Shadow Imbuement

Shadow Imbuement
Resource
Type Crafting
Imbued with Shadow Energy
— In-Game Description

Shadow Imbuements are one of the Imbuements used to mutate Lost Zones. Shadow-imbued zones will cause enemies to become Gloomtouched, growing in size and dealing more damage, while also leaving behind hazards on death. Shadow Imbuements can found from Events, Lost Zones, or can be crafted at an Echo Matrix with 10Cragged Spectra and Gold50.

Unique rewards from Lost Zones with an active Shadow Imbuement include:

Mutator Combinations[edit]

Imbuements Mutation Effect

Gloomtouched
All enemies have been empowered by the Gloom. At half health, they will Enrage and grow larger, dealing more damage. When enemies die, they will explode in a deadly burst.
+
Gloomshroud
Gloom has infested this area. Activate and stand near the corrupted shrines to cleanse them, but beware: enemies will try to stop you.
+
Corpsebloom
Enemies are infected with dormant spores. Death will activate the spore, causing it to seek a new host and sproud a toxic mushroom.
+
Black Flame
Gloomtouched enemies are infused with flame. Their deaths have a chance to leave the ground permanently ablaze.
+
Shadowspawn
All enemies are Gloomtouched, and their deaths will call forth something from the other side.
+
Goldencache
Dark treasures can be found within. Only the power of the Gloom can release them.
++
Gloom Collapse
The world has collapsed under the Gloom. You must carry a torch and find your way through the deadly Gloom.
Any Imbuement + Any Imbuement +
Shadow's Embrace
(Boon)
You periodically erupt with shadow energy, launching tentacles that leech health from enemies.

Gloomtouched (Shadow)[edit]

Enemies are Gloomtouched, causing them to double in size at half health, increasing their damage. Shortly after their death, a small explosion will occur.

Gloomshroud (Shadow/Shadow)[edit]

Enemies are Gloomtouched, and newly-spawned enemies may be accompanied by a Tiding. Throughout the zone are patches of Gloom vegetation that apply a Slow debuff on contact. When approached, a Wretch may spawn from the patch. The area can be dispersed by destroying the vegetation. Occasionally, a shrine overtaken by Gloom can be found, which can be interacted with to be cleansed. Waves of Gloom enemies will spawn in quick succession, and defeating them all will relight the shrine. Standing near lit shrines will slowly heal players.

Corpsebloom (Shadow/Flora)[edit]

Enemies are Gloomtouched, and are infected with Flora energy. On death, they spawn a toxic orb that homes in on players, dealing damage on contact. On contact with either a player or terrain, a toxic mushroom will spawn.

Black Flame (Shadow/Solar)[edit]

Enemies are Gloomtouched, and have a chance to inflict Solar Ignition. On death, enemies will explode into flame, damaging both players and enemies. The explosion will leave behind a permanent patch of fire, dealing damage and breaking Resilience while in contact.

Shadowspawn (Shadow/Chaos)[edit]

Enemies are Gloomtouched. On death, after the Gloom explosion, an explosive Trickster Chest or a Gloom enemy will spawn. The type of Gloom enemy is determined by the strength of the defeated enemy. Weaker enemies will spawn Tidings or Wretches, while stronger enemies will spawn Heralds. Newly spawned Gloom enemies from this will not call further reinforcements.

Goldencache (Shadow/Greed)[edit]

Enemies are Gloomtouched. Throughout the area are indestructible gold mounds reinforced with Gloom crystals. These crystals can only be destroyed by the death explosion of Gloomtouched enemies, which will release the gold within.

Gloom Collapse (Shadow/Shadow/Shadow)[edit]

All effects from the Gloomshroud (Shadow + Shadow) mutator are in effect. More pressingly, the entire zone is completely subsumed by the Gloom, casting the whole map into a deep darkness. At the start of the zone is a singular safe zone holding a torch that emanates blessed Light. Standing outside of the Light in the darkness of the Gloom causes Gloom Erosion, a devastating damage-over-time debuff effect for as long as the Wayfinder stands in the dark. A Wayfinder may pick up the torch, carrying it on their back, and progress through the Lost Zone protected by the Light aura the torch provides. Taking any damage drops the torch at the Wayfinder's feet, still radiating Light. The torch will slowly dim over time, shrinking the Light's safe zone and requiring the torch to be recharged at a cleansed altar to expand its Light radius.

Shadow's Embrace (Shadow Imbuement Boon)[edit]

Periodically, shadow tentacles will lash out from the player at nearby enemies three times in quick succession, dealing minor damage and healing the player.

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