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Kyros
Kyros | |
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The Warmage | |
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Archetype | ![]() |
Starting Weapon | ![]() |
Signature Weapon | ![]() |
Complexity | |
Statistics | |
While he prefers to avoid close combat, Kyros wields tremendous mystical power. He can scatter foes with blasts of raw energy and crush enemies with a massive shockwave.—Offical Site Description
A powerful mage with mysterious origins, Kyros is a Wayfinder who uses his powers to siphon arcanic energy from his foes, allowing him to crush and tear through opponents with ease.
Max stats[edit]
Max stats are derived from level 30 and 0% affinity.
Max Health | 441 | Ability Power | 1384 | Break Power | 722 |
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Resilience | 530 | Crit Rating | 782 | Phys Defense | 803 |
Weapon Power | 1264 | Crit Power | 782 | Mag Defense | 803 |
Data[edit]
Base stats[edit]
Stats | Value | |
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Max Health | 11 | |
Resilience | 11 | |
Weapon Power | 21 | |
Ability Power | 23 | |
Crit Rating | 13 | |
Crit Power | 13 | |
Break Power | 12 | |
Phys Defense | 8 | |
Mag Defense | 8 | |
Total | 120 |
Stats scaling[edit]
Scaling type | Value | |
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Level | 18 | |
Temper | 0 | |
Total (Level 30) | 522 |
Acquisition[edit]
Crafted with the following ingredients:
Rare resources
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3 | This shard holds an aspect of the Wayfinder Kyros—his insight and genius; it may be found by felling Kolaar the Beastmaster. Combine this restored memory with his other memories to call him from the Gloom. |
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3 | This shard holds an aspect of the Wayfinder Kyros—mysteries he's never revealed; it may be found by slaying the Storm Twins. Combine this restored memory with his other memories to call him from the Gloom. |
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3 | This shard holds an aspect of the Wayfinder Kyros—his mastery of arcane power; it may be found by slaying the Dread Legion. Combine this restored memory with his other memories to call him from the Gloom. |
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15 | Unique crafting resource, found in some Trickster Chests. Used to craft weapons, relics and consumables. |
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15 | Unique crafting resource found by completing the Treasure Phoenix event. Used to craft weapons, relics and consumables. |
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15 | Unique crafting resource found by completing the What Lies Beneath event in the Mines. Used to craft weapons, relics and consumables. |
Common resources
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175 | Used in Tier 3 crafting recipes. Found in Lost Zones when any Shadow mutator is active. |
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30 | Used in Tier 3 crafting recipes. Found in Lost Zones when any Chaos mutator is active. |
Currency
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24300 | Restore Wayfinder Memories by infusing Memory Vestiges with Memory Fragments. |
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10000 | Currency of the realm. Acquired from enemies, chests and events. |
Wayfinder abilities[edit]
MAX STACK: 3
- Level 1: Increases Rake damage by 10%.
- Level 2: Unlock a third Savage Rake combo finisher which deals an extra 25% damage.
- Level 3: Hitting a target with Savage Rake heals Kyros a small amount.
CHARGES: 2
DAMAGE MODIFIER: 2.1 / 2.4 (Lv1) / 3 (Lv2)
HEAL MODIFIER: 0.5 (Lv3)
- Level 1: Cooldown reduction increased to 50%.
- Level 2: Siphon Radiant generates one fragment per enemy hit, up to the fragment cap.
- Level 3: Increases damage taken for 10 seconds.
DAMAGE MODIFIER: 0.3 + 1.2
BREAK MODIFIER: 0.2 + 0.2
COOLDOWN REDUCTION: 33% / 50% (Lv1)
INCOMING DAMAGE MULTIPLIER DEBUFF: 10% (Lv3)
INCOMING DAMAGE MULTIPLIER DEBUFF DURATION: 10s (Lv3)
- Level 1: Increases explosion damage by a moderate amount.
- Level 2: Increases effect radius of Arcane Focus.
- Level 3: Deals a small amount of damage each time you hit a target with Arcane Focus.
DURATION: 8s
DAMAGE MODIFIER: 1.5 ~ 6 (16 hits) / 1.65 ~ 6.6 (16 hits) (Lv1)
BREAK MODIFIER: 0.4 ~ 3.4 (16 hits)
HIT MODIFIER: 0.2 (Lv3)
- Level 1: Slows enemies by 50% for 6 seconds.
- Level 2: Generates an arcane fragment per enemy hit.
- Level 3: Increases damage by 15%.
MODIFIER: 14 / 16 (Lv3)
BREAK MODIFIER: 2
SLOW DEBUFF: 50% (Lv1)
SLOW DEBUFF DURATION: 6s (Lv1)
Archetype abilities[edit]
Affinity perks[edit]
Unlock Level |
Icon | Name | Perks |
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5 | ![]() |
Ultimate Orb | Each Arcane Fragment that is consumed by Savage Rake will slightly charge your ultimate meter. |
15 | ![]() |
Ultimate Focus | Hits against a target with Arcane Focus will slightly charge your ultimate meter. |
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5 | ![]() |
Vicious Rake | Increases damage dealt after using an Arcane Fragment by 5% for 5 seconds, stacking up to 3 times. |
15 | ![]() |
Vicious Protection | Decreases incoming damage after using an Arcane Fragment by 3% for 8 seconds, stacking up to 5 times. |
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5 | ![]() |
Infused Orbs | Grants a 50% chance to gain an Arcane Fragment when picking up an Innervation Orb. |
15 | ![]() |
Excess Orbs | Increases max possible Arcane Fragments by 2, up to 5. |
Mastery[edit]
Using a Weapon Ability grants 5% Ability Power for each consumed Latent Power Pip. This effect stacks 3 times and lasts 10 seconds.
