Affinity

Affinity is a power system for Wayfinders involving skill points and small-scale talent trees to influence their stats and unique features. The Affinity system unlocks after completing Instinct, Discipline, Focus - a priority quest. Kestrel refers to three aspects of Shrike combat philosophy that the Wayfinders should apply themselves: Instinct, Discipline, and Focus. Affinity is applied at the Wayfinder level but also has knock-on effects for Weapons and Accessories as well.

Wayfinder Affinity[edit]

For Wayfinders, each Affinity can be leveled up to enhance statistics of the same Affinity aspect from Weapons and Accessories, essentially applying weight to the stats associated with that Affinity based on your equipment. For example, Tooth and Claw has Weapon Power and Crit Power listed as its Instinct stats, Max Health and Ability Power listed as its Discipline stats, and Resilience and Crit Rating listed as its Focus stats; if your Wayfinder equips Tooth and Claw and invests Affinity points into Discipline, then Max Health and Ability Power will increase in value, while the other stats are unaffected. If that same Wayfinder switches weapons to Bastion, then the bonus from Discipline will instead apply to Bastion's Discipline stats of Phys Defense and Mag Defense. Accessories function in the same way: the item's listed stat (if any) associated with an Affinity your Wayfinder invested in will increase in value.

Each Wayfinder also has unique Affinity Perks that are unlocked once an Affinity aspect reaches 5, 15, and 25 points. These perks are different for each Wayfinder and can be found on their respective pages.

Each Affinity rank requires Affinity Points, Gloomstones, and Gold, with each rank providing a +1% bonus. One Affinity Point is earned per level and at certain progression milestones, for a maximum of 41 points at max level.

For a nominal gold fee, Affinity can be freely respecced. You will be reimbursed all Affinity points and Gloomstones invested up to that point, although the Gloomstones will only be available for the Wayfinder in question undergoing the process. Reimbursed Gloomstones will be spent first, listed as a number in brackets at the top of the screen for each Gloomstone type.

Upgrading one Affinity from 0 to 15 will require a total of 30Grey Gloomstone, 34Blue Gloomstone, 3Red Gloomstone, and Gold 26250.

Level Gloomstones Gold
1 None None
2 2Grey Gloomstone Gold 250
3 4Grey Gloomstone Gold 500
4 6Grey Gloomstone Gold 750
5 8Grey Gloomstone Gold 1000
6 10Grey Gloomstone Gold 1250
7 1Blue Gloomstone Gold 1500
8 2Blue Gloomstone Gold 1750
9 3Blue Gloomstone Gold 2000
10 4Blue Gloomstone Gold 2250
11 6Blue Gloomstone Gold 2500
12 8Blue Gloomstone Gold 2750
13 10Blue Gloomstone Gold 3000
14 1Red Gloomstone Gold 3250
15 2Red Gloomstone Gold 3500

Weapon Affinity (deprecated)[edit]

Increasing a weapon's Affinity will increase the bonus statistics of the associated Affinity aspect. For example, upgrading the Vanguard's Instinct will only increase the Resilience and Weapon Power bonuses. Only Gloomstones and Gold are required to upgrade weapon Affinities, up to a max of 10. The weapon's statistics are then boosted by the Wayfinder’s Affinity levels.

Upgrading one Affinity from 0 to 10 will require a total of 30Grey Gloomstone, 30Blue Gloomstone, and Gold 27500. Upgrading all three Affinities from 0 to 10 will require 90Grey Gloomstone, 90Blue Gloomstone, and Gold 82500.

Level Gloomstones Gold
1 2Grey Gloomstone Gold 500
2 4Grey Gloomstone Gold 1000
3 6Grey Gloomstone Gold 1500
4 8Grey Gloomstone Gold 2000
5 10Grey Gloomstone Gold 2500
6 2Blue Gloomstone Gold 3000
7 4Blue Gloomstone Gold 3500
8 6Blue Gloomstone Gold 4000
9 8Blue Gloomstone Gold 4500
10 10Blue Gloomstone Gold 5000

Accessory Affinity (deprecated)[edit]

Affinity on accessories cannot be upgraded, and simply have bonus statistics associated to one or more Affinity aspects, similar to weapons. Likewise, these statistics will be enhanced by the Wayfinder's Affinity levels.

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