Guardian Melee
Guardian Melee Weapons are defensive melee weapons, capable of blocking with a shield to defend against attacks and reduce damage. The shield can also be used as weapon in combat, dealing more Break Damage than Weapon Damage.
Guardian Melees have a unique Latent Power mechanic: blocking attacks and attacking enemies will build up the Latent Power meter. Once the meter is full, performing a shield slam attack will earn 1 Latent Power pip, up to a max of 3 pips, and reset the meter. Latent Power pips can then be spent with weapon abilities, with more pips increasing the ability's power.
Sword & Shield[edit]
Weapon | Weapon Ability | |
---|---|---|
Grim Harvest |
Bone Geyser Plunges the sword into the ground to unleash an eruption of Bone Spikes in a radius around the Wayfinder, dealing damage and staggering even Heavily Armored enemies. Deals additional damage for each Latent Power Pip consumed. | |
Radiant Dawn |
Archon's Blade Empowers the sword and shield with radiant energy. Extends damage and range of melee attacks, and empowers blocking to greatly reduce incoming stamina damage. | |
Tooth and Claw |
Shredder Toss Launches the shield to tear through and bounce between enemies. Deals additional damage for each Latent Power Pip consumed. | |
Vanguard |
Power Bash Performs a powerful shield bash that does Massive impact and high guard break damage. Power increases with each Latent Power Pip consumed. | |
Legacy |
Phalanx Protects the Wayfinder and all nearby allies with a Damage shield, absorbing all damage, and preventing impacts until the shield is broken. Increases magnitude of the shield for each Latent Power Pip consumed. | |
Bastion |
Healing Pulse Heals the wayfinder and nearby allies. Power increases for each Latent Power Pip consumed. |
Mastery[edit]