Wayfinders
The Wayfinders are a group of characters who use abilities and weapons to fight back against the corrupting force of the world, the Gloom. There are currently 7 Wayfinders to pick from as playable characters.
Wayfinders are the last remaining champions of Evenor, after the Gloom consumed most of the world. They are echoes of fallen heroes who were consumed by the Gloom and are born from it, thus having survived it. This process of walking along the edge of the hostile, reality bending Gloom has left the Wayfinders unable to recall most of their memories from before they were consumed, forcing them to have to recollect their past selves as they explore the world around them and venture into Lost Zones.[1]
Each Wayfinder is their own character, complete with unique abilities, backstory, and memories. Although each Wayfinder has a Signature Weapon, any Wayfinder can equip any weapon[2], allowing for unique ways to combat the Gloom.
As part of the Seekers, the Wayfinders are the Seeker's greatest asset, and are essential in the fight against the Gloom after having been brought back as Echoes.[3]
Wayfinders[edit]
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Silo switches easily between Melee and Ranged combat, and is at his best when he embraces this versatility. He has a host of tactical tools; he can distract his foes with illusions, slow them with oil, or burn them with fire—potentially setting off deadly chain reactions.
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Niss is an Eldren Shadow Dancer, and is at her best when she's in motion. She dances around her enemies, defending herself with a cloak of shadows and striking them down with spectral blades.
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Venomess loves to play with her prey, and she can switch between ranged and melee combat with ease. Her chemicals can poison her enemies and strengthen her allies, and her thrusters give her tremendous mobility.