Warmasters are the frontline Archetype of the Wayfinders, sustaining themselves and pulling the attention of the enemy away from their allies.
Wayfinders[edit]
Passive Perks[edit]
Weapon abilities charge 15% faster. When using a Weapon Ability, inspires the Warmaster and nearby allies for a short time, increasing Weapon Power by 10% per ability level. Stacks up to 30%.
Warmasters have an additional 20 stamina and restore some Resilience with each roll.
The Warmaster Talent Tree has three main branches: Vengeance, Heroism, and Resolve.
At certain Mastery Accolade Ranks (10, 20 and 30), the Warmaster will be granted higher tiers of a passive Weapon Mastery.
Weapon Type
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Name
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Description
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Guardian
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Press the Advantage
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When gaining a pip, gain (3/4/5)% Weapon Power for 12 seconds, stacking up to 3 times.
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Executioner
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Relentless Blows
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Using a 2H Weapon Ability increases your Weapon Power by (9/12/15)% for 8 seconds. This effect does not stack.
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Twin Striker
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Whirling Blades
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Using Flourishes gives (3/4/5)% Weapon Power per Flourish Point used, for 6 seconds.
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Marksman
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Marksman Brawler
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Improves Damage and Break Damage of all Rifle Attacks by (5/7.5/10)% to enemies within close range.
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Additionally, at certain other Mastery Accolade Ranks (9, 18 and 27), the Warmaster will be granted higher tiers of a passive Defense Power. The Warmaster Defense Power converts (5/10/15)% of Physical Defense as additional Weapon Power.
Weapon Mastery (Deprecated)[edit]
Mastery 1Countering after a block restores 10% of resilience.
Mastery 2
Countering after a block restores 15% of resilience to you and all nearby allies.
Mastery 3Countering after a block restores 20% of resilience to you and all nearby allies.
Mastery 1Gain 50% of your Latent Power meter when guard breaking an enemy. This effect has a 6 second cooldown.
Mastery 2
Gain 75% of your Latent Power meter when guard breaking an enemy. This effect has a 6 second cooldown.
Mastery 3Gain 1 Latent Power Pip when guard breaking an enemy. This effect has a 6 second cooldown.
Mastery 1Blocking attacks with a Shield takes 20% less stamina.
Mastery 2
Blocking attacks with a Shield takes 30% less stamina.
Mastery 3Blocking attacks with a Shield takes 40% less stamina.
Mastery 1Momentum reduces incoming damage by up to 10% based on how full it is.
Mastery 2
Momentum reduces incoming damage by up to 15% based on how full it is.
Mastery 3Momentum reduces incoming damage by up to 15% based on how full it is. Upon reaching full momentum, apply a damage shield equal to 10% of your Maximum Health to yourself and nearby allies. This shield can only be applied once every 15s.
Mastery 1Heavy Attacks deal 20% more Break Damage.
Mastery 2
Heavy Attacks deal 30% more Break Damage.
Mastery 3Heavy Attacks deal 40% more Break Damage.
Mastery 1Momentum decreases 50% slower while moving.
Mastery 2
Momentum decreases 75% slower while moving.
Mastery 3Momentum no longer decays while moving.
Mastery 1Critical hits with dual blades restore 5% of Resilience.
Mastery 2
Critical hits with dual blades restore 7.5% of Resilience.
Mastery 3Critical hits with dual blades restore 10% of Resilience.
Mastery 1Successful Parry attacks deal an additional 100% of your Break Power as Break Damage to enemies hit.
Mastery 2
Successful Parry attacks deal an additional 150% of your Break Power as Break Damage to enemies hit.
Mastery 3Successful Parry attacks deal an additional 200% of your Break Power as Break Damage to enemies hit.
Mastery 1Reduces incoming damage while in Blade Dance by 20%.
Mastery 2
Reduces incoming damage while in Blade Dance by 30%.
Mastery 3Reduces incoming damage while in Blade Dance by 40%.
Mastery 1Hotspot reload grants a damage shield to you for up to 10% of your Max Health at a full clip reload.
Mastery 2
Hotspot reload grants a damage shield to you and nearby allies for up to 10% of your Max Health at a full clip reload.
Mastery 3Hotspot reload grants a damage shield to you and nearby allies for up to 15% of your Max Health at a full clip reload.
Mastery 1Break damage dealt by Eagle Eye is increased by an additional 60% of your Break Power.
Mastery 2
Break damage dealt by Eagle Eye is increased by an additional 90% of your Break Power.
Mastery 3Break damage dealt by Eagle Eye is increased by an additional 120% of your Break Power.
Mastery 1Improves Damage and Break Damage of all Rifle Attacks by 5% to enemies within close range.
Mastery 2
Improves Damage and Break Damage of all Rifle Attacks by 7.5% to enemies within close range.
Mastery 3Improves Damage and Break Damage of all Rifle Attacks by 10% to enemies within close range.
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