kestrel and a rook."
name"Kestrel"
text"Birds of a feather, those two. Greatest smugglers this side of the Westreach. Folks say on their first job together they made the Dalan Bridge Run in a single night. And that was only the start."
name"Kestrel"
text"The Arevor Raid, the Firehawk Job, Operation Eminence. The kestrel and the rook poached a fortune from the Maze and the Empire both, and those nationalist blowhards were none the wiser."
name"Kestrel"
text"But good things seldom last in this life. If you haven't learned that yet, trust me, you will."
name"Kestrel"
text"One day, another bird entered the flock. A raven. And over the years, that raven, she began to turn all of the kestrel and the rook's friends cruel."
name"Kestrel"
text"The Battle for Skylight was the nail in the proverbial coffin. Soon after, this raven turned all the good birds rabid, and began hunting down what few refused to fall into line."
name"Kestrel"
text"But the kestrel was alright. The kestrel was fine. She had the rook, you see. Like she always had…"
name"Kestrel"
text"The rook came to the kestrel, and told her, he was planning something big. One last job. A score so big, Skylight could thrive on it for years to come, and their names'd be inked in legend."
name"Kestrel"
text"‘Course, the kestrel agreed. Not for Skylight. Not for revenge on the rabid shrikes. But for the rook. It'd always been about the rook, you see. It'd always been about him and her."
name"Kestrel"
text"But the day of the job, the rook didn't show. It was the raven's birds that'd been waiting for her. She'd been setup. Betrayed. And left for dead."
name"Kestrel"
text"And that, love, is the end our tragic tale. Or at least, it was, until you brought me those blueprints. Until I saw Rook's cant."
name"Kestrel"
text"All this time, I thought Rook had been smart. I thought he'd taken whatever the Raven had paid him for my life, and ran for the hills. But these blueprints? They're his. I'd know his designs anywhere."
name"Kestrel"
text"That means he's still on the Raven's payroll. That means he's still in my reach. No way do I let this lie. No way, would I just let him…"
name"Kestrel"
text"He was always a brilliant machinist. Best the Shrikes ever had. By the look of these designs, he's building them some kind of specialized drills. It's time we dismantled them."
name"Kestrel"
text"Head into the Bloodworks. Rook often worked with elemental fire when crafting his machines. Try diving into the Gloom with a touch of Solar this time. Might get us closer."
name"Kestrel"
text"If all goes well... you'll get answers as to what the Shrikes are digging for, and I'll get one step closer to putting a dagger to that backstabber's throat. It's a win-win, love. So get moving."
phaseQuipnull
objectives
text"Find What's Behind the Hidden Wall Near the Excavation Unit Event in the Pit"
location"Expedition: The Pit"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Kestrel"
text"Odd. It looks like those Shrikes were mapping out a layer of the mines. Searching for... a hidden wall in the cavern? That can't be a coincidence. Find it."
objectives
text"Travel to Kestrel's Hideout in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Kestrel"
text"Another stash of blueprints. More maps of the cavern system too. But why would these be hidden? Bring those back to me."
objectives
text"Speak to Kestrel"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2362
level1
name"Memory Fragment"
amount250
level1
name"Medium Wayfinder Resonance Cache"
amount6
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Kestrel and the Rook"
The Caged Bird Sings
type"Side Story"
repeatablefalse
startDescription"The Shrikes have unknowingly unleashed a mechanical catastrophe in the Godsblood mines. Dismantle the Bloodbore before it destroys the mines, and our source of Godsblood, for good."
activeDescription"Rook designed an advanced drill machine, called the Bloodbore, to dig into the depths of the Godsblood mines. The Shrikes have unknowingly unleashed it, unaware that its operation could spell catastrophe. Dismantle the Bloodbore before it's too late."
successDescription"You dismantled the Bloodbore and, in the process, learned that Rook, Kestrel's old partner, had not betrayed her a year ago. Instead, he'd hidden a cache of invaluable supplies for Kestrel and Skylight, though died by the Raven's hands. Now, Kestrel has sworn revenge. For Rook, and the Shrike Syndicate that she once loved."
prerequisiteTags
"Quest.Side.Skyhold.Kestrel.KestQuest02.Complete"
successStateTags
"Quest.Side.Skyhold.Kestrel.KestQuest03.Complete"
"Event.Hunt.Caves.DrillMachine"
"Quest.Unlock.GloomWall.Mines.02.Hunt.DrillMachine"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft a Gloomtrace for the Bloodbore Hunt"
locationnull
successStateTags
"Quest.Unlock.GloomWall.Mines.02.Hunt.DrillMachine"
phaseDialoguenull
phaseQuipnull
objectives
text"Complete the Bloodbore Hunt"
location"Hunt: The Bloodbore"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Inspect the Bloodbore Area for Signs of Rook"
location"Hunt: The Bloodbore"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Kestrel"
text"That machine… it seemed to be operating entirely on its own. And still no sign of Rook. Do me a favor and look around the area. There has to be something we missed."
objectives
text"Return to the Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"I don't know how this survived, but this note looks important. Better read it in a safer place than here."
objectives
text"Find the Cache Near the Bell Tree"
location"Highlands"
successStateTagsnull
phaseDialogue
name""
text"You found remains in the shadow of the Bloodbore. Whether they were killed by the rampaging machine, or the Shrikes is unclear, but they died clutching a note. It reads..."
name""
text"“Long time, love bird. I tried to brand each part of this project with our old meeting cant. I can't know for sure that you'll ever see it. But you were always clever. I believe.”"
name""
text"“I wanted to show for our meet so badly all those years ago, but the Raven caught onto the job, and I had to act fast. You're tougher than the rest. You always were.”"
name""
text"“I knew you'd survive the Raven's ambush. Well, prayed you would. But Skylight wouldn't've if the Shrikes got ahold of that cache I pilfered.”"
name""
text"“Been caged down here, building machines for them, for nearly a year now. Tried to escape so many times. The Raven wants results. I think she knows I'm holding out.”"
name""
text"“Don't figure I have much time left ‘fore she offs me. If I must go, I'm taking their whole operation with me. The M.L.U. I've installed in the Drill should do that much, at least.”"
name""
text"“I stowed the cache. For you. For Skylight. It's buried beneath the place we first met. If this note goes up in the flames with me, maybe, you'll happen upon it by chance.”"
name""
text"“This past year in this cage. It wasn't Skylight that kept me going. It wasn't a desire to see an open sky again. It was you. It's always been you. I'm sorry. Take care. –Rook”"
name"Kestrel"
text"I… read the letter as you did. Through that damned dagger of yours."
name"Kestrel"
text"Rook. I can't believe he…"
name"Kestrel"
text"I was so angry at him. And now… he's gone."
name"Kestrel"
text"Sorry, love. I… need a minute. Check out the spot he mentioned, would you?"
name"Kestrel"
text"We met in the Highlands. Beneath the old Bell Tree. It's a quiet spot. Used to spend a lot of time there together."
phaseQuipnull
objectives
text"Return to Kestrel's Hideout in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Looks like a ton of materials are buried under here. We'll need a team to dig them all up. I should tell Kestrel."
objectives
text"Speak With Kestrel"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount3810
level1
name"Memory Fragment"
amount398
level1
name"Large Wayfinder Resonance Cache"
amount6
level1
name"Meatgrinder"
amount1
level1
name"Boom!"
amount1
level1
name"Mini Kestrel"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Birds of a Feather"
A Worthy Opponent
type"Side Story"
repeatablefalse
startDescription"You were attacked by a terrifying monstrosity saturated with the Gloom. It was far stronger than other nearby creatures, but it disappeared part way into the fight. It would be best to see if Omen knows its weaknesses in-case this happens again."
activeDescription"You are in search of more information about a strangely powerful creature you faced within the Gloom. It disappeared before you could fell the creature, which is strange behavior for a Gloom creature. You should speak with Omen in Skylight and see if she knows no more about it."
successDescription"When you were stalked by a vile Gloom creature, you turned to Omen and the Huntmaster for knowledge. By hunting three Highlands creatures, you proved to the Huntmaster and yourself that you could take on a Whisperer."
prerequisiteTags
"Quest.Side.Skyhold.Huntmaster.01.EligibleComplete"
successStateTags
"Quest.Side.Skyhold.Huntmaster.01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Ask Omen About the Gloom Creature"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to the Huntmaster in Skylight"
location"Skylight"
successStateTagsnull
phaseDialogue
name""
text"You tell Omen of the creature that ambushed you."
name"Omen"
text"That's a concerning tale you tell. We still know little about the nature of creatures which the Gloom creates—less so of their weaknesses. By its nature, it is a force of infinite possibilities."
name"Omen"
text"Have you met Huntmaster Rake? Before the Fall, he was a master hunter, tracker, and champion from the Maze. In his time, he stalked every manner of creature, and now, he leads the Seeker's hunters."
name"Omen"
text"He keeps a dwelling near the Great Lift and the Bell Tower. Perhaps he can guide you further. Be well, old friend."
phaseQuipnull
objectives
text"Kill the Silent Butcher in the Highlands"
location"Highlands"
text"Kill the Earth Shaker in the Highlands"
location"Highlands"
text"Kill Tyran's Bane in Highlands"
location"Highlands"
successStateTagsnull
phaseDialogue
name"The Huntmaster"
text"A new hunter stirs. If you would speak, do so quickly. Hesitation gains you nothing."
name""
text"You describe the Gloom creature that attacked you, and its insidious voice."
name"The Huntmaster"
text"You speak of a Whisperer. Cruel and cunning creatures. They prey on the weak, killing them quickly for consumption. They stalk the strong. Bring them torment."
name"The Huntmaster"
text"If it has let you live, it will have marked you. Through this mark, it clings to the scent of your essence. It will stalk you until you are ripe to devour."
name"Player"
text"Can it consume an Echo?"
name"The Huntmaster"
text"Would you truly find out? Only a fool or a fledgling waits willingly for their end. The Whisperer watches, waits, for a single mistake. Its hunt has begun."
name"Player"
text"Then you and I will hunt it first."
name"The Huntmaster"
text"Warrior though you may be, you are no hunter. You know nothing of the Path. You shall have to walk it, if you wish for my aid. Step silently, stalk wisely, and kill quickly."
name"The Huntmaster"
text"Let us see what you can do. Go forth to the Highlands and make prey of its dangers. Hunt the Silent Butcher, the Earth Shaker, and Tyran's Bane. Then, you will be ready."
phaseQuipnull
objectives
text"Return to the Huntmaster in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1613
level1
name"Memory Fragment"
amount163
level1
name"Medium Wayfinder Resonance Cache"
amount4
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Whispers on the Wind
type"Side Story"
repeatablefalse
startDescription"The Huntmaster wants you to slay the Whisperer that stalks you. He has given you a lure to trap the beast, but it needs to be laid in the Gloom, inside the Repository of Knowledge."
activeDescription"The Huntmaster has given you a Gloom Lure. Enter the Repository of Knowledge using two Shadow imbuements, place the Lure to draw out the Whisperer, and then slay the creature to be free of it, once and for all."
successDescription"You drew out and fought the Whisperer, forcing it to retreat into the Gloom. Though it lived, you removed a chunk of its armor that may be the key to defeating it for good."
prerequisiteTags
"Quest.Side.Skyhold.Huntmaster.01.Complete"
successStateTags
"Quest.Side.Skyhold.Huntmaster.02.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Enter the Repository With a Gloomshroud Mutator, Lure and Defeat the Whisperer"
location"Expedition: Repository of Knowledge"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Huntmaster in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"The Huntmaster"
text"It seems we shall make a hunter of you yet! The beast has fled, but... see that chipped armor plate from its hide—bring it to me!"
rewards
guaranteedRewards
name"Resonance"
amount3391
level1
name"Memory Fragment"
amount340
level1
name"Medium Wayfinder Resonance Cache"
amount9
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"A Worthy Opponent"
The Lair of the Whisperer
type"Side Story"
repeatablefalse
startDescription"Equipped with a piece of the Whisperer hunting you, you can craft a Gloomtrace to track the creature to its lair and finish it off."
activeDescription"The Huntmaster has told you that the Whisperer hunting you is known as Ryv'n the Devourer, and it has killed many Seekers over the past year. Now that you have a connection to craft a Gloomtrace, you must find the Breach that leads to its lair in the Gloom. From there, you can end the monstrosity."
successDescription"You walked the Path—as said by the Huntmaster—chasing the Whisperer that was stalking you into its lair and vanquishing it in battle. Without Ryv'n the Devourer hunting you, you no longer have to look over your shoulder. Even better, the Huntmaster seemed somewhat… pleased."
prerequisiteTags
"Quest.Side.Skyhold.Huntmaster.02.Complete"
successStateTags
"Quest.Side.Skyhold.Huntmaster.03.Complete"
"Quest.Unlock.GloomWall.Ruins.03.Hunt.Scavenger"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft a Gloomtrace for Ryv'n the Devourer"
locationnull
successStateTags
"Quest.Unlock.GloomWall.Ruins.03.Hunt.Scavenger"
phaseDialoguenull
phaseQuipnull
objectives
text"Finish the Hunt by Slaying Ryv'n the Devourer"
location"Hunt: Ryv'n the Devourer"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Huntmaster in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"The Huntmaster"
text"Good. Feel the weight of its death in your bones. You have slain the Devourer. You have taken your first step upon the Path."
rewards
guaranteedRewards
name"Resonance"
amount5331
level1
name"Memory Fragment"
amount533
level1
name"Large Wayfinder Resonance Cache"
amount2
level1
name"Heritage"
amount1
level1
name"Mini Huntmaster"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Whispers on the Wind"
The Crystal Shard
type"Side Story"
repeatablefalse
startDescription"You found a crystal shard charged with mystical energy. It was once part of a weapon, and Arsenal will know more."
activeDescription"You have found a crystal shard charged with mystical energy. This could be the key to finding a legendary weapon."
successDescription"At Arsenal's request, you fought Reaver champions and enacted a rite at the Woodwen megaliths. Now you know where the Gift of Graal was taken: a Reaver outpost."
prerequisiteTagsnull
successStateTags
"Quest.Side.Skyhold.GiftofGraal.01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Lure Out and Kill the Trapper"
locationnull
text"Kill Tarkan the Cruel"
locationnull
text"Kill Nightbriar"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Find the Haven of the Gift of Graal"
locationnull
successStateTags
"Quest.Side.Skyhold.GiftofGraal.01.QuestStarted"
phaseDialoguenull
phaseQuipnull
objectives
text"Place the Crystal Shard in the Center of the Site"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Watch What Happened to the Gift of Graal"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2180
level1
name"Memory Fragment"
amount235
level1
name"Medium Wayfinder Resonance Cache"
amount6
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount1000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
The Gift and the Garrison
type"Side Story"
repeatablefalse
startDescription"Now that you and Arsenal have identified the location of the Gift of Graal, you can liberate the weapon from a Reaver-held stronghold."
activeDescription"Arsenal says that the Gift of Graal lies beneath an old stronghold taken by Reavers. If you could fight your way inside, you could claim the weapon."
successDescription"You retrieved the mace known as the Gift of Graal, but the Reavers had partially corrupted the weapon. You walked away with an echo of the weapon while Arsenal seeks to restore the original."
prerequisiteTags
"Quest.Side.Skyhold.GiftofGraal.01.Complete"
successStateTags
"Quest.Side.Skyhold.GiftofGraal.02.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Enter the Keep of Sorrows"
locationnull
successStateTags
"Quest.Side.Skyhold.GiftofGraal.01.QuestStarted"
phaseDialoguenull
phaseQuipnull
objectives
text"Search the Stronghold for the Gift of Graal"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Enter the Cellar"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Stronghold Battle Master"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Collect the Gift of Graal"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Arsenal in Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2362
level1
name"Memory Fragment"
amount250
level1
name"Medium Wayfinder Resonance Cache"
amount6
level1
name"Doldrum"
amount1
level25
name"Hibernal Vestige"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"The Crystal Shard"
Mythic Hunt - The Broodmother
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer the Broodmother's Mythic Hunt With the Overgrowth Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - The Argent Hand
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer the Argent Hand's Mythic Hunt With the Gloomshroud Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - Commander Creed
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer Commander Creed's Mythic Hunt With the Solar Flare Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - The Trial of Lingering Light
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer the Trial of Lingering Light's Mythic Hunt With the Golden Bombs Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - Ryv'n the Devourer
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer Ryv'n the Devourer's Mythic Hunt With the Shadowspawn Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - The First
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer the First Scribe's Mythic Hunt With the Mayhem Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - The Bloodspawn
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer the Bloodspawn's Mythic Hunt With the Black Flame Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - The Bloodbore
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer the Bloodbore's Mythic Hunt With the Fire Bombs Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - The Dread Legion
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer the Dread Legion's Mythic Hunt With the Phoenix Eggs Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - The Grand Deceiver
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer the Grand Deceiver's Mythic Hunt With the Gold Blooms Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - The Storm Twins
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer the Storm Twins' Mythic Hunt With the Chaos Spores Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - Kolaar the Beastmaster
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer Kolaar the Beastmaster's Mythic Hunt With the Eruption Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - Wormwood
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer Wormwood's Mythic Hunt With the Corpsebloom Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mythic Hunt - The Reaver King
type"Bounty"
repeatabletrue
startDescription"Prove your strength is mightier than myth."
