|1Memory of Ven's Guile|
|1Memory of Ven's Venom|
|1Memory of Ven's Duty|
Venomess loves to play with her prey, and she can switch between ranged and melee combat with ease. Her chemicals can poison her enemies and strengthen her allies, and her thrusters give her tremendous mobility.—Offical Site Description
Shrouding the battlefield with toxic mists, Venomess is a Wayfinder hailing from The Maze. With her chemical concoctions, she can apply vicious venom to simultaneously cripple foes and revitalize allies. Venomess is the 6th Wayfinder, released with the Gloom Break Reward Tower.
Max stats are derived from level 30 and 0% affinity.
|Max Health||482||Ability Power||1204||Break Power||301|
|Resilience||578||Crit Rating||1264||Phys Defense||1204|
|Weapon Power||722||Crit Power||843||Mag Defense||1204|
|Total (Level 30)||522|
- Purchasing Premium Reward Tower of Founder's Season 1: Gloom Break
- Crafted with the following ingredients:
|Vestige of Ven's Duty||3||This shard holds an aspect of the Wayfinder Venomess—her devotion to her people and her nation; it may be found by challenging the Storm Twins. Combine this restored memory with her other memories to call her from the Gloom.|
|Vestige of Ven's Guile||3||This shard holds an aspect of the Wayfinder Venomess—her sly cunning; it may be found by defeating the First. Combine this restored memory with her other memories to call her from the Gloom.|
|Vestige of Ven's Venom||3||This shard holds an aspect of the Wayfinder Venomess—her deadly skill with poisons; it may be found by slaying Grand Deceiver Maras. Combine this restored memory with her other memories to call her from the Gloom.|
|Trickster's Coin||15||Unique crafting resource, found in some Trickster Chests. Used to craft weapons, relics and consumables.|
|Gem of Avarice||15||Unique crafting resource, hoarded by the Loot Goblin in the Ruins. Used to craft weapons, relics and consumables.|
|Archaic Bone||15||Unique crafting resource found by completing the What Lies Beneath event in the Mines. Used to craft weapons, relics and consumables.|
|Glimmering Veridian Spectra||50||Used in Tier 2 crafting recipes. Found in Lost Zones when any Flora mutator is active.|
|Pristine Veridian Spectra||125||Used in Tier 3 crafting recipes. Found in Lost Zones when any Flora mutator is active.|
|Pristine Shadow-Warped Spectra||30||Used in Tier 3 crafting recipes. Found in Lost Zones when any Shadow mutator is active.|
|Memory Fragment||21600||Restore Wayfinder Memories by infusing Memory Vestiges with Memory Fragments.|
|Gold||10000||Currency of the realm. Acquired from enemies, chests and events.|
POISON DAMAGE MODIFIER: 0.075
POISON RATE: 1s
POISON DURATION: 8s
POISON MAX STACK: 5
POISON CLOUD DAMAGE MODIFIER: 0.2
POISON CLOUD RATE: 0.5s
POISON CLOUD DURATION: 3s
- Level 1: Increases damage by 15%.
- Level 2: Increases healing by 15%.
- Level 3: Fires an additional 2 homing needles.
DAMAGE MODIFIER: 0.35 / 0.4025 (Lv1)
BREAK MODIFIER: 0.2
HEAL MODIFIER: 0.1
HEAL OVER TIME MODIFIER: 0.075 / 0.0825 (Lv2)
HEAL OVER TIME RATE: 1s
HEAL OVER TIME DURATION: 8s
- Level 1: Increases healing by 15%.
- Level 2: When converting a cloud, causes the cloud to erupt, dealing direct damage before disappearing.
- Level 3: Players are healed over time based on the number of clouds converted.
DAMAGE MODIFIER: 1 ~ 4
BREAK MODIFIER: 0.4 ~ 1.75
HEAL MODIFIER: 0.5 ~ 2.5 / 0.575 ~ 2.875 (Lv1)
CLOUD EXPLOSION DAMAGE MODIFIER: 0.75 (Lv2)
CLOUD EXPLOSION BREAK MODIFIER: 0.3 (Lv2)
HEAL OVER TIME MODIFIER: 0.2 per cloud (Lv3)
HEAL OVER TIME RATE: 1s (Lv3)
HEAL OVER TIME DURATION: 6s (Lv3)
- Level 1: Spawns an additional Venom Cloud.
- Level 2: Reduces damage taken by 50% for 3 seconds.
- Level 3: Dashing through an enemy slows them by 30% for 8 seconds.
INCOMING DAMAGE MULTIPLIER BUFF: 50% (Lv2)
INCOMING DAMAGE MULTIPLIER BUFF DURATION: 3s (Lv2)
SLOW DEBUFF: 30% (Lv3)
SLOW DEBUFF DURATION: 8s (Lv3)
- Level 1: Increases damage by 10%.
