Weapons are used by Wayfinders along with their character-unique abilities to fight against enemies. While a Wayfinder's abilites dictates their role to a certain degree, their equipped weapon determines their playstyle. Each weapon has their own unique Weapon Ability that further defines each weapon's playstyle. Each weapon has their own statistics that will be granted to the Wayfinder wielding it. Like Wayfinders, weapons will gain experience in combat, increasing their level and stat bonuses. At certain levels, weapons can be Tempered with materials to slightly increase their bonuses.
Weapons are sorted into classes, which may have subclasses within it. Currently, there are 4 classes and 8 subclasses.
Sword & Shields
Sword & Shields balance offense and defense, able to block incoming attacks and mitigate damage.
Executioner weapons focus on high damage at the cost of slower attacks.
Twin Striker Melee
Dual Daggers have lower damage but can attack quickly and parry.