activeDescription"Vanquish the Mythic Foe with the specified Mutator."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Conquer the Reaver King's Mythic Hunt With the Gloom Collapse Mutator"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount7500
level1
name"Mythic Awakening Essence"
amount1
level1
name"Glory"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Survival Stores
type"Job"
subtype"Favor"
jobType"Delivery"
questGiver"Warden Hass"
repeatabletrue
startDescription"The people of Deepwood Holt have scrounged and starved for a year, and even now, they still want to stay and rebuild. Skylighters are donating all we can, but I'll need someone to escort the shipment to the Holt."
activeDescription"Deepwood Holt's remaining citizens are struggling for survival. Show them support by gathering and delivering supplies from around Skylight."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Weapons From Arsenal's Back Room"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Collect Housing Supplies From Ruby"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Collect Stores of Food From the Citizens of Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Collect Arcanic Supplies From Lord Halar"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver Donations to Warden Rust in Deepwood Holt"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Out of the Woodwork
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Warden Rust"
repeatabletrue
startDescription"There's stories of blighted horrors out there. Dark, vengeful things. They say the Reavers' totems lend them power. I want to see if destroying a few stops them."
activeDescription"Destroy the Reavers' totems, and thin the ranks of the Hollow Ones before they overrun the nearby Holt."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Destroy Reaver Totems (2)"
location"Expedition: The Hollow Heart"
text"Kill Hollow Ones in the Hollow Heart (5)"
location"Expedition: The Hollow Heart"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Reaver Madness
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Warden Rust"
repeatabletrue
startDescription"The Reavers fear nothing and crave violence. We cannot forgive their attacks on our farms and homesteads. Now that we have the numbers, it is time we stop cowering and pay them back in kind."
activeDescription"Warden Rust, who has witnessed the Reavers' cruelty first-hand, has asked for help in stopping them."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Reavers in Reaver Woods (20)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Breaking the Ice
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Seeker Avala"
repeatabletrue
startDescription"There's rumors the woods are cold enough to spawn creatures of pure ice. It's too dangerous for me with all the Reavers. Can someone find and dispatch a few frosty types so I can get arcanic readings off the remains?"
activeDescription"Seeker Avala is having trouble conducting her research in the Reaver Woods, and needs a Wayfinder to neutralize and analyze frost-based creatures."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Frost Ichors in Reaver Woods (5)"
locationnull
text"Kill Ice Blasters in Reaver Woods (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Report Back to Seeker Avala in Deepwood Holt"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gloomstone Shard"
amount20
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Terror From the Skies
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Seeker Avala"
repeatabletrue
startDescription"The Reavers and creatures of the Gloom have killed half the game in the woods. Now flying predators are desperate enough to attack humans, and our walls don't help. I hate to say it, but they need to be put down for our safety."
activeDescription"Seeker Avala needs you to stop the starving predators attacking from the air. It's not her first choice, but they need to be put down before they do more harm."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Frostbeaks in Reaver Woods (5)"
locationnull
text"Kill Windhowlers in Reaver Woods (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Good Bones
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Foreman Ruby"
repeatabletrue
startDescription"Although much of Deepwood Holt lies abandoned, the trees were known for making strong beams and planks. Recover their lumber from wrecked houses to aid in the rebuilding."
activeDescription"Ruby has asked for help in salvaging usable lumber from the ruins of houses around Deepwood Holt."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Salvage Lumber in Deepwood Holt (15)"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver Lumber in Deepwood Holt"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Trickster in the Woods
type"Job"
subtype"Favor"
jobType"Event"
questGiver"The Engineer"
repeatabletrue
startDescription"Whatever this "Trickster" is still confounds me! Is it hostile? Is it powerful enough that we must know if it's hostile? I require a Wayfinder to illuminate what strange acts it is performing in the forest, and report back!"
activeDescription"The Engineer has asked you to observe the Trickster's behavior in the Reaver Woods. You should participate in its idea of a game."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete Trickster Events in the Reaver Woods"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Extra Spectra
type"Job"
subtype"Favor"
jobType"Delivery"
questGiver"Lord Halar"
repeatabletrue
startDescription"I need to research certain types of spectra, but they're too precious to spare any of our supply. I need a Wayfinder to retrieve the varieties common to the Reaver Woods."
activeDescription"Lord Halar needs more samples of Deepwood Spectra from Reaver Woods, and has asked for a Wayfinder's help."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Deliver Deepwood Spectra to Lord Halar"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
The Need for Greed
type"Job"
subtype"Favor"
jobType"Event"
questGiver"Warden Rust"
repeatabletrue
startDescription"The siege of Deepwood Holt has lifted, but its refugees settling into Skylight have nothing to pay with for goods and services. Can you raid some treasure trove like Bal Duum and get them gold or godsblood to grease the wheels at the market?"
activeDescription"Warden Rust needs to finance the Holt's refugee resettlement: a Wayfinder looting Bal Duum should do the trick."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete an Expedition in Bal Duum with 2 Greed Imbuements"
location"Expedition: Bal Duum"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gloomstone Shard"
amount20
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Balgrim Reaper
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Venge"
repeatabletrue
startDescription"Those Balgrims of Bal Duum have made a fatal mistake. They stole treasure that will be rightfully ours once we kill them! If that's not cause, I don't know what is. Get as much as you can!"
activeDescription"To protect the treasures of Bal Duum from the greed of its current owners, Venge has asked that you kill a great many Balgrims."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Balgrims in Bal Duum (20)"
location"Expedition: Bal Duum"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Wayfinder Witchfinder
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Seeker Avala"
repeatabletrue
startDescription"The Reaver Woods are being corrupted by powerful magic. I think the Willow Witches are instrumental in this ecological collapse. Kill a few and I'll measure if it halts the spread."
activeDescription"Seeker Avala has asked me to eliminate Willow Witches in the Hollow Heart to stop the spread of their transformative magic."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Willow Witches in the Hollow Heart (3)"
location"Expedition: The Hollow Heart"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gloomstone Shard"
amount20
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Crown of the Woodwen
type"Job"
subtype"Favor"
jobType"Event"
questGiver"Chronicler Corbin"
repeatabletrue
startDescription"The Reaver Woods may still have powerful nature spirits uncorrupted by the Gloom. The ancient crown of the Woodwen supposedly can be kept pure by sanctifying it at a shrine. We should verify this."
activeDescription"Corbin wants me to investigate the Gloom's effect on a ritual artifact found only in the Reaver Woods. It may be able to hold back some of the corruption."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete the Crown of Decay Event in the Reaver Woods"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Frozen Fury
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Warden Rust"
repeatabletrue
startDescription"Aside from the Reavers, elemental constructs made of ice and steel roam the nearby woods. Destroy as many as you can before they wander too close to the Holt."
activeDescription"Warden Rust has asked for help in defending Deepwood Holt from Ice Lancers."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Ice Lancers in Reaver Woods (3)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Letters of Hope
type"Job"
subtype"Favor"
jobType"Delivery"
questGiver"Warden Rust"
repeatabletrue
startDescription"A lot of us are struggling, Wayfinder. One of the hardest parts for the people of Deepwood is having to be here while our families have returned to Skylight for their own safety. Can you deliver some letters to our people, and with them, hope?"
activeDescription"The people in Deepwood Holt need a Wayfinder to deliver letters to and from their refugee families in Skylight."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Retrieve Letters From People of Deepwood Holt (5)"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver Letters to Family Members in Skylight (5)"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Old Growth, New Growth
type"Job"
subtype"Favor"
jobType"Craft"
questGiver"Lord Halar"
repeatabletrue
startDescription"The magical nature of the Reaver Woods make its particular Gloom corruption worth researching. To verify my theories, I need a Wayfinder with certain mutators to venture into the deep forest strata."
activeDescription"Lord Halar is fascinated by the nature of inert substances that can be combined into something far more volatile. Craft the requested potion to abate his curiosity. Both recipes can be obtained from the Bloodspawn."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete Reaver Woods Expedition Using a Double Flora Mutator"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
As Natural as Hemlock
type"Job"
subtype"Favor"
jobType"Bounty"
questGiver"Lord Halar"
repeatabletrue
startDescription"The Reaver Woods exudes an abundance of the Flora and Shadow elements. I need a Wayfinder to see if Flora magic becomes stronger or weaker when brought there."
activeDescription"Complete a Hunt in the Reaver Woods Using the Mutator Lord Halar has listed."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete a Reaver Woods Hunt With a Double Flora Mutator"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gloomstone Shard"
amount20
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
On Watch
type"Job"
subtype"Favor"
jobType"Task"
questGiver"Warden Rust"
repeatabletrue
startDescription"The Frostmarch is a dangerous place with all manner of things to be done, from slaying enemies to recovering stolen resources. We need a Wayfinder who is willing to do it all."
activeDescription"Find the Patrol Beacons and complete Patrols in the Frostmarch."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete Patrols in the Frostmarch (3)"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Man-Eaters
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Magan"
repeatabletrue
startDescription"We lost a trader to a saber-toothed panther attack last night. There's a family of panthers in the area, and now they've got a taste for humans. Someone needs to put them down or it's going to get worse."
activeDescription"Brother Magan needs me to hunt down some man-eating, saber-toothed panthers in the Highlands. The last thing he needs are more dangers to the Crossroads outpost."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Duskhunters (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Thunderer Struck
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Kestrel"
repeatabletrue
startDescription"Thunderers are fascinating creatures. Also, invasive brutes that wreck everything around them. Better still, their undershells are in high demand. If you can get the shells, I've got the clients."
activeDescription"Kestrel has found that Thunderer shells are a valuable trade commodity in the Skylight markets. Return to her with some Thunderer Undershells for a reward."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Thunderer Undershells in the Highlands (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver Undershells to Kestrel in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Highlands Gloom Slayer
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Seeker Avala"
repeatabletrue
startDescription"My research on the Gloom is held up by the fact that I need to not die as I do it. I need a Wayfinder to wipe out the Gloom creatures on the road through the Highlands, and then I can examine the remains."
activeDescription"Seeker Avala has asked you to eliminate Gloom creatures in the Highlands. Doing so will let her perform essential research more safely."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Husks in the Highlands (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Lance a Lot
type"Job"
subtype"Favor"
jobType"Bounty"
questGiver"Ranger Davyn"
repeatabletrue
startDescription"As if the local goblins weren't enough of a threat, I've noticed their Seers summoning Elemental Lancers around their camps. It's just a matter of time before they're ready to send the Lancers at us. Kill 'em for me, would you?"
activeDescription"Ranger Davyn knows a few Elementals are making the Highlands difficult for the Seekers, and wants them dealt with. You must find the Elemental Lancer and kill it."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill a Lancer in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount5000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Leftovers
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Omen"
repeatabletrue
startDescription"Remnant artifacts are fascinating. The objects Remnants hold are memories just as they are. Destroy Remnants, and they disappear, but their items remain. Let us study how that is possible."
activeDescription"Omen wants to study the artifacts held by the Remnants. Destroy the Remnants and take the items she wants."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Archon Blades From Archons in the Undercroft and the Repository of Knowledge (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Long Cold Winter
type"Job"
subtype"Favor"
jobType"Delivery"
questGiver"Magan"
repeatabletrue
startDescription"I'm ashamed to say it, but the Shrikes made off with Seeker supplies. Blankets, jars, twinhorn feed, coal for the forges. It's going to be an ugly winter unless we get it all back."
activeDescription"Retrieve goods that the Shrikes stole from the Crossroads Foundry and bring them back to Brother Magan."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Stolen Seeker Supplies (4)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return the Stolen Supplies to Brother Magan"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
The Moment of Death
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Lord Halar"
repeatabletrue
startDescription"Remnants disperse when fatally wounded, and yet re-form at a later time. It would help greatly if someone would go to the Aurelian monastery and take arcanic readings at the moment of their "deaths.""
activeDescription"Lord Halar has asked you to destroy Remnants in the ruins so that we can gather arcanic data on how they can die and re-form."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Remnants in the Repository of Knowledge (10)"
location"Expedition: Repository of Knowledge"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Shrike Slayer
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Warden Hass"
repeatabletrue
startDescription"We're not going to survive the winter without stockpiling food and fuel. The Shrikes' thefts will cost us lives. They'll never stop until I get someone to make them pay in blood."
activeDescription"Warden Hass wants you to eliminate the Shrike threat."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Shrike Enforcers (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Bear in Mind
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Warden Hass"
repeatabletrue
startDescription"Highland bears aren't afraid of humans, and the Gloom has taken their food sources. I need Wayfinders to put some down so our caravans don't look like a carnivore's supper table."
activeDescription"Warden Hass wants you to kill some of these hungry and dangerous Highland Bears."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Bears in the Highlands (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mine Sweeper
type"Job"
subtype"Favor"
jobType"Task"
questGiver"Warden Hass"
repeatabletrue
startDescription"The mines are full of miscreants and monsters, lurking and planning future crimes against the Seekers. I need an upstanding Wayfinder to clear the Mines of as many opposing forces as possible."
activeDescription"Warden Hass wants you to make a trip down to the Mines and complete an expedition."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete an Expedition in the Bloodworks"
location"Expedition: The Bloodworks"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Attack of the Rotbeaks
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"The Huntmaster"
repeatabletrue
startDescription"The rotbeaks hunger, and carrion will no longer satisfy them. They dare attack humans now, and so they must be culled for the safety of our young. Go. Hunt."
activeDescription"The Huntmaster is concerned that the Rotbeaks have gotten too aggressive. He has asked you to kill them for the safety of Skylight's civilians."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Rotbeaks in the Highlands (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Hunting Thunder
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"The Huntmaster"
repeatabletrue
startDescription"Hunters in the Highlands thrill at the challenge of the thunderer. Thunderers devour anything, and no animals can stomach its foulness, save humans and near-folk. Hunt, and you will see that I speak truth."
activeDescription"The Huntmaster wants you to hunt some Thunderers."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Thunderers in the Highlands (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Hello Darkness My Old Friend
type"Job"
subtype"Favor"
jobType"Task"
questGiver"Seeker Avala"
repeatabletrue
startDescription"Meteorites shrouded in darkness have been falling across the Highlands. I fear these Dark Star fragments bring Gloom energies. I need Wayfinders to locate and destroy them quickly."
activeDescription"Seeker Avala has sent you to destroy meteorite fragments that land in the Highlands. Dispatch them quickly, before the Gloom corrupts the local wildlife."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete a Sphere of Influence Event in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gloomstone Shard"
amount20
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Late Gloomer
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Seeker Avala"
repeatabletrue
startDescription"I need a Wayfinder to gather Gloom-touched plants for me. Preliminary findings indicate they might help remediate Gloom-tainted soil. Do NOT, under any circumstances, EAT Gloom plants. Don't ask why I have to say that. Just gather."
activeDescription"Avala has sent you to gather Gloom-touched plants for her research."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Gloom Plants (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Seer Killer
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Ranger Davyn"
repeatabletrue
startDescription"The Geartooth Goblin Seers have learned some nasty tricks, and they cause significant casualties when our scouts tangle with them. I need Wayfinders to take them out."
activeDescription"Ranger Davyn has asked you to eliminate Goblin Seers"
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Goblin Seers in the Highlands (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Name Your Poison
type"Job"
subtype"Favor"
jobType"Task"
questGiver"Ranger Davyn"
repeatabletrue
startDescription"The goblins who went after my family thought themselves brave. Let's watch them turn on each other. I want someone to find and poison the food at their campsites. We'll see how long their trust in each other lasts."
activeDescription"Davyn has sent you to poison some of the food the Goblins are preparing at their campsites. Good riddance."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Poison Goblin Food in the Highlands (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Arclight Imbuement
type"Job"
subtype"Favor"
jobType"Task"
questGiver"Omen"
repeatabletrue
startDescription"Several Aurelian remnants are still conducting experiments that will overload their Arclight engine. That data could prove valuable. I want Wayfinders to complete their experiments with the imbuement I've specified. It should prevent catastrophic failure."
activeDescription"Omen wants you to insert a specific imbuement into a remnant's device to complete their experiment."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete the Arclight Overload Event in the Repository of Knowledge or the Undercroft With a Chaos Imbuement"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Taking a Shine
type"Job"
subtype"Favor"
jobType"Task"
questGiver"Venge"
repeatabletrue
startDescription"Goblins broke into my stall! I don't know how, maybe it was the overcoat trick... but more importantly, they stole my shiny stuff! They can't have gotten far, they'd stash it. Go take it back!"
activeDescription"Venge wants you to steal back the shiny objects some goblins have stolen by looking in hidden stashes."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Loot Goblin Stashes in the Highlands (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Shore Leavings
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Kestrel"
repeatabletrue
startDescription"Bandits came in through the waterways to haul their stolen loot. When we gave chase, they scattered, dumping valuable cargo along the shoreline. I need someone to hunt down the missing cargo."
activeDescription"Bandit crates are scattered throughout the shorelines near the Crossroads. Kestrel wants you to reacquire some of these stolen goods."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Loot Bandit Crates in the Highlands (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
The Hunter's Verse
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Griphos"
repeatabletrue
startDescription""To find the foe that must be slain, use the clues in this refrain.""
activeDescription"Some clever wag wants to turn hunting into a game. Kill the enemies specified in the riddle."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text""Slay the foe with venomous spit, and a mossy back where mushrooms sit.""
