Warmaster

Warmasters are a defense-oriented Archetype, sustaining themselves and pulling the attention of the enemy away from their allies.

Wayfinders[edit]

Passive perks[edit]

Art of War
Art of War
Passive
Mechanic
Weapon abilities charge 15% faster. When using a Weapon Ability, inspires the Warmaster and nearby allies for a short time, increasing Weapon Power by 10% per ability level. Stacks up to 30%.
Dodge Roll
Dodge Roll
Passive
Dodge
Warmasters have an additional 20 stamina and restore some Resilience with each roll.

Weapon Mastery[edit]

Grounded Counter
Grounded Counter
Passive
Mastery 1
Countering after a block restores 10% of resilience.

Mastery 2
Countering after a block restores 15% of resilience to you and all nearby allies.

Mastery 3
Countering after a block restores 20% of resilience to you and all nearby allies.
Press the Advantage
Press the Advantage
Passive
Mastery 1
Gain 50% of your Latent Power meter when guard breaking an enemy. This effect has a 6 second cooldown.

Mastery 2
Gain 75% of your Latent Power meter when guard breaking an enemy. This effect has a 6 second cooldown.

Mastery 3
Gain 1 Latent Power Pip when guard breaking an enemy. This effect has a 6 second cooldown.
Bulwark
Bulwark
Passive
Mastery 1
Blocking attacks with a Shield takes 20% less stamina.

Mastery 2
Blocking attacks with a Shield takes 30% less stamina.

Mastery 3
Blocking attacks with a Shield takes 40% less stamina.

Stalwart Momentum
Stalwart Momentum
Passive
Mastery 1
Momentum reduces incoming damage by up to 10% based on how full it is.

Mastery 2
Momentum reduces incoming damage by up to 15% based on how full it is.

Mastery 3
Momentum reduces incoming damage by up to 15% based on how full it is. Upon reaching full momentum, apply a damage shield equal to 10% of your Maximum Health to yourself and nearby allies. This shield can only be applied once every 15s.
Heavy Hitter
Heavy Hitter
Passive
Mastery 1
Heavy Attacks deal 20% more Break Damage.

Mastery 2
Heavy Attacks deal 30% more Break Damage.

Mastery 3
Heavy Attacks deal 40% more Break Damage.
Inertia
Inertia
Passive
Mastery 1
Momentum decreases 50% slower while moving.

Mastery 2
Momentum decreases 75% slower while moving.

Mastery 3
Momentum no longer decays while moving.

Relentless
Relentless
Passive
Mastery 1
Critical hits with dual blades restore 5% of Resilience.

Mastery 2
Critical hits with dual blades restore 7.5% of Resilience.

Mastery 3
Critical hits with dual blades restore 10% of Resilience.
Exposing Parry
Exposing Parry
Passive
Mastery 1
Successful Parry attacks deal an additional 100% of your Break Power as Break Damage to enemies hit.

Mastery 2
Successful Parry attacks deal an additional 150% of your Break Power as Break Damage to enemies hit.

Mastery 3
Successful Parry attacks deal an additional 200% of your Break Power as Break Damage to enemies hit.
Iron Step
Iron Step
Passive
Mastery 1
Reduces incoming damage while in Blade Dance by 20%.

Mastery 2
Reduces incoming damage while in Blade Dance by 30%.

Mastery 3
Reduces incoming damage while in Blade Dance by 40%.

Guardian Reload
Guardian Reload
Passive
Mastery 1
Hotspot reload grants a damage shield to you for up to 10% of your Max Health at a full clip reload.

Mastery 2
Hotspot reload grants a damage shield to you and nearby allies for up to 10% of your Max Health at a full clip reload.

Mastery 3
Hotspot reload grants a damage shield to you and nearby allies for up to 15% of your Max Health at a full clip reload.
Iron Eagle
Iron Eagle
Passive
Mastery 1
Break damage dealt by Eagle Eye is increased by an additional 60% of your Break Power.

Mastery 2
Break damage dealt by Eagle Eye is increased by an additional 90% of your Break Power.

Mastery 3
Break damage dealt by Eagle Eye is increased by an additional 120% of your Break Power.
Marksman Brawler
Marksman Brawler
Passive
Mastery 1
Improves Damage and Break Damage of all Rifle Attacks by 5% to enemies within close range.

Mastery 2
Improves Damage and Break Damage of all Rifle Attacks by 7.5% to enemies within close range.

Mastery 3
Improves Damage and Break Damage of all Rifle Attacks by 10% to enemies within close range.
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