Archetype

(Redirected from Archetypes)

Each Wayfinder is categorized into an Archetype, which determines their general play-style, along with their Archetype Passives and talents and mastery benefits. Although any Archetype, given the right weapons, accessories, and Echoes, can fit into any role, each Archetype may be more suited towards one role than the others.

Warmaster[edit]

Main article: Warmaster

Warmasters are frontline bulwarks, martial specialists combining offensive and defensive aspects to take the lead and serve as both the shield and the tip of the spear for their party. Engaging with the Art of War gives them and their team a brief burst of strength, and they can take the brunt of enemy attacks, as their Dodge Roll can help sustain their resilience. Their features favor Weapon Power and Physical Defense.

Wayfinders[edit]

Passive[edit]

Art of War
Art of War
Passive
Mechanic
Weapon abilities charge 15% faster. When using a Weapon Ability, inspires the Warmaster and nearby allies for a short time, increasing Weapon Power by 10% per ability level. Stacks up to 30%.
Dodge Roll
Dodge Roll
Passive
Dodge
Warmasters have an additional 20 stamina and restore some Resilience with each roll.

Arcanist[edit]

Main article: Arcanist

Arcanists are offensive powerhouses greatly focused on damage output with abilities, empowering themselves and their allies with Innervation Orbs, motes of arcane power. Their Blink lengthens their invulnerability time when dodging, allowing them to stay on the offensive. Their specialties and features build upon Ability Power and Magic Defense.

Wayfinders[edit]

Passive[edit]

Innervation Orbs
Innervation Orbs
Passive
Mechanic
Defeating enemies has a chance to spawn an Innervation Orb, which can be consumed by the Arcanist or their allies to increase Ability Power.
Blink
Blink
Passive
Dodge
Arcanists benefit from the largest invincibility window when dodging attacks with their Blink, and also travel an increased distance.

Survivalist[edit]

Main article: Survivalist

Survivalists are versatile tacticians who rely on their utility and mobility to support themselves and their party, controlling the battlefield and helping set the pace of an encounter, especially with their ability to Expose Weakness of an enemy with precision. Thanks to their Dash, their high mobility lets them circle opponents for more vantage points. Their specialties build and rely upon Crit Rating and Crit Power.

Wayfinders[edit]

Passive[edit]

Expose Weakness
Expose Weakness
Passive
Mechanic
On a critical hit, exposes the enemy for 6 seconds, marking it for teammates. While exposed, enemies take an additional 10% damage from all sources.
Dash
Dash
Passive
Dodge
Survivalist dashes have increased range and benefit from a reduced stamina cost, allowing them to dash more often.
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