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Hot Soup
type"Job"
subtype"Favor"
jobType"Delivery"
questGiver"Symone"
repeatabletrue
startDescription"The Seekers at the Crossroads Foundry are patrolling for Gloom incursions. I want to surprise them with hot soup, but I'm patrolling as well. Can someone pick it up from the Foundry and deliver it?"
activeDescription"Cheer up a few soldiers by picking up hot soup and delivering it to them in the Highlands."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Pick up the Soup from the Crossroads Foundry in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver the Soup to the Scout at the Bottom of the Zipline"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Equipping the Outpost
type"Job"
subtype"Favor"
jobType"Delivery"
questGiver"Warden Hass"
repeatabletrue
startDescription"We're running low on equipment in the Highlands. Blades nick when you parry with them, shields crack, and we always need more ammunition. I need someone to distribute new weapons to our guards."
activeDescription"Warden Hass needs you to deliver weapons to Watchers here in the Highlands."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect the Equipment in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver the Equipment in the Highlands (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gloomstone Shard"
amount20
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Shroom With a View
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Watcher Isti"
repeatabletrue
startDescription"Salvespore mushrooms are growing in caves near the beach—which also happen to be filled with shurrks. Someone needs to brave the monsters and collect the salvespores. Those shrooms aid healing!"
activeDescription"The Seekers need you to collect salvespores from the mushrooms in the riverside cave."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Salvespores From Mushrooms in the Highlands (12)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
A Home in Ruins
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Mother Kallan"
repeatabletrue
startDescription"Our home was burned down by bandits when we fled to Skylight. We need someone to investigate and look for any valuables of ours that survived."
activeDescription"Look for lost valuables in the burned-out buildings outside of Lower Skylight."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Recover Valuables From the Rubble in the Highlands (7)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Field Reports
type"Job"
subtype"Favor"
jobType"Task"
questGiver"Ranger Davyn"
repeatabletrue
startDescription"We've got several rangers in the field gathering intelligence. I need someone to collect their reports and route them to the nearest outpost."
activeDescription"Head into the Highlands and retrieve reports from our scouts in the field."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect the Field Report from the Scout at the Bottom of the Foundry's Zipline"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver Field Report to the Crossroads Foundry"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Grinds My Gears
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Venge"
repeatabletrue
startDescription"My clan was betrayed at the hands of the Geartooth goblins. Here's an alphabetized list of traitors to take care of. Don't worry, vengeance is totally legal in goblin culture. And so's money!"
activeDescription"Venge needs you to hunt down some Geartooth goblins to further his vendetta."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Goblin Hunters (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Like Pulling Teeth
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Venge"
repeatabletrue
startDescription"I need to show those Geartooth traitors I mean business. Bring me their teeth with gold fillings so I can wear 'em in a necklace. Oh, and if it needs to be said... kill 'em first."
activeDescription"Venge is crafting a necklace of his enemies' teeth to sow some fear in the Geartooth goblins. He's asked you to collect some teeth for him."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Gold Goblin Teeth (10)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Exterminator
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Venge"
repeatabletrue
startDescription"Exterminator needed! Vermin are damaging my inventory of edible goods and attacking small children near my house. I'll pay you to kill them. The vermin, I mean."
activeDescription"Venge wants you to exterminate some vermin that are menacing Skylight's supplies and citizens."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Ichors (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Read All About It!
type"Job"
subtype"Favor"
jobType"Task"
questGiver"Venge"
repeatabletrue
startDescription"Wanted: Person of impeccable taste and flexible morality to evangelize about the great deals down at my store. Spread the news throughout Skylight with my flawlessly printed pamphlets!"
activeDescription"Venge wants you to inform the people of Skylight about the great deals at his shop."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Deliver Venge's Pamphlets to Skylight Citizens (5)"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Heavy Metal
type"Job"
subtype"Favor"
jobType"Delivery"
questGiver"Venge"
repeatabletrue
startDescription"As part of my community service... don't ask... I'm helping the armorers who are short on metal for weapons. I need someone to pick up scrap around lower Skylight and deliver it to the forges. You can find some in scrap heaps or in mine carts."
activeDescription"Venge wants you to gather scrap metal from mine carts around Lower Skylight and drop it off for the armorers to use."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Pick up Scrap Metal in Lower Skylight (8)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver Metals Near the Great Lift"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Gloom Slayer
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Wolf"
repeatabletrue
startDescription"The fight against the Gloom never ends. I have a list of Gloom creatures spotted too close to us. They're testing our weaknesses. We need someone to respond with force."
activeDescription"Wolf has sent you to push back the Gloom by slaying several varieties of foes."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Emissaries (2)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Test Your Mettle
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Arsenal"
repeatabletrue
startDescription"I've drafted a new training regimen for Wayfinders to keep your skills sharp. These enemies shouldn't be much trouble. If they are... I suggest forming some sort of team."
activeDescription"Arsenal has sent you to fight against basic foes to hone your skills."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Goblin Scavengers (10)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gloomstone Shard"
amount20
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Echo Collector
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Omen"
repeatabletrue
startDescription"Unless we are strong enough, the last vestige of civilization will be snuffed out. Wayfinders should be constantly gathering Echoes to grow their power. Whether it comes from a Shrike or a monstrosity, I do not care."
activeDescription"Omen has requested Wayfinders to gather Echoes and grow their power."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Echoes (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Shrike Echoes
type"Job"
subtype"Favor"
jobType"Kill"
questGiver"Kestrel"
repeatabletrue
startDescription"They say that to know yourself, you must first examine your enemy. If you kill enough Shrikes you are bound to find an Echo. Get a few and we'll see what it's all about, yeah?"
activeDescription"Kestrel wants you to collect Shrike Echoes by defeating Shrike forces."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect a Shrike Deadeye Echo"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gloomstone Shard"
amount20
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Time is of the Essence
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Wolf"
repeatabletrue
startDescription"The Gloom mutates creatures with every turn of the wind. We must kill their kind, and our arcanists must examine their essences to understand them. They tell me this might help."
activeDescription"Wolf needs the unusual essences of Gloom creatures. Kill Gloom monsters and collect the essences. With any luck, Skylight's defenders may find a way to combat them better."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Curious Gloom Essence From Gloom Creatures (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Dressed to Kill
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"The Engineer"
repeatabletrue
startDescription"It is a poor warrior who relies only on weapons. Where would the great Khalt be without his glove that let him wield his flaming sword? Wayfinders should retrieve such accessories, for themselves or for Skylight."
activeDescription"The Engineer knows you'll need accessories in the future. He wants you to build up your collection."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect an Accessory"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Offensive Brewer
type"Job"
subtype"Favor"
jobType"Craft"
questGiver"Lord Halar"
repeatabletrue
startDescription"Our Wayfinders should be skilled in the art of potion brewing. Many's the time where an offensive concoction allowed for a blow to strike true and save the day."
activeDescription"Lord Halar is fascinated by the nature of inert substances that can be combined into something far more volatile. Craft the requested potion to abate his curiosity."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft a Basic Broodcrystal Ichor"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Arcane Brewer
type"Job"
subtype"Favor"
jobType"Craft"
questGiver"Lord Halar"
repeatabletrue
startDescription"What we take in, we become. A proper Wayfinder expands their mind and crafts potions to enhance their resourcefulness and utility."
activeDescription"Lord Halar is fascinated by the nature of inert substances that can be combined into something far more volatile. Craft the requested potion to abate his curiosity. The recipe can be obtained by completing the "Consume and Control" Priority Quest from Venge."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft a Basic Chimeric Bloodbrew"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Long Haul Brewer
type"Job"
subtype"Favor"
jobType"Craft"
questGiver"Lord Halar"
repeatabletrue
startDescription"Whether you're on a hunt or an expedition, you will need to take care of yourself. If you're too tired to lift a weapon, you might as well have no weapon at all. For this, you should learn how to brew stamina potions."
activeDescription"Lord Halar is fascinated by the nature of inert substances that can be combined into something far more volatile. Craft the requested potion to abate his curiosity."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft a Basic Turtlesaur Bloodbrew"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
A Diverse Spectra-um
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Lord Halar"
repeatabletrue
startDescription"When it comes to potions, spectra is as essential an ingredient as salt, releasing powerful elemental effects when digested. I'll need a steady supply of its many varieties."
activeDescription"Lord Halar always needs special ingredients for his potion experiments. Gather some different types of spectra from his list."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Deliver Veridian Spectra to Lord Halar"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gloomstone Shard"
amount20
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Recruits & Repairs
type"Job"
subtype"Favor"
jobType"Task"
questGiver"Foreman Ruby"
repeatabletrue
startDescription"I can't repair Skylight all by myself, and recruiting is down. We need to enlist more volunteers or we're going to lose some infrastructure."
activeDescription"Ruby is looking for volunteers. Go talk to the citizens and enlist their help."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Recruit Volunteers in Skylight (5)"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mutated Hunts
type"Job"
subtype"Favor"
jobType"Bounty"
questGiver"Lord Halar"
repeatabletrue
startDescription"My research into mutators always needs fresh data. There is too much we still don't know. I need a Wayfinder to complete hunts with specific imbuements."
activeDescription"Lord Halar wants you to complete a hunt using the imbuement listed in his notes."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete a Hunt Using a Greed Imbuement"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Mutated Expeditions
type"Job"
subtype"Favor"
jobType"Task"
questGiver"Lord Halar"
repeatabletrue
startDescription"I daresay my mutator research has stalled once again. I need a Wayfinder to complete an Expedition with a specific imbuement to gather more data."
activeDescription"Lord Halar needs me to complete an Expedition using the imbuement he's listed in his notes."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete an Expedition Using a Greed Imbuement"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Memory Lane
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Omen"
repeatabletrue
startDescription"Echoes of memories are scattered across the Westreach. Each fragment gets us closer to calling upon other Wayfinders and mending our broken world. We need as many as possible."
activeDescription"Omen wants you to gather Memory Fragments."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Memory Fragments (25)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Spare Blades
type"Job"
subtype"Favor"
jobType"Delivery"
questGiver"Arsenal"
repeatabletrue
startDescription"We have some newly crafted weapons, waiting to be handled. I need someone to pick up the blades and deliver them securely to guards in Lower Skylight. We don't want Shrikes intercepting them."
activeDescription"Arsenal wants you to pick up spare blades from weapon racks and deliver them to guards around Lower Skylight."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Pick up Spare Blades (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver Blades to Skylight Guards (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gold"
amount1000
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Feeding the Needing
type"Job"
subtype"Favor"
jobType"Delivery"
questGiver"Tavern Keeper Wren"
repeatabletrue
startDescription"The Huntmaster came back with three deer's worth of venison! Pick up a stack of flyers and deliver them to the locals. We need to get the disabled and the needy their meals."
activeDescription"The proprietor of the Bitter End is distributing meat to those unable to care for themselves. Get the word out by delivering her flyers."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Pass out Flyers to Skylight Citizens (5)"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Medium Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Order Up!
type"Job"
subtype"Favor"
jobType"Delivery"
questGiver"Tavern Keeper Wren"
repeatabletrue
startDescription"The Bitter End's Health Night is tonight. Injured Seekers and the infirm of Skylight will be treated to a health flask, and we need more hands. Pick up an apron and get my customers some drinks!"
activeDescription"Sick and injured patrons need you to deliver their restorative drinks, and quickly!"
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Pick up the Drinks at the Bar in the Bitter End"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver Drinks to Bar Patrons in the Bitter End (8)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Echo Dust"
amount3500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Lost Coins
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"Skylight Soldier"
repeatabletrue
startDescription"I had an awful fight with my wife and threw her rare coins into the pond. Stupid, I know. I'm on duty, so... could you retrieve them? Preferably before she finds out?"
activeDescription"A local guard has asked you to retrieve some rare coins from the pond."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Pick Up Rare Coins in Skylight (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gloomstone Shard"
amount20
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Imbuement Artisan
type"Job"
subtype"Favor"
jobType"Collect"
questGiver"The Engineer"
repeatabletrue
startDescription"Imbuements are useful for any number of experiments and enable many opportunities. If you have the neccessary materials, you should try crafting one. If not, store-bought or body-looted is fine."
activeDescription"The Engineer has tasked you with crafting or acquiring an imbuement. There's so much to do with them."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft or Acquire a Greed Imbuement"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Gloomstone Shard"
amount20
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Master of the Climb
type"Job"
subtype"Favor"
jobType"Task"
questGiver"Crossroads Worker"
repeatabletrue
startDescription"As a test of vertical acuity, the Master of Heights, the Ace of hard-to-reach Places, has issued a challenge to all the would-be roof hoppers and ruins-climbers of Skylight! Find my hidden flag, and take it! Master climbers only!"
activeDescription"An anonymous citizen has posted a challenge to the job board to find the flag they have hidden, promising a climb "somewhere hard to reach.""
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find and Take the Flag in Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2250
level1
name"Memory Fragment"
amount500
level1
name"Helper Coin"
amount3
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount500
level1
probability100
requirementfalse
type"Inventory"
items
name"Small Wayfinder Resonance Cache"
amount15
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Beast by the Lake
type"Job"
subtype"Labor"
jobType"Kill"
questGiver"Warden Rust"
repeatabletrue
startDescription"There's no way the wildlife will be able to return to the woods with a giant monster eating everything in its path. Lure it out to the lake with some meat, and put it down for good."
activeDescription"Warden Rust has asked you to take care of a dangerous beast wiping out the wildlife in the Reaver Woods, and believes you can lure it out of hiding with one of its favorite treats."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Deer Meat (3)"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Lay Meat Near the Frozen Lake in Shrouded Woods"
location"Expedition: The Shrouded Woods"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill the Beast by the Frozen Lake in Shrouded Woods"
location"Expedition: The Shrouded Woods"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Echo Dust"
amount10500
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Apex Predator
type"Job"
subtype"Labor"
jobType"Kill"
questGiver"Warden Rust"
repeatabletrue
startDescription"The Reavers' corrupted beasts are killers who don't even eat all that they hunt. The surrounding wildlife is starving. Put them down before there's nothing left to eat but us."
activeDescription"The Reavers' war beasts must be culled before they drive the rest of the food chain into starvation."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Shroudstalkers in Reaver Woods (10)"
locationnull
text"Kill Reaver Warbears in Reaver Woods (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Gloomstone Shard"
amount60
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Threat Display
type"Job"
subtype"Labor"
jobType"Kill"
questGiver"Warden Rust"
repeatabletrue
startDescription"The Bone Stompers have grown fiercely territorial. They'll attack entire caravans now. Guards aren't enough, we need a Wayfinder to clear the route of these monsters."
activeDescription"The Reaver Woods are increasingly crowded with vicious, territorial Bone Stompers. Warden Rust needs help stopping their bloodthirsty rampages."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Bone Stompers in Reaver Woods (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Memory Fragment"
amount1500
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Reaver Roundup
type"Job"
subtype"Labor"
jobType"Kill"
questGiver"Warden Rust"
repeatabletrue
startDescription"The Reavers seem to use different types of dark rituals for their foul magics. We need to interrupt them and thin their numbers however possible."
activeDescription"Warden Rust needs a Wayfinder to stand against the Reavers and stop their rituals before their legions are empowered by foul magic."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Talons (15)"
location"Frostmarch"
text"Kill Bloodletters (10)"
locationnull
text"Kill Bonebreakers (10)"
locationnull
text"Kill Bonebinders (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Gold"
amount3000
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Reaver Reconnaissance
type"Job"
subtype"Labor"
jobType"Task"
questGiver"Wolf"
repeatabletrue
startDescription"Deepwood Holt desperately needs Skylight's support, but it's hard to know what aid to give without knowing what we're up against. Scout out the Reaver Woods. Report the enemy's strengths and any strange events."
