The Kestrel and the Rook
The Kestrel and the Rook | |
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Category | Quests |
Type | Side Story |
Repeatable | False |
Rewards | ![]() ![]() ![]() ![]() |
The Kestrel and the Rook is a side story quest in Wayfinder.
Description[edit]
Start
Kestrel slipped you a note while under her Tavern Keeper guise in the Bitter End. It seems she wants to speak with you in her hideout in Lower Skylight. And soon.
Active
The Tavern Keeper slipped you a note under the guise of an unpaid tab in the Bitter End. It seems as if the smuggler Kestrel has need of you. Head to her hideout in Lower Skylight and see what she wants.
Clear
The Shrikes have been moving a large assortment of machine parts, all marked with a strange Shrike cant. In an effort to ensure Skylight might procure any future shipments instead, Kestrel asked you to head into the mines and investigate. However, after returning with a marked blueprint, the smuggler became much colder than usual.
Requirement[edit]
Prerequisite[edit]
Clear Fallen Archon.
Start quest[edit]
Talk to Tavern Keeper Wren in Skylight.
Questline[edit]
Objectives[edit]
- Phase 1
- Travel to Kestrel's Hideout in Lower Skylight
Highlands
- Travel to Kestrel's Hideout in Lower Skylight
- Phase 2
- Speak to Kestrel
Highlands
- Speak to Kestrel
- Phase 3
- Defeat Shrikes in the Pit or the Bloodworks to Find More Pages of the Manifest
- Phase 4
- Defeat Shrikes in the Pit or the Bloodworks to Find More Pages of the Manifest
- Phase 5
- Travel to Kestrel's Hideout
Highlands
- Travel to Kestrel's Hideout
- Phase 6
- Speak with Kestrel in Lower Skylight
Highlands
- Speak with Kestrel in Lower Skylight
Dialogue[edit]
Well, hey there, love. You came all the way down here, and just when I needed to speak with you? Didn't realize you were a mind reader.
Very funny. What do you want, Kestrel?
I need some muscle. The kind that can get in and out of a Breach—you get me?
What's the job?
Some of my boys hit an incoming Shrike caravan near the tracks this morning. Now, I've got about twenty boxes of cogs, gears, and catalysts for arcanic machinery sitting downstairs.
So, what's the problem?
This. Take a look at the shipping manifest. See those numbers near the top of the page? Indicates this as part of a set. The ninth of ten shipments, in fact.
You're worried they're getting another shipment?
Hmm? Oh, ah, yeah. The Shrikes have enough dangerous toys as it stands. Better Skylight have those supplies than those trigger-happy fools build a few more bombs.
Alright. I'll take the job.
That's what I like to hear. Hit the mines. Crack skulls, kick ass, take names, whatever. Just be sure to find more details about these manifests. Look for the symbol at the bottom here. See it?
Two birds. With their heads pressed together. Commit it to memory. That's how you'll know it's one of the manifests we're looking for, got it?
What is that symbol?
It's… It's a rook and a kestrel. The birds are… sitting on a branch together. Or something. All that matters is that you can recognize it.
I meant, what does it mean?
Oh. It's a cant. Shrikes use them sometimes as a sort of code. Like a way to show someone is part of a job, or communicate with one another, or…
Look, you just need to find more of these, alright? So how about we stop shooting the breeze and we both get to doing our jobs like the consummate professionals we are. Good luck.
Another manifest marked with a Shrike cant. This one seems like it was dated a few months ago, however. I should keep looking.
Another one marked with a Shrike cant. This doesn't seem to be a manifest though. Are these blueprints for a machine? I should bring this back to Kestrel.