Mastery 2
Using a Weapon Ability grants 7.5% Ability Power for each consumed Latent Power Pip. This effect stacks 3 times and lasts 10 seconds.
Using a Weapon Ability grants 10% Ability Power for each consumed Latent Power Pip. This effect stacks 3 times and lasts 10 seconds.
Basic weapon attacks have a 10% chance to deal 100% of your Ability Power as bonus Ability Damage.
Mastery 2
Basic weapon attacks have a 15% chance to deal 100% of your Ability Power as bonus Ability Damage.
Basic weapon attacks have a 20% chance to deal 100% of your Ability Power as bonus Ability Damage.
Blocking an attack has a 10% chance to erupt into a small AOE that deals 100% of Ability Power as Ability Damage to nearby enemies.
Mastery 2
Blocking an attack has a 15% chance to erupt into a small AOE that deals 100% of Ability Power as Ability Damage to nearby enemies.
Blocking an attack has a 20% chance to erupt into a small AOE that deals 100% of Ability Power as Ability Damage to nearby enemies.
Momentum causes your weapon attacks to deal up to 10% of your Ability Power as bonus Ability Damage, based on how full it is.
Mastery 2
Momentum causes your weapon attacks to deal up to 15% of your Ability Power as bonus Ability Damage, based on how full it is.
Momentum causes your weapon attacks to deal up to 15% of your Ability Power as bonus Ability Damage, based on how full it is. When you reach full Momentum, your next attack will send out a bolt of arcane energy that deals 20% of Ability Power as damage to a nearby enemy that then chains to 2 additional enemies. This effect has a 15 second cooldown.
Heavy attacks have a 10% chance to be Arcane Empowered, dealing 100% of your Ability Power as bonus Ability Damage in an area.
Mastery 2
Heavy attacks have a 15% chance to be Arcane Empowered, dealing 100% of your Ability Power as bonus Ability Damage in an area.
Heavy attacks have a 20% chance to be Arcane Empowered, dealing 100% of your Ability Power as bonus Ability Damage in an area.
Using a Weapon Ability grants you and nearby allies 5% Ability Power per level of momentum consumed. Lasts 10 seconds.
Mastery 2
Using a Weapon Ability grants you and nearby allies 7.5% Ability Power per level of momentum consumed. Lasts 10 seconds.
Using a Weapon Ability grants you and nearby allies 10% Ability Power per level of momentum consumed. Lasts 10 seconds.
Dual Blade Finishers, that consume Flourish Points, spawn an Innervation Orb when hitting an enemy.
Mastery 2
Dual Blade Finishers, that consume Flourish Points, spawn 2 Innervation Orbs when hitting an enemy.
Dual Blade Finishers, that consume Flourish Points, spawn 3 Innervation Orbs when hitting an enemy.
Enemies take 10% more damage for 6 seconds after being hit by a successful Parry attack.
Mastery 2
Enemies take 15% more damage for 6 seconds after being hit by a successful Parry attack.
Enemies take 20% more damage for 6 seconds after being hit by a successful Parry attack.
Shadow Hits from Blade Dance deal additional Ability Damage equal to 20% of Ability Power.
Mastery 2
Shadow Hits from Blade Dance deal additional Ability Damage equal to 30% of Ability Power.
Shadow Hits from Blade Dance deal additional Ability Damage equal to 40% of Ability Power.
You have a chance to spawn an Innervation Orb from yourself when getting a hotspot reload. You have a 100% chance when reloading a full clip.
Mastery 2
You have a chance to spawn an Innervation Orb from yourself and a nearby enemy when getting a hotspot reload. You have a 100% chance when reloading a full clip.
You have a chance to spawn an Innervation Orb from yourself and 2 nearby enemies when getting a hotspot reload. You have a 100% chance when reloading a full clip.
Rifle Standard shots deal bonus Ability Damage based on how empty the clip is, up to 30% of Ability Power.
Mastery 2
Rifle Standard shots deal bonus Ability Damage based on how empty the clip is, up to 45% of Ability Power.
Rifle Standard shots deal bonus Ability Damage based on how empty the clip is, up to 60% of Ability Power.
Lore[edit]
Arcane power flows through Kyros, and he can unleash this force to devastate his enemies. He's the last survivor of a forgotten civilization, a wizard who transformed his flesh into pure mystical energy. Though his people are long lost, he's sworn to keep the Gloom from destroying the world that remains.
There is a place known as the Kingdom of Ashes. Bones are scattered across beaches of black sand, and charred remnants of crystal spires still reach toward the sky. This has been a shunned ruin for thousands of years, but Kyros still remembers it as it once was, a glorious civilization whose achievements dwarfed those of the Avar Imperium or the Maze. He remembers studying the nature of reality itself, and even learning how to transcend his own flesh to become a being of pure mystical energy, bound to a skeleton of arcstone and crystal. While he possesses devastating power, Kyros is first and foremost a scientist. He is determined to stop the Gloom; he will not watch another civilization be destroyed. But he believes the key to defeating the Gloom is to understand it.
Kyros is a deadly warmage and a brilliant researcher. But he has been lost in the void for countless centuries, and there’s much he has forgotten or never knew. What became of his people? How did his wondrous nation become the Kingdom of Ashes… and did he have something to do with it? The answers must be out there, waiting to be found.