activeDescription"So Skylight can better aid Deepwood Holt's people, Wolf wants you to venture into the Reaver Woods and note anything unusual."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete Events in Reaver Woods (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Echo Dust"
amount10500
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
To a Frigid End
type"Job"
subtype"Labor"
jobType"Bounty"
questGiver"The Huntmaster"
repeatabletrue
startDescription"You have proven yourself mighty, yet there remain fierce foes roaming the frigid wastes of the Frostmarch. Hunt them down and prove that it is <italic>you</> who are the hunter who will bring them to a frigid end."
activeDescription"The Huntmaster has tasked you with slaying some of the most powerful foes in the Frostmarch to prove your might as the ultimate hunter."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill the Ancient One"
location"Frostmarch"
text"Kill the Feral Drakar"
location"Frostmarch"
text"Kill the Dire Song"
location"Frostmarch"
text"Kill the White Widow"
location"Frostmarch"
text"Kill the Brumal Storm"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Gloomstone Shard"
amount60
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Ever Vigilant
type"Job"
subtype"Labor"
jobType"Task"
questGiver"Warden Rust"
repeatabletrue
startDescription"The work never stops, so neither do we. We need a Wayfinder to go on Patrol so we can make real progress happen."
activeDescription"Find the Patrol Beacons and complete Patrols in the Frostmarch."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete Patrols in the Frostmarch (9)"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Memory Fragment"
amount1500
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Knowledge is Power
type"Job"
subtype"Labor"
jobType"Collect"
questGiver"Omen"
repeatabletrue
startDescription"Wayfinder, I need you to recover encrypted Tracers from within the Aurelian Monastery. Deliver them directly to me. You are not to decode them yourself, as it is an unnecessary risk. They must not fall into the wrong hands."
activeDescription"Complete Tracer Events and collect their Tracer modules. Omen has impressed upon you the importance of their contents."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Tracers (3)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Gloomstone Shard"
amount60
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Strike the Shrikes
type"Job"
subtype"Labor"
jobType"Kill"
questGiver"Warden Hass"
repeatabletrue
startDescription"I've been keeping an eye on the worst of the Shrike Syndicate and making a list of targets. Take these down and the rest will be squabbling for succession."
activeDescription"Warden Hass has instructed you to take out specific Shrike targets in the hopes of giving Skylight some breathing room."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Shrikes (40)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Gold"
amount3000
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Hunting the Hunters
type"Job"
subtype"Labor"
jobType"Kill"
questGiver"The Huntmaster"
repeatabletrue
startDescription"The balance of nature departed with the arrival of the Gloom. Now we compete against everything with teeth. One among us must kill the predators and take the grayhorns they would eat, or the winter will wipe us from this land."
activeDescription"The Huntmaster has sent you to kill local predators and return with fresh grayhorn meat."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Duskhunters (10)"
location"Highlands"
text"Collect Grayhorn Meat (10)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Large Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
The Element of Surprise
type"Job"
subtype"Labor"
jobType"Kill"
questGiver"Ranger Davyn"
repeatabletrue
startDescription"Our soldiers are the best humans have to offer, but I've seen what those elementals can do. We need a Wayfinder to eliminate them."
activeDescription"Ranger Davyn says some elementals are making the Highlands difficult for the Seekers, and wants them dealt with."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Elemental Lancers in the Highlands (5)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Echo Dust"
amount10500
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Brothers in Arms
type"Job"
subtype"Labor"
jobType"Kill"
questGiver"Magan"
repeatabletrue
startDescription"Those in my charge are taking supplies and important books from the Aurelian ruins. The only trouble is the remnants. They fight like madmen! Could you kill... or disperse... or lay them to rest, long enough for us to take what we need?"
activeDescription"You have been given a list of remnant forces to defeat for Brother Magan, so the Crossroads Outpost can resupply itself from the Aurelian Ruins. They can be found inside the Undercroft, the Repository of Knowledge, and the Trial of Lingering Light."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Defeat Archon Commanders (2)"
locationnull
text"Defeat Archons (20)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Memory Fragment"
amount1500
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Seeing the Light
type"Job"
subtype"Labor"
jobType"Event"
questGiver"Omen"
repeatabletrue
startDescription"There's an arcane device of great power in the Aurelian ruins. I must find out what these remnants are doing with it, and how their experiment disrupts the fabric of normal space."
activeDescription"Omen wants you to stop the remnants in the Aurelian ruins from overloading the Arclight relic, since it may contribute to the Lost Zones' destabilization and the creation of more remnants."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete Arclight Overload Events (2)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Gold"
amount3000
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Elementally, My Dear
type"Job"
subtype"Labor"
jobType"Event"
questGiver"Lord Halar"
repeatabletrue
startDescription"The Gloom Daggers are fascinating pieces of arcanic technology. I need a Wayfinder to further my research by using different combinations of Imbuements when journeying into the Gloom."
activeDescription"Use two different Imbuements on the next Gloom Wall you venture through for Lord Halar's research."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete an Expedition With Shadow and Solar Imbuements (3)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Gloomstone Shard"
amount60
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
It Rings a Bell
type"Job"
subtype"Labor"
jobType"Task"
questGiver"Seeker Avala"
repeatabletrue
startDescription"You know that mysterious bell in the Highlands? Well, I want to make it less mysterious! I need a Wayfinder to test it out to determine its magical properties, and whether it's useful for us to keep it around."
activeDescription"Seeker Avala has found a peculiar bell hanging from a tree. She has asked you to find it and ring it. Surely it's safe to do so."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Ring the Bell in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Inspect the Resonant Nodes on Nearby Trees and Roots (4)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Bell and Complete the Ritual"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Kill the Summoned Enemy"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Large Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Altar'ed Beasts
type"Job"
subtype"Labor"
jobType"Event"
questGiver"The Huntmaster"
repeatabletrue
startDescription"I know of a ritual that can summon a powerful foe. I will give you the instructions, if you seek an honorable challenge."
activeDescription"Venture to an altar to summon a worthy foe and test your skills."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Prepare the Summoning Altar in the Highlands"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Collect the Altar's Scattered Echoes in the Highlands (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"OPTIONAL: Summon the Guardian of the Altar"
locationnull
text"Defeat the Guardian of the Altar in the Highlands"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Echo Dust"
amount10500
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Cutting One's Teeth
type"Job"
subtype"Labor"
jobType"Collect"
questGiver"Venge"
repeatabletrue
startDescription"I found a big empty jar! Help me fill it with enough Geartooth Goblin teeth to make me smile. That's a job, right? Wow, they'll let anyone post on this board."
activeDescription"Venge wants trophies from the goblins you defeat."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect 20 Gold Goblin Teeth (20)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Memory Fragment"
amount1500
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Test of Arms
type"Job"
subtype"Labor"
jobType"Bounty"
questGiver"Arsenal"
repeatabletrue
startDescription"I would like to see the Wayfinders test their weapons and armor against dangerous foes, that I might find flaws and correct them. A hunt, I think, would be best."
activeDescription"Arsenal wants you to participate in some Hunts to ensure your equipment is optimal. Sounds like a great opportunity to hone your skills."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete Hunts (2)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Gloomstone Shard"
amount60
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Tearing It Up
type"Job"
subtype"Labor"
jobType"Event"
questGiver"Wolf"
repeatabletrue
startDescription"Gloom Tears are appearing all over the Kragan Highlands. It is up to Wayfinders to keep these contained. Get inside them, and do what you must."
activeDescription"Wolf has sent you to find Gloom Tears and close them by any means necessary."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Close Gloom Tears (3)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Memory Fragment"
amount1500
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
At Least He's Honest
type"Job"
subtype"Labor"
jobType"Collect"
questGiver"Venge"
repeatabletrue
startDescription"Why does everyone on this job board whine, like "oh, my outpost needs supplies?" You gotta be up-front. I need a big pile of gold. Wayfinders should loot all the chests they can find and bring me enough to make me rich. Boom! Done!"
activeDescription"Venge wants you to find chests and bring him giant piles of gold. Might as well help him out; gold isn't worth much at the end of the world, anyway."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Loot Chests (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Gold"
amount3000
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Collect Gloomstones
type"Job"
subtype"Labor"
jobType"Collect"
questGiver"Wolf"
repeatabletrue
startDescription"I know our Wayfinders used to be mightier than their Echoes are now. If you seek to face stronger foes, you must venture out and gather Gloomstone. Once you are as deadly as you were, you can truly help Skylight."
activeDescription"Wolf needs the Wayfinders to grow in power. Collect some Gloomstone for crafting into weapons and equipment. You can craft them at an Echo Matrix."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Grey Gloomstone (5)"
locationnull
text"Collect Blue Gloomstone (2)"
locationnull
text"Collect a Red Gloomstone"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Large Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Exploring the Unknown
type"Job"
subtype"Labor"
jobType"Task"
questGiver"Wolf"
repeatabletrue
startDescription"Each time a Wayfinder ventures into the Gloom, we learn more about it, even if the echo of the location seems familiar. Venture into some Lost Zones and do what the Seekers cannot."
activeDescription"Wolf wants Wayfinders to complete their primary task: venture into Lost Zones and shape a better reality."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Complete Expeditions (3)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Echo Dust"
amount10500
level10500
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Heart Attack
type"Job"
subtype"Labor"
jobType"Collect"
questGiver"Wolf"
repeatabletrue
startDescription"Morale is low and the situation isn't getting better any time soon. We need someone to vanquish the toughest foes the Gloom has to offer and bring back their hearts for Lord Halar to analyze. That'd give more hope than swatting a hundred of the little ones."
activeDescription"Wolf wants you to claim trophies from Emissaries to raise morale. They can be found at the end of most Aurelian Ruins expeditions."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Phantasmal Hearts by Defeating Emissaries (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Gloomstone Shard"
amount60
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Training Dummies
type"Job"
subtype"Labor"
jobType"Collect"
questGiver"Arsenal"
repeatabletrue
startDescription"The more we train, the less we bleed. We must create opponents of wood and steel for the new recruits, and dismantle the old dummies that will no longer serve."
activeDescription"Arsenal wants you to gather materials for new training dummies, and then disassemble the old ones."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Metal in Skylight (5)"
location"Skylight"
text"Collect Wood in Skylight (8)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Drop Off Supplies in Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Memory Fragment"
amount1500
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Door to Door
type"Job"
subtype"Labor"
jobType"Task"
questGiver"Arsenal"
repeatabletrue
startDescription"I can provide Lower Skylight with weapons, but what we need are hands to wield them and eyes to see. I have created recruitment flyers. I need someone to place them on citizens' doors near the Grand Lift in Lower Skylight. We shall see who stands with us."
activeDescription"Arsenal needs more guards. She's asked that you drop off some flyers for potential recruits to solicit their aid."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Drop Off Recruitment Flyers in Lower Skylight (10)"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Gold"
amount3000
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Out for Blood
type"Job"
subtype"Labor"
jobType"Collect"
questGiver"Omen"
repeatabletrue
startDescription"We still have little information on how the Gloom affects those it corrupts. Slay the creatures affected by the Gloom so that we can better understand them and their abilities."
activeDescription"Omen wants you to slay a large amount of Gloom creatures for further study."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Gloom Creatures (100)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount5625
level1
name"Large Wayfinder Resonance Cache"
amount2
level1
name"Helper Coin"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2500
level1
probability100
requirementfalse
type"Inventory"
items
name"Medium Wayfinder Resonance Cache"
amount20
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Consume and Control
type"Priority"
repeatablefalse
startDescription""
activeDescription"Venge wants you to try your hand at crafting potions."
successDescription"Venge asked you to craft some new potions, though his motives remain a mystery."
prerequisiteTags
"Quest.Task.Tutorial.CraftConsumable2.Prereq"
successStateTags
"Quest.Unlock.System.ConsumableSlot2"
"Quest.Unlock.Crafting.Consumables"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Venge"
text"Oh yes, yes! You can never have too many potions, never too many things."
name"Venge"
text"This works for Venge, too! You craft potions, you use potions, you need more potions, you buy things from Venge. See?"
name"Venge"
text"Now go! Go get hurt and use many potions! Venge will be waiting."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft a Basic Chimeric Bloodbrew or a Basic Phoenix Ashbrew at Venge"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Recipe : Basic Broodcrystal Ichor"
amount1
level1
name"Resonance"
amount248
level1
name"Memory Fragment"
amount58
level1
lootRewardsnull
fauxRewards
name"Consumable Slot Unlocked"
description"A second consumable slot is now available to fill with crafted potions and elixirs."
checkpointUnlockRewardnull
prerequisite
"Controlling the Chaos"
Power From The Past
type"Priority"
repeatablefalse
startDescription""
activeDescription"Relics hold the essence of fallen heroes and forgotten powers. The Engineer wants you to craft your first relic."
successDescription"With the Engineer's guidance, you have crafted a Relic. Once a tool of a great champion or infamous villain, its power now belongs to you."
prerequisiteTags
"Quest.Task.Tutorial.CraftAccessory.Prereq"
successStateTags
"Quest.Unlock.Crafting.Relics"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"The Engineer"
text"Remarkable work for your first effort. You've isolated the echo of an artifact lost within the Gloom—and fused that echo with the materials required to make it real."
name"The Engineer"
text"This was once the tool of a great champion, or an infamous villain. The one who first held this might have saved a nation or reduced a kingdom to ashes."
name"The Engineer"
text"When you engage with it, that story becomes yours; you gain a fraction of the strengths of the one who wielded it. Choose your relics wisely and they will guide you down your chosen path."
name"The Engineer"
text"As you learn who you wish to be, you will know which relics you need to achieve your goal. And when you do, I will be here."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Craft a Relic at the Engineer in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount248
level1
name"Memory Fragment"
amount58
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Controlling the Chaos"
A New Wayfinder
type"Priority"
repeatablefalse
startDescription""
activeDescription"By combining anchoring memories with the core of a Gloom Dagger, you can call Wayfinders out of the Gloom. Call forth the remaining heroes that fought and died for Skylight: Niss, Silo, and Wingrave."
successDescription"With Omen's help, you have summoned new Wayfinders by casting a shard of a Precursor's sword bound with strong memories into the Gloom. Each Wayfinder brings their own strengths, weaknesses, and playstyles."
prerequisiteTags
"Quest.Task.Tutorial.CraftChar.Prereq"
successStateTags
"Quest.Unlock.Crafting.Character"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Omen"
text"Wonderful! You have summoned another Wayfinder—the echo of a champion lost in the Gloomfall. Every Wayfinder strengthens Skylight and gives us new hope."
name"Omen"
text"You can summon additional Wayfinders by gathering their anchoring memories. I fear we may run out of the shards we use to make Gloom Daggers—but that's my concern, not yours."
name"Omen"
text"This is vital work that could turn the tide in our battle against the Gloom. But beyond that... it's good to see our old friends again."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Summon the Remaining Starter Wayfinders (2)"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Talk to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount248
level1
name"Memory Fragment"
amount58
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Controlling the Chaos"
Somewhere to Call Home
type"Priority"
repeatablefalse
startDescription""
activeDescription"Ruby has prepared a new place for you to stay in Skylight."
successDescription"Ruby has a small apartment ready for you in the Great Hall. It's not much, but it can be furnished with additional decor that can be found or purchased from Ruby."
prerequisiteTags
"Quest.Main.P1.07.Complete"
successStateTags
"Quest.Unlock.System.Housing"
"Quest.Unlock.Crafting.Housing"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Ruby in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Foreman Ruby"
text"It took a bit of time, but I finally got you sorted! Come see me in Skylight."
objectives
text"Enter Your Apartment in the Great Hall"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"Most of Skylight was destroyed in the Fall. We've spent the last year rebuilding, making sure everyone has some sort of shelter. It's a struggle, but I've managed to find a good space for you."
name"Foreman Ruby"
text"You'll find your place in the Great Hall, just behind Wolf. It's snug, to be sure, but I'm sure you'll find ways to make it feel like home."
name"Foreman Ruby"
text"Let me know if you need help with that. I've got some furnishings and a few odds and ends you might like. But you should go take a look at the place before you make any decisions. Go and settle in!"