- Level 2: Allies in the area of the explosion are healed over time.
- Level 3: Ultimate builds 10% faster.
DAMAGE MODIFIER: 5 / 5.5 (Lv1)
BREAK MODIFIER: 2
VENOM DAMAGE MODIFIER: 0.1 / 0.11 per stack (Lv1)
VENOM RATE: 0.5s
VENOM DURATION: 6s
HEAL OVER TIME MODIFIER: 0.5 (Lv2)
HEAL OVER TIME RATE: 1s (Lv2)
HEAL OVER TIME DURATION: 8s (Lv2)
|5||Deadly Venom||Increases damage over time of Venomess' poisons by 5%. Note: This may be calculated as an ability power bonus instead of a 1.05x multiplier.|
|15||Explosive Venom||The poison eruption from Master of Venoms now deals a small amount of damage in a small area.|
|5||Soothing Vapors||Venomess will heal 1% of her Max Health every second while standing in one of her own Poison Clouds.|
|15||Explosive Vapors||A poison eruption from Master of Venoms will also shoot out up to 3 healing lurchers at random nearby allies.|
|5||Unerring Toxin||Increases Crit Chance against poisoned targets by 10%.|
|15||Critical Toxin||Critical Hits against a poisoned enemy will leave a Poison Cloud in the area. This effect can occur once every 6 seconds.|
When you successfully block counter, you gain 10% increased Weapon Power for 6 seconds. This effect can only trigger once every 20 seconds.
When you successfully block counter, you and your nearby allies gain 15% increased Weapon Power for 6 seconds. This effect can only trigger once every 20 seconds.
When you successfully block counter, you and your nearby allies gain 20% increased Weapon Power for 9 seconds. This effect can only trigger once every 20 seconds.
Sword-based attacks deal 8% more Damage and Shield-based attacks deal 8% more Break Damage.
Sword-based attacks deal 12% more Damage and Shield-based attacks deal 12% more Break Damage.
Sword-based attacks deal 16% more Damage and Shield-based attacks deal 16% more Break Damage.
You gain up to 10% Crit Chance based on how much Momentum you have.
You gain up to 15% Crit Chance based on how much Momentum you have.
You gain up to 15% Crit Chance based on how much Momentum you have. Hitting maximum Momentum will increase the Crit Damage of yourself and nearby allies by 10% for 10 seconds.
Increases the multiplier gained from Heat of Battle by 20% when using a 2-handed weapon.
Increases the multiplier gained from Heat of Battle by 30% when using a 2-handed weapon.
Increases the multiplier gained from Heat of Battle by 40% when using a 2-handed weapon.
Slightly increases the time you have to Parry an attack and slightly reduces the duration of a failed Parry.
Moderately increases the time you have to Parry an attack and moderately reduces the duration of a failed Parry.
Moderately increases the time you have to Parry an attack, moderately reduces the duration of a failed Parry, and grants a Flourish Point on a successful Parry.
On a Hotspot reload grants up to 8% Crit Chance, based on the amount of shots reloaded, for 10 seconds.
On a Hotspot reload grants up to 12% Crit Chance, based on the amount of shots reloaded, for 10 seconds.
On a Hotspot reload grants up to 16% Crit Chance, based on the amount of shots reloaded, for 10 seconds.
The Venomess is a deadly spy from the Maze, and her poisons have changed the course of history. But the Gloom has swallowed both the Maze and the Empire, and her secret war is over. Ven's a survivor, and for now the Seekers are the only game in town.
Before the Fall, the name Venomess was feared among the Imperial ranks. Those unfortunate enough to have put the face to the name, seldom survived. Venomess is a spy and assassin from a nation of monsters, born of cold and poisonous blood. In her time, she’s broken into so-called impenetrable vaults, stolen secrets from the Avar Throne itself, and brought down more Archon Commanders and master spellsmiths with her toxins than entire regiments by compare. Ven was born in the Maze. Her closest friends are goblins and battle-beasts, and though she looks human, appearances, like most things when it comes to Ven, can be deceiving. A brilliant alchemist and inventor, Venomess has always preferred stalking prey in the shadows to mixing salves in a workshop. Most of all, Ven craves a challenge—and the Gloom is the greatest challenge of all.
Vemomess believes the Avar Imperium was an oppressive, warmongering regime and devoted her life to toppling it. Now the Empire has finally fallen, consumed by the Gloom… But all she hoped to protect in the Maze has been lost as well. Ven may not care for Wingrave or the other Imperial soldiers among the Seekers, but she recognizes that her cold war is over. In the wake of the Gloomfall, survival is the only thing that matters—and Venomess intends to survive. No matter the cost.