Beginner's guide

This guide only serves as a quick overview. A TLDR for the eager new player.

Lore[edit]

The world of Evenor is threatened by the all consuming Gloom. The last resistance is holding out in Skylight. The Wayfinder is resurrected from old memories to help in this final fight. The task is to keep the Gloom at bay by closing gloom anchors with the gloom dagger. Of course, there is much more Lore to be discovered.

RPG Elements[edit]

  • XP levels up the selected Wayfinder but also the equipped weapon. XP can also be gained by using collected resonance caches under upgrade tab. It should be noted, that every Wayfinder can equip every weapon.
  • Resources (or materials/"mats") are largely needed to further unlock or upgrade (Awaken) Wayfinders and weapons beyond level 30. Every weapon or Wayfinder can be unlocked within days. So, the starting choice is not of grave importance.
  • Besides Weapons, three accessories can be equipped. Unlike Wayfinders and weapons, accessories have variable echo slots. Finding the right echo slot combination will be part of the endgame and so will be finding and upgrading all echoes.

Gameplay[edit]

  • Besides individual abilities, every Wayfinder can use weapons with different attacks. Attack combos play a part in optimizing damage.
  • A second layer of defense, alongside health, is Resilience. It reduces damage and protects from being staggered. Resilience restores quickly, which can be useful in hunts (boss fights) and expeditions (dungeons). The same stagger and damage mechanics apply to enemies. Their resilience and can be depleted with Break Power.
  • Jumping and dashing is required for traversing some areas. Double Jump has some rules that should be read.

Unlocking Areas[edit]

TODO List of quests that unlock Areas

Unlocking Features[edit]

Pro Tip: Always do every priority quest given to you ASAP, Difficulty increases can be put off initially but should be completed later for convenience.

TODO List of quests that unlock Areas

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