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount248
level1
name"Memory Fragment"
amount58
level1
name"Mini Ruby"
amount1
level1
lootRewardsnull
fauxRewards
name"Housing Unlocked"
description"Access your house from the door in the Wayfinder's Guild in Skylight."
name"Housing Starter Pack"
description"A selection of basic items and recipes to get you settled in."
checkpointUnlockRewardnull
prerequisite
"Controlling the Chaos"
Instinct, Discipline, Focus
type"Priority"
repeatablefalse
startDescription""
activeDescription"Kestrel wants to share techniques that will help you become more powerful."
successDescription"Kestrel taught you the old Shrike principles of Instinct, Discipline, and Focus. She believes you can use these techniques to strengthen yourself beyond what you previously thought possible."
prerequisiteTags
"Quest.Main.P2.04.Complete"
successStateTags
"Quest.Unlock.System.AffinityChar"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Kestrel in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Kestrel"
text"Before you go, I've got something else that may interest you. Fancy another chat?"
rewards
guaranteedRewards
name"Resonance"
amount599
level1
name"Memory Fragment"
amount80
level1
lootRewardsnull
fauxRewards
name"Character Affinity Unlocked"
description"Access the Character Affinity menu menu from the Character menu."
checkpointUnlockRewardnull
prerequisite
"Into the Pit"
No Better Friend
type"Priority"
repeatablefalse
startDescription""
activeDescription"The Seekers are overwhelmed by requests from desperate citizens. Commander Wolf has asked you to handle some of these jobs."
successDescription"Commander Wolf told you about the job board used by the Seeker Order. It is a place for civilian survivors to post their requests for aid. Wolf wants you to assist when you can."
prerequisiteTags
"Quest.Main.P2.16.Complete"
successStateTags
"Quest.Unlock.System.Jobs"
"Quest.Unlock.System.HelperCoin"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Talk to Wolf in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Wolf"
text"Wayfinder. You've done well since your return! Come to me in Skylight if you ever find yourself idle. There is always work."
objectives
text"Speak to Mother Kallan Near the Beacon Signal Fire"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Wolf"
text"We lost much in the Gloomfall, and for many survivors each day is a struggle. Many of our refugees have lost their homes and their loved ones, and our supplies are always dwindling."
name"Wolf"
text"The Seekers have established job boards where survivors can post requests for assistance. These tasks won't be as dramatic as fighting the Gloom, but we can't ignore the needs of the common people."
name"Wolf"
text"They look to us as problem-solvers, and it helps us to maintain that image. There should be no better friend than a Seeker, and no worse enemy."
name"Wolf"
text"I have gathered a few requests that citizens have posted to demonstrate the kinds of tasks that could be asked of you. Let's start small."
name"Wolf"
text"Mother Kallan's made a request and is waiting outside the Great Hall near the Signal Fire. Offer your aid... just don't spread around what it's regarding."
phaseQuipnull
objectives
text"Collect Mother Kallan's Rare Lost Coins (5)"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Mother Kallan"
text"A Wayfinder? Oh. I was expecting a fresh recruit, and here you are! I've never used the Job Board before, and I wasn't sure how quickly someone would respond."
name"Player"
text"What do you need help with?"
name"Mother Kallan"
text"It is a small thing, I was cleaning my stall when my knee started arguing with me. I stumbled and knocked my coin collection over."
name"Mother Kallan"
text"By the time I got to my feet, some children were throwing the coins into the pond. I threatened to call their parents and they ran off, but they had already thrown away half of my collection."
name"Mother Kallan"
text"I would retrieve them myself, but I can't bend like I used to. You look strong and limber, though! Would you wade into the pool and gather my coins?"
phaseQuipnull
objectives
text"Speak to Mother Kallan Near the Beacon Signal Fire"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"This seems to be all of them. I'll take them back to Mother Kallan."
objectives
text"Speak to Symone at the Fish Stall Near the Great Lift"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Mother Kallan"
text"Oh, bless you! I've been collecting these coins for quite some time now and to have lost them all to some misbehaving children, I don't know what I would have done. Thank you."
name"Wolf"
text"I'm glad your assistance helped her, Wayfinder. While it may be a small task, it made a big difference to her. She will tell people we can be trusted."
name"Wolf"
text"I have another posting that I think exemplifies what we do. Here."
phaseQuipnull
objectives
text"Post Flyers Near the Great Lift (5)"
location"Skylight"
text"Post Flyers Near the Bitter End (5)"
location"Skylight"
successStateTagsnull
phaseDialogue
name"Symone"
text"Ah, hail! A friend of mine told me the Job Board was a great way to get extra help, and here you are. A Wayfinder, yet!"
name"Player"
text"What do you need?"
name"Symone"
text"Fishing has been slow lately, so I hedged my bets and ordered from everyone with a net. Then bang! All the fish came in at once. It's going to rot if I can't move it, and this is a one-man enterprise!"
name"Symone"
text"There's got to be a million folks in Skylight who need to eat, it's criminal to waste it. I scrawled out some flyers saying "All Fish Must Go," can you post them near the Great Lift and the tavern?"
phaseQuipnull
objectives
text"Return to Symone at the Fish Stall Near the Great Lift"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"That's all the flyers. I'll report back to Symone."
objectives
text"Speak to Watcher Hagran Near the Great Lift in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Symone"
text"Thank you, Wayfinder! I'm selling for coppers on the silver, and there's so many mouths to feed I'm still going to come out ahead. This is perfect. Here's a coin for your help!"
name"Wolf"
text"I saw your flyer, Wayfinder. It's a small action that made a big difference. Of course, others could do this work. Never forget you are most valuable in the field."
name"Wolf"
text"Tasks like these can be overwhelming, so the board has a limited number of jobs available. As you complete jobs, new ones will be posted. You can also swap in new jobs to the board, for a fee."
name"Wolf"
text"I know of more that require a stronger heart and skill at arms. Watcher Hagran has such a task."
name"Wolf"
text"Seek him out near the Great Lift in Lower Skylight and inquire on the request he posted."
phaseQuipnull
objectives
text"Kill Bears in the Highlands Near the Repository of Knowledge (3)"
location"Highlands"
successStateTagsnull
phaseDialogue
name"Watcher Hagran"
text"Hail, Wayfinder! You are a welcome sight, and not a moment too soon!"
name"Player"
text"What do you need help with?"
name"Watcher Hagran"
text"We've got bears. Starving bears, bulking up for the winter with no fear of humans or even whole caravans. Warden Hass wants us to kill the ones near the Repository of Knowledge."
name"Watcher Hagran"
text"The problem is, I've also been told to escort godsblood taken from the Shrikes, and it'll be a while before I get it back to Skylight. I can't be in two places at once, so I asked for you."
name"Watcher Hagran"
text"It's a pity about the bears, they probably lost their usual food sources to the Gloom. But we've got no choice, they're savage now."
name"Watcher Hagran"
text"Could you cull their numbers? Our caravans feed and equip Skylight, they've got to get through."
phaseQuipnull
objectives
text"Report to Watcher Hagran Near the Great Lift in Lower Skylight"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"That's all of them. I'll report back to Hagran."
objectives
text"Talk to Wolf in Skylight"
location"Skylight"
successStateTags
"Quest.Unlock.System.HelperCoin"
phaseDialoguenull
phaseQuip
name"Wolf"
text"Wayfinder. You've done well since your return! Come to me in Skylight if you ever find yourself idle. There is always work."
objectives
text"Go to a Job Board"
locationnull
successStateTagsnull
phaseDialogue
name"Watcher Hagran"
text"Fantastic work, Wayfinder! It's a shame it had to be done, but it'd be worse if our Seekers got killed doing it. You really are Arc-sent. Here's a coin for your troubles."
name"Wolf"
text"As you can see, even small actions can leave a large impact. I have more to say, and in greater detail. Come speak to me and I will explain the use for those coins."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1858
level1
name"Memory Fragment"
amount185
level1
lootRewardsnull
fauxRewards
name"Jobs Unlocked"
description"Interact with a job board to see the currently available jobs for the day and week."
name"Helper Coin"
description"Gained by using the Helper Queue. Can be traded with Wolf for special goods."
checkpointUnlockRewardnull
prerequisite
"Bad Omens"
Vile Vials
type"Priority"
repeatablefalse
startDescription""
activeDescription"Graymourn has new potions available to help you in your quest."
successDescription"After chastising your poor alchemical skills, Graymourn taught you how to create more powerful potions. While she gifted you a number of new concoctions, you're unsure about her motives."
prerequisiteTags
"Quest.Main.P3.05.Complete"
successStateTags
"Quest.Unlock.System.ConsumableSlot3"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Graymourn"
text"These brews are dismal. It is a wonder you've lived this long. Who taught you how to create such crude concoctions? Some sort of sightless hunter or witless goblin?"
name"Player"
text"Well, actually ..."
name"Graymourn"
text"As long as you do my bidding, I need you to survive. And that means seeing you properly equipped. Let me teach you something new."
name"Player"
text"I'm not your servant."
name"Graymourn"
text"Oh, of course not. You follow your own path, and your needs just so happen to intersect with my own. Now take these potions and carry on with my—our—work."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Graymourn"
location"Frostmarch"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Graymourn"
text"Oh, little echo—what are these pathetic potions you carry? Let us speak of true alchemy."
rewards
guaranteedRewards
name"Resonance"
amount4190
level1
name"Memory Fragment"
amount415
level1
lootRewardsnull
fauxRewards
name"Consumable Slot Unlocked"
description"A third consumable slot is now available to fill with crafted potions and elixirs."
checkpointUnlockRewardnull
prerequisite
"The Devil You Know"
First Awakening
type"Priority"
repeatablefalse
startDescription""
activeDescription"Omen has called you to discuss something important, though she was vague about what that entails."
successDescription"Omen explained the process of Awakening, which allows Echoes of weapons and Wayfinders already summoned to be used to strengthen your power. While there are limits, it is an important tool to help fight the Gloom."
prerequisiteTags
"Quest.Main.P2.14.Complete"
successStateTags
"Quest.Unlock.System.Awakening"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Omen"
text"Hello again, my friend. Thank you for answering my call as quickly as you could."
name"Omen"
text"As you know by now, you have the ability to call forth weapons lost from the Gloom, and with my aid, fellow Wayfinders to help in your duties."
name"Omen"
text"What you may not know is that you can also call to your own Echo, or the same weapon's Echo you called before. The two Echoes will feed each other, and be strengthened."
name"Player"
text"I could call myself? Or a weapon I already have?"
name"Omen"
text"It is not exactly you. We call the process Awakening, for it awakens you to what you could have been. Its differences will give you skills and insights you did not develop in this life."
name"Omen"
text"In the case of a weapon, the parallel of itself can become closer to the legendary original, rather than a copy of a copy. In short, the weapon will have power beyond its initial limitations."
name"Omen"
text"There are limits to the process, of course, but Awakening is another tool to help you overcome the Gloom of our world."
name"Player"
text"Can I do this for others?"
name"Omen"
text"It is good to see your mind work. Yes and no. It is possible to isolate the magic of the call and store it in a stone, so others can summon their own Echoes. However, it can be dangerous."
name"Omen"
text"Wayfinders can withstand Awakening an Echo. Normal humans cannot escape their double's thoughts, and the result is conflict and madness. Use Awakening with caution... but by all means, use it."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Omen in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Omen"
text"My friend, please come see me. We should have a discussion regarding a unique ability. Well... perhaps "unique" is the wrong word."
rewards
guaranteedRewards
name"Resonance"
amount1695
level1
name"Memory Fragment"
amount170
level1
lootRewardsnull
fauxRewards
name"Awakening Unlocked"
description"Awaken a copy of a Wayfinder or weapon you already own to power them up further."
checkpointUnlockRewardnull
prerequisite
"Duality"
Saddle Up
type"Priority"
repeatablefalse
startDescription""
activeDescription"Commander Wolf asked you to speak to the Stablemaster in Crossroads Foundry. He has something for you."
successDescription"At Commander Wolf's suggestion, you went to the Stablemaster and secured a mount to make traveling easier."
prerequisiteTags
"Quest.Main.P2.10.Complete"
successStateTags
"Quest.Unlock.System.Mounts"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to the Stablemaster in Crossroads Foundry"
location"Highlands"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1270
level1
name"Memory Fragment"
amount133
level1
name"Strider"
amount1
level1
name"Seeker's Saddle"
amount1
level1
lootRewardsnull
fauxRewards
name"Mounts Unlocked"
description"Use your mount to travel throughout the world. More can be purchased in the store."
checkpointUnlockRewardnull
prerequisite
"The Archon Assault"
Of Myth & Might
type"Priority"
repeatablefalse
startDescription""
activeDescription"The Huntmaster has summoned you. If you would meet his challenge, follow his guidance."
successDescription"You have proven your strength by defeating the strongest foes the Gloom has to offer. Now the Huntmaster has tasked you to conquer more Mythic Hunts and build a legend that stands the test of time."
prerequisiteTags
"Quest.Main.Final.02.Complete"
successStateTags
"Quest.Unlock.System.MythicHunt"
"Quest.Unlock.System.MythicBoard"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to the Huntmaster"
location"Skylight"
successStateTags
"Quest.Unlock.System.MythicHunt"
phaseDialoguenull
phaseQuipnull
objectives
text"Embark on a Mythic Hunt"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Vanquish a Mythic Foe"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to the Huntmaster"
location"Skylight"
successStateTags
"Quest.Unlock.System.MythicBoard"
phaseDialoguenull
phaseQuipnull
objectives
text"Inspect the Mythic Hunt Board"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount8096
level1
name"Memory Fragment"
amount803
level1
lootRewardsnull
fauxRewards
name"Mythic Hunts"
description""
checkpointUnlockRewardnull
prerequisite
"Despair and Hope"
Thanks for the Memories
type"Priority"
repeatablefalse
startDescription""
activeDescription"Omen wants to speak with you about the gaps in your memory. You should find her in Skylight whenever you're ready."
successDescription"Omen encouraged you to use your Gloom Dagger to uncover memories of your past scattered across Evenor."
prerequisiteTags
"Quest.Main.P1.04.Complete"
successStateTags
"Quest.Character.Memory.Unlock.Series01"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Omen in Skylight"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"View Omen's Memory"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to Omen"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount248
level1
name"Memory Fragment"
amount58
level1
lootRewardsnull
fauxRewards
name"Memories"
description""
checkpointUnlockRewardnull
prerequisite
"The Gloom Dagger"
Venomess
type"Priority"
repeatablefalse
startDescription""
activeDescription"A new Wayfinder is available to summon at Omen in Skylight."
successDescription""
prerequisiteTags
"Quest.Task.Tutorial.Summon.Ven.Prereq"
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Summon Venomess"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount248
level1
name"Memory Fragment"
amount58
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Kyros
type"Priority"
repeatablefalse
startDescription""
activeDescription"A new Wayfinder is available to summon at Omen in Skylight."
successDescription""
prerequisiteTags
"Quest.Task.Tutorial.Summon.Kyros.Prereq"
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Summon Kyros"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount248
level1
name"Memory Fragment"
amount58
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Senja
type"Priority"
repeatablefalse
startDescription""
activeDescription"A new Wayfinder is available to summon at Omen in Skylight."
successDescription""
prerequisiteTags
"Quest.Task.Tutorial.Summon.Senja.Prereq"
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Summon Senja"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount248
level1
name"Memory Fragment"
amount58
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Grendel
type"Priority"
repeatablefalse
startDescription""
activeDescription"A new Wayfinder is available to summon at Omen in Skylight."
successDescription""
prerequisiteTags
"Quest.Task.Tutorial.Summon.Grendel.Prereq"
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Summon Grendel"
location"Skylight"
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount248
level1
name"Memory Fragment"
amount58
level1
lootRewardsnull
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: The Wisp's Will
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Search the area for the specified object."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Find the Strange Wisps (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Grey Gloomstone"
amount2
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Ice in Your Veins
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Collect the requested items."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Frost Residue from Icy Enemies (10)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Grey Gloomstone"
amount2
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Pest Control
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Kill the target creatures."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Rats (20)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Grey Gloomstone"
amount2
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Raid the Reavers
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Collect the requested items."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Steal Reaver Crates (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Grey Gloomstone"
amount2
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Meat, Prey, Love
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Collect the requested items."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Wolves to Collect Wolf Meat (15)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Grey Gloomstone"
amount2
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Arachnophobia
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Kill the target creatures."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Silk Mistresses (3)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Blue Gloomstone"
amount1
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Tool Taker
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Search the area for the specified object."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Recover Tools From the Mill (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Grey Gloomstone"
amount2
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Spearing Specters
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Kill the target creatures."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill the Threshrot Horror"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Grey Gloomstone"
amount2
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Path of Fire
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Search the area for the specified object."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Follow the Path of Fire (8)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Grey Gloomstone"
amount2
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Grim Reaver
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Kill the target creatures."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Reavers (15)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Blue Gloomstone"
amount1
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Crates on a Train
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Search the area for the specified object."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Crates From the Crashed Train (6)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Blue Gloomstone"
amount1
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Flowers for the Forlorn
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Search the area for the specified object."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Frostbitten Flowers (20)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Blue Gloomstone"
amount1
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Just in Chime
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Search the area for the specified object."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Reaver Windchimes (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Red Gloomstone"
amount1
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Bold as Ice
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Kill the target creatures."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill the Powerful Ice Beast"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Blue Gloomstone"
amount1
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Clawful Good
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Collect the requested items."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Warbear Claws (3)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Red Gloomstone"
amount1
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Icebreaker
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Search the area for the specified object."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Destroy Ice Shards (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Blue Gloomstone"
amount1
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Whispers of the Past
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Collect the requested items."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Stonegren Tomes (5)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Grey Gloomstone"
amount2
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Show of Force
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Kill the target creatures."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Defeat Gloom Creatures (25)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Red Gloomstone"
amount1
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Weeding Them Out
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Kill the target creatures."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Kill Hollow Ones (15)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Red Gloomstone"
amount1
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Patrol: Simply De-Vine
type"Patrol"
repeatabletrue
startDescription""
activeDescription"Collect the requested items."
successDescription""
prerequisiteTagsnull
successStateTagsnull
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Collect Hollow Growth Vines (25)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount2200
level1
name"Memory Fragment"
amount325
level1
name"Red Gloomstone"
amount1
level1
name"Marks"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount25
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
Empty array
Blood Runners
type"Live Event Main Story"
repeatablefalse
startDescription"Blood Runners Start 01"
activeDescription"Blood Runners Active 01"
successDescription"Blood Runner 01 Success"
prerequisiteTags
"Quest.Main.P2.16.Complete"
successStateTags
"Quest.LiveEvent.BloodRunners.MainQuest.01.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialoguenull
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Kestrel at her Hideout in Lower Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Speak to the Defector at the Crossroads"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Meet the Defector in a Different Location"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat Shrikes (30)"
locationnull
text"Collect Protective Gear"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Defector"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Destroy a Purification Device"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Defector"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Ask the Guard What Happened"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Kestrel's Hideout in Lower Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount3715
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Bad Omens"
Bitters for the End
type"Live Event Main Story"
repeatablefalse
startDescription"Wren is feeling nostalgic for one of her holiday traditions: an Eventide cocktail she calls "The Wistful Breeze." She has asked you to find the bitters she needs to make it again."
activeDescription"Acquire some Darkroot Bitters from Watcher Raze in the Highlands so Wren can make a Wistful Breeze cocktail."
successDescription"In search of Darkroot Bitters to make Wren an Eventide drink, you traversed Skylight and the Highlands doing increasingly ridiculous favors for citizens in need. Finally getting your hands on the bitters, your triumph was cut short by the foul-tasting result. At least it's an Eventide memory you won't soon forget."
prerequisiteTags
"Quest.LiveEvent.Eventide.Avala.01.Complete"
successStateTags
"Quest.LiveEvent.Eventide.Bitters.Complete"
onStartDialogue
name"Tavern Keeper Wren"
text"Happy Eventide, love. What'll it be?"
name"Player"
text"I'll have my regular."
name"Tavern Keeper Wren"
text"Regular? You don't have a go-to Eventide drink? Peppermint cider? Twinhorn milk with gingerbread? A Wistful Breeze?"
name"Player"
text"No, and... I've never heard of a Wistful Breeze."
name"Tavern Keeper Wren"
text"What's Omen been teaching you Wayfinders up there? The Wistful Breeze is my favorite. One sip and it's like I'm twenty again, no problems and no worries about some supernatural invasion."
name"Tavern Keeper Wren"
text"I'd make one if I had the ingredients. Some call me resourceful, but even I haven't gotten my hands on Darkroot Bitters since the Gloomfall."
name"Tavern Keeper Wren"
text"Tell you what. Watcher Raze knows spices and ingredients. I bought out her stock a week ago. Raze didn't have bitters then, but she never stands still. If anyone's got them now, she does."
name"Tavern Keeper Wren"
text"She's down in Lower Skylight. Talk to Raze, get the bitters, all fair and festive-like. We'll make you some memories yet."
onStartQuipnull
onSuccessDialogue
name"Tavern Keeper Wren"
text"You've got the bitters? I was starting to think you'd gotten lost in the snow."
name""
text"Wren nabs the bitters from you. In a skillful display, Wren measures, stirs, combines the ingredients, shakes, then pours the dark drink into two cups, adding a cinnamon stick."
name"Tavern Keeper Wren"
text"Cheers. To the sip of the season... just like Mother used to make, yeah?"
name"Player"
text"This is vile!"
name"Tavern Keeper Wren"
text"Did I not mention my mother's taste bud problem? She was an awful bartender. She thought people would drink medicinal tonics for the benefits. Flavors missed her like stray arrows."
name"Tavern Keeper Wren"
text"She would come up with the strangest names for them, too—the Wilted Shrew, the Mixing Plaster, the Eldren's Sweat..."
name"Tavern Keeper Wren"
text"..and the Wistful Breeze… Been some long days since last I tried it, I'll say that."
name"Tavern Keeper Wren"
text"I know you slogged a long way to get this one in the glass. Even if the drink does taste like a shoe pulled out of a goblin's stomach... thanks."
name""
text"Despite the disgusting texture and intense burning sensation as the drink goes down, the cinnamon stick eventually dissolves, creating a festive aftertaste. Wren relaxes, watching the tavern-goers."
name"Tavern Keeper Wren"
text"In moments like these, one could almost forget that the world died."
name"Tavern Keeper Wren"
text"Table Four looks like it's out of grog. I'd better attend to them. You run off and battle for all Evenor or something. And good Eventide to you."
name"Player"
text"Happy Eventide, Wren."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Watcher Raze in Lower Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Investigate the Noise in Lower Skylight"
locationnull
successStateTagsnull
phaseDialogue
name""Watcher" Raze"
text"Oh, one of Wolf's friends. Not much call for you to be out here. Nothing important's happening except a very legal exchange of goods going in and out of Skylight. May I ask the occasion?"
name"Player"
text"Wren wants to know if you have Darkroot Bitters."
name""Watcher" Raze"
text"Oh, is that all? Here I thought Wayfinders had mystical mind magic and Wolf was sending you by to check up on the contraband situation--"
name""
text"You hear a sudden noise--some kind of scraping and scampering. Raze is at attention immediately."
name""Watcher" Raze"
text"Did you hear that? Could be a Shrike. They think I won't go to the Seekers when they steal things. You check it out, I'll be ready to, uh, alert backup."
phaseQuipnull
objectives
text"Speak to Watcher Raze in Lower Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"A goblin? In Lower Skylight? I better take it down."
objectives
text"Speak to Lookout Fuller at the Crossroads Foundry"
locationnull
successStateTagsnull
phaseDialogue
name""Watcher" Raze"
text"Thanks. Those Geartooths have been after my shipments for some time. To think they'd make it all the way into Lower Skylight... they're getting bold."
name""Watcher" Raze"
text"I haven't had need of 'em for quite some time. Making Darkroot Bitters is all the peels are used for, and the bitters aren't typically in demand. But that's Wren... others zig, she zags."
name""Watcher" Raze"
text"Wait, there's one person who might have Reachen Peels—Lookout Fuller out at the Crossroads Foundry."
name""Watcher" Raze"
text"If you can get the peels from Fuller, I've got the sherry to marinate them. I'd happily whip you up Darkroot Bitters in thanks for, um... our new and mutually beneficial friendship."
phaseQuipnull
objectives
text"Pick up the Hat Thieves' Trail in the Highlands"
locationnull
successStateTagsnull
phaseDialogue
name"Lookout Fuller"
text"The Wayfinder! I heard your vibrations as you approached, you know. Or, uh, as most people call it... footsteps."
name"Player"
text"Right... I'm looking for Reachen Peels."
name"Lookout Fuller"
text"Reachen Peels? Might as well ask me for my front teeth. Darkness in the soil, you know. It blights the plants, and laughs when we try to sow in it. I've got some, but they're the last of their kind."
name"Lookout Fuller"
text"Although... they would be yours if you could rescue a captive. Arturo, a loyal soldier I have conversed with for many an hour, out here in the wilds. You would identify it as..."
name"Lookout Fuller"
text"...my hat. Cackling goblins made off with Arturo, never to be seen again. They may be befouling it even now."
name"Player"
text"You do know they sell new hats in Skylight?"
name"Lookout Fuller"
text"But they're not <italic>my</> hat! I've spent nary an Eventide without it and I won't begin now."
name"Lookout Fuller"
text"I fought them goblins over it just outside the gate, but the low-life rutterkins managed to scamper off to the southeast. You want Reachen Peels, liberate my hat."
phaseQuipnull
objectives
text"Investigate the Goblin's Footprints in the Highlands"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Seems like there was some kind of scuffle in the snow... Only one goblin made it out. The trail leads southeast."
objectives
text"Search Ironstone Keep for the Eventide Hat"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"The trail heads deeper inside Ironstone Keep. That hat had better still be there..."
objectives
text"Bring the Shredded Hat to Lookout Fuller at the Crossroads Foundry"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Here's the hat. Torn to shreds. Better take what's left of it back to Fuller."
objectives
text"Speak to Raelle the Haberdasher in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name""
text"You hand Lookout Fuller the hat, or what's left of it. Fuller takes it as if it's the corpse of a beloved friend."
name"Lookout Fuller"
text"I can't believe it. Arturo was given to me by my wife and sweetheart... just before they ran off together."
name"Player"
text"Very sad. About those peels..."
name"Lookout Fuller"
text"Wait! There's a haberdasher! Raelle, near the East Gate of Skylight. She's skilled in the ancient arts of hat repair. You want those peels, get Raelle to mend Arturo!"
phaseQuipnull
objectives
text"Enter the Eventide Vale"
locationnull
successStateTagsnull
phaseDialogue
name"Raelle"
text"Welcome! Looking for something to warm your head this winter? What brings you my way?"
name"Player"
text"Can you fix this hat? It was torn to shreds."
name"Raelle"
text"To shreds, you say? Indeed, it's no good like this, but I've seen worse."
name"Raelle"
text"I can mend this hat, but I actually could use the help of a capable Wayfinder."
name"Player"
text"Of course you could..."
name"Raelle"
text"Every Eventide, I set up my stall to sell and mend hats so that everyone can look their best while celebrating. I'm good at it, too!"
name"Raelle"
text"But then that portal opened up, and what comes out? A blizzard! Knocked my mannequins to the ground! Hats everywhere! Moisture damage on leather! It was haberdasher carnage!"
name"Raelle"
text"I came out to put things right, and what do I see? A snowman eating one of my mannequins! Dumb thing thought it was a human! Then that... <italic>Glacial Gobbler</> just rolled on into that portal!"
name"Raelle"
text"I told the Watchers, but they don't believe my "all-consuming snow monster" story. But you know about the weird and dangerous things that the elements can make happen. And I need that mannequin!"
name"Raelle"
text"So I'm thinking each of us uses our expertise. Me: hat repair. You: violence. That's a fair deal, right? It's what Corbin would call "enthusiastic reciprocity...""
name"Player"
text"Just fix this hat. I'll get the mannequin."
phaseQuipnull
objectives
text"Retrieve Raelle's Mannequin From the Eventide Vale"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"Now to find this "Glacial Gobbler.""
objectives
text"Return the Digested Hat Mannequin to Raelle in Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name""
text"That monster digested everything but the head and hat. Hopefully Raelle can handle it."
objectives
text"Return the Hat to Lookout Fuller at the Crossroads Foundry"
locationnull
successStateTagsnull
phaseDialogue
name"Raelle"
text"You found my mannequin! Or... what's left of it. At least the hat's in decent shape. My fingers ache from repairing yours. What did you do to it, anyway?"
name"Player"
text"It's not mine. But it's... well-loved."
name"Raelle"
text"Gotcha. Well, hopefully when you bring it back to whomever it belongs to, they appreciate all the hard work I did. Here's the hat back. Happy Eventide!"
name"Raelle"
text"Now to figure out how to blizzard-proof my haberdashery..."
phaseQuipnull
objectives
text"Take the Reachen Peels to Watcher Raze in Lower Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Lookout Fuller"
text"Arturo lives! You've actually done it. And this stitching... he's good as new! No, even better!"
name"Lookout Fuller"
text"Ahh, here we are... finally, my head is complete once again! You don't realize how cold it gets out here as a lookout until you lose your hat."
name"Player"
text"It did seem to be missing something before..."
name"Lookout Fuller"
text"By the way... I know he doesn't literally live, I'm not crazy. It's just that I have no one else to talk to, and Arturo's good conversation if you don't mind that he doesn't use words."
name"Lookout Fuller"
text"That's enough for now. After a wound like Arturo suffered, it's best to take things slow. Here are those peels you were after. Hope your Eventide's as bright as ours."
phaseQuipnull
objectives
text"Take the Darkroot Bitters to Tavernkeeper Wren in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name""Watcher" Raze"
text"You actually managed to get your hands on some peels? Just a moment..."
name""
text"Raze whips out several ingredients, of which you recognize only cooking sherry, and blends them together. She then squeezes the peels in the concoction."
name""Watcher" Raze"
text"Here you are! Darkroot Bitters. Let Wren know it's on the house. And if Wolf never finds out they exist, that'd be even better. Happy Eventide!"
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1610
level1
name"Wistful Breeze Exchange Gift"
amount1
level1
name"Eventide Cocoa"
amount1
level1
name"Revel Rubies"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Traditions of Eventide"
Season's Eatings
type"Live Event Main Story"
repeatablefalse
startDescription"The chef Grim-Knuckle Cragg has asked you to deliver bad news to Ruby: goblins have stolen his stores of food and he can't feed her army of workers this Eventide. Maybe Ruby has an idea of how to retrieve the feast before it's gone for good."
activeDescription"Goblins stole the Eventide feast intended for Ruby's workers. Chef Grim-Knuckle Cragg wants you to confer with Ruby to figure out how to get the feast back in time."
successDescription"The chef Grim-Knuckle Cragg has asked you to deliver bad news to Ruby: goblins have stolen his stores of food and he can't feed her army of workers this Eventide. Maybe Ruby has an idea of how to retrieve the feast before it's gone for good."
prerequisiteTags
"Quest.LiveEvent.Eventide.Avala.01.Complete"
successStateTags
"Quest.LiveEvent.Eventide.Flambeed.Complete"
onStartDialogue
name"Grim-Knuckle Cragg"
text"Greetin's, hungry folk. Cragg's the name. Hope you like gruel. It's all I've got until my Eventide contingency plan comes through."
name"Player"
text"I was hoping for a holiday feast."
name"Grim-Knuckle Cragg"
text"As were we all. Ruby ordered a huge meal for her workers, but not even the Huntmaster lives on meat alone. I need breads, vegetables, sauce, everything from the farmlands. And goblins got my shipment!"
name"Player"
text"You said you had a contingency plan?"
name"Grim-Knuckle Cragg"
text"Not a plan, exactly. More like a hope. Would you mind breaking the news to her for me? I've got more scars than I got teeth, and if Ruby gave me a hug out of pity, I might crack a rib."
onStartQuipnull
onSuccessDialogue
name"Grim-Knuckle Cragg"
text"Wayfinder. Haven't you got mouths to feed? We didn't forget something, did we?"
name"Player"
text"This is for you, from Ruby and her workers."
name"Grim-Knuckle Cragg"
text"That pot's... what's the word? Elegant. Got snowflake patterns an' beautiful bits. Who are these people carved into it?"
name"Player"
text"The workers, celebrating Eventide thanks to you."
name"Grim-Knuckle Cragg"
text"But... I didn't... This is like takin' a boxer's title and giving it to the coach. I just told you what to get, you did the work."
name"Grim-Knuckle Cragg"
text"I, uh... never been one for speeches when a "thanks" will do. But turning hungry, cranky blokes into satisfied customers... it really warms the heart, you know?"
name"Grim-Knuckle Cragg"
text"The Gloomfall has made us all feel like we're just scraping by, but that's just a feeling, it ain't always true. This pot here's like a reminder."
name"Grim-Knuckle Cragg"
text"That's it, that's all I got. You go have yourself a merry Eventide, Wayfinder."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Ruby"
locationnull
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"Good spot of weather, eh, Wayfinder? Things've been going well on my end. My builders put up the Eventide lights. Looking great, wouldn't you say?"
name"Foreman Ruby"
text"Can't wait to get some grub in their bellies—these humans don't eat enough. But how long does it take old man Cragg to make a meal for thirty of them small fry?"
name"Player"
text"He can't. Goblins stole his ingredients."
name"Foreman Ruby"
text"Those little—ugh! They have gone too far! I swore to my men I'd fill their bellies, giant style, and no scamperer's making me break that promise!"
name"Foreman Ruby"
text"Arrgh! Think, think, think! Hmm. That shipment should've made its way through Lower Skylight a while ago."
name"Foreman Ruby"
text"Maybe Warden Hass knows what happened to it, or at least where to look. I'll break the news here and hold down the fort. You get to the Highlands!"
phaseQuipnull
objectives
text"Speak to Warden Hass About the Missing Shipment"
locationnull
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"Good spot of weather, eh, Wayfinder? Things've been going well on my end. My builders put up the Eventide lights. Looking great, wouldn't you say?"
name"Foreman Ruby"
text"Can't wait to get some grub in their bellies—these humans don't eat enough. But how long does it take old man Cragg to make a meal for thirty of them small fry?"
name"Player"
text"He can't. Goblins stole his ingredients."
name"Foreman Ruby"
text"Those little—ugh! They have gone too far! I swore to my men I'd fill their bellies, giant style, and no scamperer's making me break that promise!"
name"Foreman Ruby"
text"Arrgh! Think, think, think! Hmm. That shipment should've made its way through Lower Skylight a while ago."
name"Foreman Ruby"
text"Maybe Warden Hass knows what happened to it, or at least where to look. I'll break the news here and hold down the fort. You get to the Highlands!"
phaseQuipnull
objectives
text"Find Watcher Guthrie in the Highlands"
locationnull
successStateTagsnull
phaseDialogue
name"Warden Hass"
text"Wayfinder. I thought you'd be celebrating Eventide up above. What brings you down among the unfortunates of the city?"
name"Player"
text"Chef Cragg's missing a valuable delivery."
name"Warden Hass"
text"Indeed. I <italic>thought</> the goblins were especially aggressive. It is said they celebrate greed as a holiday this time of year. For certain, they're responsible for several shipments' thefts."
name"Warden Hass"
text"If we're speaking of the one meant for Chef Cragg, Watcher Guthrie was looking into it. He was to begin his search just outside of Lower Skylight."
name"Warden Hass"
text"Guthrie prefers to use a Heartwood Tower as an outpost. You should be able to find him there."
phaseQuipnull
objectives
text"Pulverize the Goblins Protecting Supply Sacks (10)"
locationnull
text"Gather Supply Sacks Near the Codex Halls (3)"
locationnull
successStateTagsnull
phaseDialogue
name"Watcher Guthrie"
text"Hold! Who goes there? Oh, a Wayfinder. Better be careful around here, you could startle someone and end up with a bolt in your eye."
name"Player"
text"I'm looking into the missing shipment."
name"Watcher Guthrie"
text"You are? You've arrived at just the right time, then. I've been trying to catch a goblin for interrogation, but they're more slippery than they look."
name"Watcher Guthrie"
text"I've got it. Good Seeker, Bad Seeker. You start pulverizing them, and when we catch one I'll play the merciful type. Get them to spill their secrets."
name"Watcher Guthrie"
text"All you have to do is show them they can't mess with Skylight. Easy, right?"
name"Watcher Guthrie"
text"Oh! And go through their storage sacks if you see any. They'll probably have some of the shipment you're looking for."
phaseQuipnull
objectives
text"Return to Watcher Guthrie in the Highlands"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Watcher Guthrie"
text"Wayfinder! I caught one of the rascals! Come chat and we'll get to the bottom of this."
objectives
text"Find the Goblins' Secret Stash Near the Codex Halls Breach"
locationnull
successStateTagsnull
phaseDialogue
name"Watcher Guthrie"
text"You're back! Let me take a wild guess—the stuff you gathered wasn't enough to account for the missing shipment?"
name"Player"
text"No, not even close."
name"Watcher Guthrie"
text"I thought as much. All right, goblin, time to spill your guts. You do it figuratively, or my friend does it literally."
name"Captured Goblin"
text"Do your worst! I'll never tell you about our secret hiding spot under the Codex Halls breach! I'm a trained professional!"
name"Watcher Guthrie"
text"I knew "Good Seeker, Bad Seeker" worked every time, just... not so quickly."
name"Captured Goblin"
text"What? No, that's not where it is! Ugh, just kill me now and save the Cookmaster the effort..."
name"Watcher Guthrie"
text"I'll deal with you later. Wayfinder, you want to look under the Codex Halls breach while I go hunt down other stashes?"
phaseQuipnull
objectives
text"Examine the Strange Paper Under the Codex Halls Breach"
locationnull
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"Sorry to suddenly butt in, but I'm here with Cragg. My workers have empty stomachs, and they're halfway through the wine supply. It's getting ugly."
name"Foreman Ruby"
text"Oh, you've got it! Cragg, come look! Can we work with this?"
name"Grim-Knuckle Cragg"
text"Uh, right... Hold that dagger closer, Wayfinder. It's hard to see through this contraption."
name"Grim-Knuckle Cragg"
text"Arcs above... I'm gonna punch every goblin from here to the First Peak! It's ruined! Spoiled! Those goblins have... <italic>goblined</> all over it."
name"Foreman Ruby"
text"Hold on. Surely we can still make something out of all that. What if we fried it? It might sterilize the disgusting parts and help the taste."
name"Grim-Knuckle Cragg"
text"Hmm... Now there's an idea. I've heard that goblin cuisine fries everything. Maybe we can salvage this—I hesitate to call it <italic>food</>."
name"Grim-Knuckle Cragg"
text"Still got a problem. You got thirty mouths to feed and I got three stoves. Your workers ain't gonna like waiting up 'til midnight to get their first bite."
name"Foreman Ruby"
text"What? We can't have them waiting that long. Wait, Wayfinder, what's that on the ground, where the food was?"
phaseQuipnull
objectives
text"Return to Grim-Knuckle Cragg in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"What is that, some kind of drawing? Can you tell what's on it?"
name"Player"
text"Looks like a goblin shouting at... a big pot?"
name"Foreman Ruby"
text"Hmm...a goblin and a big pot. Wait! Could that be?"
name"Foreman Ruby"
text"It's a long shot, but I've got an idea! Let me talk to Venge. Wayfinder, you meet with Cragg in Skylight—we might still salvage Eventide!"
phaseQuipnull
objectives
text"Enter the Eventide Vale"
locationnull
successStateTagsnull
phaseDialogue
name"Grim-Knuckle Cragg"
text"All right, let's see what we've got. Twinhorn hocks, rotbeak wings, grayhorn strips—that's all good."
name"Foreman Ruby"
text"Wayfinder, are you there with Cragg? I think I have a solution to our problem!"
name"Grim-Knuckle Cragg"
text"Yup, I'm here. What're you cookin' in that brain of yours, Foreman?"
name"Foreman Ruby"
text"Cragg, how big would something need to be for us to fry all that food in time?"
name"Grim-Knuckle Cragg"
text"I dunno, for your thirty workers? It'd need to be somethin' the size of a dragon maw."
name"Foreman Ruby"
text"Well, I have some great news—Venge said the Geartooth have this mythical pot, made so big it's impossible to steal. It's said to have been lost to the Gloom long ago."
name"Foreman Ruby"
text"Legend has it that a powerful goblin mage, the Cookmaster, takes stolen ingredients and cooks a meal of dubious quality in the giant pot. It's called the Three-Ton Cauldron!"
name"Player"
text"How do we get it to Skylight? Can you lift it?"
name"Foreman Ruby"
text"Well, sure, I ain't a goblin. But I'm no good at Gloom Gates and portals and whatnot. That's you. I'm thinking you find the cauldron, cook up a storm, then bring the grub back."
name"Grim-Knuckle Cragg"
text"That's quite a tall tale. I'll believe it when I see it. But... if you're gonna try this cooking plan, you'll need some spices and oils. Here—"
name"Grim-Knuckle Cragg"
text"There you go. Now, the cooking ain't hard, it's just the biggest deep-fry of your life."
phaseQuipnull
objectives
text"Complete the Season's Eatings Event in the Eventide Vale"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Foreman Ruby"
text"The Three-Ton Cauldron should be close. Wild guess: it'll be easy to spot."
objectives
text"Return to Grim-Knuckle Cragg in Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Foreman Ruby"
text"You've done it! If that smells as good as it looks, you might have just saved Eventide!"
objectives
text"Deliver the Dubious Food to the Workers in the Bitter End"
locationnull
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"Well, chef? Whaddaya think? Is the Wayfinder five-star material?"
name"Grim-Knuckle Cragg"
text"Well, the deep-fried rotbeak wings smell like... um... birds. Let me get a taste..."
name"Grim-Knuckle Cragg"
text"They say "less is more" when it comes to flavors, but... these workers ain't as refined as all that. Add some salt or cheese to help it stay down."
name"Foreman Ruby"
text"That'll do! The boys requested giant food, they're ready for some strange tastes. As long as it fills them up, I think they'll get along with it."
name"Foreman Ruby"
text"Only thing is, most of them went home to try to scrape together meals for their families. I can deliver for them—would you mind taking some to the workers in the Bitter End?"
phaseQuipnull
objectives
text"Deliver the Dubious Food to the Workers in the Bitter End"
locationnull
successStateTagsnull
phaseDialogue
name"Blunt Worker"
text"This is from the Foreman? Was beginnin' to wonder if she'd forgotten about us."
name"Cheerful Worker"
text"What is this... uh... unidenti-fried object here?"
name"Mellow Worker"
text"After this year, I don't care. Had rat, crow, skitterwig... this don't look as bad as them. I'll try anything once."
phaseQuipnull
objectives
text"Deliver the Letter to Ruby in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Grizzled Worker"
text"Hmm, so this is giant food? Need a strong jaw for it, but that's no harm. Here, take a bite of meat, then of this vegetable thing. Mix the tastes."
name"Timid Worker"
text"The Foreman is always trying to feed us. Says we gotta grow muscle. This could work. Pass me that cheese."
name"Calm Worker"
text"This'll go a long way to fillin' us up, I'll tell you that much."
name""
text"The group of workers begin talking amongst each other, enjoying their meal. They seem in much better spirits. After a moment, one approaches you with a folded-up piece of paper."
name"Mellow Worker"
text"You know what, Wayfinder? Thanks to you and Ruby, this Eventide is turnin' out mighty fine. It ain't much, but we want you to take this letter to the Foreman. If you'd be so kind."
phaseQuipnull
objectives
text"Take Ruby's Cauldron to Grim-Knuckle Cragg"
locationnull
successStateTagsnull
phaseDialogue
name"Foreman Ruby"
text"Oh, welcome back, Wayfinder! Wasn't expecting to see you so soon."
name"Player"
text"Your workers wanted you to have this."
name"Foreman Ruby"
text"A letter? I didn't know most of 'em could read."
name"Foreman Ruby"
text""Ruby, we know you don't got family in Skylight, but this past year your guidance has been our finder's star. We thank you for pushing us hard, for easing back when we needed it, and never giving up.""
name"Foreman Ruby"
text""There ain't a Seeker, Watcher nor arcanist we'd be prouder to work for. We know how you house all the refugees, so we thought someone ought to tell you... welcome home." It's signed by all of them."
name"Foreman Ruby"
text"I, uh... just want to say this is the warmest thing I've ever seen Skylighters do for Mazen folk. I'm... I'm glad you're here with me."
name"Player"
text"I'm glad you're here, too, Ruby. Happy Eventide."
name"Foreman Ruby"
text"You know, this wouldn't have been possible without Cragg. Mind waiting a minute, Wayfinder? I've got a little stoneshift oil, and I want to get something together."
name""
text"Ruby smears a musky-smelling oil on the side of an earthenware cauldron. Her carving tools score it easily—it has softened to the texture of wet clay. It re-hardens when she is done."
name"Foreman Ruby"
text"Best I could do on short notice. Would you mind taking it to Cragg with our thanks? I don't think he'd turn down an extra cauldron for Eventide."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1610
level1
name"Eventide Cuisine Exchange Gift"
amount1
level1
name"Eventide Cookies"
amount1
level1
name"Revel Rubies"
amount10
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Traditions of Eventide"
Traditions of Eventide
type"Live Event Side Story"
repeatablefalse
startDescription"Lord Halar has called for you to come and meet him for a special mission. He has not elaborated further."
activeDescription"Lord Halar has an unusual mission for you regarding Avala and the holiday known as Eventide. Speak to him at your convenience."
successDescription"After speaking to Venge and participating in a goblin tradition, I helped Avala expand her understanding of Eventide. Still, she requires more data to see which came first; Eventide traditions or the change in the base elements."
prerequisiteTags
"Quest.Main.P1.09.Complete"
successStateTags
"Quest.LiveEvent.Eventide.Avala.01.Complete"
"Quest.LiveEvent.Eventide.Craft.ExpeditionCharm"
"Quest.Unlock.LiveEvent.Eventide.Expedition.01"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Seeker Avala"
text"Maybe I forgot to control for the alcohol from the spiked onion gelatin... no. Oh, Wayfinder! I take it your time with Venge was fruitful? Tell me everything."
name"Player"
text"Here's what happened..."
name"Seeker Avala"
text"Fascinating! Let's get at least a residual reading off your arcanic signature and these items you brought back. Say, "Ah!""
name"Seeker Avala"
text"Hmm. The elemental greed that goblins normally show increases exponentially during the holiday. But is it only Greed?"
name"Seeker Avala"
text"I don't think it could be, because then human traditions would be closer to the goblins. And it doesn't explain that bizarre stomper, which isn't a heavily Greed-influenced creature."
name"Seeker Avala"
text"Maybe the Gloom is thrown off by the energies of the holiday. Or the holiday this year is thrown off by the Gloom. I'm sure we're on the right track, just give me a little time to ponder!"
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Lord Halar in Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Lord Halar"
text"Wayfinder, I have an assignment in need of attention. There's no urgency, but it might brighten an old man's holiday. If you're game, come see me soon."
objectives
text"Speak to Seeker Avala in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Lord Halar"
text"Punctual as always. This is a bit of a personal request, but I hope you will hear me out. My granddaughter Avala usually resides... elsewhere, but she appeared unexpectedly for Eventide."
name"Player"
text"That's... the winter solstice holiday?"
name"Lord Halar"
text"Right in one! No shame if you don't recall much about it, given all that your memory's been through. I suppose there's no harm in a brief summation."
name"Lord Halar"
text"On the darkest day of the year, we celebrate the light-to-be by burning logs. And we give gifts of fuel and food to last until the days lengthen again."
name"Lord Halar"
text"Or that's how we did it in the Dominion. There's all sorts of cultures here in Skylight, a veritable melting pot of them. And Avala's keen on discovering the differences, traditional and arcanic."
name"Lord Halar"
text"While other families grill grayhorn steaks, Avala is applying arcanism to holiday cheer. She thinks the time of year has an effect on the ebb and flow of the elements."
name"Lord Halar"
text"I could go into more detail, but I'll allow her to explain it. She is currently questioning passersby near Damon's Bell."
phaseQuipnull
objectives
text"Talk to Venge About Eventide Traditions"
locationnull
successStateTagsnull
phaseDialogue
name"Seeker Avala"
text"Wayfinder! Come join us! Isn't Eventide a wonderful time of year? The snow! The singing! The deep-fried gelatin!"
name"Seeker Avala"
text"Or so I've been told. Honestly, I'm not sure why Eventide is celebrated differently in so many places. If it's a solstice custom that spread, the rituals should be very similar, but they aren't."
name"Seeker Avala"
text"Grandfather had us burn a single log in the fireplace for seven days in the Dominion tradition. Skylighters don't have anything like that, but they give great piles of gifts on a single day."
name"Seeker Avala"
text"So I have a hypothesis! I found a change in the Lunar element this month, the element of cold night and hidden secrets. But is the element affecting people, or are people affecting the element?"
name"Seeker Avala"
text"And that's where we come in! I intend to measure the Lunar element, and the others as well, before, during, and after the rituals of the various cultures in Skylight."
name"Seeker Avala"
text"Let's start with Venge. I'll set up my arcanic readers. You talk to him and do some participant observation. That means celebrate with him, however goblins do it. For knowledge!"
phaseQuipnull
objectives
text"Collect Resources From Presents Dropped by the Plunderfool in the Highlands"
locationnull
successStateTags
"Quest.LiveEvent.Eventide.Craft.ExpeditionCharm"
phaseDialogue
name"Venge"
text"Oh hello, hello! Are you interested in our Eventide Specials? I'm charging everyone else twenty percent more, but for you it's the same, so consider everything a bargain!"
name"Player"
text"Is that... customary?"
name"Venge"
text"Of course! Greed is in the air! It's time to dress up right, to make sherry mousse with olives and sour cream, and steal everything that isn't nailed down!"
name"Venge"
text"True, it's not that different from normal months... but we wear festive outfits as we do it! And we get to beat the Plunderfool!"
name"Venge"
text"You're not familiar? One goblin is given our most expensive gifts. He hides it away, and runs around cackling and taunting everyone. If he gets away, he keeps everything!"
name"Venge"
text"So you follow him and BAM! Beat him silly! Then you grab as much loot as you can and run before he regains consciousness! Or, uh... I should say, "in case.""
name"Venge"
text"Try it out. Everyone gets a chance. I heard this year the little git has fled to the Highlands. Track him down and get your share of the shiny pile!"
name"Venge"
text"You'll see why it's a beloved tradition. Better than that raisin and salmon gelatin one, I'll say that."
phaseQuipnull
objectives
text"Craft a Vale Shard Fragment"
locationnull
successStateTags
"Quest.Unlock.LiveEvent.Eventide.Expedition.01"
phaseDialoguenull
phaseQuip
name"Venge"
text"That's the spirit! Now to find his stash. It's in an elemental substrata, kind of like the Gloom. You'll need to craft an Eventide charm to get there."
objectives
text"Enter the Eventide Vale"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Complete Events Within the Eventide Vale (3)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Complete an Expedition in the Eventide Vale"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Avala in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Venge"
text"Ah, the magic of the holidays. As good as harvest-time, but with more begging for mercy. No need to bring me the spoils, it's your right for beating the snot out of him."
name"Player"
text"Wait, what was that strange bone stomper?"
name"Venge"
text"No idea. Usually there's some retaliation by the Plunderfool's family, but stompers aren't exactly controllable. Just, uh, go home, nail your doors shut, lay some traps, and happy Eventide! Bye!"
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1200
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewards
name"Eventide Decoration Bundle"
description""
checkpointUnlockRewardnull
prerequisite
"Eyes to See"
Slashing Through the Snow
type"Live Event Side Story"
repeatablefalse
startDescription"Avala has called for you again to help her research into the arcane aspects of Eventide. You should visit her to see what she needs."
activeDescription"You should meet with Seeker Avala again to complete her research into Eventide. Perhaps she has figured out what causes the change in the elements."
successDescription"After successfully practicing the Huntmaster's Eventide traditions of hunting the Abominus and Winter Queen, you were able to give Seeker Avala more data about the relationship between Eventide traditions and the elements. An answer is close."
prerequisiteTags
"Quest.LiveEvent.Eventide.Avala.01.Complete"
successStateTags
"Quest.Unlock.LiveEvent.Eventide.Hunt.EventideQueen"
"Quest.LiveEvent.Eventide.Avala.02.Complete"
"Quest.LiveEvent.Eventide.Craft.Gloomtrace"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Seeker Avala"
text"Maybe if I analyze the meat's signature as it toasts... Oh, Wayfinder! You're still in one piece! Most excellent. And you smell... like musk and blood. What happened?"
name"Player"
text"Here's what happened..."
name"Seeker Avala"
text"Oh how delightful. I did not expect such a rich tradition among the Mazen, nor how the Avar reacted to it. They gave great data! Let me just run a particle counter over the bits of the Winter Queen..."
name"Seeker Avala"
text"Yes, I think we are almost there! I'll run the numbers with my slide rule, and come up with my answer. Check in again soon!"
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Avala Near Damon's Bell in Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"Wayfinder! Come and see me again! I've had a breakthrough about the elements and Eventide!"
objectives
text"Talk to the Huntmaster About Eventide Traditions"
locationnull
successStateTagsnull
phaseDialogue
name"Seeker Avala"
text"You're ready? Excellent! Today we solve a metaphysical mystery!"
name"Seeker Avala"
text"I spoke to the Huntmaster about that strange creature you encountered. I think I got him angry... maybe. His expression didn't change, but his voice almost did."
name"Seeker Avala"
text"I've always gotten the sense that he thinks of me and Venge and most Skylighters, as, well... naive children."
name"Seeker Avala"
text"I think he might have cooled down by now, so this is the perfect chance for you to talk to him about the stomper, because it's got something to do with his Eventide traditions!"
name"Seeker Avala"
text"Just don't phrase it like "Venge's traditions demand that you help," because that man owns more knives than I have hairs on my head. Good luck!"
phaseQuipnull
objectives
text"Enter the Eventide Vale"
locationnull
successStateTagsnull
phaseDialogue
name"The Huntmaster"
text"I know the little one sent you. She thinks she angered me. Hmph. It takes more than her to raise my voice."
name"The Huntmaster"
text"But I will reward her curiosity. I will tell you how the goblins pollute the Maze's traditions."
name"The Huntmaster"
text"They would have Eventide be a celebration of greed. Debauchery for its own sake, rather than something sacred to the Path. The true traditions are better."
name"The Huntmaster"
text"The creature you smell of—its kind walks other realms, and only shows itself during Eventide. It is the Abominus."
name"The Huntmaster"
text"Its hunt is not for greed, but bounty. When the hunter slays the Abominus, its hoard of frozen prey goes to all, no matter how weak or helpless. That is how we feast even in the darkest winter."
name"The Huntmaster"
text"You have slain one Abominus, but the hoard still awaits. The scent of blood can attract another. Then you strike, and claim its meats for your own."
name"The Huntmaster"
text"Be warned, there is one greater than the Abominus, and this year there may be enough need to track her. The Gloom has taken much from this land. We will see."
name"The Huntmaster"
text"Return to the Eventide portal. Seek again the Abominus to gain its hoard. From that victory, you may find more and learn the true ways. That is my gift to you."
phaseQuipnull
objectives
text"Slay Creatures in the Eventide Vale (15)"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Defeat the Abominus and Claim its Hoard"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to the Huntmaster in Skylight"
locationnull
successStateTags
"Quest.LiveEvent.Eventide.Craft.Gloomtrace"
phaseDialoguenull
phaseQuipnull
objectives
text"Craft a Winter Queen Shard Fragment"
locationnull
successStateTags
"Quest.Unlock.LiveEvent.Eventide.Hunt.EventideQueen"
phaseDialogue
name"The Huntmaster"
text"I see your hunt brings meat and cheer. Your hearth will celebrate with plenty this Eventide. Others are not so lucky. Skylight's numbers swell each day."
name"Player"
text"Is that why you have so much meat here?"
name"The Huntmaster"
text"It will be gone soon. You must hunt the one who can bring the final feast — the Winter Queen. She stores her meals throughout the year to feed her brood."
name"Player"
text"How do I find her?"
name"The Huntmaster"
text"The bite on the Abominus tells the tale. They fought over prey and it survived her venom. A strand of its fur will be enough to create a charm."
name"The Huntmaster"
text"When that is done, you may seek her lair. Be warned, she is a foe even the Abominus fears."
phaseQuipnull
objectives
text"Complete the Winter Queen Hunt"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Return to Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuipnull
objectives
text"Deliver Hunted Meat to Needy Citizens in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"The Huntmaster"
text"The Path provides. A great threat is now a harvest. She has bound many animals in silk and ice."
name"The Huntmaster"
text"Give the prey to the needy in Skylight, so all will thrive. The Queen herself is no exception. Her flesh will give them a few more days of life."
name"The Huntmaster"
text"There is no need to see me at this time. I eat well. Celebrate, and feast with the hungry. That is Eventide."
phaseQuipnull
objectives
text"Deliver Hunted Meat to Needy Citizens in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Skylight Citizen"
text"Spare anything for Eventide, stranger? A coin or... what's this?"
name"Skylight Citizen"
text"Meat? This is more than I see in a month! Are these bristly hairs from a boar?"
name"Player"
text"Spider abdomen. The fruit of the Winter Queen."
name"Skylight Citizen"
text"If this were summer, I might turn up my nose, but the season's been harsh."
name"Skylight Citizen"
text"Let's try a taste. Hmm... that's good. Like crab, or maybe skitterwig. And enough to feed my neighbors! We'll find a grill tonight. You and the Huntmaster have all our thanks."
phaseQuipnull
objectives
text"Deliver the Winter Queen's Bounty to Needy Citizens in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Skylight Citizen"
text"Ah, happy Eventide, Wayfinder! Oh, is this for me?"
name"Skylight Citizen"
text"Wow... erm... it's a bug leg. Just what I always, uh... dreamed of. Are you sure this is edible?"
name"Player"
text"The Huntmaster assures me it is."
name"Skylight Citizen"
text"All the same, I'll feed it to the boys I work with before cooking up some for me. Carry on, and, uh... thanks, I suppose."
phaseQuipnull
objectives
text"Deliver the Winter Queen's Bounty to Needy Citizens in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Skylight Citizen"
text"Eventide blessings to you, Wayfinder! Is that deer... in a web?"
name"Player"
text"The fruits of the Winter Queen. Divide it up."
name"Skylight Citizen"
text"Oh. So, I guess we'll just wash off these strands that came out of a spider's rear end, then. Arcspit."
name"Skylight Citizen"
text"But, um... don't get me wrong, don't take it away or nothin'. I know some folk down on their luck who'd eat anything this winter."
phaseQuipnull
objectives
text"Return to Seeker Avala in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Skylight Citizen"
text"Is there something you want? Oh, you're that Wayfinder who... let me help you carry that, it looks bulky."
name"Skylight Citizen"
text"Wait, is this all for me? Real, fresh meat? Or at least... frozen meat?"
name"Player"
text"The Winter Queen captured many beasts."
name"Skylight Citizen"
text"Well, I never heard of a Winter Queen, but I've got so many relatives, I'd pledge my loyalty to any royal that feeds them! Long live the Queen!"
name"Player"
text"She was a spider. She's dead now."
name"Skylight Citizen"
text"Then she'll be less trouble than most royals. Time for a feast in her honor! Pass on my thanks, Wayfinder!"
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1410
level1
name"Medium Wayfinder Resonance Cache"
amount5
level1
name"Medium Wayfinder Resonance Cache"
amount5
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount2000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Traditions of Eventide"
The Reason for the Season
type"Live Event Side Story"
repeatablefalse
startDescription""
activeDescription"Seeker Avala needs help with her Eventide research. Find her in the celebration area by Damon's Bell in Skylight."
successDescription"You delivered Seeker Avala's gifts to her loved ones and they returned the favor. Although she hasn't given up on understanding the reasoning behind Eventide, she is content with the positive ways it encourages kindness to one another."
prerequisiteTags
"Quest.LiveEvent.Eventide.Avala.02.Complete"
successStateTags
"Quest.LiveEvent.Eventide.Avala.03.Complete"
onStartDialoguenull
onStartQuipnull
onSuccessDialogue
name"Seeker Avala"
text"They all gave me gifts in return? Even Venge?"
name"Seeker Avala"
text"A smoke bomb! How, um... practical. And this looks like honey—no, royal jelly—from the Huntmaster, and a book from Omen, "Metaphysical Wonders," first edition! How rare!"
name"Seeker Avala"
text"And from Grandfather... silver thimbles. I didn't know... he kept these."
name"Seeker Avala"
text"I... I didn't know some of these people even thought of me, let alone cared. I mean, Omen... and the Huntmaster? He smiles like once a year. Is this the Avar meaning of Eventide?"
name"Seeker Avala"
text"Maybe elements versus celebration is the wrong line of inquiry. Perhaps I should have started with us taking care of and appreciating each other, if only for a moment."
name"Seeker Avala"
text"I mean, even Venge told you about the Plunderfool instead of hoarding the information or selling it to you. That's got to be an Eventide miracle."
name"Seeker Avala"
text"Thank you, Wayfinder. That final crochet's for you, for all of your help. It's a fox, because, ...well, they're objectively the best animal, right?"
name"Player"
text"That's... not what "objectively" means."
name"Seeker Avala"
text"Not the point! Trying to say something here! Which is, I guess... today's kind of special. May the Arcs have a great design for your Eventide."
onSuccessQuipnull
onFailureDialoguenull
onFailureQuipnull
onIncompleteQuipnull
phases
objectives
text"Speak to Seeker Avala in Skylight"
locationnull
successStateTagsnull
phaseDialoguenull
phaseQuip
name"Seeker Avala"
text"I've hit a snag on my Eventide research. Could you meet with me?"
objectives
text"Deliver a Gift to the Huntmaster in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Seeker Avala"
text"There you are! We've made great strides in my research. But I still can't tell if the elemental shifts influenced the varied traditions or if the traditions are causing the shift in the elements."
name"Seeker Avala"
text"I think my data could be more precise if I personally participated. I noticed that many of these traditions involve giving and receiving gifts. Usually with those the person feels most attached to."
name"Seeker Avala"
text"So I made some gifts! It's been a while since I used crochet needles, but I think they worked out to be adorable!"
name"Seeker Avala"
text"Well, if you ignore the lopsided eyes, at least. My Abominus looks like it's a half flounder."
name"Seeker Avala"
text"Anyway, I've put an arcanic tracker on each of them. I'll monitor the data of the elemental changes from the nerve center here."
name"Seeker Avala"
text"Please deliver my gifts to the Huntmaster, Venge, Omen, and Grandfa- Lord Halar. Then return to me and we'll tabulate everything!"
phaseQuipnull
objectives
text"Deliver a Gift to Venge in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"The Huntmaster"
text"You return. If you seek another hunt, the Gloom Gate is — what is this?"
name"Player"
text"A present from Seeker Avala."
name"The Huntmaster"
text"It's... soft. And misshapen. And the seams are... crude. Is this supposed to be something?"
name"The Huntmaster"
text"Oh, I see. Horns, a tail, a white coat. She sought to create a tiny Abominus."
name"The Huntmaster"
text"Tell the little one I... appreciate her honoring my traditions, in her way."
name"The Huntmaster"
text"Here. This is rarer than any meat I can give. It is what bees eat to become queens. Tell her I hope her hearth is warm even in the coldest night."
phaseQuipnull
objectives
text"Deliver a Gift to Omen in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Venge"
text"Oh, Wayfinder! Thanks for giving everyone smelly monster meat. People were willing to get rid of the spider webs for nothing. But they're mostly protein! And these humans will eat anything deep-fried!"
name"Player"
text"I have a gift from Seeker Avala."
name"Venge"
text"Wait, what? A present? She's giving me something <italic>for free</>?! Is there a trick? Is there a bomb inside?"
name"Player"
text"No."
name"Venge"
text"Well, that's a shame. I could use a free bomb."
name"Venge"
text"Oh, wait, now I see why she gave it away. This crocheted Plunderfool is kind of ugly. Although it's got some charm, in a way. Crap on a cracker! Now I feel bad."
name"Venge"
text"Here, give this back to her. I made it, but don't say that. Make it sound like it's coming from you, and uh, say I'll use her sentiment to swindle her later. And no smirking!"
phaseQuipnull
objectives
text"Deliver a Gift to Lord Halar in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Omen"
text"My friend, I hear quite a lot about your generosity. And apparently you dared a run through elemental sub-strata just to help others."
name"Omen"
text"What is this?"
name"Player"
text"A present from Seeker Avala."
name"Omen"
text"Oh my, what a strange little... I see. She crocheted a Gloom Dagger. She must have worked very hard on this. And from what I understand, usually she doesn't even celebrate Eventide."
name"Omen"
text"Here, I have something I put aside for her a few months ago... I was going to deliver it on Eventide itself, but since you're here..."
name"Omen"
text"Let her know that we consider her one of us, and she will always be welcome in Skylight."
phaseQuipnull
objectives
text"Return to Seeker Avala in Skylight"
locationnull
successStateTagsnull
phaseDialogue
name"Lord Halar"
text"Hello again, Wayfinder. I hear Avala's keeping you busy. I'll assume that you're getting along famously and solving the mysteries of the universe, shall I?"
name"Player"
text"I brought a gift from Avala."
name"Lord Halar"
text"W-what? Let me see..."
name"Lord Halar"
text"Arcs above... I'm sorry, give me a moment... you should know, when Avala was young, her mother sewed a great deal."
name"Lord Halar"
text"Avala wanted to stitch together stuffed animals for other children like her mother did on Eventide. So every year, Avala would sit beside her and try to copy her as best she could."
name"Lord Halar"
text"While a brilliant researcher, Avala could never quite get the hang of needlework or crocheting. She... I see she still struggles with stitching. It's a talent, really."
name"Lord Halar"
text"I never thought I would see another one of these after..."
name"Lord Halar"
text"I'm sorry for losing my composure. Thank you."
name"Lord Halar"
text"Give this to Avala and tell her that I adore her gift. And I hope that she continues to practice her sewing. Her mother would have loved that."
phaseQuipnull
rewards
guaranteedRewards
name"Resonance"
amount1610
level1
name"Avala's Crochet Fox"
amount1
level1
lootRewards
probability100
requirementfalse
type"Inventory"
items
name"Reward Tower XP"
amount5000
level1
fauxRewardsnull
checkpointUnlockRewardnull
prerequisite
"Slashing Through the Snow"
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